Roblox/Scripts/Infinite yield.lua
Max White a565b61c64 Add scripts
All working scripts
2024-10-22 02:11:10 +02:00

12332 lines
440 KiB
Lua

--[[
Created by Edge
Redistributed by WeAreDevs: https://wearedevs.net/scripts
Description: A command line cheat with over 6 years of development
Instruction: Execute this script and wait for an interface to appear on your game screen.
]]
if IY_LOADED and not _G.IY_DEBUG == true then
error("Infinite Yield is already running!",0)
return
end
pcall(function() getgenv().IY_LOADED = true end)
if not game:IsLoaded() then
local notLoaded = Instance.new("Message", game:GetService("CoreGui"))
notLoaded.Text = 'Infinite Yield is waiting for the game to load'
game.Loaded:Wait()
notLoaded:Destroy()
end
ver = '5.6'
Players = game:GetService("Players")
Holder = Instance.new("Frame")
Title = Instance.new("TextLabel")
Dark = Instance.new("Frame")
Cmdbar = Instance.new("TextBox")
CMDsF = Instance.new("ScrollingFrame")
cmdListLayout = Instance.new("UIListLayout")
SettingsButton = Instance.new("ImageButton")
ColorsButton = Instance.new("ImageButton")
Settings = Instance.new("Frame")
Prefix = Instance.new("TextLabel")
PrefixBox = Instance.new("TextBox")
Keybinds = Instance.new("TextLabel")
StayOpen = Instance.new("TextLabel")
Button = Instance.new("Frame")
On = Instance.new("TextButton")
Positions = Instance.new("TextLabel")
EventBind = Instance.new("TextLabel")
Plugins = Instance.new("TextLabel")
Example = Instance.new("TextButton")
Notification = Instance.new("Frame")
Title_2 = Instance.new("TextLabel")
Text_2 = Instance.new("TextLabel")
CloseButton = Instance.new("TextButton")
CloseImage = Instance.new("ImageLabel")
PinButton = Instance.new("TextButton")
PinImage = Instance.new("ImageLabel")
Tooltip = Instance.new("Frame")
Title_3 = Instance.new("TextLabel")
Description = Instance.new("TextLabel")
IntroBackground = Instance.new("Frame")
Logo = Instance.new("ImageLabel")
Credits = Instance.new("TextBox")
KeybindsFrame = Instance.new("Frame")
Close = Instance.new("TextButton")
Add = Instance.new("TextButton")
Delete = Instance.new("TextButton")
Holder_2 = Instance.new("ScrollingFrame")
Example_2 = Instance.new("Frame")
Text_3 = Instance.new("TextLabel")
Delete_2 = Instance.new("TextButton")
KeybindEditor = Instance.new("Frame")
background_2 = Instance.new("Frame")
Dark_4 = Instance.new("Frame")
Directions = Instance.new("TextLabel")
BindTo = Instance.new("TextButton")
Add_2 = Instance.new("TextButton")
Cmdbar_2 = Instance.new("TextBox")
Toggles = Instance.new("ScrollingFrame")
Fly = Instance.new("TextLabel")
Select_3 = Instance.new("TextButton")
Noclip = Instance.new("TextLabel")
Select_4 = Instance.new("TextButton")
Float = Instance.new("TextLabel")
Select_5 = Instance.new("TextButton")
ClickTP = Instance.new("TextLabel")
Select_6 = Instance.new("TextButton")
ClickDelete = Instance.new("TextLabel")
Select_13 = Instance.new("TextButton")
Xray = Instance.new("TextLabel")
Select_10 = Instance.new("TextButton")
Swim = Instance.new("TextLabel")
Select_11 = Instance.new("TextButton")
Fling = Instance.new("TextLabel")
Select_12 = Instance.new("TextButton")
Invisible = Instance.new("TextLabel")
Select_14 = Instance.new("TextButton")
Vehiclefly = Instance.new("TextLabel")
Select_15 = Instance.new("TextButton")
VehicleNoclip = Instance.new("TextLabel")
Select_16 = Instance.new("TextButton")
shadow_2 = Instance.new("Frame")
PopupText_2 = Instance.new("TextLabel")
Exit_2 = Instance.new("TextButton")
ExitImage_2 = Instance.new("ImageLabel")
PositionsFrame = Instance.new("Frame")
Close_3 = Instance.new("TextButton")
Delete_5 = Instance.new("TextButton")
Part = Instance.new("TextButton")
Holder_4 = Instance.new("ScrollingFrame")
Example_4 = Instance.new("Frame")
Text_5 = Instance.new("TextLabel")
Delete_6 = Instance.new("TextButton")
TP = Instance.new("TextButton")
AliasesFrame = Instance.new("Frame")
Close_2 = Instance.new("TextButton")
Delete_3 = Instance.new("TextButton")
Holder_3 = Instance.new("ScrollingFrame")
Example_3 = Instance.new("Frame")
Text_4 = Instance.new("TextLabel")
Delete_4 = Instance.new("TextButton")
Aliases = Instance.new("TextLabel")
PluginsFrame = Instance.new("Frame")
Close_4 = Instance.new("TextButton")
Add_3 = Instance.new("TextButton")
Holder_5 = Instance.new("ScrollingFrame")
Example_5 = Instance.new("Frame")
Text_6 = Instance.new("TextLabel")
Delete_7 = Instance.new("TextButton")
PluginEditor = Instance.new("Frame")
background_3 = Instance.new("Frame")
Dark_9 = Instance.new("Frame")
Img = Instance.new("ImageButton")
AddPlugin = Instance.new("TextButton")
FileName = Instance.new("TextBox")
About = Instance.new("TextLabel")
Directions_2 = Instance.new("TextLabel")
shadow_3 = Instance.new("Frame")
PopupText_3 = Instance.new("TextLabel")
Exit_3 = Instance.new("TextButton")
ExitImage_3 = Instance.new("ImageLabel")
AliasHint = Instance.new("TextLabel")
PluginsHint = Instance.new("TextLabel")
PositionsHint = Instance.new("TextLabel")
ToPartFrame = Instance.new("Frame")
background_5 = Instance.new("Frame")
ChoosePart = Instance.new("TextButton")
CopyPath = Instance.new("TextButton")
Directions_4 = Instance.new("TextLabel")
Path = Instance.new("TextLabel")
shadow_4 = Instance.new("Frame")
PopupText_5 = Instance.new("TextLabel")
Exit_4 = Instance.new("TextButton")
ExitImage_5 = Instance.new("ImageLabel")
logs = Instance.new("Frame")
shadow = Instance.new("Frame")
Hide = Instance.new("TextButton")
ImageLabel = Instance.new("ImageLabel")
PopupText = Instance.new("TextLabel")
Exit = Instance.new("TextButton")
ImageLabel_2 = Instance.new("ImageLabel")
background = Instance.new("Frame")
chat = Instance.new("Frame")
Clear = Instance.new("TextButton")
SaveChatlogs = Instance.new("TextButton")
Toggle = Instance.new("TextButton")
scroll_2 = Instance.new("ScrollingFrame")
join = Instance.new("Frame")
Toggle_2 = Instance.new("TextButton")
Clear_2 = Instance.new("TextButton")
scroll_3 = Instance.new("ScrollingFrame")
listlayout = Instance.new("UIListLayout",scroll_3)
selectChat = Instance.new("TextButton")
selectJoin = Instance.new("TextButton")
function randomString()
local length = math.random(10,20)
local array = {}
for i = 1, length do
array[i] = string.char(math.random(32, 126))
end
return table.concat(array)
end
COREGUI = game:GetService("CoreGui")
PARENT = nil
if (not is_sirhurt_closure) and (syn and syn.protect_gui) then --sirhurt is retarded
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
syn.protect_gui(Main)
Main.Parent = COREGUI
PARENT = Main
elseif get_hidden_gui or gethui then
local hiddenUI = get_hidden_gui or gethui
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
Main.Parent = hiddenUI()
PARENT = Main
elseif COREGUI:FindFirstChild('RobloxGui') then
PARENT = COREGUI.RobloxGui
else
local Main = Instance.new("ScreenGui")
Main.Name = randomString()
Main.Parent = COREGUI
PARENT = Main
end
shade1 = {}
shade2 = {}
shade3 = {}
text1 = {}
text2 = {}
scroll = {}
Holder.Name = randomString()
Holder.Parent = PARENT
Holder.Active = true
Holder.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Holder.BorderSizePixel = 0
Holder.Position = UDim2.new(1, -250, 1, -220)
Holder.Size = UDim2.new(0, 250, 0, 220)
Holder.ZIndex = 10
table.insert(shade2,Holder)
Title.Name = "Title"
Title.Parent = Holder
Title.Active = true
Title.BackgroundColor3 = Color3.fromRGB(36,36,37)
Title.BorderSizePixel = 0
Title.Size = UDim2.new(0, 250, 0, 20)
Title.Font = Enum.Font.SourceSans
Title.TextSize = 18
Title.Text = "Infinite Yield FE v"..ver
Title.TextColor3 = Color3.new(1, 1, 1)
Title.ZIndex = 10
table.insert(shade1,Title)
table.insert(text1,Title)
Dark.Name = "Dark"
Dark.Parent = Holder
Dark.Active = true
Dark.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Dark.BorderSizePixel = 0
Dark.Position = UDim2.new(0, 0, 0, 45)
Dark.Size = UDim2.new(0, 250, 0, 175)
Dark.ZIndex = 10
table.insert(shade1,Dark)
Cmdbar.Name = "Cmdbar"
Cmdbar.Parent = Holder
Cmdbar.BackgroundTransparency = 1
Cmdbar.BorderSizePixel = 0
Cmdbar.Position = UDim2.new(0, 5, 0, 20)
Cmdbar.Size = UDim2.new(0, 240, 0, 25)
Cmdbar.Font = Enum.Font.SourceSans
Cmdbar.TextSize = 18
Cmdbar.TextXAlignment = Enum.TextXAlignment.Left
Cmdbar.TextColor3 = Color3.new(1, 1, 1)
Cmdbar.Text = ""
Cmdbar.ZIndex = 10
Cmdbar.PlaceholderText = "Command Bar"
CMDsF.Name = "CMDs"
CMDsF.Parent = Holder
CMDsF.BackgroundTransparency = 1
CMDsF.BorderSizePixel = 0
CMDsF.Position = UDim2.new(0, 5, 0, 45)
CMDsF.Size = UDim2.new(0, 245, 0, 175)
CMDsF.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
CMDsF.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
CMDsF.CanvasSize = UDim2.new(0, 0, 0, 0)
CMDsF.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
CMDsF.ScrollBarThickness = 8
CMDsF.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
CMDsF.VerticalScrollBarInset = 'Always'
CMDsF.ZIndex = 10
table.insert(scroll,CMDsF)
cmdListLayout.Parent = CMDsF
SettingsButton.Name = "SettingsButton"
SettingsButton.Parent = Holder
SettingsButton.BackgroundTransparency = 1
SettingsButton.Position = UDim2.new(0, 230, 0, 0)
SettingsButton.Size = UDim2.new(0, 20, 0, 20)
SettingsButton.Image = "rbxassetid://1204397029"
SettingsButton.ZIndex = 10
ReferenceButton = Instance.new("ImageButton")
ReferenceButton.Name = "ReferenceButton"
ReferenceButton.Parent = Holder
ReferenceButton.BackgroundTransparency = 1
ReferenceButton.Position = UDim2.new(0, 212, 0, 2)
ReferenceButton.Size = UDim2.new(0, 16, 0, 16)
ReferenceButton.Image = "rbxassetid://3523243755"
ReferenceButton.ZIndex = 10
Settings.Name = "Settings"
Settings.Parent = Holder
Settings.Active = true
Settings.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Settings.BorderSizePixel = 0
Settings.Position = UDim2.new(0, 0, 0, 220)
Settings.Size = UDim2.new(0, 250, 0, 175)
Settings.ZIndex = 10
table.insert(shade1,Settings)
SettingsHolder = Instance.new("ScrollingFrame")
SettingsHolder.Name = "Holder"
SettingsHolder.Parent = Settings
SettingsHolder.BackgroundTransparency = 1
SettingsHolder.BorderSizePixel = 0
SettingsHolder.Size = UDim2.new(1,0,1,0)
SettingsHolder.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
SettingsHolder.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
SettingsHolder.CanvasSize = UDim2.new(0, 0, 0, 235)
SettingsHolder.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
SettingsHolder.ScrollBarThickness = 8
SettingsHolder.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
SettingsHolder.VerticalScrollBarInset = 'Always'
SettingsHolder.ZIndex = 10
table.insert(scroll,SettingsHolder)
Prefix.Name = "Prefix"
Prefix.Parent = SettingsHolder
Prefix.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Prefix.BorderSizePixel = 0
Prefix.BackgroundTransparency = 1
Prefix.Position = UDim2.new(0, 5, 0, 5)
Prefix.Size = UDim2.new(1, -10, 0, 20)
Prefix.Font = Enum.Font.SourceSans
Prefix.TextSize = 14
Prefix.Text = "Prefix"
Prefix.TextColor3 = Color3.new(1, 1, 1)
Prefix.TextXAlignment = Enum.TextXAlignment.Left
Prefix.ZIndex = 10
table.insert(shade2,Prefix)
table.insert(text1,Prefix)
PrefixBox.Name = "PrefixBox"
PrefixBox.Parent = Prefix
PrefixBox.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
PrefixBox.BorderSizePixel = 0
PrefixBox.Position = UDim2.new(1, -20, 0, 0)
PrefixBox.Size = UDim2.new(0, 20, 0, 20)
PrefixBox.Font = Enum.Font.SourceSansBold
PrefixBox.TextSize = 14
PrefixBox.Text = ''
PrefixBox.TextColor3 = Color3.new(0, 0, 0)
PrefixBox.ZIndex = 10
table.insert(shade3,PrefixBox)
table.insert(text2,PrefixBox)
function makeSettingsButton(name,iconID,off)
local button = Instance.new("TextButton")
button.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
button.BorderSizePixel = 0
button.Position = UDim2.new(0,0,0,0)
button.Size = UDim2.new(1,0,0,25)
button.Text = ""
button.ZIndex = 10
local icon = Instance.new("ImageLabel")
icon.Name = "Icon"
icon.Parent = button
icon.Position = UDim2.new(0,5,0,5)
icon.Size = UDim2.new(0,16,0,16)
icon.BackgroundTransparency = 1
icon.Image = iconID
icon.ZIndex = 10
if off then
icon.ScaleType = Enum.ScaleType.Crop
icon.ImageRectSize = Vector2.new(16,16)
icon.ImageRectOffset = Vector2.new(off,0)
end
local label = Instance.new("TextLabel")
label.Name = "ButtonLabel"
label.Parent = button
label.BackgroundTransparency = 1
label.Text = name
label.Position = UDim2.new(0,28,0,0)
label.Size = UDim2.new(1,-28,1,0)
label.Font = Enum.Font.SourceSans
label.TextColor3 = Color3.new(1, 1, 1)
label.TextSize = 14
label.ZIndex = 10
label.TextXAlignment = Enum.TextXAlignment.Left
table.insert(shade2,button)
table.insert(text1,label)
return button
end
ColorsButton = makeSettingsButton("Edit Theme","rbxassetid://4911962991")
ColorsButton.Position = UDim2.new(0,5,0,55)
ColorsButton.Size = UDim2.new(1,-10,0,25)
ColorsButton.Name = "Colors"
ColorsButton.Parent = SettingsHolder
Keybinds = makeSettingsButton("Edit Keybinds","rbxassetid://129697930")
Keybinds.Position = UDim2.new(0, 5, 0, 85)
Keybinds.Size = UDim2.new(1, -10, 0, 25)
Keybinds.Name = "Keybinds"
Keybinds.Parent = SettingsHolder
Aliases = makeSettingsButton("Edit Aliases","rbxassetid://5147488658")
Aliases.Position = UDim2.new(0, 5, 0, 115)
Aliases.Size = UDim2.new(1, -10, 0, 25)
Aliases.Name = "Aliases"
Aliases.Parent = SettingsHolder
StayOpen.Name = "StayOpen"
StayOpen.Parent = SettingsHolder
StayOpen.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
StayOpen.BorderSizePixel = 0
StayOpen.BackgroundTransparency = 1
StayOpen.Position = UDim2.new(0, 5, 0, 30)
StayOpen.Size = UDim2.new(1, -10, 0, 20)
StayOpen.Font = Enum.Font.SourceSans
StayOpen.TextSize = 14
StayOpen.Text = "Keep Menu Open"
StayOpen.TextColor3 = Color3.new(1, 1, 1)
StayOpen.TextXAlignment = Enum.TextXAlignment.Left
StayOpen.ZIndex = 10
table.insert(shade2,StayOpen)
table.insert(text1,StayOpen)
Button.Name = "Button"
Button.Parent = StayOpen
Button.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Button.BorderSizePixel = 0
Button.Position = UDim2.new(1, -20, 0, 0)
Button.Size = UDim2.new(0, 20, 0, 20)
Button.ZIndex = 10
table.insert(shade3,Button)
On.Name = "On"
On.Parent = Button
On.BackgroundColor3 = Color3.fromRGB(150, 150, 151)
On.BackgroundTransparency = 1
On.BorderSizePixel = 0
On.Position = UDim2.new(0, 2, 0, 2)
On.Size = UDim2.new(0, 16, 0, 16)
On.Font = Enum.Font.SourceSans
On.FontSize = Enum.FontSize.Size14
On.Text = ""
On.TextColor3 = Color3.new(0, 0, 0)
On.ZIndex = 10
Positions = makeSettingsButton("Edit/Goto Waypoints","rbxassetid://5147488592")
Positions.Position = UDim2.new(0, 5, 0, 145)
Positions.Size = UDim2.new(1, -10, 0, 25)
Positions.Name = "Waypoints"
Positions.Parent = SettingsHolder
EventBind = makeSettingsButton("Edit Event Binds","rbxassetid://5147695474",759)
EventBind.Position = UDim2.new(0, 5, 0, 205)
EventBind.Size = UDim2.new(1, -10, 0, 25)
EventBind.Name = "EventBinds"
EventBind.Parent = SettingsHolder
Plugins = makeSettingsButton("Manage Plugins","rbxassetid://5147695474",743)
Plugins.Position = UDim2.new(0, 5, 0, 175)
Plugins.Size = UDim2.new(1, -10, 0, 25)
Plugins.Name = "Plugins"
Plugins.Parent = SettingsHolder
Example.Name = "Example"
Example.Parent = Holder
Example.BackgroundTransparency = 1
Example.BorderSizePixel = 0
Example.Size = UDim2.new(0, 190, 0, 20)
Example.Visible = false
Example.Font = Enum.Font.SourceSans
Example.TextSize = 18
Example.Text = "Example"
Example.TextColor3 = Color3.new(1, 1, 1)
Example.TextXAlignment = Enum.TextXAlignment.Left
Example.ZIndex = 10
table.insert(text1,Example)
Notification.Name = randomString()
Notification.Parent = PARENT
Notification.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Notification.BorderSizePixel = 0
Notification.Position = UDim2.new(1, -500, 1, 20)
Notification.Size = UDim2.new(0, 250, 0, 100)
Notification.ZIndex = 10
table.insert(shade1,Notification)
Title_2.Name = "Title"
Title_2.Parent = Notification
Title_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Title_2.BorderSizePixel = 0
Title_2.Size = UDim2.new(0, 250, 0, 20)
Title_2.Font = Enum.Font.SourceSans
Title_2.TextSize = 14
Title_2.Text = "Notification Title"
Title_2.TextColor3 = Color3.new(1, 1, 1)
Title_2.ZIndex = 10
table.insert(shade2,Title_2)
table.insert(text1,Title_2)
Text_2.Name = "Text"
Text_2.Parent = Notification
Text_2.BackgroundTransparency = 1
Text_2.BorderSizePixel = 0
Text_2.Position = UDim2.new(0, 5, 0, 25)
Text_2.Size = UDim2.new(0, 240, 0, 75)
Text_2.Font = Enum.Font.SourceSans
Text_2.TextSize = 16
Text_2.Text = "Notification Text"
Text_2.TextColor3 = Color3.new(1, 1, 1)
Text_2.TextWrapped = true
Text_2.ZIndex = 10
table.insert(text1,Text_2)
CloseButton.Name = "CloseButton"
CloseButton.Parent = Notification
CloseButton.BackgroundTransparency = 1
CloseButton.Position = UDim2.new(1, -20, 0, 0)
CloseButton.Size = UDim2.new(0, 20, 0, 20)
CloseButton.Text = ""
CloseButton.ZIndex = 10
CloseImage.Parent = CloseButton
CloseImage.BackgroundColor3 = Color3.new(1, 1, 1)
CloseImage.BackgroundTransparency = 1
CloseImage.Position = UDim2.new(0, 5, 0, 5)
CloseImage.Size = UDim2.new(0, 10, 0, 10)
CloseImage.Image = "rbxassetid://5054663650"
CloseImage.ZIndex = 10
PinButton.Name = "PinButton"
PinButton.Parent = Notification
PinButton.BackgroundTransparency = 1
PinButton.Size = UDim2.new(0, 20, 0, 20)
PinButton.ZIndex = 10
PinButton.Text = ""
PinImage.Parent = PinButton
PinImage.BackgroundColor3 = Color3.new(1, 1, 1)
PinImage.BackgroundTransparency = 1
PinImage.Position = UDim2.new(0, 3, 0, 3)
PinImage.Size = UDim2.new(0, 14, 0, 14)
PinImage.ZIndex = 10
PinImage.Image = "rbxassetid://6234691350"
Tooltip.Name = randomString()
Tooltip.Parent = PARENT
Tooltip.Active = true
Tooltip.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
Tooltip.BackgroundTransparency = 0.1
Tooltip.BorderSizePixel = 0
Tooltip.Size = UDim2.new(0, 200, 0, 96)
Tooltip.Visible = false
Tooltip.ZIndex = 10
table.insert(shade1,Tooltip)
Title_3.Name = "Title"
Title_3.Parent = Tooltip
Title_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Title_3.BackgroundTransparency = 0.1
Title_3.BorderSizePixel = 0
Title_3.Size = UDim2.new(0, 200, 0, 20)
Title_3.Font = Enum.Font.SourceSans
Title_3.TextSize = 14
Title_3.Text = ""
Title_3.TextColor3 = Color3.new(1, 1, 1)
Title_3.TextTransparency = 0.1
Title_3.ZIndex = 10
table.insert(shade2,Title_3)
table.insert(text1,Title_3)
Description.Name = "Description"
Description.Parent = Tooltip
Description.BackgroundTransparency = 1
Description.BorderSizePixel = 0
Description.Size = UDim2.new(0,180,0,72)
Description.Position = UDim2.new(0,10,0,18)
Description.Font = Enum.Font.SourceSans
Description.TextSize = 16
Description.Text = ""
Description.TextColor3 = Color3.new(1, 1, 1)
Description.TextTransparency = 0.1
Description.TextWrapped = true
Description.ZIndex = 10
table.insert(text1,Description)
IntroBackground.Name = "IntroBackground"
IntroBackground.Parent = Holder
IntroBackground.Active = true
IntroBackground.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
IntroBackground.BorderSizePixel = 0
IntroBackground.Position = UDim2.new(0, 0, 0, 45)
IntroBackground.Size = UDim2.new(0, 250, 0, 175)
IntroBackground.ZIndex = 10
Logo.Name = "Logo"
Logo.Parent = Holder
Logo.BackgroundTransparency = 1
Logo.BorderSizePixel = 0
Logo.Position = UDim2.new(0, 125, 0, 127)
Logo.Size = UDim2.new(0, 10, 0, 10)
Logo.Image = "rbxassetid://1352543873"
Logo.ImageTransparency = 0
Logo.ZIndex = 10
Credits.Name = "Credits"
Credits.Parent = Holder
Credits.BackgroundTransparency = 1
Credits.BorderSizePixel = 0
Credits.Position = UDim2.new(0, 0, 0.9, 30)
Credits.Size = UDim2.new(0, 250, 0, 20)
Credits.Font = Enum.Font.SourceSansLight
Credits.FontSize = Enum.FontSize.Size18
Credits.Text = "Edge // Zwolf // Moon // Toon"
Credits.TextColor3 = Color3.new(1, 1, 1)
Credits.ZIndex = 10
KeybindsFrame.Name = "KeybindsFrame"
KeybindsFrame.Parent = Settings
KeybindsFrame.Active = true
KeybindsFrame.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
KeybindsFrame.BorderSizePixel = 0
KeybindsFrame.Position = UDim2.new(0, 0, 0, 175)
KeybindsFrame.Size = UDim2.new(0, 250, 0, 175)
KeybindsFrame.ZIndex = 10
table.insert(shade1,KeybindsFrame)
Close.Name = "Close"
Close.Parent = KeybindsFrame
Close.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Close.BorderSizePixel = 0
Close.Position = UDim2.new(0, 205, 0, 150)
Close.Size = UDim2.new(0, 40, 0, 20)
Close.Font = Enum.Font.SourceSans
Close.TextSize = 14
Close.Text = "Close"
Close.TextColor3 = Color3.new(1, 1, 1)
Close.ZIndex = 10
table.insert(shade2,Close)
table.insert(text1,Close)
Add.Name = "Add"
Add.Parent = KeybindsFrame
Add.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Add.BorderSizePixel = 0
Add.Position = UDim2.new(0, 5, 0, 150)
Add.Size = UDim2.new(0, 40, 0, 20)
Add.Font = Enum.Font.SourceSans
Add.TextSize = 14
Add.Text = "Add"
Add.TextColor3 = Color3.new(1, 1, 1)
Add.ZIndex = 10
table.insert(shade2,Add)
table.insert(text1,Add)
Delete.Name = "Delete"
Delete.Parent = KeybindsFrame
Delete.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Delete.BorderSizePixel = 0
Delete.Position = UDim2.new(0, 50, 0, 150)
Delete.Size = UDim2.new(0, 40, 0, 20)
Delete.Font = Enum.Font.SourceSans
Delete.TextSize = 14
Delete.Text = "Clear"
Delete.TextColor3 = Color3.new(1, 1, 1)
Delete.ZIndex = 10
table.insert(shade2,Delete)
table.insert(text1,Delete)
Holder_2.Name = "Holder"
Holder_2.Parent = KeybindsFrame
Holder_2.BackgroundTransparency = 1
Holder_2.BorderSizePixel = 0
Holder_2.Position = UDim2.new(0, 0, 0, 0)
Holder_2.Size = UDim2.new(0, 250, 0, 145)
Holder_2.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
Holder_2.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_2.CanvasSize = UDim2.new(0, 0, 0, 0)
Holder_2.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_2.ScrollBarThickness = 0
Holder_2.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_2.VerticalScrollBarInset = 'Always'
Holder_2.ZIndex = 10
Example_2.Name = "Example"
Example_2.Parent = KeybindsFrame
Example_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Example_2.BorderSizePixel = 0
Example_2.Size = UDim2.new(0, 10, 0, 20)
Example_2.Visible = false
Example_2.ZIndex = 10
table.insert(shade2,Example_2)
Text_3.Name = "Text"
Text_3.Parent = Example_2
Text_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Text_3.BorderSizePixel = 0
Text_3.Position = UDim2.new(0, 10, 0, 0)
Text_3.Size = UDim2.new(0, 240, 0, 20)
Text_3.Font = Enum.Font.SourceSans
Text_3.TextSize = 14
Text_3.Text = "nom"
Text_3.TextColor3 = Color3.new(1, 1, 1)
Text_3.TextXAlignment = Enum.TextXAlignment.Left
Text_3.ZIndex = 10
table.insert(shade2,Text_3)
table.insert(text1,Text_3)
Delete_2.Name = "Delete"
Delete_2.Parent = Text_3
Delete_2.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Delete_2.BorderSizePixel = 0
Delete_2.Position = UDim2.new(0, 200, 0, 0)
Delete_2.Size = UDim2.new(0, 40, 0, 20)
Delete_2.Font = Enum.Font.SourceSans
Delete_2.TextSize = 14
Delete_2.Text = "Delete"
Delete_2.TextColor3 = Color3.new(0, 0, 0)
Delete_2.ZIndex = 10
table.insert(shade3,Delete_2)
table.insert(text2,Delete_2)
KeybindEditor.Name = randomString()
KeybindEditor.Parent = PARENT
KeybindEditor.Active = true
KeybindEditor.BackgroundTransparency = 1
KeybindEditor.Position = UDim2.new(0.5, -180, 0, -500)
KeybindEditor.Size = UDim2.new(0, 360, 0, 20)
KeybindEditor.ZIndex = 10
background_2.Name = "background"
background_2.Parent = KeybindEditor
background_2.Active = true
background_2.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
background_2.BorderSizePixel = 0
background_2.Position = UDim2.new(0, 0, 0, 20)
background_2.Size = UDim2.new(0, 360, 0, 185)
background_2.ZIndex = 10
table.insert(shade1,background_2)
Dark_4.Name = "Dark"
Dark_4.Parent = background_2
Dark_4.Active = true
Dark_4.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Dark_4.BorderSizePixel = 0
Dark_4.Position = UDim2.new(0, 135, 0, 0)
Dark_4.Size = UDim2.new(0, 2, 0, 185)
Dark_4.ZIndex = 10
table.insert(shade2,Dark_4)
Directions.Name = "Directions"
Directions.Parent = background_2
Directions.BackgroundTransparency = 1
Directions.BorderSizePixel = 0
Directions.Position = UDim2.new(0, 10, 0, 15)
Directions.Size = UDim2.new(0, 115, 0, 90)
Directions.Font = Enum.Font.SourceSans
Directions.TextSize = 14
Directions.Text = "Click the button below and press a key/mouse button. Then select what you want to bind it to."
