local Plr = game:GetService("Players").LocalPlayer local Mouse = Plr:GetMouse() Mouse.Button1Down:connect(function() -- NOTE: The if statements gets an indent or '4' spaces from the start of the line if not game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.LeftControl) then -- This gets 2 indents or '8' spaces from the start of the line return end if not Mouse.Target then -- This also gets 2 indents or '8' spaces from the start of the line return end Mouse.Target:Destroy() end)