Directions.TextColor3 = Color3.new(1, 1, 1)
Directions.TextWrapped = true
Directions.TextYAlignment = Enum.TextYAlignment.Top
Directions.ZIndex = 10
table.insert(text1,Directions)
BindTo.Name = "BindTo"
BindTo.Parent = background_2
BindTo.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
BindTo.BorderSizePixel = 0
BindTo.Position = UDim2.new(0, 10, 0, 95)
BindTo.Size = UDim2.new(0, 115, 0, 50)
BindTo.Font = Enum.Font.SourceSans
BindTo.TextSize = 16
BindTo.Text = "Click to bind"
BindTo.TextColor3 = Color3.new(1, 1, 1)
BindTo.ZIndex = 10
table.insert(shade2,BindTo)
table.insert(text1,BindTo)
BindTrigger = Instance.new("TextLabel")
BindTrigger.Name = "TriggerLabel"
BindTrigger.BackgroundTransparency = 1
BindTrigger.Position = UDim2.new(0, 10, 0, 155)
BindTrigger.Size = UDim2.new(0, 45, 0, 20)
BindTrigger.Font = Enum.Font.SourceSans
BindTrigger.TextSize = 14
BindTrigger.Text = "Trigger:"
BindTrigger.TextColor3 = Color3.new(1, 1, 1)
BindTrigger.ZIndex = 10
BindTrigger.TextXAlignment = Enum.TextXAlignment.Left
BindTrigger.Parent = background_2
table.insert(text1,BindTrigger)
BindTriggerSelect = Instance.new("TextButton")
BindTriggerSelect.Name = "BindTo"
BindTriggerSelect.Parent = background_2
BindTriggerSelect.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
BindTriggerSelect.BorderSizePixel = 0
BindTriggerSelect.Position = UDim2.new(0, 60, 0, 155)
BindTriggerSelect.Size = UDim2.new(0, 65, 0, 20)
BindTriggerSelect.Font = Enum.Font.SourceSans
BindTriggerSelect.TextSize = 16
BindTriggerSelect.Text = "KeyDown"
BindTriggerSelect.TextColor3 = Color3.new(1, 1, 1)
BindTriggerSelect.ZIndex = 10
table.insert(shade2,BindTriggerSelect)
table.insert(text1,BindTriggerSelect)
Add_2.Name = "Add"
Add_2.Parent = background_2
Add_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Add_2.BorderSizePixel = 0
Add_2.Position = UDim2.new(0, 310, 0, 20)
Add_2.Size = UDim2.new(0, 40, 0, 20)
Add_2.Font = Enum.Font.SourceSans
Add_2.TextSize = 14
Add_2.Text = "Add"
Add_2.TextColor3 = Color3.new(1, 1, 1)
Add_2.ZIndex = 10
table.insert(shade2,Add_2)
table.insert(text1,Add_2)
Cmdbar_2.Name = "Cmdbar"
Cmdbar_2.Parent = background_2
Cmdbar_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Cmdbar_2.BorderSizePixel = 0
Cmdbar_2.Position = UDim2.new(0, 150, 0, 20)
Cmdbar_2.Size = UDim2.new(0, 150, 0, 20)
Cmdbar_2.Font = Enum.Font.SourceSans
Cmdbar_2.TextSize = 14
Cmdbar_2.TextXAlignment = Enum.TextXAlignment.Left
Cmdbar_2.TextColor3 = Color3.new(1, 1, 1)
Cmdbar_2.Text = ""
Cmdbar_2.ZIndex = 10
Cmdbar_2.PlaceholderText = "Command"
Toggles.Name = "Toggles"
Toggles.Parent = background_2
Toggles.BackgroundTransparency = 1
Toggles.BorderSizePixel = 0
Toggles.Position = UDim2.new(0, 150, 0, 50)
Toggles.Size = UDim2.new(0, 200, 0, 125)
Toggles.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
Toggles.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Toggles.CanvasSize = UDim2.new(0, 0, 0, 270)
Toggles.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Toggles.ScrollBarThickness = 8
Toggles.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Toggles.VerticalScrollBarInset = 'Always'
Toggles.ZIndex = 10
table.insert(scroll,Toggles)
Fly.Name = "Fly"
Fly.Parent = Toggles
Fly.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Fly.BorderSizePixel = 0
Fly.Size = UDim2.new(0, 192, 0, 20)
Fly.Font = Enum.Font.SourceSans
Fly.TextSize = 14
Fly.Text = " Toggle Fly"
Fly.TextColor3 = Color3.new(1, 1, 1)
Fly.TextXAlignment = Enum.TextXAlignment.Left
Fly.ZIndex = 10
table.insert(shade2,Fly)
table.insert(text1,Fly)
Select_3.Name = "Select"
Select_3.Parent = Fly
Select_3.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_3.BorderSizePixel = 0
Select_3.Position = UDim2.new(0, 152, 0, 0)
Select_3.Size = UDim2.new(0, 40, 0, 20)
Select_3.Font = Enum.Font.SourceSans
Select_3.TextSize = 14
Select_3.Text = "Add"
Select_3.TextColor3 = Color3.new(0, 0, 0)
Select_3.ZIndex = 10
table.insert(shade3,Select_3)
table.insert(text2,Select_3)
Noclip.Name = "Noclip"
Noclip.Parent = Toggles
Noclip.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Noclip.BorderSizePixel = 0
Noclip.Position = UDim2.new(0, 0, 0, 25)
Noclip.Size = UDim2.new(0, 192, 0, 20)
Noclip.Font = Enum.Font.SourceSans
Noclip.TextSize = 14
Noclip.Text = " Toggle Noclip"
Noclip.TextColor3 = Color3.new(1, 1, 1)
Noclip.TextXAlignment = Enum.TextXAlignment.Left
Noclip.ZIndex = 10
table.insert(shade2,Noclip)
table.insert(text1,Noclip)
Select_4.Name = "Select"
Select_4.Parent = Noclip
Select_4.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_4.BorderSizePixel = 0
Select_4.Position = UDim2.new(0, 152, 0, 0)
Select_4.Size = UDim2.new(0, 40, 0, 20)
Select_4.Font = Enum.Font.SourceSans
Select_4.TextSize = 14
Select_4.Text = "Add"
Select_4.TextColor3 = Color3.new(0, 0, 0)
Select_4.ZIndex = 10
table.insert(shade3,Select_4)
table.insert(text2,Select_4)
Float.Name = "Float"
Float.Parent = Toggles
Float.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Float.BorderSizePixel = 0
Float.Position = UDim2.new(0, 0, 0, 50)
Float.Size = UDim2.new(0, 192, 0, 20)
Float.Font = Enum.Font.SourceSans
Float.TextSize = 14
Float.Text = " Toggle Float"
Float.TextColor3 = Color3.new(1, 1, 1)
Float.TextXAlignment = Enum.TextXAlignment.Left
Float.ZIndex = 10
table.insert(shade2,Float)
table.insert(text1,Float)
Select_5.Name = "Select"
Select_5.Parent = Float
Select_5.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_5.BorderSizePixel = 0
Select_5.Position = UDim2.new(0, 152, 0, 0)
Select_5.Size = UDim2.new(0, 40, 0, 20)
Select_5.Font = Enum.Font.SourceSans
Select_5.TextSize = 14
Select_5.Text = "Add"
Select_5.TextColor3 = Color3.new(0, 0, 0)
Select_5.ZIndex = 10
table.insert(shade3,Select_5)
table.insert(text2,Select_5)
ClickTP.Name = "Click TP"
ClickTP.Parent = Toggles
ClickTP.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
ClickTP.BorderSizePixel = 0
ClickTP.Position = UDim2.new(0, 0, 0, 75)
ClickTP.Size = UDim2.new(0, 192, 0, 20)
ClickTP.Font = Enum.Font.SourceSans
ClickTP.TextSize = 14
ClickTP.Text = " Click TP (Hold Key & Click)"
ClickTP.TextColor3 = Color3.new(1, 1, 1)
ClickTP.TextXAlignment = Enum.TextXAlignment.Left
ClickTP.ZIndex = 10
table.insert(shade2,ClickTP)
table.insert(text1,ClickTP)
Select_6.Name = "Select"
Select_6.Parent = ClickTP
Select_6.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_6.BorderSizePixel = 0
Select_6.Position = UDim2.new(0, 152, 0, 0)
Select_6.Size = UDim2.new(0, 40, 0, 20)
Select_6.Font = Enum.Font.SourceSans
Select_6.TextSize = 14
Select_6.Text = "Add"
Select_6.TextColor3 = Color3.new(0, 0, 0)
Select_6.ZIndex = 10
table.insert(shade3,Select_6)
table.insert(text2,Select_6)
ClickDelete.Name = "Click Delete"
ClickDelete.Parent = Toggles
ClickDelete.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
ClickDelete.BorderSizePixel = 0
ClickDelete.Position = UDim2.new(0, 0, 0, 100)
ClickDelete.Size = UDim2.new(0, 192, 0, 20)
ClickDelete.Font = Enum.Font.SourceSans
ClickDelete.TextSize = 14
ClickDelete.Text = " Click Delete (Hold Key & Click)"
ClickDelete.TextColor3 = Color3.new(1, 1, 1)
ClickDelete.TextXAlignment = Enum.TextXAlignment.Left
ClickDelete.ZIndex = 10
table.insert(shade2,ClickDelete)
table.insert(text1,ClickDelete)
Select_13.Name = "Select"
Select_13.Parent = ClickDelete
Select_13.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_13.BorderSizePixel = 0
Select_13.Position = UDim2.new(0, 152, 0, 0)
Select_13.Size = UDim2.new(0, 40, 0, 20)
Select_13.Font = Enum.Font.SourceSans
Select_13.TextSize = 14
Select_13.Text = "Add"
Select_13.TextColor3 = Color3.new(0, 0, 0)
Select_13.ZIndex = 10
table.insert(shade3,Select_13)
table.insert(text2,Select_13)
Xray.Name = "Xray"
Xray.Parent = Toggles
Xray.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Xray.BorderSizePixel = 0
Xray.Position = UDim2.new(0, 0, 0, 125)
Xray.Size = UDim2.new(0, 192, 0, 20)
Xray.Font = Enum.Font.SourceSans
Xray.TextSize = 14
Xray.Text = " Toggle Xray"
Xray.TextColor3 = Color3.new(1, 1, 1)
Xray.TextXAlignment = Enum.TextXAlignment.Left
Xray.ZIndex = 10
table.insert(shade2,Xray)
table.insert(text1,Xray)
Select_10.Name = "Select"
Select_10.Parent = Xray
Select_10.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_10.BorderSizePixel = 0
Select_10.Position = UDim2.new(0, 152, 0, 0)
Select_10.Size = UDim2.new(0, 40, 0, 20)
Select_10.Font = Enum.Font.SourceSans
Select_10.TextSize = 14
Select_10.Text = "Add"
Select_10.TextColor3 = Color3.new(0, 0, 0)
Select_10.ZIndex = 10
table.insert(shade3,Select_10)
table.insert(text2,Select_10)
Swim.Name = "Swim"
Swim.Parent = Toggles
Swim.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Swim.BorderSizePixel = 0
Swim.Position = UDim2.new(0, 0, 0, 150)
Swim.Size = UDim2.new(0, 192, 0, 20)
Swim.Font = Enum.Font.SourceSans
Swim.TextSize = 14
Swim.Text = " Toggle Swim"
Swim.TextColor3 = Color3.new(1, 1, 1)
Swim.TextXAlignment = Enum.TextXAlignment.Left
Swim.ZIndex = 10
table.insert(shade2,Swim)
table.insert(text1,Swim)
Select_11.Name = "Select"
Select_11.Parent = Swim
Select_11.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_11.BorderSizePixel = 0
Select_11.Position = UDim2.new(0, 152, 0, 0)
Select_11.Size = UDim2.new(0, 40, 0, 20)
Select_11.Font = Enum.Font.SourceSans
Select_11.TextSize = 14
Select_11.Text = "Add"
Select_11.TextColor3 = Color3.new(0, 0, 0)
Select_11.ZIndex = 10
table.insert(shade3,Select_11)
table.insert(text2,Select_11)
Fling.Name = "Fling"
Fling.Parent = Toggles
Fling.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Fling.BorderSizePixel = 0
Fling.Position = UDim2.new(0, 0, 0, 175)
Fling.Size = UDim2.new(0, 192, 0, 20)
Fling.Font = Enum.Font.SourceSans
Fling.TextSize = 14
Fling.Text = " Toggle Fling"
Fling.TextColor3 = Color3.new(1, 1, 1)
Fling.TextXAlignment = Enum.TextXAlignment.Left
Fling.ZIndex = 10
table.insert(shade2,Fling)
table.insert(text1,Fling)
Select_12.Name = "Select"
Select_12.Parent = Fling
Select_12.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_12.BorderSizePixel = 0
Select_12.Position = UDim2.new(0, 152, 0, 0)
Select_12.Size = UDim2.new(0, 40, 0, 20)
Select_12.Font = Enum.Font.SourceSans
Select_12.TextSize = 14
Select_12.Text = "Add"
Select_12.TextColor3 = Color3.new(0, 0, 0)
Select_12.ZIndex = 10
table.insert(shade3,Select_12)
table.insert(text2,Select_12)
Invisible.Name = "Invisible"
Invisible.Parent = Toggles
Invisible.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Invisible.BorderSizePixel = 0
Invisible.Position = UDim2.new(0, 0, 0, 200)
Invisible.Size = UDim2.new(0, 192, 0, 20)
Invisible.Font = Enum.Font.SourceSans
Invisible.TextSize = 14
Invisible.Text = " Toggle Invisible"
Invisible.TextColor3 = Color3.new(1, 1, 1)
Invisible.TextXAlignment = Enum.TextXAlignment.Left
Invisible.ZIndex = 10
table.insert(shade2,Invisible)
table.insert(text1,Invisible)
Select_14.Name = "Select"
Select_14.Parent = Invisible
Select_14.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_14.BorderSizePixel = 0
Select_14.Position = UDim2.new(0, 152, 0, 0)
Select_14.Size = UDim2.new(0, 40, 0, 20)
Select_14.Font = Enum.Font.SourceSans
Select_14.TextSize = 14
Select_14.Text = "Add"
Select_14.TextColor3 = Color3.new(0, 0, 0)
Select_14.ZIndex = 10
table.insert(shade3,Select_14)
table.insert(text2,Select_14)
Vehiclefly.Name = "VehicleFly"
Vehiclefly.Parent = Toggles
Vehiclefly.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Vehiclefly.BorderSizePixel = 0
Vehiclefly.Position = UDim2.new(0, 0, 0, 225)
Vehiclefly.Size = UDim2.new(0, 192, 0, 20)
Vehiclefly.Font = Enum.Font.SourceSans
Vehiclefly.TextSize = 14
Vehiclefly.Text = " Toggle VehicleFly"
Vehiclefly.TextColor3 = Color3.new(1, 1, 1)
Vehiclefly.TextXAlignment = Enum.TextXAlignment.Left
Vehiclefly.ZIndex = 10
table.insert(shade2,Vehiclefly)
table.insert(text1,Vehiclefly)
Select_15.Name = "Select"
Select_15.Parent = Vehiclefly
Select_15.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_15.BorderSizePixel = 0
Select_15.Position = UDim2.new(0, 152, 0, 0)
Select_15.Size = UDim2.new(0, 40, 0, 20)
Select_15.Font = Enum.Font.SourceSans
Select_15.TextSize = 14
Select_15.Text = "Add"
Select_15.TextColor3 = Color3.new(0, 0, 0)
Select_15.ZIndex = 10
table.insert(shade3,Select_15)
table.insert(text2,Select_15)
VehicleNoclip.Name = "VehicleNoclip"
VehicleNoclip.Parent = Toggles
VehicleNoclip.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
VehicleNoclip.BorderSizePixel = 0
VehicleNoclip.Position = UDim2.new(0, 0, 0, 250)
VehicleNoclip.Size = UDim2.new(0, 192, 0, 20)
VehicleNoclip.Font = Enum.Font.SourceSans
VehicleNoclip.TextSize = 14
VehicleNoclip.Text = " Toggle VehicleNoclip"
VehicleNoclip.TextColor3 = Color3.new(1, 1, 1)
VehicleNoclip.TextXAlignment = Enum.TextXAlignment.Left
VehicleNoclip.ZIndex = 10
table.insert(shade2,VehicleNoclip)
table.insert(text1,VehicleNoclip)
Select_16.Name = "Select"
Select_16.Parent = VehicleNoclip
Select_16.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Select_16.BorderSizePixel = 0
Select_16.Position = UDim2.new(0, 152, 0, 0)
Select_16.Size = UDim2.new(0, 40, 0, 20)
Select_16.Font = Enum.Font.SourceSans
Select_16.TextSize = 14
Select_16.Text = "Add"
Select_16.TextColor3 = Color3.new(0, 0, 0)
Select_16.ZIndex = 10
table.insert(shade3,Select_16)
table.insert(text2,Select_16)
shadow_2.Name = "shadow"
shadow_2.Parent = KeybindEditor
shadow_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
shadow_2.BorderSizePixel = 0
shadow_2.Size = UDim2.new(0, 360, 0, 20)
shadow_2.ZIndex = 10
table.insert(shade2,shadow_2)
PopupText_2.Name = "PopupText"
PopupText_2.Parent = shadow_2
PopupText_2.BackgroundTransparency = 1
PopupText_2.Size = UDim2.new(1, 0, 0.95, 0)
PopupText_2.ZIndex = 10
PopupText_2.Font = Enum.Font.SourceSans
PopupText_2.TextSize = 14
PopupText_2.Text = "Set Keybinds"
PopupText_2.TextColor3 = Color3.new(1, 1, 1)
PopupText_2.TextWrapped = true
table.insert(text1,PopupText_2)
Exit_2.Name = "Exit"
Exit_2.Parent = shadow_2
Exit_2.BackgroundTransparency = 1
Exit_2.Position = UDim2.new(1, -20, 0, 0)
Exit_2.Size = UDim2.new(0, 20, 0, 20)
Exit_2.Text = ""
Exit_2.ZIndex = 10
ExitImage_2.Parent = Exit_2
ExitImage_2.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage_2.BackgroundTransparency = 1
ExitImage_2.Position = UDim2.new(0, 5, 0, 5)
ExitImage_2.Size = UDim2.new(0, 10, 0, 10)
ExitImage_2.Image = "rbxassetid://5054663650"
ExitImage_2.ZIndex = 10
PositionsFrame.Name = "PositionsFrame"
PositionsFrame.Parent = Settings
PositionsFrame.Active = true
PositionsFrame.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
PositionsFrame.BorderSizePixel = 0
PositionsFrame.Size = UDim2.new(0, 250, 0, 175)
PositionsFrame.Position = UDim2.new(0, 0, 0, 175)
PositionsFrame.ZIndex = 10
table.insert(shade1,PositionsFrame)
Close_3.Name = "Close"
Close_3.Parent = PositionsFrame
Close_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Close_3.BorderSizePixel = 0
Close_3.Position = UDim2.new(0, 205, 0, 150)
Close_3.Size = UDim2.new(0, 40, 0, 20)
Close_3.Font = Enum.Font.SourceSans
Close_3.TextSize = 14
Close_3.Text = "Close"
Close_3.TextColor3 = Color3.new(1, 1, 1)
Close_3.ZIndex = 10
table.insert(shade2,Close_3)
table.insert(text1,Close_3)
Delete_5.Name = "Delete"
Delete_5.Parent = PositionsFrame
Delete_5.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Delete_5.BorderSizePixel = 0
Delete_5.Position = UDim2.new(0, 50, 0, 150)
Delete_5.Size = UDim2.new(0, 40, 0, 20)
Delete_5.Font = Enum.Font.SourceSans
Delete_5.TextSize = 14
Delete_5.Text = "Clear"
Delete_5.TextColor3 = Color3.new(1, 1, 1)
Delete_5.ZIndex = 10
table.insert(shade2,Delete_5)
table.insert(text1,Delete_5)
Part.Name = "PartGoto"
Part.Parent = PositionsFrame
Part.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Part.BorderSizePixel = 0
Part.Position = UDim2.new(0, 5, 0, 150)
Part.Size = UDim2.new(0, 40, 0, 20)
Part.Font = Enum.Font.SourceSans
Part.TextSize = 14
Part.Text = "Part"
Part.TextColor3 = Color3.new(1, 1, 1)
Part.ZIndex = 10
table.insert(shade2,Part)
table.insert(text1,Part)
Holder_4.Name = "Holder"
Holder_4.Parent = PositionsFrame
Holder_4.BackgroundTransparency = 1
Holder_4.BorderSizePixel = 0
Holder_4.Position = UDim2.new(0, 0, 0, 0)
Holder_4.Selectable = false
Holder_4.Size = UDim2.new(0, 250, 0, 145)
Holder_4.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
Holder_4.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_4.CanvasSize = UDim2.new(0, 0, 0, 0)
Holder_4.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_4.ScrollBarThickness = 0
Holder_4.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_4.VerticalScrollBarInset = 'Always'
Holder_4.ZIndex = 10
Example_4.Name = "Example"
Example_4.Parent = PositionsFrame
Example_4.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Example_4.BorderSizePixel = 0
Example_4.Size = UDim2.new(0, 10, 0, 20)
Example_4.Visible = false
Example_4.Position = UDim2.new(0, 0, 0, -5)
Example_4.ZIndex = 10
table.insert(shade2,Example_4)
Text_5.Name = "Text"
Text_5.Parent = Example_4
Text_5.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Text_5.BorderSizePixel = 0
Text_5.Position = UDim2.new(0, 10, 0, 0)
Text_5.Size = UDim2.new(0, 240, 0, 20)
Text_5.Font = Enum.Font.SourceSans
Text_5.TextSize = 14
Text_5.Text = "Position"
Text_5.TextColor3 = Color3.new(1, 1, 1)
Text_5.TextXAlignment = Enum.TextXAlignment.Left
Text_5.ZIndex = 10
table.insert(shade2,Text_5)
table.insert(text1,Text_5)
Delete_6.Name = "Delete"
Delete_6.Parent = Text_5
Delete_6.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Delete_6.BorderSizePixel = 0
Delete_6.Position = UDim2.new(0, 200, 0, 0)
Delete_6.Size = UDim2.new(0, 40, 0, 20)
Delete_6.Font = Enum.Font.SourceSans
Delete_6.TextSize = 14
Delete_6.Text = "Delete"
Delete_6.TextColor3 = Color3.new(0, 0, 0)
Delete_6.ZIndex = 10
table.insert(shade3,Delete_6)
table.insert(text2,Delete_6)
TP.Name = "TP"
TP.Parent = Text_5
TP.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
TP.BorderSizePixel = 0
TP.Position = UDim2.new(0, 155, 0, 0)
TP.Size = UDim2.new(0, 40, 0, 20)
TP.Font = Enum.Font.SourceSans
TP.TextSize = 14
TP.Text = "Goto"
TP.TextColor3 = Color3.new(0, 0, 0)
TP.ZIndex = 10
table.insert(shade3,TP)
table.insert(text2,TP)
AliasesFrame.Name = "AliasesFrame"
AliasesFrame.Parent = Settings
AliasesFrame.Active = true
AliasesFrame.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
AliasesFrame.BorderSizePixel = 0
AliasesFrame.Position = UDim2.new(0, 0, 0, 175)
AliasesFrame.Size = UDim2.new(0, 250, 0, 175)
AliasesFrame.ZIndex = 10
table.insert(shade1,AliasesFrame)
Close_2.Name = "Close"
Close_2.Parent = AliasesFrame
Close_2.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Close_2.BorderSizePixel = 0
Close_2.Position = UDim2.new(0, 205, 0, 150)
Close_2.Size = UDim2.new(0, 40, 0, 20)
Close_2.Font = Enum.Font.SourceSans
Close_2.TextSize = 14
Close_2.Text = "Close"
Close_2.TextColor3 = Color3.new(1, 1, 1)
Close_2.ZIndex = 10
table.insert(shade2,Close_2)
table.insert(text1,Close_2)
Delete_3.Name = "Delete"
Delete_3.Parent = AliasesFrame
Delete_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Delete_3.BorderSizePixel = 0
Delete_3.Position = UDim2.new(0, 5, 0, 150)
Delete_3.Size = UDim2.new(0, 40, 0, 20)
Delete_3.Font = Enum.Font.SourceSans
Delete_3.TextSize = 14
Delete_3.Text = "Clear"
Delete_3.TextColor3 = Color3.new(1, 1, 1)
Delete_3.ZIndex = 10
table.insert(shade2,Delete_3)
table.insert(text1,Delete_3)
Holder_3.Name = "Holder"
Holder_3.Parent = AliasesFrame
Holder_3.BackgroundTransparency = 1
Holder_3.BorderSizePixel = 0
Holder_3.Position = UDim2.new(0, 0, 0, 0)
Holder_3.Size = UDim2.new(0, 250, 0, 145)
Holder_3.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
Holder_3.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_3.CanvasSize = UDim2.new(0, 0, 0, 0)
Holder_3.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_3.ScrollBarThickness = 0
Holder_3.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_3.VerticalScrollBarInset = 'Always'
Holder_3.ZIndex = 10
Example_3.Name = "Example"
Example_3.Parent = AliasesFrame
Example_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Example_3.BorderSizePixel = 0
Example_3.Size = UDim2.new(0, 10, 0, 20)
Example_3.Visible = false
Example_3.ZIndex = 10
table.insert(shade2,Example_3)
Text_4.Name = "Text"
Text_4.Parent = Example_3
Text_4.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Text_4.BorderSizePixel = 0
Text_4.Position = UDim2.new(0, 10, 0, 0)
Text_4.Size = UDim2.new(0, 240, 0, 20)
Text_4.Font = Enum.Font.SourceSans
Text_4.TextSize = 14
Text_4.Text = "honk"
Text_4.TextColor3 = Color3.new(1, 1, 1)
Text_4.TextXAlignment = Enum.TextXAlignment.Left
Text_4.ZIndex = 10
table.insert(shade2,Text_4)
table.insert(text1,Text_4)
Delete_4.Name = "Delete"
Delete_4.Parent = Text_4
Delete_4.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Delete_4.BorderSizePixel = 0
Delete_4.Position = UDim2.new(0, 200, 0, 0)
Delete_4.Size = UDim2.new(0, 40, 0, 20)
Delete_4.Font = Enum.Font.SourceSans
Delete_4.TextSize = 14
Delete_4.Text = "Delete"
Delete_4.TextColor3 = Color3.new(0, 0, 0)
Delete_4.ZIndex = 10
table.insert(shade3,Delete_4)
table.insert(text2,Delete_4)
PluginsFrame.Name = "PluginsFrame"
PluginsFrame.Parent = Settings
PluginsFrame.Active = true
PluginsFrame.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
PluginsFrame.BorderSizePixel = 0
PluginsFrame.Position = UDim2.new(0, 0, 0, 175)
PluginsFrame.Size = UDim2.new(0, 250, 0, 175)
PluginsFrame.ZIndex = 10
table.insert(shade1,PluginsFrame)
Close_4.Name = "Close"
Close_4.Parent = PluginsFrame
Close_4.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Close_4.BorderSizePixel = 0
Close_4.Position = UDim2.new(0, 205, 0, 150)
Close_4.Size = UDim2.new(0, 40, 0, 20)
Close_4.Font = Enum.Font.SourceSans
Close_4.TextSize = 14
Close_4.Text = "Close"
Close_4.TextColor3 = Color3.new(1, 1, 1)
Close_4.ZIndex = 10
table.insert(shade2,Close_4)
table.insert(text1,Close_4)
Add_3.Name = "Add"
Add_3.Parent = PluginsFrame
Add_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Add_3.BorderSizePixel = 0
Add_3.Position = UDim2.new(0, 5, 0, 150)
Add_3.Size = UDim2.new(0, 40, 0, 20)
Add_3.Font = Enum.Font.SourceSans
Add_3.TextSize = 14
Add_3.Text = "Add"
Add_3.TextColor3 = Color3.new(1, 1, 1)
Add_3.ZIndex = 10
table.insert(shade2,Add_3)
table.insert(text1,Add_3)
Holder_5.Name = "Holder"
Holder_5.Parent = PluginsFrame
Holder_5.BackgroundTransparency = 1
Holder_5.BorderSizePixel = 0
Holder_5.Position = UDim2.new(0, 0, 0, 0)
Holder_5.Selectable = false
Holder_5.Size = UDim2.new(0, 250, 0, 145)
Holder_5.ScrollBarImageColor3 = Color3.fromRGB(78,78,79)
Holder_5.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_5.CanvasSize = UDim2.new(0, 0, 0, 0)
Holder_5.MidImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_5.ScrollBarThickness = 0
Holder_5.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
Holder_5.VerticalScrollBarInset = 'Always'
Holder_5.ZIndex = 10
Example_5.Name = "Example"
Example_5.Parent = PluginsFrame
Example_5.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Example_5.BorderSizePixel = 0
Example_5.Size = UDim2.new(0, 10, 0, 20)
Example_5.Visible = false
Example_5.ZIndex = 10
table.insert(shade2,Example_5)
Text_6.Name = "Text"
Text_6.Parent = Example_5
Text_6.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Text_6.BorderSizePixel = 0
Text_6.Position = UDim2.new(0, 10, 0, 0)
Text_6.Size = UDim2.new(0, 240, 0, 20)
Text_6.Font = Enum.Font.SourceSans
Text_6.TextSize = 14
Text_6.Text = "F4 > Toggle Fly"
Text_6.TextColor3 = Color3.new(1, 1, 1)
Text_6.TextXAlignment = Enum.TextXAlignment.Left
Text_6.ZIndex = 10
table.insert(shade2,Text_6)
table.insert(text1,Text_6)
Delete_7.Name = "Delete"
Delete_7.Parent = Text_6
Delete_7.BackgroundColor3 = Color3.fromRGB(78, 78, 79)
Delete_7.BorderSizePixel = 0
Delete_7.Position = UDim2.new(0, 200, 0, 0)
Delete_7.Size = UDim2.new(0, 40, 0, 20)
Delete_7.Font = Enum.Font.SourceSans
Delete_7.TextSize = 14
Delete_7.Text = "Delete"
Delete_7.TextColor3 = Color3.new(0, 0, 0)
Delete_7.ZIndex = 10
table.insert(shade3,Delete_7)
table.insert(text2,Delete_7)
PluginEditor.Name = randomString()
PluginEditor.Parent = PARENT
PluginEditor.BorderSizePixel = 0
PluginEditor.Active = true
PluginEditor.BackgroundTransparency = 1
PluginEditor.Position = UDim2.new(0.5, -180, 0, -500)
PluginEditor.Size = UDim2.new(0, 360, 0, 20)
PluginEditor.ZIndex = 10
background_3.Name = "background"
background_3.Parent = PluginEditor
background_3.Active = true
background_3.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
background_3.BorderSizePixel = 0
background_3.Position = UDim2.new(0, 0, 0, 20)
background_3.Size = UDim2.new(0, 360, 0, 160)
background_3.ZIndex = 10
table.insert(shade1,background_3)
Dark_9.Name = "Dark"
Dark_9.Parent = background_3
Dark_9.Active = true
Dark_9.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
Dark_9.BorderSizePixel = 0
Dark_9.Position = UDim2.new(0, 222, 0, 0)
Dark_9.Size = UDim2.new(0, 2, 0, 160)
Dark_9.ZIndex = 10
table.insert(shade2,Dark_9)
Img.Name = "Img"
Img.Parent = background_3
Img.BackgroundTransparency = 1
Img.Position = UDim2.new(0, 242, 0, 3)
Img.Size = UDim2.new(0, 100, 0, 95)
Img.Image = "rbxassetid://4113050383"
Img.ZIndex = 10
AddPlugin.Name = "AddPlugin"
AddPlugin.Parent = background_3
AddPlugin.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
AddPlugin.BorderSizePixel = 0
AddPlugin.Position = UDim2.new(0, 235, 0, 100)
AddPlugin.Size = UDim2.new(0, 115, 0, 50)
AddPlugin.Font = Enum.Font.SourceSans
AddPlugin.TextSize = 14
AddPlugin.Text = "Add Plugin"
AddPlugin.TextColor3 = Color3.new(1, 1, 1)
AddPlugin.ZIndex = 10
table.insert(shade2,AddPlugin)
table.insert(text1,AddPlugin)
FileName.Name = "FileName"
FileName.Parent = background_3
FileName.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
FileName.BorderSizePixel = 0
FileName.Position = UDim2.new(0.028, 0, 0.625, 0)
FileName.Size = UDim2.new(0, 200, 0, 50)
FileName.Font = Enum.Font.SourceSans
FileName.TextSize = 14
FileName.Text = "Plugin File Name"
FileName.TextColor3 = Color3.new(1, 1, 1)
FileName.ZIndex = 10
table.insert(shade2,FileName)
table.insert(text1,FileName)
About.Name = "About"
About.Parent = background_3
About.BackgroundTransparency = 1
About.BorderSizePixel = 0
About.Position = UDim2.new(0, 17, 0, 10)
About.Size = UDim2.new(0, 187, 0, 49)
About.Font = Enum.Font.SourceSans
About.TextSize = 14
About.Text = "Plugins are .iy files and should be located in the 'workspace' folder of your exploit."
About.TextColor3 = Color3.fromRGB(255, 255, 255)
About.TextWrapped = true
About.TextYAlignment = Enum.TextYAlignment.Top
About.ZIndex = 10
table.insert(text1,About)
Directions_2.Name = "Directions"
Directions_2.Parent = background_3
Directions_2.BackgroundTransparency = 1
Directions_2.BorderSizePixel = 0
Directions_2.Position = UDim2.new(0, 17, 0, 60)
Directions_2.Size = UDim2.new(0, 187, 0, 49)
Directions_2.Font = Enum.Font.SourceSans
Directions_2.TextSize = 14
Directions_2.Text = "Type the name of the plugin file you want to add below."
Directions_2.TextColor3 = Color3.fromRGB(255, 255, 255)
Directions_2.TextWrapped = true
Directions_2.TextYAlignment = Enum.TextYAlignment.Top
Directions_2.ZIndex = 10
table.insert(text1,Directions_2)
shadow_3.Name = "shadow"
shadow_3.Parent = PluginEditor
shadow_3.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
shadow_3.BorderSizePixel = 0
shadow_3.Size = UDim2.new(0, 360, 0, 20)
shadow_3.ZIndex = 10
table.insert(shade2,shadow_3)
PopupText_3.Name = "PopupText"
PopupText_3.Parent = shadow_3
PopupText_3.BackgroundTransparency = 1
PopupText_3.Size = UDim2.new(1, 0, 0.95, 0)
PopupText_3.ZIndex = 10
PopupText_3.Font = Enum.Font.SourceSans
PopupText_3.TextSize = 14
PopupText_3.Text = "Add Plugins"
PopupText_3.TextColor3 = Color3.new(1, 1, 1)
PopupText_3.TextWrapped = true
table.insert(text1,PopupText_3)
Exit_3.Name = "Exit"
Exit_3.Parent = shadow_3
Exit_3.BackgroundTransparency = 1
Exit_3.Position = UDim2.new(1, -20, 0, 0)
Exit_3.Size = UDim2.new(0, 20, 0, 20)
Exit_3.Text = ""
Exit_3.ZIndex = 10
ExitImage_3.Parent = Exit_3
ExitImage_3.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage_3.BackgroundTransparency = 1
ExitImage_3.Position = UDim2.new(0, 5, 0, 5)
ExitImage_3.Size = UDim2.new(0, 10, 0, 10)
ExitImage_3.Image = "rbxassetid://5054663650"
ExitImage_3.ZIndex = 10
AliasHint.Name = "AliasHint"
AliasHint.Parent = AliasesFrame
AliasHint.BackgroundTransparency = 1
AliasHint.BorderSizePixel = 0
AliasHint.Position = UDim2.new(0, 25, 0, 40)
AliasHint.Size = UDim2.new(0, 200, 0, 50)
AliasHint.Font = Enum.Font.SourceSansItalic
AliasHint.TextSize = 16
AliasHint.Text = "Add aliases by using the 'addalias' command"
AliasHint.TextColor3 = Color3.new(1, 1, 1)
AliasHint.TextStrokeColor3 = Color3.new(1, 1, 1)
AliasHint.TextWrapped = true
AliasHint.ZIndex = 10
table.insert(text1,AliasHint)
PluginsHint.Name = "PluginsHint"
PluginsHint.Parent = PluginsFrame
PluginsHint.BackgroundTransparency = 1
PluginsHint.BorderSizePixel = 0
PluginsHint.Position = UDim2.new(0, 25, 0, 40)
PluginsHint.Size = UDim2.new(0, 200, 0, 50)
PluginsHint.Font = Enum.Font.SourceSansItalic
PluginsHint.TextSize = 16
PluginsHint.Text = "Download plugins from the IY Discord (discord.io/infiniteyield)"
PluginsHint.TextColor3 = Color3.new(1, 1, 1)
PluginsHint.TextStrokeColor3 = Color3.new(1, 1, 1)
PluginsHint.TextWrapped = true
PluginsHint.ZIndex = 10
table.insert(text1,PluginsHint)
PositionsHint.Name = "PositionsHint"
PositionsHint.Parent = PositionsFrame
PositionsHint.BackgroundTransparency = 1
PositionsHint.BorderSizePixel = 0
PositionsHint.Position = UDim2.new(0, 25, 0, 40)
PositionsHint.Size = UDim2.new(0, 200, 0, 70)
PositionsHint.Font = Enum.Font.SourceSansItalic
PositionsHint.TextSize = 16
PositionsHint.Text = "Use the 'swp' or 'setwaypoint' command to add a position using your character (NOTE: Part teleports will not save)"
PositionsHint.TextColor3 = Color3.new(1, 1, 1)
PositionsHint.TextStrokeColor3 = Color3.new(1, 1, 1)
PositionsHint.TextWrapped = true
PositionsHint.ZIndex = 10
table.insert(text1,PositionsHint)
ToPartFrame.Name = randomString()
ToPartFrame.Parent = PARENT
ToPartFrame.Active = true
ToPartFrame.BackgroundTransparency = 1
ToPartFrame.Position = UDim2.new(0.5, -180, 0, -500)
ToPartFrame.Size = UDim2.new(0, 360, 0, 20)
ToPartFrame.ZIndex = 10
background_5.Name = "background"
background_5.Parent = ToPartFrame
background_5.Active = true
background_5.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
background_5.BorderSizePixel = 0
background_5.Position = UDim2.new(0, 0, 0, 20)
background_5.Size = UDim2.new(0, 360, 0, 117)
background_5.ZIndex = 10
table.insert(shade1,background_5)
ChoosePart.Name = "ChoosePart"
ChoosePart.Parent = background_5
ChoosePart.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
ChoosePart.BorderSizePixel = 0
ChoosePart.Position = UDim2.new(0, 100, 0, 55)
ChoosePart.Size = UDim2.new(0, 75, 0, 30)
ChoosePart.Font = Enum.Font.SourceSans
ChoosePart.TextSize = 14
ChoosePart.Text = "Select Part"
ChoosePart.TextColor3 = Color3.new(1, 1, 1)
ChoosePart.ZIndex = 10
table.insert(shade2,ChoosePart)
table.insert(text1,ChoosePart)
CopyPath.Name = "CopyPath"
CopyPath.Parent = background_5
CopyPath.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
CopyPath.BorderSizePixel = 0
CopyPath.Position = UDim2.new(0, 185, 0, 55)
CopyPath.Size = UDim2.new(0, 75, 0, 30)
CopyPath.Font = Enum.Font.SourceSans
CopyPath.TextSize = 14
CopyPath.Text = "Copy Path"
CopyPath.TextColor3 = Color3.new(1, 1, 1)
CopyPath.ZIndex = 10
table.insert(shade2,CopyPath)
table.insert(text1,CopyPath)
Directions_4.Name = "Directions"
Directions_4.Parent = background_5
Directions_4.BackgroundTransparency = 1
Directions_4.BorderSizePixel = 0
Directions_4.Position = UDim2.new(0, 51, 0, 17)
Directions_4.Size = UDim2.new(0, 257, 0, 32)
Directions_4.Font = Enum.Font.SourceSans
Directions_4.TextSize = 14
Directions_4.Text = 'Click on a part and then click the "Select Part" button below to set it as a teleport location'
Directions_4.TextColor3 = Color3.new(1, 1, 1)
Directions_4.TextWrapped = true
Directions_4.TextYAlignment = Enum.TextYAlignment.Top
Directions_4.ZIndex = 10
table.insert(text1,Directions_4)
Path.Name = "Path"
Path.Parent = background_5
Path.BackgroundTransparency = 1
Path.BorderSizePixel = 0
Path.Position = UDim2.new(0, 0, 0, 94)
Path.Size = UDim2.new(0, 360, 0, 16)
Path.Font = Enum.Font.SourceSansItalic
Path.TextSize = 14
Path.Text = ""
Path.TextColor3 = Color3.new(1, 1, 1)
Path.TextScaled = true
Path.TextWrapped = true
Path.TextYAlignment = Enum.TextYAlignment.Top
Path.ZIndex = 10
table.insert(text1,Path)
shadow_4.Name = "shadow"
shadow_4.Parent = ToPartFrame
shadow_4.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
shadow_4.BorderSizePixel = 0
shadow_4.Size = UDim2.new(0, 360, 0, 20)
shadow_4.ZIndex = 10
table.insert(shade2,shadow_4)
PopupText_5.Name = "PopupText"
PopupText_5.Parent = shadow_4
PopupText_5.BackgroundTransparency = 1
PopupText_5.Size = UDim2.new(1, 0, 0.95, 0)
PopupText_5.ZIndex = 10
PopupText_5.Font = Enum.Font.SourceSans
PopupText_5.TextSize = 14
PopupText_5.Text = "Teleport to Part"
PopupText_5.TextColor3 = Color3.new(1, 1, 1)
PopupText_5.TextWrapped = true
table.insert(text1,PopupText_5)
Exit_4.Name = "Exit"
Exit_4.Parent = shadow_4
Exit_4.BackgroundTransparency = 1
Exit_4.Position = UDim2.new(1, -20, 0, 0)
Exit_4.Size = UDim2.new(0, 20, 0, 20)
Exit_4.Text = ""
Exit_4.ZIndex = 10
ExitImage_5.Parent = Exit_4
ExitImage_5.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage_5.BackgroundTransparency = 1
ExitImage_5.Position = UDim2.new(0, 5, 0, 5)
ExitImage_5.Size = UDim2.new(0, 10, 0, 10)
ExitImage_5.Image = "rbxassetid://5054663650"
ExitImage_5.ZIndex = 10
logs.Name = randomString()
logs.Parent = PARENT
logs.Active = true
logs.BackgroundTransparency = 1
logs.Position = UDim2.new(0, 0, 1, 10)
logs.Size = UDim2.new(0, 338, 0, 20)
logs.ZIndex = 10
shadow.Name = "shadow"
shadow.Parent = logs
shadow.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
shadow.BorderSizePixel = 0
shadow.Position = UDim2.new(0, 0, 0.00999999978, 0)
shadow.Size = UDim2.new(0, 338, 0, 20)
shadow.ZIndex = 10
table.insert(shade2,shadow)
Hide.Name = "Hide"
Hide.Parent = shadow
Hide.BackgroundTransparency = 1
Hide.Position = UDim2.new(1, -40, 0, 0)
Hide.Size = UDim2.new(0, 20, 0, 20)
Hide.ZIndex = 10
Hide.Text = ""
ImageLabel.Parent = Hide
ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel.BackgroundTransparency = 1
ImageLabel.Position = UDim2.new(0, 3, 0, 3)
ImageLabel.Size = UDim2.new(0, 14, 0, 14)
ImageLabel.Image = "rbxassetid://2406617031"
ImageLabel.ZIndex = 10
PopupText.Name = "PopupText"
PopupText.Parent = shadow
PopupText.BackgroundTransparency = 1
PopupText.Size = UDim2.new(1, 0, 0.949999988, 0)
PopupText.ZIndex = 10
PopupText.Font = Enum.Font.SourceSans
PopupText.FontSize = Enum.FontSize.Size14
PopupText.Text = "Logs"
PopupText.TextColor3 = Color3.new(1, 1, 1)
PopupText.TextWrapped = true
table.insert(text1,PopupText)
Exit.Name = "Exit"
Exit.Parent = shadow
Exit.BackgroundTransparency = 1
Exit.Position = UDim2.new(1, -20, 0, 0)
Exit.Size = UDim2.new(0, 20, 0, 20)
Exit.ZIndex = 10
Exit.Text = ""
ImageLabel_2.Parent = Exit
ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
ImageLabel_2.BackgroundTransparency = 1
ImageLabel_2.Position = UDim2.new(0, 5, 0, 5)
ImageLabel_2.Size = UDim2.new(0, 10, 0, 10)
ImageLabel_2.Image = "rbxassetid://5054663650"
ImageLabel_2.ZIndex = 10
background.Name = "background"
background.Parent = logs
background.Active = true
background.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.145098)
background.BorderSizePixel = 0
background.ClipsDescendants = true
background.Position = UDim2.new(0, 0, 1, 0)
background.Size = UDim2.new(0, 338, 0, 245)
background.ZIndex = 10
chat.Name = "chat"
chat.Parent = background
chat.Active = true
chat.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.145098)
chat.BorderSizePixel = 0
chat.ClipsDescendants = true
chat.Size = UDim2.new(0, 338, 0, 245)
chat.ZIndex = 10
table.insert(shade1,chat)
Clear.Name = "Clear"
Clear.Parent = chat
Clear.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
Clear.BorderSizePixel = 0
Clear.Position = UDim2.new(0, 5, 0, 220)
Clear.Size = UDim2.new(0, 50, 0, 20)
Clear.ZIndex = 10
Clear.Font = Enum.Font.SourceSans
Clear.FontSize = Enum.FontSize.Size14
Clear.Text = "Clear"
Clear.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,Clear)
table.insert(text1,Clear)
SaveChatlogs.Name = "SaveChatlogs"
SaveChatlogs.Parent = chat
SaveChatlogs.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
SaveChatlogs.BorderSizePixel = 0
SaveChatlogs.Position = UDim2.new(0, 258, 0, 220)
SaveChatlogs.Size = UDim2.new(0, 75, 0, 20)
SaveChatlogs.ZIndex = 10
SaveChatlogs.Font = Enum.Font.SourceSans
SaveChatlogs.FontSize = Enum.FontSize.Size14
SaveChatlogs.Text = "Save To .txt"
SaveChatlogs.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,SaveChatlogs)
table.insert(text1,SaveChatlogs)
Toggle.Name = "Toggle"
Toggle.Parent = chat
Toggle.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
Toggle.BorderSizePixel = 0
Toggle.Position = UDim2.new(0, 60, 0, 220)
Toggle.Size = UDim2.new(0, 66, 0, 20)
Toggle.ZIndex = 10
Toggle.Font = Enum.Font.SourceSans
Toggle.FontSize = Enum.FontSize.Size14
Toggle.Text = "Disabled"
Toggle.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,Toggle)
table.insert(text1,Toggle)
scroll_2.Name = "scroll"
scroll_2.Parent = chat
scroll_2.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
scroll_2.BorderSizePixel = 0
scroll_2.Position = UDim2.new(0, 5, 0, 25)
scroll_2.Size = UDim2.new(0, 328, 0, 190)
scroll_2.ZIndex = 10
scroll_2.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
scroll_2.CanvasSize = UDim2.new(0, 0, 0, 10)
scroll_2.ScrollBarThickness = 8
scroll_2.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
table.insert(scroll,scroll_2)
table.insert(shade2,scroll_2)
join.Name = "join"
join.Parent = background
join.Active = true
join.BackgroundColor3 = Color3.new(0.141176, 0.141176, 0.145098)
join.BorderSizePixel = 0
join.ClipsDescendants = true
join.Size = UDim2.new(0, 338, 0, 245)
join.Visible = false
join.ZIndex = 10
table.insert(shade1,join)
Toggle_2.Name = "Toggle"
Toggle_2.Parent = join
Toggle_2.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
Toggle_2.BorderSizePixel = 0
Toggle_2.Position = UDim2.new(0, 60, 0, 220)
Toggle_2.Size = UDim2.new(0, 66, 0, 20)
Toggle_2.ZIndex = 10
Toggle_2.Font = Enum.Font.SourceSans
Toggle_2.FontSize = Enum.FontSize.Size14
Toggle_2.Text = "Disabled"
Toggle_2.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,Toggle_2)
table.insert(text1,Toggle_2)
Clear_2.Name = "Clear"
Clear_2.Parent = join
Clear_2.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
Clear_2.BorderSizePixel = 0
Clear_2.Position = UDim2.new(0, 5, 0, 220)
Clear_2.Size = UDim2.new(0, 50, 0, 20)
Clear_2.ZIndex = 10
Clear_2.Font = Enum.Font.SourceSans
Clear_2.FontSize = Enum.FontSize.Size14
Clear_2.Text = "Clear"
Clear_2.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,Clear_2)
table.insert(text1,Clear_2)
scroll_3.Name = "scroll"
scroll_3.Parent = join
scroll_3.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
scroll_3.BorderSizePixel = 0
scroll_3.Position = UDim2.new(0, 5, 0, 25)
scroll_3.Size = UDim2.new(0, 328, 0, 190)
scroll_3.ZIndex = 10
scroll_3.BottomImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
scroll_3.CanvasSize = UDim2.new(0, 0, 0, 10)
scroll_3.ScrollBarThickness = 8
scroll_3.TopImage = "rbxasset://textures/ui/Scroll/scroll-middle.png"
table.insert(scroll,scroll_3)
table.insert(shade2,scroll_3)
selectChat.Name = "selectChat"
selectChat.Parent = background
selectChat.BackgroundColor3 = Color3.new(0.180392, 0.180392, 0.184314)
selectChat.BorderSizePixel = 0
selectChat.Position = UDim2.new(0, 5, 0, 5)
selectChat.Size = UDim2.new(0, 164, 0, 20)
selectChat.ZIndex = 10
selectChat.Font = Enum.Font.SourceSans
selectChat.FontSize = Enum.FontSize.Size14
selectChat.Text = "Chat Logs"
selectChat.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade2,selectChat)
table.insert(text1,selectChat)
selectJoin.Name = "selectJoin"
selectJoin.Parent = background
selectJoin.BackgroundColor3 = Color3.new(0.305882, 0.305882, 0.309804)
selectJoin.BorderSizePixel = 0
selectJoin.Position = UDim2.new(0, 169, 0, 5)
selectJoin.Size = UDim2.new(0, 164, 0, 20)
selectJoin.ZIndex = 10
selectJoin.Font = Enum.Font.SourceSans
selectJoin.FontSize = Enum.FontSize.Size14
selectJoin.Text = "Join Logs"
selectJoin.TextColor3 = Color3.new(1, 1, 1)
table.insert(shade3,selectJoin)
table.insert(text1,selectJoin)
function create(data)
local insts = {}
for i,v in pairs(data) do insts[v[1]] = Instance.new(v[2]) end
for _,v in pairs(data) do
for prop,val in pairs(v[3]) do
if type(val) == "table" then
insts[v[1]][prop] = insts[val[1]]
else
insts[v[1]][prop] = val
end
end
end
return insts[1]
end
ViewportTextBox = (function()
local textService = game:GetService("TextService")
local funcs = {}
funcs.Update = function(self)
local cursorPos = self.TextBox.CursorPosition
local text = self.TextBox.Text
if text == "" then self.TextBox.Position = UDim2.new(0,2,0,0) return end
if cursorPos == -1 then return end
local cursorText = text:sub(1,cursorPos-1)
local pos = nil
local leftEnd = -self.TextBox.Position.X.Offset
local rightEnd = leftEnd + self.View.AbsoluteSize.X
local totalTextSize = textService:GetTextSize(text,self.TextBox.TextSize,self.TextBox.Font,Vector2.new(999999999,100)).X
local cursorTextSize = textService:GetTextSize(cursorText,self.TextBox.TextSize,self.TextBox.Font,Vector2.new(999999999,100)).X
if cursorTextSize > rightEnd then
pos = math.max(-2,cursorTextSize - self.View.AbsoluteSize.X + 2)
elseif cursorTextSize < leftEnd then
pos = math.max(-2,cursorTextSize-2)
elseif totalTextSize < rightEnd then
pos = math.max(-2,totalTextSize - self.View.AbsoluteSize.X + 2)
end
if pos then
self.TextBox.Position = UDim2.new(0,-pos,0,0)
self.TextBox.Size = UDim2.new(1,pos,1,0)
end
end
local mt = {}
mt.__index = funcs
local function convert(textbox)
local obj = setmetatable({OffsetX = 0, TextBox = textbox},mt)
local view = Instance.new("Frame")
view.BackgroundTransparency = textbox.BackgroundTransparency
view.BackgroundColor3 = textbox.BackgroundColor3
view.BorderSizePixel = textbox.BorderSizePixel
view.BorderColor3 = textbox.BorderColor3
view.Position = textbox.Position
view.Size = textbox.Size
view.ClipsDescendants = true
view.Name = textbox.Name
view.ZIndex = 10
textbox.BackgroundTransparency = 1
textbox.Position = UDim2.new(0,4,0,0)
textbox.Size = UDim2.new(1,-8,1,0)
textbox.TextXAlignment = Enum.TextXAlignment.Left
textbox.Name = "Input"
table.insert(text1,textbox)
table.insert(shade2,view)
obj.View = view
textbox.Changed:Connect(function(prop)
if prop == "Text" or prop == "CursorPosition" or prop == "AbsoluteSize" then
obj:Update()
end
end)
obj:Update()
view.Parent = textbox.Parent
textbox.Parent = view
return obj
end
return {convert = convert}
end)()
ViewportTextBox.convert(Cmdbar).View.ZIndex = 10
ViewportTextBox.convert(Cmdbar_2).View.ZIndex = 10
IYMouse = Players.LocalPlayer:GetMouse()
UserInputService = game:GetService("UserInputService")
local sethidden = sethiddenproperty or set_hidden_property or set_hidden_prop
local gethidden = gethiddenproperty or get_hidden_property or get_hidden_prop
local setsimulation = setsimulationradius or set_simulation_radius
function writefileExploit()
if writefile then
return true
end
end
function isNumber(str)
if tonumber(str) ~= nil or str == 'inf' then
return true
end
end
function getRoot(char)
local rootPart = char:FindFirstChild('HumanoidRootPart') or char:FindFirstChild('Torso') or char:FindFirstChild('UpperTorso')
return rootPart
end
function tools(plr)
if plr:FindFirstChildOfClass("Backpack"):FindFirstChildOfClass('Tool') or plr.Character:FindFirstChildOfClass('Tool') then
return true
end
end
function r15(plr)
if plr.Character:FindFirstChildOfClass('Humanoid').RigType == Enum.HumanoidRigType.R15 then
return true
end
end
function toClipboard(String)
local clipBoard = setclipboard or toclipboard or set_clipboard or (Clipboard and Clipboard.set)
if clipBoard then
clipBoard(String)
notify('Clipboard','Copied to clipboard')
else
notify('Clipboard',"Your exploit doesn't have the ability to use the clipboard")
end
end
function getHierarchy(obj)
local fullname
local period
if string.find(obj.Name,' ') then
fullname = '["'..obj.Name..'"]'
period = false
else
fullname = obj.Name
period = true
end
local getS = obj
local parent = obj
local service = ''
if getS.Parent ~= game then
repeat
getS = getS.Parent
service = getS.ClassName
until getS.Parent == game
end
if parent.Parent ~= getS then
repeat
parent = parent.Parent
if string.find(tostring(parent),' ') then
if period then
fullname = '["'..parent.Name..'"].'..fullname
else
fullname = '["'..parent.Name..'"]'..fullname
end
period = false
else
if period then
fullname = parent.Name..'.'..fullname
else
fullname = parent.Name..''..fullname
end
period = true
end
until parent.Parent == getS
elseif string.find(tostring(parent),' ') then
fullname = '["'..parent.Name..'"]'
period = false
end
if period then
return 'game:GetService("'..service..'").'..fullname
else
return 'game:GetService("'..service..'")'..fullname
end
end
AllWaypoints = {}
local cooldown = false
function writefileCooldown(name,data)
task.spawn(function()
if not cooldown then
cooldown = true
writefile(name, data)
else
repeat wait() until cooldown == false
writefileCooldown(name,data)
end
wait(3)
cooldown = false
end)
end
function dragGUI(gui)
task.spawn(function()
local dragging
local dragInput
local dragStart = Vector3.new(0,0,0)
local startPos
local function update(input)
local delta = input.Position - dragStart
local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
game:GetService("TweenService"):Create(gui, TweenInfo.new(.20), {Position = Position}):Play()
end
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end)
end
dragGUI(logs)
dragGUI(KeybindEditor)
dragGUI(PluginEditor)
dragGUI(ToPartFrame)
eventEditor = (function()
local events = {}
local function registerEvent(name,sets)
events[name] = {
commands = {},
sets = sets or {}
}
end
local onEdited = nil
local function fireEvent(name,...)
local args = {...}
local event = events[name]
if event then
for i,cmd in pairs(event.commands) do
local metCondition = true
for idx,set in pairs(event.sets) do
local argVal = args[idx]
local cmdSet = cmd[2][idx]
local condType = set.Type
if condType == "Player" then
if cmdSet == 0 then
metCondition = metCondition and (tostring(Players.LocalPlayer) == argVal)
elseif cmdSet ~= 1 then
metCondition = metCondition and table.find(getPlayer(cmdSet,Players.LocalPlayer),argVal)
end
elseif condType == "String" then
if cmdSet ~= 0 then
metCondition = metCondition and string.find(argVal:lower(),cmdSet:lower())
end
elseif condType == "Number" then
if cmdSet ~= 0 then
metCondition = metCondition and tonumber(argVal)<=tonumber(cmdSet)
end
end
if not metCondition then break end
end
if metCondition then
pcall(coroutine.wrap(function()
local cmdStr = cmd[1]
for count,arg in pairs(args) do
cmdStr = cmdStr:gsub("%$"..count,arg)
end
wait(cmd[3] or 0)
execCmd(cmdStr)
end))
end
end
end
end
local main = create({
{1,"Frame",{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),BackgroundTransparency=1,BorderSizePixel=0,Name="EventEditor",Position=UDim2.new(0.5,-175,0,-500),Size=UDim2.new(0,350,0,20),ZIndex=10,}},
{2,"Frame",{BackgroundColor3=currentShade2,BorderSizePixel=0,Name="TopBar",Parent={1},Size=UDim2.new(1,0,0,20),ZIndex=10,}},
{3,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Parent={2},Position=UDim2.new(0,0,0,0),Size=UDim2.new(1,0,0.95,0),Text="Event Editor",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=Enum.TextXAlignment.Center,ZIndex=10,}},
{4,"TextButton",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Close",Parent={2},Position=UDim2.new(1,-20,0,0),Size=UDim2.new(0,20,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{5,"ImageLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Image="rbxassetid://5054663650",Parent={4},Position=UDim2.new(0,5,0,5),Size=UDim2.new(0,10,0,10),ZIndex=10,}},
{6,"Frame",{BackgroundColor3=currentShade1,BorderSizePixel=0,Name="Content",Parent={1},Position=UDim2.new(0,0,0,20),Size=UDim2.new(1,0,0,202),ZIndex=10,}},
{7,"ScrollingFrame",{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),BackgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePixel=0,BottomImage="rbxasset://textures/ui/Scroll/scroll-middle.png",CanvasSize=UDim2.new(0,0,0,100),Name="List",Parent={6},Position=UDim2.new(0,5,0,5),ScrollBarImageColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),ScrollBarThickness=8,Size=UDim2.new(1,-10,1,-10),TopImage="rbxasset://textures/ui/Scroll/scroll-middle.png",ZIndex=10,}},
{8,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Holder",Parent={7},Size=UDim2.new(1,0,1,0),ZIndex=10,}},
{9,"UIListLayout",{Parent={8},SortOrder=2,}},
{10,"Frame",{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),BackgroundTransparency=1,BorderColor3=Color3.new(0.3137255012989,0.3137255012989,0.3137255012989),BorderSizePixel=0,ClipsDescendants=true,Name="Settings",Parent={6},Position=UDim2.new(1,0,0,0),Size=UDim2.new(0,150,1,0),ZIndex=10,}},
{11,"Frame",{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),Name="Slider",Parent={10},Position=UDim2.new(0,-150,0,0),Size=UDim2.new(1,0,1,0),ZIndex=10,}},
{12,"Frame",{BackgroundColor3=Color3.new(0.23529413342476,0.23529413342476,0.23529413342476),BorderColor3=Color3.new(0.3137255012989,0.3137255012989,0.3137255012989),BorderSizePixel=0,Name="Line",Parent={11},Size=UDim2.new(0,1,1,0),ZIndex=10,}},
{13,"ScrollingFrame",{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),BackgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePixel=0,BottomImage="rbxasset://textures/ui/Scroll/scroll-middle.png",CanvasSize=UDim2.new(0,0,0,100),Name="List",Parent={11},Position=UDim2.new(0,0,0,25),ScrollBarImageColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),ScrollBarThickness=8,Size=UDim2.new(1,0,1,-25),TopImage="rbxasset://textures/ui/Scroll/scroll-middle.png",ZIndex=10,}},
{14,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Holder",Parent={13},Size=UDim2.new(1,0,1,0),ZIndex=10,}},
{15,"UIListLayout",{Parent={14},SortOrder=2,}},
{16,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Parent={11},Size=UDim2.new(1,0,0,20),Text="Event Settings",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{17,"TextButton",{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),Font=3,Name="Close",BorderSizePixel=0,Parent={11},Position=UDim2.new(1,-20,0,0),Size=UDim2.new(0,20,0,20),Text="<",TextColor3=Color3.new(1,1,1),TextSize=18,ZIndex=10,}},
{18,"Folder",{Name="Templates",Parent={10},}},
{19,"Frame",{BackgroundColor3=Color3.new(0.19607844948769,0.19607844948769,0.19607844948769),BackgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),Name="Players",Parent={18},Position=UDim2.new(0,0,0,25),Size=UDim2.new(1,0,0,86),Visible=false,ZIndex=10,}},
{20,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Parent={19},Size=UDim2.new(1,0,0,20),Text="Choose Players",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{21,"TextLabel",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="Any",Parent={19},Position=UDim2.new(0,5,0,42),Size=UDim2.new(1,-10,0,20),Text="Any Player",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{22,"Frame",{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),BorderSizePixel=0,Name="Button",Parent={21},Position=UDim2.new(1,-20,0,0),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{23,"TextButton",{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={22},Position=UDim2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextSize=14,ZIndex=10,}},
{24,"TextLabel",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="Me",Parent={19},Position=UDim2.new(0,5,0,20),Size=UDim2.new(1,-10,0,20),Text="Me Only",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{25,"Frame",{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),BorderSizePixel=0,Name="Button",Parent={24},Position=UDim2.new(1,-20,0,0),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{26,"TextButton",{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={25},Position=UDim2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextSize=14,ZIndex=10,}},
{27,"TextBox",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePixel=0,ClearTextOnFocus=false,Font=3,Name="Custom",Parent={19},PlaceholderColor3=Color3.new(0.47058826684952,0.47058826684952,0.47058826684952),PlaceholderText="Custom Player Set",Position=UDim2.new(0,5,0,64),Size=UDim2.new(1,-35,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{28,"Frame",{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),BorderSizePixel=0,Name="CustomButton",Parent={19},Position=UDim2.new(1,-25,0,64),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{29,"TextButton",{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={28},Position=UDim2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextSize=14,ZIndex=10,}},
{30,"Frame",{BackgroundColor3=Color3.new(0.19607844948769,0.19607844948769,0.19607844948769),BackgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),Name="Strings",Parent={18},Position=UDim2.new(0,0,0,25),Size=UDim2.new(1,0,0,64),Visible=false,ZIndex=10,}},
{31,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Parent={30},Size=UDim2.new(1,0,0,20),Text="Choose String",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{32,"TextLabel",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="Any",Parent={30},Position=UDim2.new(0,5,0,20),Size=UDim2.new(1,-10,0,20),Text="Any String",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{33,"Frame",{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),BorderSizePixel=0,Name="Button",Parent={32},Position=UDim2.new(1,-20,0,0),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{34,"TextButton",{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={33},Position=UDim2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextSize=14,ZIndex=10,}},
{54,"Frame",{BackgroundColor3=Color3.new(0.19607844948769,0.19607844948769,0.19607844948769),BackgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),Name="Numbers",Parent={18},Position=UDim2.new(0,0,0,25),Size=UDim2.new(1,0,0,64),Visible=false,ZIndex=10,}},
{55,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Parent={54},Size=UDim2.new(1,0,0,20),Text="Choose String",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{56,"TextLabel",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="Any",Parent={54},Position=UDim2.new(0,5,0,20),Size=UDim2.new(1,-10,0,20),Text="Any Number",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{57,"Frame",{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),BorderSizePixel=0,Name="Button",Parent={56},Position=UDim2.new(1,-20,0,0),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{58,"TextButton",{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={57},Position=UDim2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextSize=14,ZIndex=10,}},
{59,"TextBox",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePixel=0,ClearTextOnFocus=false,Font=3,Name="Custom",Parent={54},PlaceholderColor3=Color3.new(0.47058826684952,0.47058826684952,0.47058826684952),PlaceholderText="Number",Position=UDim2.new(0,5,0,42),Size=UDim2.new(1,-35,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{60,"Frame",{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),BorderSizePixel=0,Name="CustomButton",Parent={54},Position=UDim2.new(1,-25,0,42),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{61,"TextButton",{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={60},Position=UDim2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextSize=14,ZIndex=10,}},
{35,"TextBox",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePixel=0,ClearTextOnFocus=false,Font=3,Name="Custom",Parent={30},PlaceholderColor3=Color3.new(0.47058826684952,0.47058826684952,0.47058826684952),PlaceholderText="Match String",Position=UDim2.new(0,5,0,42),Size=UDim2.new(1,-35,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{36,"Frame",{BackgroundColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),BorderSizePixel=0,Name="CustomButton",Parent={30},Position=UDim2.new(1,-25,0,42),Size=UDim2.new(0,20,0,20),ZIndex=10,}},
{37,"TextButton",{BackgroundColor3=Color3.new(0.58823531866074,0.58823531866074,0.59215688705444),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="On",Parent={36},Position=UDim2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),Text="",TextColor3=Color3.new(0,0,0),TextSize=14,ZIndex=10,}},
{38,"Frame",{BackgroundColor3=Color3.new(0.19607844948769,0.19607844948769,0.19607844948769),BackgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),Name="DelayEditor",Parent={18},Position=UDim2.new(0,0,0,25),Size=UDim2.new(1,0,0,24),Visible=false,ZIndex=10,}},
{39,"TextBox",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePixel=0,Font=3,Name="Secs",Parent={38},PlaceholderColor3=Color3.new(0.47058826684952,0.47058826684952,0.47058826684952),Position=UDim2.new(0,60,0,2),Size=UDim2.new(1,-65,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{40,"TextLabel",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Font=3,Name="Label",Parent={39},Position=UDim2.new(0,-55,0,0),Size=UDim2.new(1,0,1,0),Text="Delay (s):",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{41,"Frame",{BackgroundColor3=currentShade1,BorderSizePixel=0,ClipsDescendants=true,Name="EventTemplate",Parent={6},Size=UDim2.new(1,0,0,20),Visible=false,ZIndex=10,}},
{42,"TextButton",{BackgroundColor3=currentText1,BackgroundTransparency=1,Font=3,Name="Expand",Parent={41},Size=UDim2.new(0,20,0,20),Text=">",TextColor3=Color3.new(1,1,1),TextSize=18,ZIndex=10,}},
{43,"TextLabel",{BackgroundColor3=currentText1,BackgroundTransparency=1,Font=3,Name="EventName",Parent={41},Position=UDim2.new(0,25,0,0),Size=UDim2.new(1,-25,0,20),Text="OnSpawn",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{44,"Frame",{BackgroundColor3=Color3.new(0.19607844948769,0.19607844948769,0.19607844948769),BorderSizePixel=0,BackgroundTransparency=1,ClipsDescendants=true,Name="Cmds",Parent={41},Position=UDim2.new(0,0,0,20),Size=UDim2.new(1,0,1,-20),ZIndex=10,}},
{45,"Frame",{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),BorderColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Name="Add",Parent={44},Position=UDim2.new(0,0,1,-20),Size=UDim2.new(1,0,0,20),ZIndex=10,}},
{46,"TextBox",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,ClearTextOnFocus=false,Font=3,Parent={45},PlaceholderColor3=Color3.new(0.7843137383461,0.7843137383461,0.7843137383461),PlaceholderText="Add new command",Position=UDim2.new(0,5,0,0),Size=UDim2.new(1,-10,1,0),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,TextXAlignment=0,ZIndex=10,}},
{47,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Holder",Parent={44},Size=UDim2.new(1,0,1,-20),ZIndex=10,}},
{48,"UIListLayout",{Parent={47},SortOrder=2,}},
{49,"Frame",{currentShade1,BorderSizePixel=0,ClipsDescendants=true,Name="CmdTemplate",Parent={6},Size=UDim2.new(1,0,0,20),Visible=false,ZIndex=10,}},
{50,"TextBox",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,ClearTextOnFocus=false,Font=3,Parent={49},PlaceholderColor3=Color3.new(1,1,1),Position=UDim2.new(0,5,0,0),Size=UDim2.new(1,-45,0,20),Text="a\\b\\c\\d",TextColor3=currentText1,TextSize=14,TextXAlignment=0,ZIndex=10,}},
{51,"TextButton",{BackgroundColor3=currentShade1,BorderSizePixel=0,Font=3,Name="Delete",Parent={49},Position=UDim2.new(1,-20,0,0),Size=UDim2.new(0,20,0,20),Text="X",TextColor3=Color3.new(1,1,1),TextSize=18,ZIndex=10,}},
{52,"TextButton",{BackgroundColor3=currentShade1,BorderSizePixel=0,Font=3,Name="Settings",Parent={49},Position=UDim2.new(1,-40,0,0),Size=UDim2.new(0,20,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=18,ZIndex=10,}},
{53,"ImageLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Image="rbxassetid://1204397029",Parent={52},Position=UDim2.new(0,2,0,2),Size=UDim2.new(0,16,0,16),ZIndex=10,}},
})
main.Name = randomString()
local mainFrame = main:WaitForChild("Content")
local eventList = mainFrame:WaitForChild("List")
local eventListHolder = eventList:WaitForChild("Holder")
local cmdTemplate = mainFrame:WaitForChild("CmdTemplate")
local eventTemplate = mainFrame:WaitForChild("EventTemplate")
local settingsFrame = mainFrame:WaitForChild("Settings"):WaitForChild("Slider")
local settingsTemplates = mainFrame.Settings:WaitForChild("Templates")
local settingsList = settingsFrame:WaitForChild("List"):WaitForChild("Holder")
table.insert(shade2,main.TopBar) table.insert(shade1,mainFrame) table.insert(shade2,eventTemplate)
table.insert(text1,eventTemplate.EventName) table.insert(shade1,eventTemplate.Cmds.Add) table.insert(shade1,cmdTemplate)
table.insert(text1,cmdTemplate.TextBox) table.insert(shade2,cmdTemplate.Delete) table.insert(shade2,cmdTemplate.Settings)
table.insert(scroll,mainFrame.List) table.insert(shade1,settingsFrame) table.insert(shade2,settingsFrame.Line)
table.insert(shade2,settingsFrame.Close) table.insert(scroll,settingsFrame.List) table.insert(shade2,settingsTemplates.DelayEditor.Secs)
table.insert(text1,settingsTemplates.DelayEditor.Secs) table.insert(text1,settingsTemplates.DelayEditor.Secs.Label) table.insert(text1,settingsTemplates.Players.Title)
table.insert(shade3,settingsTemplates.Players.CustomButton) table.insert(shade2,settingsTemplates.Players.Custom) table.insert(text1,settingsTemplates.Players.Custom)
table.insert(shade3,settingsTemplates.Players.Any.Button) table.insert(shade3,settingsTemplates.Players.Me.Button) table.insert(text1,settingsTemplates.Players.Any)
table.insert(text1,settingsTemplates.Players.Me) table.insert(text1,settingsTemplates.Strings.Title) table.insert(text1,settingsTemplates.Strings.Any)
table.insert(shade3,settingsTemplates.Strings.Any.Button) table.insert(shade3,settingsTemplates.Strings.CustomButton) table.insert(text1,settingsTemplates.Strings.Custom)
table.insert(shade2,settingsTemplates.Strings.Custom)
table.insert(text1,settingsTemplates.Players.Me) table.insert(text1,settingsTemplates.Numbers.Title) table.insert(text1,settingsTemplates.Numbers.Any)
table.insert(shade3,settingsTemplates.Numbers.Any.Button) table.insert(shade3,settingsTemplates.Numbers.CustomButton) table.insert(text1,settingsTemplates.Numbers.Custom)
table.insert(shade2,settingsTemplates.Numbers.Custom)
local tween = game:GetService("TweenService")
local tweenInf = TweenInfo.new(0.25,Enum.EasingStyle.Quart,Enum.EasingDirection.Out)
local currentlyEditingCmd = nil
settingsFrame:WaitForChild("Close").MouseButton1Click:Connect(function()
settingsFrame:TweenPosition(UDim2.new(0,-150,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
end)
local function resizeList()
local size = 0
for i,v in pairs(eventListHolder:GetChildren()) do
if v.Name == "EventTemplate" then
size = size + 20
if v.Expand.Rotation == 90 then
size = size + 20*(1+(#events[v.EventName:GetAttribute("RawName")].commands or 0))
end
end
end
tween:Create(eventList,tweenInf,{CanvasSize = UDim2.new(0,0,0,size)}):Play()
if size > eventList.AbsoluteSize.Y then
eventListHolder.Size = UDim2.new(1,-8,1,0)
else
eventListHolder.Size = UDim2.new(1,0,1,0)
end
end
local function resizeSettingsList()
local size = 0
for i,v in pairs(settingsList:GetChildren()) do
if v:IsA("Frame") then
size = size + v.AbsoluteSize.Y
end
end
settingsList.Parent.CanvasSize = UDim2.new(0,0,0,size)
if size > settingsList.Parent.AbsoluteSize.Y then
settingsList.Size = UDim2.new(1,-8,1,0)
else
settingsList.Size = UDim2.new(1,0,1,0)
end
end
local function setupCheckbox(button,callback)
local enabled = button.On.BackgroundTransparency == 0
local function update()
button.On.BackgroundTransparency = (enabled and 0 or 1)
end
button.On.MouseButton1Click:Connect(function()
enabled = not enabled
update()
if callback then callback(enabled) end
end)
return {
Toggle = function(nocall) enabled = not enabled update() if not nocall and callback then callback(enabled) end end,
Enable = function(nocall) if enabled then return end enabled = true update()if not nocall and callback then callback(enabled) end end,
Disable = function(nocall) if not enabled then return end enabled = false update()if not nocall and callback then callback(enabled) end end,
IsEnabled = function() return enabled end
}
end
local function openSettingsEditor(event,cmd)
currentlyEditingCmd = cmd
for i,v in pairs(settingsList:GetChildren()) do if v:IsA("Frame") then v:Destroy() end end
local delayEditor = settingsTemplates.DelayEditor:Clone()
delayEditor.Secs.FocusLost:Connect(function()
cmd[3] = tonumber(delayEditor.Secs.Text) or 0
delayEditor.Secs.Text = cmd[3]
if onEdited then onEdited() end
end)
delayEditor.Secs.Text = cmd[3]
delayEditor.Visible = true
table.insert(shade2,delayEditor.Secs)
table.insert(text1,delayEditor.Secs)
table.insert(text1,delayEditor.Secs.Label)
delayEditor.Parent = settingsList
for i,v in pairs(event.sets) do
if v.Type == "Player" then
local template = settingsTemplates.Players:Clone()
template.Title.Text = v.Name or "Player"
local me,any,custom
me = setupCheckbox(template.Me.Button,function(on)
if not on then return end
any.Disable()
custom.Disable()
cmd[2][i] = 0
if onEdited then onEdited() end
end)
any = setupCheckbox(template.Any.Button,function(on)
if not on then return end
me.Disable()
custom.Disable()
cmd[2][i] = 1
if onEdited then onEdited() end
end)
local customTextBox = template.Custom
custom = setupCheckbox(template.CustomButton,function(on)
if not on then return end
me.Disable()
any.Disable()
cmd[2][i] = customTextBox.Text
if onEdited then onEdited() end
end)
ViewportTextBox.convert(customTextBox)
customTextBox.FocusLost:Connect(function()
if custom:IsEnabled() then
cmd[2][i] = customTextBox.Text
if onEdited then onEdited() end
end
end)
local cVal = cmd[2][i]
if cVal == 0 then
me:Enable()
elseif cVal == 1 then
any:Enable()
else
custom:Enable()
customTextBox.Text = cVal
end
template.Visible = true
table.insert(text1,template.Title)
table.insert(shade3,template.CustomButton)
table.insert(shade3,template.Any.Button)
table.insert(shade3,template.Me.Button)
table.insert(text1,template.Any)
table.insert(text1,template.Me)
template.Parent = settingsList
elseif v.Type == "String" then
local template = settingsTemplates.Strings:Clone()
template.Title.Text = v.Name or "String"
local any,custom
any = setupCheckbox(template.Any.Button,function(on)
if not on then return end
custom.Disable()
cmd[2][i] = 0
if onEdited then onEdited() end
end)
local customTextBox = template.Custom
custom = setupCheckbox(template.CustomButton,function(on)
if not on then return end
any.Disable()
cmd[2][i] = customTextBox.Text
if onEdited then onEdited() end
end)
ViewportTextBox.convert(customTextBox)
customTextBox.FocusLost:Connect(function()
if custom:IsEnabled() then
cmd[2][i] = customTextBox.Text
if onEdited then onEdited() end
end
end)
local cVal = cmd[2][i]
if cVal == 0 then
any:Enable()
else
custom:Enable()
customTextBox.Text = cVal
end
template.Visible = true
table.insert(text1,template.Title)
table.insert(text1,template.Any)
table.insert(shade3,template.Any.Button)
table.insert(shade3,template.CustomButton)
template.Parent = settingsList
elseif v.Type == "Number" then
local template = settingsTemplates.Numbers:Clone()
template.Title.Text = v.Name or "Number"
local any,custom
any = setupCheckbox(template.Any.Button,function(on)
if not on then return end
custom.Disable()
cmd[2][i] = 0
if onEdited then onEdited() end
end)
local customTextBox = template.Custom
custom = setupCheckbox(template.CustomButton,function(on)
if not on then return end
any.Disable()
cmd[2][i] = customTextBox.Text
if onEdited then onEdited() end
end)
ViewportTextBox.convert(customTextBox)
customTextBox.FocusLost:Connect(function()
cmd[2][i] = tonumber(customTextBox.Text) or 0
customTextBox.Text = cmd[2][i]
if custom:IsEnabled() then
if onEdited then onEdited() end
end
end)
local cVal = cmd[2][i]
if cVal == 0 then
any:Enable()
else
custom:Enable()
customTextBox.Text = cVal
end
template.Visible = true
table.insert(text1,template.Title)
table.insert(text1,template.Any)
table.insert(shade3,template.Any.Button)
table.insert(shade3,template.CustomButton)
template.Parent = settingsList
end
end
resizeSettingsList()
settingsFrame:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
end
local function defaultSettings(ev)
local res = {}
for i,v in pairs(ev.sets) do
if v.Type == "Player" then
res[#res+1] = v.Default or 0
elseif v.Type == "String" then
res[#res+1] = v.Default or 0
elseif v.Type == "Number" then
res[#res+1] = v.Default or 0
end
end
return res
end
local function refreshList()
for i,v in pairs(eventListHolder:GetChildren()) do if v:IsA("Frame") then v:Destroy() end end
for name,event in pairs(events) do
local eventF = eventTemplate:Clone()
eventF.EventName.Text = name
eventF.Visible = true
eventF.EventName:SetAttribute("RawName", name)
table.insert(shade2,eventF)
table.insert(text1,eventF.EventName)
table.insert(shade1,eventF.Cmds.Add)
local expanded = false
eventF.Expand.MouseButton1Down:Connect(function()
expanded = not expanded
eventF:TweenSize(UDim2.new(1,0,0,20 + (expanded and 20*#eventF.Cmds.Holder:GetChildren() or 0)),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
eventF.Expand.Rotation = expanded and 90 or 0
resizeList()
end)
local function refreshCommands()
for i,v in pairs(eventF.Cmds.Holder:GetChildren()) do
if v.Name == "CmdTemplate" then
v:Destroy()
end
end
eventF.EventName.Text = name..(#event.commands > 0 and " ("..#event.commands..")" or "")
for i,cmd in pairs(event.commands) do
local cmdF = cmdTemplate:Clone()
local cmdTextBox = cmdF.TextBox
ViewportTextBox.convert(cmdTextBox)
cmdTextBox.Text = cmd[1]
cmdF.Visible = true
table.insert(shade1,cmdF)
table.insert(shade2,cmdF.Delete)
table.insert(shade2,cmdF.Settings)
cmdTextBox.FocusLost:Connect(function()
event.commands[i] = {cmdTextBox.Text,cmd[2],cmd[3]}
if onEdited then onEdited() end
end)
cmdF.Settings.MouseButton1Click:Connect(function()
openSettingsEditor(event,cmd)
end)
cmdF.Delete.MouseButton1Click:Connect(function()
table.remove(event.commands,i)
refreshCommands()
resizeList()
if currentlyEditingCmd == cmd then
settingsFrame:TweenPosition(UDim2.new(0,-150,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
end
if onEdited then onEdited() end
end)
cmdF.Parent = eventF.Cmds.Holder
end
eventF:TweenSize(UDim2.new(1,0,0,20 + (expanded and 20*#eventF.Cmds.Holder:GetChildren() or 0)),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.25,true)
end
local newBox = eventF.Cmds.Add.TextBox
ViewportTextBox.convert(newBox)
newBox.FocusLost:Connect(function(enter)
if enter then
event.commands[#event.commands+1] = {newBox.Text,defaultSettings(event),0}
newBox.Text = ""
refreshCommands()
resizeList()
if onEdited then onEdited() end
end
end)
--eventF:GetPropertyChangedSignal("AbsoluteSize"):Connect(resizeList)
eventF.Parent = eventListHolder
refreshCommands()
end
resizeList()
end
local function saveData()
local result = {}
for i,v in pairs(events) do
result[i] = v.commands
end
return game:GetService("HttpService"):JSONEncode(result)
end
local function loadData(str)
local data = game:GetService("HttpService"):JSONDecode(str)
for i,v in pairs(data) do
if events[i] then
events[i].commands = v
end
end
end
local function addCmd(event,data)
table.insert(events[event].commands,data)
end
local function setOnEdited(f)
if type(f) == "function" then
onEdited = f
end
end
main.TopBar.Close.MouseButton1Click:Connect(function()
main:TweenPosition(UDim2.new(0.5,-175,0,-500), "InOut", "Quart", 0.5, true, nil)
end)
dragGUI(main)
main.Parent = PARENT
return {
RegisterEvent = registerEvent,
FireEvent = fireEvent,
Refresh = refreshList,
SaveData = saveData,
LoadData = loadData,
AddCmd = addCmd,
Frame = main,
SetOnEdited = setOnEdited
}
end)()
reference = (function()
local main = create({
{1,"Frame",{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),BackgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePixel=0,Name="Main",Position=UDim2.new(0.5,-250,0,-500),Size=UDim2.new(0,500,0,20),ZIndex=10,}},
{2,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderSizePixel=0,Name="TopBar",Parent={1},Size=UDim2.new(1,0,0,20),ZIndex=10,}},
{3,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Title",Parent={2},Size=UDim2.new(1,0,0.94999998807907,0),Text="Reference",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{4,"TextButton",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Close",Parent={2},Position=UDim2.new(1,-20,0,0),Size=UDim2.new(0,20,0,20),Text="",TextColor3=Color3.new(1,1,1),TextSize=14,ZIndex=10,}},
{5,"ImageLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Image="rbxassetid://5054663650",Parent={4},Position=UDim2.new(0,5,0,5),Size=UDim2.new(0,10,0,10),ZIndex=10,}},
{6,"Frame",{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),BorderSizePixel=0,Name="Content",Parent={1},Position=UDim2.new(0,0,0,20),Size=UDim2.new(1,0,0,300),ZIndex=10,}},
{7,"ScrollingFrame",{BackgroundColor3=Color3.new(0.14117647707462,0.14117647707462,0.14509804546833),BackgroundTransparency=1,BorderColor3=Color3.new(0.15686275064945,0.15686275064945,0.15686275064945),BorderSizePixel=0,BottomImage="rbxasset://textures/ui/Scroll/scroll-middle.png",CanvasSize=UDim2.new(0,0,0,1313),Name="List",Parent={6},ScrollBarImageColor3=Color3.new(0.30588236451149,0.30588236451149,0.3098039329052),ScrollBarThickness=8,Size=UDim2.new(1,0,1,0),TopImage="rbxasset://textures/ui/Scroll/scroll-middle.png",VerticalScrollBarInset=2,ZIndex=10,}},
{8,"UIListLayout",{Parent={7},SortOrder=2,}},
{9,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent={7},Size=UDim2.new(1,0,0,429),ZIndex=10,}},
{10,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",Parent={9},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Special Player Cases",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{11,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={9},Position=UDim2.new(0,8,0,25),Size=UDim2.new(1,-8,0,20),Text="These keywords can be used to quickly select groups of players in commands:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{12,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderSizePixel=0,Name="Line",Parent={9},Position=UDim2.new(0,10,1,-1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{13,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Cases",Parent={9},Position=UDim2.new(0,8,0,55),Size=UDim2.new(1,-16,0,342),ZIndex=10,}},
{14,"UIListLayout",{Parent={13},SortOrder=2,}},
{15,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,LayoutOrder=-4,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{16,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={15},Size=UDim2.new(1,0,1,0),Text="all",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{17,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={15},Position=UDim2.new(0,15,0,0),Size=UDim2.new(1,0,1,0),Text="- includes everyone",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{18,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,LayoutOrder=-3,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{19,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={18},Size=UDim2.new(1,0,1,0),Text="others",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{20,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={18},Position=UDim2.new(0,37,0,0),Size=UDim2.new(1,0,1,0),Text="- includes everyone except you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{21,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,LayoutOrder=-2,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{22,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={21},Size=UDim2.new(1,0,1,0),Text="me",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{23,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={21},Position=UDim2.new(0,19,0,0),Size=UDim2.new(1,0,1,0),Text="- includes your player only",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{24,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{25,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={24},Size=UDim2.new(1,0,1,0),Text="#[number]",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{26,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={24},Position=UDim2.new(0,59,0,0),Size=UDim2.new(1,0,1,0),Text="- gets a specified amount of random players",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{27,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{28,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={27},Size=UDim2.new(1,0,1,0),Text="random",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{29,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={27},Position=UDim2.new(0,44,0,0),Size=UDim2.new(1,0,1,0),Text="- affects a random player",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{30,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{31,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={30},Size=UDim2.new(1,0,1,0),Text="%[team name]",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{32,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={30},Position=UDim2.new(0,78,0,0),Size=UDim2.new(1,0,1,0),Text="- includes everyone on a given team",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{33,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{34,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={33},Size=UDim2.new(1,0,1,0),Text="allies / team",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{35,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={33},Position=UDim2.new(0,63,0,0),Size=UDim2.new(1,0,1,0),Text="- players who are on your team",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{36,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{37,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={36},Size=UDim2.new(1,0,1,0),Text="enemies / nonteam",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{38,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={36},Position=UDim2.new(0,101,0,0),Size=UDim2.new(1,0,1,0),Text="- players who are not on your team",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{39,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{40,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={39},Size=UDim2.new(1,0,1,0),Text="friends",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{41,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={39},Position=UDim2.new(0,40,0,0),Size=UDim2.new(1,0,1,0),Text="- anyone who is friends with you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{42,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{43,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={42},Size=UDim2.new(1,0,1,0),Text="nonfriends",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{44,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={42},Position=UDim2.new(0,61,0,0),Size=UDim2.new(1,0,1,0),Text="- anyone who is not friends with you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{45,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{46,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={45},Size=UDim2.new(1,0,1,0),Text="guests",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{47,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={45},Position=UDim2.new(0,36,0,0),Size=UDim2.new(1,0,1,0),Text="- guest players (obsolete)",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{48,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{49,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={48},Size=UDim2.new(1,0,1,0),Text="bacons",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{50,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={48},Position=UDim2.new(0,40,0,0),Size=UDim2.new(1,0,1,0),Text="- anyone with the \"bacon\" or pal hair",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{51,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{52,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={51},Size=UDim2.new(1,0,1,0),Text="age[number]",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{53,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={51},Position=UDim2.new(0,71,0,0),Size=UDim2.new(1,0,1,0),Text="- includes anyone below or at the given age",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{54,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{55,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={54},Size=UDim2.new(1,0,1,0),Text="rad[number]",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{56,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={54},Position=UDim2.new(0,70,0,0),Size=UDim2.new(1,0,1,0),Text="- includes anyone within the given radius",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{57,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{58,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={57},Size=UDim2.new(1,0,1,0),Text="nearest",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{59,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={57},Position=UDim2.new(0,43,0,0),Size=UDim2.new(1,0,1,0),Text="- gets the closest player to you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{60,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{61,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={60},Size=UDim2.new(1,0,1,0),Text="farthest",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{62,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={60},Position=UDim2.new(0,46,0,0),Size=UDim2.new(1,0,1,0),Text="- gets the farthest player from you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{63,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{64,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={63},Size=UDim2.new(1,0,1,0),Text="group[ID]",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{65,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={63},Position=UDim2.new(0,55,0,0),Size=UDim2.new(1,0,1,0),Text="- gets players who are in a certain group",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{66,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{67,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={66},Size=UDim2.new(1,0,1,0),Text="alive",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{68,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={66},Position=UDim2.new(0,27,0,0),Size=UDim2.new(1,0,1,0),Text="- gets players who are alive",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{69,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{70,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={69},Size=UDim2.new(1,0,1,0),Text="dead",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{71,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={69},Position=UDim2.new(0,29,0,0),Size=UDim2.new(1,0,1,0),Text="- gets players who are dead",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{72,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BackgroundTransparency=1,BorderSizePixel=0,LayoutOrder=-1,Name="Case",Parent={13},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,0,0,18),ZIndex=10,}},
{73,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="CaseName",Parent={72},Size=UDim2.new(1,0,1,0),Text="@username",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{74,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="CaseDesc",Parent={72},Position=UDim2.new(0,66,0,0),Size=UDim2.new(1,0,1,0),Text="- searches for players by username only (ignores displaynames)",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{75,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent={7},Size=UDim2.new(1,0,0,180),ZIndex=10,}},
{76,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",Parent={75},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Various Operators",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{77,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderSizePixel=0,Name="Line",Parent={75},Position=UDim2.new(0,10,1,-1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{78,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Parent={75},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,16),Text="Use commas to separate multiple expressions:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{79,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Parent={75},Position=UDim2.new(0,8,0,75),Size=UDim2.new(1,-8,0,16),Text="Use - to exclude, and + to include players in your expression:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{80,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={75},Position=UDim2.new(0,8,0,91),Size=UDim2.new(1,-8,0,16),Text=";locate %blue-friends (gets players in blue team who aren't your friends)",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{81,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={75},Position=UDim2.new(0,8,0,46),Size=UDim2.new(1,-8,0,16),Text=";locate noob,noob2,bob",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{82,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Parent={75},Position=UDim2.new(0,8,0,120),Size=UDim2.new(1,-8,0,16),Text="Put ! before a command to run it with the last arguments it was ran with:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{83,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={75},Position=UDim2.new(0,8,0,136),Size=UDim2.new(1,-8,0,32),Text="After running ;offset 0 100 0, you can run !offset anytime to repeat that command with the same arguments that were used to run it last time",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{84,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent={7},Size=UDim2.new(1,0,0,154),ZIndex=10,}},
{85,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",Parent={84},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Command Looping",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{86,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Parent={84},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,20),Text="Form: [How many times it loops]^[delay (optional)]^[command]",TextColor3=Color3.new(1,1,1),TextSize=15,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{87,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderSizePixel=0,Name="Line",Parent={84},Position=UDim2.new(0,10,1,-1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{88,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={84},Position=UDim2.new(0,8,0,50),Size=UDim2.new(1,-8,0,20),Text="Use the 'breakloops' command to stop all running loops.",TextColor3=Color3.new(1,1,1),TextSize=15,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{89,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Parent={84},Position=UDim2.new(0,8,0,80),Size=UDim2.new(1,-8,0,16),Text="Examples:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{90,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={84},Position=UDim2.new(0,8,0,98),Size=UDim2.new(1,-8,0,42),Text=";5^btools - gives you 5 sets of btools\n;10^3^drophats - drops your hats every 3 seconds 10 times\n;inf^0.1^animspeed 100 - infinitely loops your animation speed to 100",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{91,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent={7},Size=UDim2.new(1,0,0,120),ZIndex=10,}},
{92,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",Parent={91},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Execute Multiple Commands at Once",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{93,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Parent={91},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,20),Text="You can execute multiple commands at once using \"\\\"",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{94,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderSizePixel=0,Name="Line",Parent={91},Position=UDim2.new(0,10,1,-1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{95,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Parent={91},Position=UDim2.new(0,8,0,60),Size=UDim2.new(1,-8,0,16),Text="Examples:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{96,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={91},Position=UDim2.new(0,8,0,78),Size=UDim2.new(1,-8,0,32),Text=";drophats\\respawn - drops your hats and respawns you\n;enable inventory\\enable playerlist\\refresh - enables those coregui items and refreshes you",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{97,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent={7},Size=UDim2.new(1,0,0,75),ZIndex=10,}},
{98,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",Parent={97},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Browse Command History",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{99,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={97},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,32),Text="While focused on the command bar, you can use the up and down arrow keys to browse recently used commands",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{100,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderSizePixel=0,Name="Line",Parent={97},Position=UDim2.new(0,10,1,-1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{101,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent={7},Size=UDim2.new(1,0,0,75),ZIndex=10,}},
{102,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",Parent={101},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Autocomplete in the Command Bar",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{103,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={101},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,32),Text="While focused on the command bar, you can use the tab key to insert the top suggested command into the command bar.",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{104,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderSizePixel=0,Name="Line",Parent={101},Position=UDim2.new(0,10,1,-1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{105,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent={7},Size=UDim2.new(1,0,0,175),ZIndex=10,}},
{106,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",Parent={105},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Using Event Binds",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{107,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={105},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,32),Text="Use event binds to set up commands that get executed when certain events happen. You can edit the conditions for an event command to run (such as which player triggers it).",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{108,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderSizePixel=0,Name="Line",Parent={105},Position=UDim2.new(0,10,1,-1),Size=UDim2.new(1,-20,0,1),ZIndex=10,}},
{109,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={105},Position=UDim2.new(0,8,0,70),Size=UDim2.new(1,-8,0,48),Text="Some events may send arguments; you can use them in your event command by using $ followed by the argument number ($1, $2, etc). You can find out the order and types of these arguments by looking at the settings of the event command.",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{110,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Text",Parent={105},Position=UDim2.new(0,8,0,130),Size=UDim2.new(1,-8,0,16),Text="Example:",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{111,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={105},Position=UDim2.new(0,8,0,148),Size=UDim2.new(1,-8,0,16),Text="Setting up 'goto $1' on the OnChatted event will teleport you to any player that chats.",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,TextYAlignment=0,ZIndex=10,}},
{112,"Frame",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Name="Section",Parent={7},Size=UDim2.new(1,0,0,105),ZIndex=10,}},
{113,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=4,Name="Header",Parent={112},Position=UDim2.new(0,8,0,5),Size=UDim2.new(1,-8,0,20),Text="Get Further Help",TextColor3=Color3.new(1,1,1),TextSize=20,TextXAlignment=0,ZIndex=10,}},
{114,"TextLabel",{BackgroundColor3=Color3.new(1,1,1),BackgroundTransparency=1,Font=3,Name="Text",Parent={112},Position=UDim2.new(0,8,0,30),Size=UDim2.new(1,-8,0,32),Text="You can join the Discord server to get support with IY, and read up on more documentation such as the Plugin API.",TextColor3=Color3.new(1,1,1),TextSize=14,TextWrapped=true,TextXAlignment=0,ZIndex=10,}},
{115,"Frame",{BackgroundColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),BorderSizePixel=0,Name="Line",Parent={112},Position=UDim2.new(0,10,1,-1),Size=UDim2.new(1,-20,0,1),Visible=false,ZIndex=10,}},
{116,"TextButton",{BackgroundColor3=Color3.new(0.48627451062202,0.61960786581039,0.85098040103912),BorderColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),Font=4,Name="InviteButton",Parent={112},Position=UDim2.new(0,5,0,75),Size=UDim2.new(1,-10,0,25),Text="Copy Discord Invite Link (https://discord.io/infiniteyield)",TextColor3=Color3.new(0.1803921610117,0.1803921610117,0.1843137294054),TextSize=16,ZIndex=10,}},
})
for i,v in pairs(main.Content.List:GetDescendants()) do
if v:IsA("TextLabel") then
table.insert(text1,v)
end
end
table.insert(scroll,main.Content.List)
table.insert(shade1,main.Content)
table.insert(shade2,main.TopBar)
main.Name = randomString()
main.TopBar.Close.MouseButton1Click:Connect(function()
main:TweenPosition(UDim2.new(0.5,-250,0,-500), "InOut", "Quart", 0.5, true, nil)
end)
local inviteButton = main:FindFirstChild("InviteButton",true)
local lastPress = nil
inviteButton.MouseButton1Click:Connect(function()
local func = setclipboard or toclipboard or set_clipboard or (Clipboard and Clipboard.set)
if func then
func("https://discord.io/infiniteyield")
inviteButton.Text = "Copied"
else
inviteButton.Text = "No Clipboard Function, type out the link"
end
local pressTime = tick()
lastPress = pressTime
wait(2)
if lastPress ~= pressTime then return end
inviteButton.Text = "Copy Discord Invite Link (https://discord.io/infiniteyield)"
end)
dragGUI(main)
main.Parent = PARENT
ReferenceButton.MouseButton1Click:Connect(function()
main:TweenPosition(UDim2.new(0.5,-250,0.5,-150), "InOut", "Quart", 0.5, true, nil)
end)
end)()
currentShade1 = Color3.fromRGB(36, 36, 37)
currentShade2 = Color3.fromRGB(46, 46, 47)
currentShade3 = Color3.fromRGB(78, 78, 79)
currentText1 = Color3.new(1, 1, 1)
currentText2 = Color3.new(0, 0, 0)
currentScroll = Color3.fromRGB(78,78,79)
defaultsettings = {
prefix = ';';
StayOpen = false;
keepIY = false;
logsEnabled = false;
jLogsEnabled = false;
aliases = {};
binds = {};
WayPoints = {};
PluginsTable = {};
currentShade1 = {currentShade1.R,currentShade1.G,currentShade1.B};
currentShade2 = {currentShade2.R,currentShade2.G,currentShade2.B};
currentShade3 = {currentShade3.R,currentShade3.G,currentShade3.B};
currentText1 = {currentText1.R,currentText1.G,currentText1.B};
currentText2 = {currentText2.R,currentText2.G,currentText2.B};
currentScroll = {currentScroll.R,currentScroll.G,currentScroll.B};
eventBinds = eventEditor.SaveData()
}
defaults = game:GetService("HttpService"):JSONEncode(defaultsettings)
local KeepInfYield = false
nosaves = false
local fileExtension = "iy"
if identifyexecutor then
local utility, utilityVer = identifyexecutor()
if utility == "Synapse" then
if string.sub(utilityVer, 1, 1) == "3" then
fileExtension = "txt"
end
end
end
local fileExLen = #fileExtension + 1
local loadedEventData = nil
function saves()
if writefileExploit() then
if pcall(function() readfile("IY_FE." .. fileExtension) end) then
if readfile("IY_FE." .. fileExtension) ~= nil then
local success, response = pcall(function()
local json = game:GetService("HttpService"):JSONDecode(readfile("IY_FE." .. fileExtension))
if json.prefix ~= nil then prefix = json.prefix else prefix = ';' end
if json.StayOpen ~= nil then StayOpen = json.StayOpen else StayOpen = false end
if json.keepIY ~= nil then KeepInfYield = json.keepIY else KeepInfYield = false end
if json.logsEnabled ~= nil then logsEnabled = json.logsEnabled else logsEnabled = false end
if json.jLogsEnabled ~= nil then jLogsEnabled = json.jLogsEnabled else jLogsEnabled = false end
if json.aliases ~= nil then aliases = json.aliases else aliases = {} end
if json.binds ~= nil then binds = json.binds else binds = {} end
if json.spawnCmds ~= nil then spawnCmds = json.spawnCmds end
if json.WayPoints ~= nil then AllWaypoints = json.WayPoints else WayPoints = {} AllWaypoints = {} end
if json.PluginsTable ~= nil then PluginsTable = json.PluginsTable else PluginsTable = {} end
if json.currentShade1 ~= nil then currentShade1 = Color3.new(json.currentShade1[1],json.currentShade1[2],json.currentShade1[3]) end
if json.currentShade2 ~= nil then currentShade2 = Color3.new(json.currentShade2[1],json.currentShade2[2],json.currentShade2[3]) end
if json.currentShade3 ~= nil then currentShade3 = Color3.new(json.currentShade3[1],json.currentShade3[2],json.currentShade3[3]) end
if json.currentText1 ~= nil then currentText1 = Color3.new(json.currentText1[1],json.currentText1[2],json.currentText1[3]) end
if json.currentText2 ~= nil then currentText2 = Color3.new(json.currentText2[1],json.currentText2[2],json.currentText2[3]) end
if json.currentScroll ~= nil then currentScroll = Color3.new(json.currentScroll[1],json.currentScroll[2],json.currentScroll[3]) end
if json.eventBinds then loadedEventData = json.eventBinds end
end)
if not success then
warn("Save Json Error:", response)
warn("Overwriting Save File")
writefileCooldown("IY_FE" .. fileExtension, defaults)
wait()
saves()
end
else
writefileCooldown("IY_FE" .. fileExtension, defaults)
wait()
saves()
end
else
writefileCooldown("IY_FE" .. fileExtension, defaults)
wait()
if pcall(function() readfile("IY_FE" .. fileExtension) end) then
saves()
else
nosaves = true
prefix = ';'
StayOpen = false
KeepInfYield = false
logsEnabled = false
jLogsEnabled = false
aliases = {}
binds = {}
WayPoints = {}
PluginsTable = {}
local FileError = Instance.new("Frame")
local background = Instance.new("Frame")
local Directions = Instance.new("TextLabel")
local shadow = Instance.new("Frame")
local PopupText = Instance.new("TextLabel")
local Exit = Instance.new("TextButton")
local ExitImage = Instance.new("ImageLabel")
FileError.Name = randomString()
FileError.Parent = PARENT
FileError.Active = true
FileError.BackgroundTransparency = 1
FileError.Position = UDim2.new(0.5, -180, 0, 290)
FileError.Size = UDim2.new(0, 360, 0, 20)
FileError.ZIndex = 10
background.Name = "background"
background.Parent = FileError
background.Active = true
background.BackgroundColor3 = Color3.fromRGB(36, 36, 37)
background.BorderSizePixel = 0
background.Position = UDim2.new(0, 0, 0, 20)
background.Size = UDim2.new(0, 360, 0, 205)
background.ZIndex = 10
Directions.Name = "Directions"
Directions.Parent = background
Directions.BackgroundTransparency = 1
Directions.BorderSizePixel = 0
Directions.Position = UDim2.new(0, 10, 0, 10)
Directions.Size = UDim2.new(0, 340, 0, 185)
Directions.Font = Enum.Font.SourceSans
Directions.TextSize = 14
Directions.Text = "There was a problem writing a save file to your PC.\n\nPlease contact the developer/support team for your exploit and tell them writefile is not working.\n\nYour settings, keybinds, waypoints, and aliases will not save if you continue.\n\nThings to try:\n> Make sure a 'workspace' folder is located in the same folder as your exploit\n> If your exploit is inside of a zip/rar file, extract it.\n> Rejoin the game and try again or restart your PC and try again."
Directions.TextColor3 = Color3.new(1, 1, 1)
Directions.TextWrapped = true
Directions.TextXAlignment = Enum.TextXAlignment.Left
Directions.TextYAlignment = Enum.TextYAlignment.Top
Directions.ZIndex = 10
shadow.Name = "shadow"
shadow.Parent = FileError
shadow.BackgroundColor3 = Color3.fromRGB(46, 46, 47)
shadow.BorderSizePixel = 0
shadow.Size = UDim2.new(0, 360, 0, 20)
shadow.ZIndex = 10
PopupText.Name = "PopupText"
PopupText.Parent = shadow
PopupText.BackgroundTransparency = 1
PopupText.Size = UDim2.new(1, 0, 0.95, 0)
PopupText.ZIndex = 10
PopupText.Font = Enum.Font.SourceSans
PopupText.TextSize = 14
PopupText.Text = "File Error"
PopupText.TextColor3 = Color3.new(1, 1, 1)
PopupText.TextWrapped = true
Exit.Name = "Exit"
Exit.Parent = shadow
Exit.BackgroundTransparency = 1
Exit.Position = UDim2.new(1, -20, 0, 0)
Exit.Size = UDim2.new(0, 20, 0, 20)
Exit.Text = ""
Exit.ZIndex = 10
ExitImage.Parent = Exit
ExitImage.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage.BackgroundTransparency = 1
ExitImage.Position = UDim2.new(0, 5, 0, 5)
ExitImage.Size = UDim2.new(0, 10, 0, 10)
ExitImage.Image = "rbxassetid://5054663650"
ExitImage.ZIndex = 10
Exit.MouseButton1Click:Connect(function()
FileError:Destroy()
end)
end
end
else
prefix = ';'
StayOpen = false
KeepInfYield = false
logsEnabled = false
jLogsEnabled = false
aliases = {}
binds = {}
WayPoints = {}
PluginsTable = {}
end
end
saves()
function updatesaves()
if nosaves == false and writefileExploit() then
local update = {
prefix = prefix;
StayOpen = StayOpen;
keepIY = KeepInfYield;
logsEnabled = logsEnabled;
jLogsEnabled = jLogsEnabled;
aliases = aliases;
binds = binds;
WayPoints = AllWaypoints;
PluginsTable = PluginsTable;
currentShade1 = {currentShade1.R,currentShade1.G,currentShade1.B};
currentShade2 = {currentShade2.R,currentShade2.G,currentShade2.B};
currentShade3 = {currentShade3.R,currentShade3.G,currentShade3.B};
currentText1 = {currentText1.R,currentText1.G,currentText1.B};
currentText2 = {currentText2.R,currentText2.G,currentText2.B};
currentScroll = {currentScroll.R,currentScroll.G,currentScroll.B};
eventBinds = eventEditor.SaveData()
}
writefileCooldown("IY_FE" .. fileExtension, game:GetService("HttpService"):JSONEncode(update))
end
end
eventEditor.SetOnEdited(updatesaves)
pWayPoints = {}
WayPoints = {}
if #AllWaypoints > 0 then
for i = 1, #AllWaypoints do
if not AllWaypoints[i].GAME or AllWaypoints[i].GAME == game.PlaceId then
WayPoints[#WayPoints + 1] = {NAME = AllWaypoints[i].NAME, COORD = {AllWaypoints[i].COORD[1], AllWaypoints[i].COORD[2], AllWaypoints[i].COORD[3]}, GAME = AllWaypoints[i].GAME}
end
end
end
function Time()
local HOUR = math.floor((tick() % 86400) / 3600)
local MINUTE = math.floor((tick() % 3600) / 60)
local SECOND = math.floor(tick() % 60)
local AP = HOUR > 11 and 'PM' or 'AM'
HOUR = (HOUR % 12 == 0 and 12 or HOUR % 12)
HOUR = HOUR < 10 and '0' .. HOUR or HOUR
MINUTE = MINUTE < 10 and '0' .. MINUTE or MINUTE
SECOND = SECOND < 10 and '0' .. SECOND or SECOND
return HOUR .. ':' .. MINUTE .. ':' .. SECOND .. ' ' .. AP
end
PrefixBox.Text = prefix
local SettingsOpen = false
if StayOpen == false then
On.BackgroundTransparency = 1
else
On.BackgroundTransparency = 0
end
if logsEnabled then
Toggle.Text = 'Enabled'
else
Toggle.Text = 'Disabled'
end
if jLogsEnabled then
Toggle_2.Text = 'Enabled'
else
Toggle_2.Text = 'Disabled'
end
function maximizeHolder()
if StayOpen == false then
Holder:TweenPosition(UDim2.new(1, Holder.Position.X.Offset, 1, -220), "InOut", "Quart", 0.2, true, nil)
end
end
local minimizeNum = -20
function minimizeHolder()
if StayOpen == false then
Holder:TweenPosition(UDim2.new(1, Holder.Position.X.Offset, 1, minimizeNum), "InOut", "Quart", 0.5, true, nil)
end
end
function cmdbarHolder()
if StayOpen == false then
Holder:TweenPosition(UDim2.new(1, Holder.Position.X.Offset, 1, -45), "InOut", "Quart", 0.5, true, nil)
end
end
pinNotification = nil
local notifyCount = 0
function notify(text,text2,length)
task.spawn(function()
local LnotifyCount = notifyCount+1
local notificationPinned = false
notifyCount = notifyCount+1
if pinNotification then pinNotification:Disconnect() end
pinNotification = PinButton.MouseButton1Click:Connect(function()
task.spawn(function()
pinNotification:Disconnect()
notificationPinned = true
Title_2.BackgroundTransparency = 1
wait(0.5)
Title_2.BackgroundTransparency = 0
end)
end)
Notification:TweenPosition(UDim2.new(1, Notification.Position.X.Offset, 1, 0), "InOut", "Quart", 0.5, true, nil)
wait(0.6)
local closepressed = false
if text2 then
Title_2.Text = text
Text_2.Text = text2
else
Title_2.Text = 'Notification'
Text_2.Text = text
end
Notification:TweenPosition(UDim2.new(1, Notification.Position.X.Offset, 1, -100), "InOut", "Quart", 0.5, true, nil)
CloseButton.MouseButton1Click:Connect(function()
Notification:TweenPosition(UDim2.new(1, Notification.Position.X.Offset, 1, 0), "InOut", "Quart", 0.5, true, nil)
closepressed = true
pinNotification:Disconnect()
end)
if length and isNumber(length) then
wait(length)
else
wait(10)
end
if LnotifyCount == notifyCount then
if closepressed == false and notificationPinned == false then
pinNotification:Disconnect()
Notification:TweenPosition(UDim2.new(1, Notification.Position.X.Offset, 1, 0), "InOut", "Quart", 0.5, true, nil)
end
notifyCount = 0
end
end)
end
local lastMessage = nil
local lastLabel = nil
local dupeCount = 1
function CreateLabel(Name, Text)
if lastMessage == Name..Text then
dupeCount = dupeCount+1
lastLabel.Text = Time()..' - ['..Name..']: '..Text..' (x'..dupeCount..')'
else
if dupeCount > 1 then dupeCount = 1 end
if #scroll_2:GetChildren() >= 2546 then
scroll_2:ClearAllChildren()
end
local alls = 0
for i,v in pairs(scroll_2:GetChildren()) do
if v then
alls = v.Size.Y.Offset + alls
end
if not v then
alls = 0
end
end
local tl = Instance.new('TextLabel')
lastMessage = Name..Text
lastLabel = tl
tl.Name = Name
tl.Parent = scroll_2
tl.ZIndex = 10
tl.Text = Time().." - ["..Name.."]: "..Text
tl.Size = UDim2.new(0,322,0,84)
tl.BackgroundTransparency = 1
tl.BorderSizePixel = 0
tl.Font = "SourceSans"
tl.Position = UDim2.new(-1,0,0,alls)
tl.TextTransparency = 1
tl.TextScaled = false
tl.TextSize = 14
tl.TextWrapped = true
tl.TextXAlignment = "Left"
tl.TextYAlignment = "Top"
tl.TextColor3 = currentText1
tl.Size = UDim2.new(0,322,0,tl.TextBounds.Y)
table.insert(text1,tl)
scroll_2.CanvasSize = UDim2.new(0,0,0,alls+tl.TextBounds.Y)
scroll_2.CanvasPosition = Vector2.new(0,scroll_2.CanvasPosition.Y+tl.TextBounds.Y)
tl:TweenPosition(UDim2.new(0,3,0,alls), 'In', 'Quint', 0.5)
for i = 0,50 do wait(0.05)
tl.TextTransparency = tl.TextTransparency - 0.05
end
tl.TextTransparency = 0
end
end
function CreateJoinLabel(plr,ID)
if #scroll_3:GetChildren() >= 2546 then
scroll_3:ClearAllChildren()
end
local infoFrame = Instance.new("Frame")
local info1 = Instance.new("TextLabel")
local info2 = Instance.new("TextLabel")
local ImageLabel_3 = Instance.new("ImageLabel")
infoFrame.Name = randomString()
infoFrame.Parent = scroll_3
infoFrame.BackgroundColor3 = Color3.new(1, 1, 1)
infoFrame.BackgroundTransparency = 1
infoFrame.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843)
infoFrame.Size = UDim2.new(1, 0, 0, 50)
info1.Name = randomString()
info1.Parent = infoFrame
info1.BackgroundTransparency = 1
info1.BorderSizePixel = 0
info1.Position = UDim2.new(0, 45, 0, 0)
info1.Size = UDim2.new(0, 135, 1, 0)
info1.ZIndex = 10
info1.Font = Enum.Font.SourceSans
info1.FontSize = Enum.FontSize.Size14
info1.Text = "Username: "..plr.Name.."\nJoined Server: "..Time()
info1.TextColor3 = Color3.new(1, 1, 1)
info1.TextWrapped = true
info1.TextXAlignment = Enum.TextXAlignment.Left
info2.Name = randomString()
info2.Parent = infoFrame
info2.BackgroundTransparency = 1
info2.BorderSizePixel = 0
info2.Position = UDim2.new(0, 185, 0, 0)
info2.Size = UDim2.new(0, 140, 1, -5)
info2.ZIndex = 10
info2.Font = Enum.Font.SourceSans
info2.FontSize = Enum.FontSize.Size14
info2.Text = "User ID: "..ID.."\nAccount Age: "..plr.AccountAge.."\nJoined Roblox: Loading..."
info2.TextColor3 = Color3.new(1, 1, 1)
info2.TextWrapped = true
info2.TextXAlignment = Enum.TextXAlignment.Left
info2.TextYAlignment = Enum.TextYAlignment.Center
ImageLabel_3.Parent = infoFrame
ImageLabel_3.BackgroundTransparency = 1
ImageLabel_3.BorderSizePixel = 0
ImageLabel_3.Size = UDim2.new(0, 45, 1, 0)
ImageLabel_3.Image = game.Players:GetUserThumbnailAsync(ID, Enum.ThumbnailType.AvatarThumbnail, Enum.ThumbnailSize.Size420x420)
scroll_3.CanvasSize = UDim2.new(0, 0, 0, listlayout.AbsoluteContentSize.Y)
scroll_3.CanvasPosition = Vector2.new(0,scroll_2.CanvasPosition.Y+infoFrame.AbsoluteSize.Y)
wait()
local user = game:HttpGet("https://users.roblox.com/v1/users/"..ID)
local json = game:GetService("HttpService"):JSONDecode(user)
local date = json["created"]:sub(1,10)
local splitDates = string.split(date,"-")
info2.Text = string.gsub(info2.Text, "Loading...",splitDates[2].."/"..splitDates[3].."/"..splitDates[1])
end
IYMouse.KeyDown:Connect(function(Key)
if (Key==prefix) then
Cmdbar:CaptureFocus()
spawn(function()
repeat Cmdbar.Text = '' until Cmdbar.Text == ''
end)
maximizeHolder()
elseif infJump == true and Key == " " then
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):ChangeState(3)
end
end)
local lastMinimizeReq = 0
Holder.MouseEnter:Connect(function()
lastMinimizeReq = 0
maximizeHolder()
end)
Holder.MouseLeave:Connect(function()
if not Cmdbar:IsFocused() then
local reqTime = tick()
lastMinimizeReq = reqTime
wait(1)
if lastMinimizeReq ~= reqTime then return end
if not Cmdbar:IsFocused() then
minimizeHolder()
end
end
end)
function updateColors(color,ctype)
if ctype == shade1 then
for i,v in pairs(shade1) do
v.BackgroundColor3 = color
end
currentShade1 = color
elseif ctype == shade2 then
for i,v in pairs(shade2) do
v.BackgroundColor3 = color
end
currentShade2 = color
elseif ctype == shade3 then
for i,v in pairs(shade3) do
v.BackgroundColor3 = color
end
currentShade3 = color
elseif ctype == text1 then
for i,v in pairs(text1) do
v.TextColor3 = color
if v:IsA("TextBox") then
v.PlaceholderColor3 = color
end
end
currentText1 = color
elseif ctype == text2 then
for i,v in pairs(text2) do
v.TextColor3 = color
end
currentText2 = color
elseif ctype == scroll then
for i,v in pairs(scroll) do
v.ScrollBarImageColor3 = color
end
currentScroll = color
end
end
local colorpickerOpen = false
ColorsButton.MouseButton1Click:Connect(function()
cache_currentShade1 = currentShade1
cache_currentShade2 = currentShade2
cache_currentShade3 = currentShade3
cache_currentText1 = currentText1
cache_currentText2 = currentText2
cache_currentScroll = currentScroll
if not colorpickerOpen then
colorpickerOpen = true
picker = game:GetObjects("rbxassetid://4908465318")[1]
picker.Name = randomString()
picker.Parent = PARENT
local ColorPicker do
ColorPicker = {}
ColorPicker.new = function()
local newMt = setmetatable({},{})
local pickerGui = picker.ColorPicker
local pickerTopBar = pickerGui.TopBar
local pickerExit = pickerTopBar.Exit
local pickerFrame = pickerGui.Content
local colorSpace = pickerFrame.ColorSpaceFrame.ColorSpace
local colorStrip = pickerFrame.ColorStrip
local previewFrame = pickerFrame.Preview
local basicColorsFrame = pickerFrame.BasicColors
local customColorsFrame = pickerFrame.CustomColors
local defaultButton = pickerFrame.Default
local cancelButton = pickerFrame.Cancel
local shade1Button = pickerFrame.Shade1
local shade2Button = pickerFrame.Shade2
local shade3Button = pickerFrame.Shade3
local text1Button = pickerFrame.Text1
local text2Button = pickerFrame.Text2
local scrollButton = pickerFrame.Scroll
local colorScope = colorSpace.Scope
local colorArrow = pickerFrame.ArrowFrame.Arrow
local hueInput = pickerFrame.Hue.Input
local satInput = pickerFrame.Sat.Input
local valInput = pickerFrame.Val.Input
local redInput = pickerFrame.Red.Input
local greenInput = pickerFrame.Green.Input
local blueInput = pickerFrame.Blue.Input
local mouse = IYMouse
local hue,sat,val = 0,0,1
local red,green,blue = 1,1,1
local chosenColor = Color3.new(0,0,0)
local basicColors = {Color3.new(0,0,0),Color3.new(0.66666668653488,0,0),Color3.new(0,0.33333334326744,0),Color3.new(0.66666668653488,0.33333334326744,0),Color3.new(0,0.66666668653488,0),Color3.new(0.66666668653488,0.66666668653488,0),Color3.new(0,1,0),Color3.new(0.66666668653488,1,0),Color3.new(0,0,0.49803924560547),Color3.new(0.66666668653488,0,0.49803924560547),Color3.new(0,0.33333334326744,0.49803924560547),Color3.new(0.66666668653488,0.33333334326744,0.49803924560547),Color3.new(0,0.66666668653488,0.49803924560547),Color3.new(0.66666668653488,0.66666668653488,0.49803924560547),Color3.new(0,1,0.49803924560547),Color3.new(0.66666668653488,1,0.49803924560547),Color3.new(0,0,1),Color3.new(0.66666668653488,0,1),Color3.new(0,0.33333334326744,1),Color3.new(0.66666668653488,0.33333334326744,1),Color3.new(0,0.66666668653488,1),Color3.new(0.66666668653488,0.66666668653488,1),Color3.new(0,1,1),Color3.new(0.66666668653488,1,1),Color3.new(0.33333334326744,0,0),Color3.new(1,0,0),Color3.new(0.33333334326744,0.33333334326744,0),Color3.new(1,0.33333334326744,0),Color3.new(0.33333334326744,0.66666668653488,0),Color3.new(1,0.66666668653488,0),Color3.new(0.33333334326744,1,0),Color3.new(1,1,0),Color3.new(0.33333334326744,0,0.49803924560547),Color3.new(1,0,0.49803924560547),Color3.new(0.33333334326744,0.33333334326744,0.49803924560547),Color3.new(1,0.33333334326744,0.49803924560547),Color3.new(0.33333334326744,0.66666668653488,0.49803924560547),Color3.new(1,0.66666668653488,0.49803924560547),Color3.new(0.33333334326744,1,0.49803924560547),Color3.new(1,1,0.49803924560547),Color3.new(0.33333334326744,0,1),Color3.new(1,0,1),Color3.new(0.33333334326744,0.33333334326744,1),Color3.new(1,0.33333334326744,1),Color3.new(0.33333334326744,0.66666668653488,1),Color3.new(1,0.66666668653488,1),Color3.new(0.33333334326744,1,1),Color3.new(1,1,1)}
local customColors = {}
dragGUI(picker)
local function updateColor(noupdate)
local relativeX,relativeY,relativeStripY = 219 - hue*219, 199 - sat*199, 199 - val*199
local hsvColor = Color3.fromHSV(hue,sat,val)
if noupdate == 2 or not noupdate then
hueInput.Text = tostring(math.ceil(359*hue))
satInput.Text = tostring(math.ceil(255*sat))
valInput.Text = tostring(math.floor(255*val))
end
if noupdate == 1 or not noupdate then
redInput.Text = tostring(math.floor(255*red))
greenInput.Text = tostring(math.floor(255*green))
blueInput.Text = tostring(math.floor(255*blue))
end
chosenColor = Color3.new(red,green,blue)
colorScope.Position = UDim2.new(0,relativeX-9,0,relativeY-9)
colorStrip.ImageColor3 = Color3.fromHSV(hue,sat,1)
colorArrow.Position = UDim2.new(0,-2,0,relativeStripY-4)
previewFrame.BackgroundColor3 = chosenColor
newMt.Color = chosenColor
if newMt.Changed then newMt:Changed(chosenColor) end
end
local function colorSpaceInput()
local relativeX = mouse.X - colorSpace.AbsolutePosition.X
local relativeY = mouse.Y - colorSpace.AbsolutePosition.Y
if relativeX < 0 then relativeX = 0 elseif relativeX > 219 then relativeX = 219 end
if relativeY < 0 then relativeY = 0 elseif relativeY > 199 then relativeY = 199 end
hue = (219 - relativeX)/219
sat = (199 - relativeY)/199
local hsvColor = Color3.fromHSV(hue,sat,val)
red,green,blue = hsvColor.r,hsvColor.g,hsvColor.b
updateColor()
end
local function colorStripInput()
local relativeY = mouse.Y - colorStrip.AbsolutePosition.Y
if relativeY < 0 then relativeY = 0 elseif relativeY > 199 then relativeY = 199 end
val = (199 - relativeY)/199
local hsvColor = Color3.fromHSV(hue,sat,val)
red,green,blue = hsvColor.r,hsvColor.g,hsvColor.b
updateColor()
end
local function hookButtons(frame,func)
frame.ArrowFrame.Up.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
frame.ArrowFrame.Up.BackgroundTransparency = 0.5
elseif input.UserInputType == Enum.UserInputType.MouseButton1 then
local releaseEvent,runEvent
local startTime = tick()
local pressing = true
local startNum = tonumber(frame.Text)
if not startNum then return end
releaseEvent = UserInputService.InputEnded:Connect(function(input)
if input.UserInputType ~= Enum.UserInputType.MouseButton1 then return end
releaseEvent:Disconnect()
pressing = false
end)
startNum = startNum + 1
func(startNum)
while pressing do
if tick()-startTime > 0.3 then
startNum = startNum + 1
func(startNum)
end
wait(0.1)
end
end
end)
frame.ArrowFrame.Up.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
frame.ArrowFrame.Up.BackgroundTransparency = 1
end
end)
frame.ArrowFrame.Down.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
frame.ArrowFrame.Down.BackgroundTransparency = 0.5
elseif input.UserInputType == Enum.UserInputType.MouseButton1 then
local releaseEvent,runEvent
local startTime = tick()
local pressing = true
local startNum = tonumber(frame.Text)
if not startNum then return end
releaseEvent = UserInputService.InputEnded:Connect(function(input)
if input.UserInputType ~= Enum.UserInputType.MouseButton1 then return end
releaseEvent:Disconnect()
pressing = false
end)
startNum = startNum - 1
func(startNum)
while pressing do
if tick()-startTime > 0.3 then
startNum = startNum - 1
func(startNum)
end
wait(0.1)
end
end
end)
frame.ArrowFrame.Down.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
frame.ArrowFrame.Down.BackgroundTransparency = 1
end
end)
end
colorSpace.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
local releaseEvent,mouseEvent
releaseEvent = UserInputService.InputEnded:Connect(function(input)
if input.UserInputType ~= Enum.UserInputType.MouseButton1 then return end
releaseEvent:Disconnect()
mouseEvent:Disconnect()
end)
mouseEvent = UserInputService.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
colorSpaceInput()
end
end)
colorSpaceInput()
end
end)
colorStrip.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
local releaseEvent,mouseEvent
releaseEvent = UserInputService.InputEnded:Connect(function(input)
if input.UserInputType ~= Enum.UserInputType.MouseButton1 then return end
releaseEvent:Disconnect()
mouseEvent:Disconnect()
end)
mouseEvent = UserInputService.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
colorStripInput()
end
end)
colorStripInput()
end
end)
local function updateHue(str)
local num = tonumber(str)
if num then
hue = math.clamp(math.floor(num),0,359)/359
local hsvColor = Color3.fromHSV(hue,sat,val)
red,green,blue = hsvColor.r,hsvColor.g,hsvColor.b
hueInput.Text = tostring(hue*359)
updateColor(1)
end
end
hueInput.FocusLost:Connect(function() updateHue(hueInput.Text) end) hookButtons(hueInput,updateHue)
local function updateSat(str)
local num = tonumber(str)
if num then
sat = math.clamp(math.floor(num),0,255)/255
local hsvColor = Color3.fromHSV(hue,sat,val)
red,green,blue = hsvColor.r,hsvColor.g,hsvColor.b
satInput.Text = tostring(sat*255)
updateColor(1)
end
end
satInput.FocusLost:Connect(function() updateSat(satInput.Text) end) hookButtons(satInput,updateSat)
local function updateVal(str)
local num = tonumber(str)
if num then
val = math.clamp(math.floor(num),0,255)/255
local hsvColor = Color3.fromHSV(hue,sat,val)
red,green,blue = hsvColor.r,hsvColor.g,hsvColor.b
valInput.Text = tostring(val*255)
updateColor(1)
end
end
valInput.FocusLost:Connect(function() updateVal(valInput.Text) end) hookButtons(valInput,updateVal)
local function updateRed(str)
local num = tonumber(str)
if num then
red = math.clamp(math.floor(num),0,255)/255
local newColor = Color3.new(red,green,blue)
hue,sat,val = Color3.toHSV(newColor)
redInput.Text = tostring(red*255)
updateColor(2)
end
end
redInput.FocusLost:Connect(function() updateRed(redInput.Text) end) hookButtons(redInput,updateRed)
local function updateGreen(str)
local num = tonumber(str)
if num then
green = math.clamp(math.floor(num),0,255)/255
local newColor = Color3.new(red,green,blue)
hue,sat,val = Color3.toHSV(newColor)
greenInput.Text = tostring(green*255)
updateColor(2)
end
end
greenInput.FocusLost:Connect(function() updateGreen(greenInput.Text) end) hookButtons(greenInput,updateGreen)
local function updateBlue(str)
local num = tonumber(str)
if num then
blue = math.clamp(math.floor(num),0,255)/255
local newColor = Color3.new(red,green,blue)
hue,sat,val = Color3.toHSV(newColor)
blueInput.Text = tostring(blue*255)
updateColor(2)
end
end
blueInput.FocusLost:Connect(function() updateBlue(blueInput.Text) end) hookButtons(blueInput,updateBlue)
local colorChoice = Instance.new("TextButton")
colorChoice.Name = "Choice"
colorChoice.Size = UDim2.new(0,25,0,18)
colorChoice.BorderColor3 = Color3.new(96/255,96/255,96/255)
colorChoice.Text = ""
colorChoice.AutoButtonColor = false
colorChoice.ZIndex = 10
local row = 0
local column = 0
for i,v in pairs(basicColors) do
local newColor = colorChoice:Clone()
newColor.BackgroundColor3 = v
newColor.Position = UDim2.new(0,1 + 30*column,0,21 + 23*row)
newColor.MouseButton1Click:Connect(function()
red,green,blue = v.r,v.g,v.b
local newColor = Color3.new(red,green,blue)
hue,sat,val = Color3.toHSV(newColor)
updateColor()
end)
newColor.Parent = basicColorsFrame
column = column + 1
if column == 6 then row = row + 1 column = 0 end
end
row = 0
column = 0
for i = 1,12 do
local color = customColors[i] or Color3.new(0,0,0)
local newColor = colorChoice:Clone()
newColor.BackgroundColor3 = color
newColor.Position = UDim2.new(0,1 + 30*column,0,20 + 23*row)
newColor.MouseButton1Click:Connect(function()
local curColor = customColors[i] or Color3.new(0,0,0)
red,green,blue = curColor.r,curColor.g,curColor.b
hue,sat,val = Color3.toHSV(curColor)
updateColor()
end)
newColor.MouseButton2Click:Connect(function()
customColors[i] = chosenColor
newColor.BackgroundColor3 = chosenColor
end)
newColor.Parent = customColorsFrame
column = column + 1
if column == 6 then row = row + 1 column = 0 end
end
shade1Button.MouseButton1Click:Connect(function() if newMt.Confirm then newMt:Confirm(chosenColor,shade1) end end)
shade1Button.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then shade1Button.BackgroundTransparency = 0.4 end end)
shade1Button.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then shade1Button.BackgroundTransparency = 0 end end)
shade2Button.MouseButton1Click:Connect(function() if newMt.Confirm then newMt:Confirm(chosenColor,shade2) end end)
shade2Button.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then shade2Button.BackgroundTransparency = 0.4 end end)
shade2Button.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then shade2Button.BackgroundTransparency = 0 end end)
shade3Button.MouseButton1Click:Connect(function() if newMt.Confirm then newMt:Confirm(chosenColor,shade3) end end)
shade3Button.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then shade3Button.BackgroundTransparency = 0.4 end end)
shade3Button.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then shade3Button.BackgroundTransparency = 0 end end)
text1Button.MouseButton1Click:Connect(function() if newMt.Confirm then newMt:Confirm(chosenColor,text1) end end)
text1Button.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then text1Button.BackgroundTransparency = 0.4 end end)
text1Button.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then text1Button.BackgroundTransparency = 0 end end)
text2Button.MouseButton1Click:Connect(function() if newMt.Confirm then newMt:Confirm(chosenColor,text2) end end)
text2Button.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then text2Button.BackgroundTransparency = 0.4 end end)
text2Button.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then text2Button.BackgroundTransparency = 0 end end)
scrollButton.MouseButton1Click:Connect(function() if newMt.Confirm then newMt:Confirm(chosenColor,scroll) end end)
scrollButton.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then scrollButton.BackgroundTransparency = 0.4 end end)
scrollButton.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then scrollButton.BackgroundTransparency = 0 end end)
cancelButton.MouseButton1Click:Connect(function() if newMt.Cancel then newMt:Cancel() end end)
cancelButton.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then cancelButton.BackgroundTransparency = 0.4 end end)
cancelButton.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then cancelButton.BackgroundTransparency = 0 end end)
defaultButton.MouseButton1Click:Connect(function() if newMt.Default then newMt:Default() end end)
defaultButton.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then defaultButton.BackgroundTransparency = 0.4 end end)
defaultButton.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then defaultButton.BackgroundTransparency = 0 end end)
pickerExit.MouseButton1Click:Connect(function()
picker:TweenPosition(UDim2.new(0.5, -219, 0, -500), "InOut", "Quart", 0.5, true, nil)
end)
updateColor()
newMt.SetColor = function(self,color)
red,green,blue = color.r,color.g,color.b
hue,sat,val = Color3.toHSV(color)
updateColor()
end
return newMt
end
end
picker:TweenPosition(UDim2.new(0.5, -219, 0, 100), "InOut", "Quart", 0.5, true, nil)
local Npicker = ColorPicker.new()
Npicker.Confirm = function(self,color,ctype) updateColors(color,ctype) wait() updatesaves() end
Npicker.Cancel = function(self)
updateColors(cache_currentShade1,shade1)
updateColors(cache_currentShade2,shade2)
updateColors(cache_currentShade3,shade3)
updateColors(cache_currentText1,text1)
updateColors(cache_currentText2,text2)
updateColors(cache_currentScroll,scroll)
wait()
updatesaves()
end
Npicker.Default = function(self)
updateColors(Color3.fromRGB(36, 36, 37),shade1)
updateColors(Color3.fromRGB(46, 46, 47),shade2)
updateColors(Color3.fromRGB(78, 78, 79),shade3)
updateColors(Color3.new(1, 1, 1),text1)
updateColors(Color3.new(0, 0, 0),text2)
updateColors(Color3.fromRGB(78,78,79),scroll)
wait()
updatesaves()
end
else
picker:TweenPosition(UDim2.new(0.5, -219, 0, 100), "InOut", "Quart", 0.5, true, nil)
end
end)
SettingsButton.MouseButton1Click:Connect(function()
if SettingsOpen == false then SettingsOpen = true
Settings:TweenPosition(UDim2.new(0, 0, 0, 45), "InOut", "Quart", 0.5, true, nil)
CMDsF.Visible = false
else SettingsOpen = false
CMDsF.Visible = true
Settings:TweenPosition(UDim2.new(0, 0, 0, 220), "InOut", "Quart", 0.5, true, nil)
end
end)
On.MouseButton1Click:Connect(function()
if StayOpen == false then StayOpen = true
On.BackgroundTransparency = 0
else StayOpen = false
On.BackgroundTransparency = 1
end
updatesaves()
end)
Clear.MouseButton1Down:Connect(function()
for _, child in pairs(scroll_2:GetChildren()) do
child:Destroy()
end
scroll_2.CanvasSize = UDim2.new(0, 0, 0, 10)
end)
Toggle.MouseButton1Down:Connect(function()
if logsEnabled then
logsEnabled = false
Toggle.Text = 'Disabled'
updatesaves()
else
logsEnabled = true
Toggle.Text = 'Enabled'
updatesaves()
end
end)
Toggle_2.MouseButton1Down:Connect(function()
if jLogsEnabled then
jLogsEnabled = false
Toggle_2.Text = 'Disabled'
updatesaves()
else
jLogsEnabled = true
Toggle_2.Text = 'Enabled'
updatesaves()
end
end)
selectChat.MouseButton1Down:Connect(function()
join.Visible = false
chat.Visible = true
table.remove(shade3,table.find(shade3,selectChat))
table.remove(shade2,table.find(shade2,selectJoin))
table.insert(shade2,selectChat)
table.insert(shade3,selectJoin)
selectJoin.BackgroundColor3 = currentShade3
selectChat.BackgroundColor3 = currentShade2
end)
selectJoin.MouseButton1Down:Connect(function()
chat.Visible = false
join.Visible = true
table.remove(shade3,table.find(shade3,selectJoin))
table.remove(shade2,table.find(shade2,selectChat))
table.insert(shade2,selectJoin)
table.insert(shade3,selectChat)
selectChat.BackgroundColor3 = currentShade3
selectJoin.BackgroundColor3 = currentShade2
end)
if not writefileExploit() then
notify('Saves','Your exploit does not support read/write file. Your settings will not save.')
end
ChatLog = function(plr)
plr.Chatted:Connect(function(Message)
if logsEnabled == true then
CreateLabel(plr.Name,Message)
end
end)
end
JoinLog = function(plr)
if jLogsEnabled == true then
CreateJoinLabel(plr,plr.UserId)
end
end
local CleanFileName = function(str)
str = tostring(str)
str = str:gsub("*", "")
str = str:gsub("\"", "")
str = str:gsub("\\", "")
str = str:gsub("?", "")
str = str:gsub(":", "")
str = str:gsub("<", "")
str = str:gsub(">", "")
str = str:gsub("|", "")
return str
end
SaveChatlogs.MouseButton1Down:Connect(function()
if writefileExploit() then
if #scroll_2:GetChildren() > 0 then
notify("Loading",'Hold on a sec')
local placeName = CleanFileName(game:GetService('MarketplaceService'):GetProductInfo(game.PlaceId).Name)
local writelogs = '-- Infinite Yield Chat logs for "'..placeName..'"\n'
for _, child in pairs(scroll_2:GetChildren()) do
writelogs = writelogs..'\n'..child.Text
end
local writelogsFile = tostring(writelogs)
local fileext = 0
local function nameFile()
local file
pcall(function() file = readfile(placeName..' Chat Logs ('..fileext..').txt') end)
if file then
fileext = fileext+1
nameFile()
else
writefileCooldown(placeName..' Chat Logs ('..fileext..').txt', writelogsFile)
end
end
nameFile()
notify('Chat Logs','Saved chat logs to the workspace folder within your exploit folder.')
end
else
notify('Chat Logs','Your exploit does not support write file. You cannot save chat logs.')
end
end)
for _, plr in pairs(Players:GetChildren()) do
if plr.ClassName == "Player" then
ChatLog(plr)
end
end
Players.PlayerRemoving:Connect(function(player)
if ESPenabled or CHMSenabled or COREGUI:FindFirstChild(player.Name..'_LC') then
for i,v in pairs(COREGUI:GetChildren()) do
if v.Name == player.Name..'_ESP' or v.Name == player.Name..'_LC' or v.Name == player.Name..'_CHMS' then
v:Destroy()
end
end
end
if viewing ~= nil and player == viewing then
workspace.CurrentCamera.CameraSubject = Players.LocalPlayer.Character
viewing = nil
if viewDied then
viewDied:Disconnect()
viewChanged:Disconnect()
end
notify('Spectate','View turned off (player left)')
end
end)
Exit.MouseButton1Down:Connect(function()
logs:TweenPosition(UDim2.new(0, 0, 1, 10), "InOut", "Quart", 0.3, true, nil)
end)
Hide.MouseButton1Down:Connect(function()
if logs.Position ~= UDim2.new(0, 0, 1, -20) then
logs:TweenPosition(UDim2.new(0, 0, 1, -20), "InOut", "Quart", 0.3, true, nil)
else
logs:TweenPosition(UDim2.new(0, 0, 1, -265), "InOut", "Quart", 0.3, true, nil)
end
end)
EventBind.MouseButton1Click:Connect(function()
eventEditor.Frame:TweenPosition(UDim2.new(0.5,-175,0.5,-101), "InOut", "Quart", 0.5, true, nil)
end)
Keybinds.MouseButton1Click:Connect(function()
KeybindsFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart", 0.5, true, nil)
wait(0.5)
SettingsHolder.Visible = false
end)
Close.MouseButton1Click:Connect(function()
SettingsHolder.Visible = true
KeybindsFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5, true, nil)
end)
Keybinds.MouseButton1Click:Connect(function()
KeybindsFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart", 0.5, true, nil)
wait(0.5)
SettingsHolder.Visible = false
end)
Add.MouseButton1Click:Connect(function()
KeybindEditor:TweenPosition(UDim2.new(0.5, -180, 0, 260), "InOut", "Quart", 0.5, true, nil)
end)
Delete.MouseButton1Click:Connect(function()
binds = {}
refreshbinds()
updatesaves()
notify('Keybinds Updated','Removed all keybinds')
end)
Close_2.MouseButton1Click:Connect(function()
SettingsHolder.Visible = true
AliasesFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5, true, nil)
end)
Aliases.MouseButton1Click:Connect(function()
AliasesFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart", 0.5, true, nil)
wait(0.5)
SettingsHolder.Visible = false
end)
Close_3.MouseButton1Click:Connect(function()
SettingsHolder.Visible = true
PositionsFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5, true, nil)
end)
Positions.MouseButton1Click:Connect(function()
PositionsFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart", 0.5, true, nil)
wait(0.5)
SettingsHolder.Visible = false
end)
local selectionBox = Instance.new("SelectionBox")
selectionBox.Name = randomString()
selectionBox.Color3 = Color3.new(255,255,255)
selectionBox.Adornee = nil
selectionBox.Parent = PARENT
local selected = Instance.new("SelectionBox")
selected.Name = randomString()
selected.Color3 = Color3.new(0,166,0)
selected.Adornee = nil
selected.Parent = PARENT
local ActivateHighlight = nil
local ClickSelect = nil
function selectPart()
ToPartFrame:TweenPosition(UDim2.new(0.5, -180, 0, 335), "InOut", "Quart", 0.5, true, nil)
local function HighlightPart()
if selected.Adornee ~= IYMouse.Target then
selectionBox.Adornee = IYMouse.Target
else
selectionBox.Adornee = nil
end
end
ActivateHighlight = IYMouse.Move:Connect(HighlightPart)
local function SelectPart()
if IYMouse.Target ~= nil then
selected.Adornee = IYMouse.Target
Path.Text = getHierarchy(IYMouse.Target)
end
end
ClickSelect = IYMouse.Button1Down:Connect(SelectPart)
end
Part.MouseButton1Click:Connect(function()
selectPart()
end)
Exit_4.MouseButton1Click:Connect(function()
ToPartFrame:TweenPosition(UDim2.new(0.5, -180, 0, -500), "InOut", "Quart", 0.5, true, nil)
if ActivateHighlight then
ActivateHighlight:Disconnect()
end
if ClickSelect then
ClickSelect:Disconnect()
end
selectionBox.Adornee = nil
selected.Adornee = nil
Path.Text = ""
end)
CopyPath.MouseButton1Click:Connect(function()
if Path.Text ~= "" then
toClipboard(Path.Text)
else
notify('Copy Path','Select a part to copy its path')
end
end)
ChoosePart.MouseButton1Click:Connect(function()
if Path.Text ~= "" then
local tpNameExt = ''
local function handleWpNames()
local FoundDupe = false
for i,v in pairs(pWayPoints) do
if v.NAME:lower() == selected.Adornee.Name:lower()..tpNameExt then
FoundDupe = true
end
end
if not FoundDupe then
notify('Modified Waypoints',"Created waypoint: "..selected.Adornee.Name..tpNameExt)
pWayPoints[#pWayPoints + 1] = {NAME = selected.Adornee.Name..tpNameExt, COORD = {selected.Adornee}}
else
if isNumber(tpNameExt) then
tpNameExt = tpNameExt+1
else
tpNameExt = 1
end
handleWpNames()
end
end
handleWpNames()
refreshwaypoints()
else
notify('Part Selection','Select a part first')
end
end)
cmds={}
customAlias = {}
Delete_3.MouseButton1Click:Connect(function()
customAlias = {}
aliases = {}
notify('Aliases Modified','Removed all aliases')
updatesaves()
refreshaliases()
end)
PrefixBox:GetPropertyChangedSignal("Text"):Connect(function()
prefix = PrefixBox.Text
Cmdbar.PlaceholderText = "Command Bar ("..prefix..")"
updatesaves()
end)
function CamViewport()
if workspace.CurrentCamera then
return workspace.CurrentCamera.ViewportSize.X
end
end
function UpdateToViewport()
if Holder.Position.X.Offset < -CamViewport() then
Holder:TweenPosition(UDim2.new(1, -CamViewport(), Holder.Position.Y.Scale, Holder.Position.Y.Offset), "InOut", "Quart", 0.04, true, nil)
Notification:TweenPosition(UDim2.new(1, -CamViewport() + 250, Notification.Position.Y.Scale, Notification.Position.Y.Offset), "InOut", "Quart", 0.04, true, nil)
end
end
CameraChanged = workspace.CurrentCamera:GetPropertyChangedSignal("ViewportSize"):Connect(UpdateToViewport)
function updateCamera(child, parent)
if parent ~= workspace then
CamMoved:Disconnect()
CameraChanged:Disconnect()
repeat wait() until workspace.CurrentCamera
CameraChanged = workspace.CurrentCamera:GetPropertyChangedSignal("ViewportSize"):Connect(UpdateToViewport)
CamMoved = workspace.CurrentCamera.AncestryChanged:Connect(updateCamera)
end
end
CamMoved = workspace.CurrentCamera.AncestryChanged:Connect(updateCamera)
function dragMain(dragpoint,gui)
task.spawn(function()
local dragging
local dragInput
local dragStart = Vector3.new(0,0,0)
local startPos
local function update(input)
local pos = -250
local delta = input.Position - dragStart
if startPos.X.Offset + delta.X <= -500 then
local Position = UDim2.new(1, -250, Notification.Position.Y.Scale, Notification.Position.Y.Offset)
game:GetService("TweenService"):Create(Notification, TweenInfo.new(.20), {Position = Position}):Play()
pos = 250
else
local Position = UDim2.new(1, -500, Notification.Position.Y.Scale, Notification.Position.Y.Offset)
game:GetService("TweenService"):Create(Notification, TweenInfo.new(.20), {Position = Position}):Play()
pos = -250
end
if startPos.X.Offset + delta.X <= -250 and -CamViewport() <= startPos.X.Offset + delta.X then
local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, gui.Position.Y.Scale, gui.Position.Y.Offset)
game:GetService("TweenService"):Create(gui, TweenInfo.new(.20), {Position = Position}):Play()
local Position2 = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X + pos, Notification.Position.Y.Scale, Notification.Position.Y.Offset)
game:GetService("TweenService"):Create(Notification, TweenInfo.new(.20), {Position = Position2}):Play()
elseif startPos.X.Offset + delta.X > -500 then
local Position = UDim2.new(1, -250, gui.Position.Y.Scale, gui.Position.Y.Offset)
game:GetService("TweenService"):Create(gui, TweenInfo.new(.20), {Position = Position}):Play()
elseif -CamViewport() > startPos.X.Offset + delta.X then
gui:TweenPosition(UDim2.new(1, -CamViewport(), gui.Position.Y.Scale, gui.Position.Y.Offset), "InOut", "Quart", 0.04, true, nil)
local Position = UDim2.new(1, -CamViewport(), gui.Position.Y.Scale, gui.Position.Y.Offset)
game:GetService("TweenService"):Create(gui, TweenInfo.new(.20), {Position = Position}):Play()
local Position2 = UDim2.new(1, -CamViewport() + 250, Notification.Position.Y.Scale, Notification.Position.Y.Offset)
game:GetService("TweenService"):Create(Notification, TweenInfo.new(.20), {Position = Position2}):Play()
end
end
dragpoint.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
dragpoint.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)
end)
end
dragMain(Title,Holder)
Match = function(name,str)
str = str:gsub("%W", "%%%1")
return name:lower():find(str:lower()) and true
end
local canvasPos = Vector2.new(0,0)
local topCommand = nil
IndexContents = function(str,bool,cmdbar,Ianim)
CMDsF.CanvasPosition = Vector2.new(0,0)
local SizeY = 0
local indexnum = 0
local frame = CMDsF
topCommand = nil
local chunks = {}
if str:sub(#str,#str) == "\\" then str = "" end
for w in string.gmatch(str,"[^\\]+") do
table.insert(chunks,w)
end
if #chunks > 0 then str = chunks[#chunks] end
if str:sub(1,1) == "!" then str = str:sub(2) end
for i,v in next, frame:GetChildren() do
if v:IsA("TextButton") then
if bool then
if Match(v.Text,str) then
indexnum = indexnum + 1
v.Visible = true
if topCommand == nil then
topCommand = v.Text
end
else
v.Visible = false
end
else
v.Visible = true
if topCommand == nil then
topCommand = v.Text
end
end
end
end
frame.CanvasSize = UDim2.new(0,0,0,cmdListLayout.AbsoluteContentSize.Y)
if not Ianim then
if indexnum == 0 or string.find(str, " ") then
if not cmdbar then
minimizeHolder()
elseif cmdbar then
cmdbarHolder()
end
else
maximizeHolder()
end
else
minimizeHolder()
end
end
PlayerGui = Players.LocalPlayer:FindFirstChildOfClass("PlayerGui")
local chatbox
task.spawn(function()
local success, result = pcall(function() chatbox = game.WaitForChild(PlayerGui, "Chat").Frame.ChatBarParentFrame.Frame.BoxFrame.Frame.ChatBar end)
if success then
local function chatboxFocused()
canvasPos = CMDsF.CanvasPosition
end
local chatboxFocusedC = chatbox.Focused:Connect(chatboxFocused)
local function Index()
if chatbox.Text:lower():sub(1,1) == prefix then
if SettingsOpen == true then
wait(0.2)
CMDsF.Visible = true
Settings:TweenPosition(UDim2.new(0, 0, 0, 220), "InOut", "Quart", 0.2, true, nil)
end
IndexContents(PlayerGui.Chat.Frame.ChatBarParentFrame.Frame.BoxFrame.Frame.ChatBar.Text:lower():sub(2),true)
else
minimizeHolder()
if SettingsOpen == true then
wait(0.2)
Settings:TweenPosition(UDim2.new(0, 0, 0, 45), "InOut", "Quart", 0.2, true, nil)
CMDsF.Visible = false
end
end
end
local chatboxFunc = chatbox:GetPropertyChangedSignal("Text"):Connect(Index)
local function chatboxFocusLost(enterpressed)
if not enterpressed or chatbox.Text:lower():sub(1,1) ~= prefix then
IndexContents('',true)
end
CMDsF.CanvasPosition = canvasPos
minimizeHolder()
end
local chatboxFocusLostC = chatbox.FocusLost:Connect(chatboxFocusLost)
PlayerGui:WaitForChild("Chat").Frame.ChatBarParentFrame.ChildAdded:Connect(function(newbar)
wait()
if newbar:FindFirstChild('BoxFrame') then
chatbox = PlayerGui:WaitForChild("Chat").Frame.ChatBarParentFrame.Frame.BoxFrame.Frame.ChatBar
if chatboxFocusedC then chatboxFocusedC:Disconnect() end
chatboxFocusedC = chatbox.Focused:Connect(chatboxFocused)
if chatboxFunc then chatboxFunc:Disconnect() end
chatboxFunc = chatbox:GetPropertyChangedSignal("Text"):Connect(Index)
if chatboxFocusLostC then chatboxFocusLostC:Disconnect() end
chatboxFocusLostC = chatbox.FocusLost:Connect(chatboxFocusLost)
end
end)
--else
--print('Custom chat detected. Will not provide suggestions for commands typed in the chat.')
end
end)
function autoComplete(str,curText)
local endingChar = {"[", "/", "(", " "}
local stop = 0
for i=1,#str do
local c = str:sub(i,i)
if table.find(endingChar, c) then
stop = i
break
end
end
curText = curText or Cmdbar.Text
local subPos = 0
local pos = 1
local findRes = string.find(curText,"\\",pos)
while findRes do
subPos = findRes
pos = findRes+1
findRes = string.find(curText,"\\",pos)
end
if curText:sub(subPos+1,subPos+1) == "!" then subPos = subPos + 1 end
Cmdbar.Text = curText:sub(1,subPos) .. str:sub(1, stop - 1)..' '
wait()
Cmdbar.Text = Cmdbar.Text:gsub( '\t', '' )
Cmdbar.CursorPosition = #Cmdbar.Text+1--1020
end
CMDs = {}
CMDs[#CMDs + 1] = {NAME = 'discord / support / help', DESC = 'Invite to the Infinite Yield support server.'}
CMDs[#CMDs + 1] = {NAME = 'console', DESC = 'Loads old Roblox console'}
CMDs[#CMDs + 1] = {NAME = 'explorer / dex', DESC = 'Opens DEX explorer'}
CMDs[#CMDs + 1] = {NAME = 'remotespy / rspy', DESC = 'Opens FrostHook Spy'}
CMDs[#CMDs + 1] = {NAME = 'audiologger / alogger', DESC = 'Opens Edges audio logger'}
CMDs[#CMDs + 1] = {NAME = 'serverinfo / info', DESC = 'Gives you info about the server'}
CMDs[#CMDs + 1] = {NAME = 'jobid', DESC = 'Copies the games JobId to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'notifyjobid', DESC = 'Notifies you the games JobId'}
CMDs[#CMDs + 1] = {NAME = 'rejoin / rj', DESC = 'Makes you rejoin the game'}
CMDs[#CMDs + 1] = {NAME = 'autorejoin / autorj', DESC = 'Automatically rejoins the server if you get kicked/disconnected'}
CMDs[#CMDs + 1] = {NAME = 'serverhop / shop', DESC = 'Teleports you to a different server'}
CMDs[#CMDs + 1] = {NAME = 'joinplayer [username / ID] [place ID]', DESC = 'Joins a specific players server'}
CMDs[#CMDs + 1] = {NAME = 'gameteleport / gametp [place ID]', DESC = 'Joins a game by ID'}
CMDs[#CMDs + 1] = {NAME = 'antiidle / antiafk', DESC = 'Prevents the game from kicking you for being idle/afk'}
CMDs[#CMDs + 1] = {NAME = 'datalimit [num]', DESC = 'Set outgoing KBPS limit'}
CMDs[#CMDs + 1] = {NAME = 'replicationlag / backtrack [num]', DESC = 'Set IncomingReplicationLag'}
CMDs[#CMDs + 1] = {NAME = 'creatorid / creator', DESC = 'Notifies you the creators ID'}
CMDs[#CMDs + 1] = {NAME = 'copycreatorid / copycreator', DESC = 'Copies the creators ID to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'setcreatorid / setcreator', DESC = 'Sets your userid to the creators ID'}
CMDs[#CMDs + 1] = {NAME = 'noprompts', DESC = 'Prevents the game from showing you purchase/premium prompts'}
CMDs[#CMDs + 1] = {NAME = 'showprompts', DESC = 'Allows the game to show purchase/premium prompts again'}
CMDs[#CMDs + 1] = {NAME = 'enable [inventory/playerlist/chat/all]', DESC = 'Toggles visibility of coregui items'}
CMDs[#CMDs + 1] = {NAME = 'disable [inventory/playerlist/chat/all]', DESC = 'Toggles visibility of coregui items'}
CMDs[#CMDs + 1] = {NAME = 'showguis', DESC = 'Shows any invisible GUIs'}
CMDs[#CMDs + 1] = {NAME = 'unshowguis', DESC = 'Undoes showguis'}
CMDs[#CMDs + 1] = {NAME = 'hideguis', DESC = 'Hides any GUIs in PlayerGui'}
CMDs[#CMDs + 1] = {NAME = 'unhideguis', DESC = 'Undoes hideguis'}
CMDs[#CMDs + 1] = {NAME = 'guidelete', DESC = 'Enables backspace to delete GUI'}
CMDs[#CMDs + 1] = {NAME = 'unguidelete / noguidelete', DESC = 'Disables guidelete'}
CMDs[#CMDs + 1] = {NAME = 'hideiy', DESC = 'Hides the main IY GUI'}
CMDs[#CMDs + 1] = {NAME = 'showiy / unhideiy', DESC = 'Shows IY again'}
CMDs[#CMDs + 1] = {NAME = 'keepiy', DESC = 'Auto execute IY when you teleport through servers'}
CMDs[#CMDs + 1] = {NAME = 'unkeepiy', DESC = 'Disable keepiy'}
CMDs[#CMDs + 1] = {NAME = 'togglekeepiy', DESC = 'Toggle keepiy'}
CMDs[#CMDs + 1] = {NAME = 'savegame / saveplace', DESC = 'Uses saveinstance to save the game'}
CMDs[#CMDs + 1] = {NAME = 'clearerror', DESC = 'Clears the annoying box and blur when a game kicks you'}
CMDs[#CMDs + 1] = {NAME = 'clientantikick / antikick (CLIENT)', DESC = 'Prevents localscripts from kicking you'}
CMDs[#CMDs + 1] = {NAME = 'clientantiteleport / antiteleport (CLIENT)', DESC = 'Prevents localscripts from teleporting you'}
CMDs[#CMDs + 1] = {NAME = 'allowrejoin / allowrj [true/false] (CLIENT)', DESC = 'Changes if antiteleport allows you to rejoin or not'}
CMDs[#CMDs + 1] = {NAME = 'cancelteleport / canceltp', DESC = 'Cancels teleports in progress'}
CMDs[#CMDs + 1] = {NAME = 'volume / vol [0-10]', DESC = 'Adjusts your game volume on a scale of 0 to 10'}
CMDs[#CMDs + 1] = {NAME = 'antilag / boostfps / lowgraphics', DESC = 'Lowers game quality to boost FPS'}
CMDs[#CMDs + 1] = {NAME = 'record / rec', DESC = 'Starts roblox recorder'}
CMDs[#CMDs + 1] = {NAME = 'screenshot / scrnshot', DESC = 'Takes a screenshot'}
CMDs[#CMDs + 1] = {NAME = 'togglefullscreen / togglefs', DESC = 'Toggles fullscreen'}
CMDs[#CMDs + 1] = {NAME = 'notify [text]', DESC = 'Sends you a notification with the provided text'}
CMDs[#CMDs + 1] = {NAME = 'lastcommand / lastcmd', DESC = 'Executes the previous command used'}
CMDs[#CMDs + 1] = {NAME = 'exit', DESC = 'Kills roblox process'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'noclip', DESC = 'Go through objects'}
CMDs[#CMDs + 1] = {NAME = 'unnoclip / clip', DESC = 'Disables noclip'}
CMDs[#CMDs + 1] = {NAME = 'fly [speed]', DESC = 'Makes you fly'}
CMDs[#CMDs + 1] = {NAME = 'unfly', DESC = 'Disables fly'}
CMDs[#CMDs + 1] = {NAME = 'flyspeed [num]', DESC = 'Set fly speed (default is 20)'}
CMDs[#CMDs + 1] = {NAME = 'vehiclefly / vfly [speed]', DESC = 'Makes you fly in a vehicle'}
CMDs[#CMDs + 1] = {NAME = 'unvehiclefly / unvfly', DESC = 'Disables vehicle fly'}
CMDs[#CMDs + 1] = {NAME = 'vehicleflyspeed / vflyspeed [num]', DESC = 'Set vehicle fly speed'}
CMDs[#CMDs + 1] = {NAME = 'cframefly / cfly [speed]', DESC = 'Makes you fly, bypassing some anti cheats (works on mobile)'}
CMDs[#CMDs + 1] = {NAME = 'uncframefly / uncfly', DESC = 'Disables cfly'}
CMDs[#CMDs + 1] = {NAME = 'cframeflyspeed / cflyspeed [num]', DESC = 'Sets cfly speed'}
CMDs[#CMDs + 1] = {NAME = 'qefly [true / false]', DESC = 'enables or disables the Q and E hotkeys for fly'}
CMDs[#CMDs + 1] = {NAME = 'vehiclenoclip / vnoclip', DESC = 'Turns off vehicle collision'}
CMDs[#CMDs + 1] = {NAME = 'vehicleclip / vclip / unvnoclip', DESC = 'Enables vehicle collision'}
CMDs[#CMDs + 1] = {NAME = 'float / platform', DESC = 'Spawns a platform beneath you causing you to float'}
CMDs[#CMDs + 1] = {NAME = 'unfloat / noplatform', DESC = 'Removes the platform'}
CMDs[#CMDs + 1] = {NAME = 'swim', DESC = 'Allows you to swim in the air'}
CMDs[#CMDs + 1] = {NAME = 'unswim / noswim', DESC = 'Stops you from swimming everywhere'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'setwaypoint / swp [name]', DESC = 'Sets a waypoint at your position'}
CMDs[#CMDs + 1] = {NAME = 'waypointpos / wpp [name] [X Y Z]', DESC = 'Sets a waypoint with specified coordinates'}
CMDs[#CMDs + 1] = {NAME = 'waypoints', DESC = 'Shows a list of currently active waypoints'}
CMDs[#CMDs + 1] = {NAME = 'showwaypoints / showwp', DESC = 'Shows all currently set waypoints'}
CMDs[#CMDs + 1] = {NAME = 'hidewaypoints / hidewp', DESC = 'Hides shown waypoints'}
CMDs[#CMDs + 1] = {NAME = 'waypoint / wp [name]', DESC = 'Teleports player to a waypoint'}
CMDs[#CMDs + 1] = {NAME = 'tweenwaypoint / twp [name]', DESC = 'Tweens player to a waypoint'}
CMDs[#CMDs + 1] = {NAME = 'walktowaypoint / wtwp [name]', DESC = 'Walks player to a waypoint'}
CMDs[#CMDs + 1] = {NAME = 'deletewaypoint / dwp [name]', DESC = 'Deletes a waypoint'}
CMDs[#CMDs + 1] = {NAME = 'clearwaypoints / cwp', DESC = 'Clears all waypoints'}
CMDs[#CMDs + 1] = {NAME = 'cleargamewaypoints / cgamewp', DESC = 'Clears all waypoints for the game you are in'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'goto [plr]', DESC = 'Go to a player'}
CMDs[#CMDs + 1] = {NAME = 'tweengoto / tgoto [plr]', DESC = 'Tween to a player (bypasses some anti cheats)'}
CMDs[#CMDs + 1] = {NAME = 'tweenspeed / tspeed [num]', DESC = 'Sets how fast all tween commands go (default is 1)'}
CMDs[#CMDs + 1] = {NAME = 'vehiclegoto / vgoto [plr]', DESC = 'Go to a player while in a vehicle'}
CMDs[#CMDs + 1] = {NAME = 'loopgoto [plr] [distance] [delay]', DESC = 'Loop teleport to a player'}
CMDs[#CMDs + 1] = {NAME = 'unloopgoto', DESC = 'Stops teleporting you to a player'}
CMDs[#CMDs + 1] = {NAME = 'pulsetp / ptp [plr] [seconds]', DESC = 'Teleports you to a player for a specified ammount of time'}
CMDs[#CMDs + 1] = {NAME = 'clientbring / cbring [plr] (CLIENT)', DESC = 'Bring a player'}
CMDs[#CMDs + 1] = {NAME = 'loopbring [plr] [distance] [delay] (CLIENT)', DESC = 'Loop brings a player to you (useful for killing)'}
CMDs[#CMDs + 1] = {NAME = 'unloopbring [plr]', DESC = 'Undoes loopbring'}
CMDs[#CMDs + 1] = {NAME = 'freeze / fr [plr] (CLIENT)', DESC = 'Freezes a player'}
CMDs[#CMDs + 1] = {NAME = 'thaw / unfr [plr] (CLIENT)', DESC = 'Unfreezes a player'}
CMDs[#CMDs + 1] = {NAME = 'tpposition / tppos [X Y Z]', DESC = 'Teleports you to certain coordinates'}
CMDs[#CMDs + 1] = {NAME = 'tweentpposition / ttppos [X Y Z]', DESC = 'Tween to coordinates (bypasses some anti cheats)'}
CMDs[#CMDs + 1] = {NAME = 'offset [X Y Z]', DESC = 'Offsets you by certain coordinates'}
CMDs[#CMDs + 1] = {NAME = 'tweenoffset / toffset [X Y Z]', DESC = 'Tween offset (bypasses some anti cheats)'}
CMDs[#CMDs + 1] = {NAME = 'notifyposition / notifypos [plr]', DESC = 'Notifies you the coordinates of a character'}
CMDs[#CMDs + 1] = {NAME = 'copyposition / copypos [plr]', DESC = 'Copies the coordinates of a character to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'walktoposition / walktopos [X Y Z]', DESC = 'Makes you walk to a coordinate'}
CMDs[#CMDs + 1] = {NAME = 'spawnpoint / spawn [delay]', DESC = 'Sets a position where you will spawn'}
CMDs[#CMDs + 1] = {NAME = 'nospawnpoint / nospawn', DESC = 'Removes your custom spawn point'}
CMDs[#CMDs + 1] = {NAME = 'flashback / diedtp', DESC = 'Teleports you to where you last died'}
CMDs[#CMDs + 1] = {NAME = 'walltp', DESC = 'Teleports you above/over any wall you run into'}
CMDs[#CMDs + 1] = {NAME = 'nowalltp / unwalltp', DESC = 'Disables walltp'}
CMDs[#CMDs + 1] = {NAME = 'teleporttool / tptool', DESC = 'Gives you a teleport tool'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'logs', DESC = 'Opens the logs GUI'}
CMDs[#CMDs + 1] = {NAME = 'chatlogs / clogs', DESC = 'Log what people say or whisper'}
CMDs[#CMDs + 1] = {NAME = 'joinlogs / jlogs', DESC = 'Log when people join'}
CMDs[#CMDs + 1] = {NAME = 'chat / say [text]', DESC = 'Makes you chat a string (possible mute bypass)'}
CMDs[#CMDs + 1] = {NAME = 'spam [text]', DESC = 'Makes you spam the chat'}
CMDs[#CMDs + 1] = {NAME = 'unspam', DESC = 'Turns off spam'}
CMDs[#CMDs + 1] = {NAME = 'whisper / pm [plr] [text]', DESC = 'Makes you whisper a string to someone (possible mute bypass)'}
CMDs[#CMDs + 1] = {NAME = 'pmspam [plr] [text]', DESC = 'Makes you spam a players whispers'}
CMDs[#CMDs + 1] = {NAME = 'unpmspam [plr]', DESC = 'Turns off pm spam'}
CMDs[#CMDs + 1] = {NAME = 'spamspeed [num]', DESC = 'How quickly you spam (default is 1)'}
CMDs[#CMDs + 1] = {NAME = 'bubblechat (CLIENT)', DESC = 'Enables bubble chat for your client'}
CMDs[#CMDs + 1] = {NAME = 'unbubblechat / nobubblechat', DESC = 'Disables the bubblechat command'}
CMDs[#CMDs + 1] = {NAME = 'safechat', DESC = 'Enables safe chat'}
CMDs[#CMDs + 1] = {NAME = 'nosafechat / disablesafechat', DESC = 'Disables safechat'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'esp', DESC = 'View all players and their status'}
CMDs[#CMDs + 1] = {NAME = 'noesp / unesp', DESC = 'Removes esp'}
CMDs[#CMDs + 1] = {NAME = 'partesp [part name]', DESC = 'Highlights a part'}
CMDs[#CMDs + 1] = {NAME = 'unpartesp / nopartesp [part name]', DESC = 'removes partesp'}
CMDs[#CMDs + 1] = {NAME = 'chams', DESC = 'ESP but without text in the way'}
CMDs[#CMDs + 1] = {NAME = 'nochams / unchams', DESC = 'Removes chams'}
CMDs[#CMDs + 1] = {NAME = 'locate [plr]', DESC = 'View a single player and their status'}
CMDs[#CMDs + 1] = {NAME = 'unlocate / nolocate [plr]', DESC = 'Removes locate'}
CMDs[#CMDs + 1] = {NAME = 'xray', DESC = 'Makes all parts in workspace transparent'}
CMDs[#CMDs + 1] = {NAME = 'unxray / noxray', DESC = 'Restores transparency'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'spectate / view [plr]', DESC = 'View a player'}
CMDs[#CMDs + 1] = {NAME = 'viewpart / viewp [part name]', DESC = 'View a part'}
CMDs[#CMDs + 1] = {NAME = 'unspectate / unview', DESC = 'Stops viewing player'}
CMDs[#CMDs + 1] = {NAME = 'freecam / fc', DESC = 'Allows you to freely move camera around the game'}
CMDs[#CMDs + 1] = {NAME = 'freecampos / fcpos [X Y Z]', DESC = 'Moves / opens freecam in a certain position'}
CMDs[#CMDs + 1] = {NAME = 'freecamwaypoint / fcwp [name]', DESC = 'Moves / opens freecam to a waypoint'}
CMDs[#CMDs + 1] = {NAME = 'freecamgoto / fcgoto / fctp [plr]', DESC = 'Moves / opens freecam to a player'}
CMDs[#CMDs + 1] = {NAME = 'unfreecam / unfc', DESC = 'Disables freecam'}
CMDs[#CMDs + 1] = {NAME = 'freecamspeed / fcspeed [num]', DESC = 'Adjusts freecam speed (default is 1)'}
CMDs[#CMDs + 1] = {NAME = 'notifyfreecamposition / notifyfcpos', DESC = 'Noitifies you your freecam coordinates'}
CMDs[#CMDs + 1] = {NAME = 'copyfreecamposition / copyfcpos', DESC = 'Copies your freecam coordinates to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'gotocamera / gotocam', DESC = 'Teleports you to the location of your camera'}
CMDs[#CMDs + 1] = {NAME = 'tweengotocam / tgotocam', DESC = 'Tweens you to the location of your camera'}
CMDs[#CMDs + 1] = {NAME = 'firstp', DESC = 'Forces camera to go into first person'}
CMDs[#CMDs + 1] = {NAME = 'thirdp', DESC = 'Allows camera to go into third person'}
CMDs[#CMDs + 1] = {NAME = 'noclipcam / nccam', DESC = 'Allows camera to go through objects like walls'}
CMDs[#CMDs + 1] = {NAME = 'maxzoom [num]', DESC = 'Maximum camera zoom'}
CMDs[#CMDs + 1] = {NAME = 'minzoom [num]', DESC = 'Minimum camera zoom'}
CMDs[#CMDs + 1] = {NAME = 'fov [num]', DESC = 'Adjusts field of view (default is 70)'}
CMDs[#CMDs + 1] = {NAME = 'fixcam / restorecam', DESC = 'Fixes camera'}
CMDs[#CMDs + 1] = {NAME = 'enableshiftlock / enablesl', DESC = 'Enables the shift lock option'}
CMDs[#CMDs + 1] = {NAME = 'lookat [plr]', DESC = 'Moves your camera view to a player'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'btools (CLIENT)', DESC = 'Gives you building tools (DOES NOT REPLICATE)'}
CMDs[#CMDs + 1] = {NAME = 'f3x (CLIENT)', DESC = 'Gives you F3X building tools (DOES NOT REPLICATE)'}
CMDs[#CMDs + 1] = {NAME = 'partname / partpath', DESC = 'Allows you to click a part to see its path & name'}
CMDs[#CMDs + 1] = {NAME = 'delete [instance name] (CLIENT)', DESC = 'Removes any part with a certain name from the workspace (DOES NOT REPLICATE)'}
CMDs[#CMDs + 1] = {NAME = 'deleteclass / dc [class name] (CLIENT)', DESC = 'Removes any part with a certain classname from the workspace (DOES NOT REPLICATE)'}
CMDs[#CMDs + 1] = {NAME = 'lockworkspace / lockws', DESC = 'Locks the whole workspace'}
CMDs[#CMDs + 1] = {NAME = 'unlockworkspace / unlockws', DESC = 'Unlocks the whole workspace'}
CMDs[#CMDs + 1] = {NAME = 'invisibleparts / invisparts (CLIENT)', DESC = 'Shows invisible parts'}
CMDs[#CMDs + 1] = {NAME = 'uninvisibleparts / uninvisparts (CLIENT)', DESC = 'Makes parts affected by invisparts return to normal'}
CMDs[#CMDs + 1] = {NAME = 'deleteinvisparts / dip (CLIENT)', DESC = 'Deletes invisible parts'}
CMDs[#CMDs + 1] = {NAME = 'gotopart [part name]', DESC = 'Moves your character to a part or multiple parts'}
CMDs[#CMDs + 1] = {NAME = 'tweengotopart / tgotopart [part name]', DESC = 'Tweens your character to a part or multiple parts'}
CMDs[#CMDs + 1] = {NAME = 'gotopartclass / gpc [class name]', DESC = 'Moves your character to a part or multiple parts based on classname'}
CMDs[#CMDs + 1] = {NAME = 'tweengotopartclass / tgpc [class name]', DESC = 'Tweens your character to a part or multiple parts based on classname'}
CMDs[#CMDs + 1] = {NAME = 'gotomodel [part name]', DESC = 'Moves your character to a model or multiple models'}
CMDs[#CMDs + 1] = {NAME = 'tweengotomodel / tgotomodel [part name]', DESC = 'Tweens your character to a model or multiple models'}
CMDs[#CMDs + 1] = {NAME = 'gotopartdelay / gotomodeldelay [num]', DESC = 'Adjusts how quickly you teleport to each part (default is 0.1)'}
CMDs[#CMDs + 1] = {NAME = 'bringpart [part name] (CLIENT)', DESC = 'Moves a part or multiple parts to your character'}
CMDs[#CMDs + 1] = {NAME = 'bringpartclass / bpc [class name] (CLIENT)', DESC = 'Moves a part or multiple parts to your character based on classname'}
CMDs[#CMDs + 1] = {NAME = 'noclickdetectorlimits / nocdlimits', DESC = 'Sets all click detectors MaxActivationDistance to math.huge'}
CMDs[#CMDs + 1] = {NAME = 'fireclickdetectors / firecd', DESC = 'Uses all click detectors in a game'}
CMDs[#CMDs + 1] = {NAME = 'firetouchinterests / touchinterests', DESC = 'Uses all touchinterests in a game'}
CMDs[#CMDs + 1] = {NAME = 'noproximitypromptlimits / nopplimits', DESC = 'Sets all proximity prompts MaxActivationDistance to math.huge'}
CMDs[#CMDs + 1] = {NAME = 'fireproximityprompts / firepp', DESC = 'Uses all proximity prompts in a game'}
CMDs[#CMDs + 1] = {NAME = 'instantproximityprompts / instantpp', DESC = 'Disable the cooldown for proximity prompts'}
CMDs[#CMDs + 1] = {NAME = 'uninstantproximityprompts / uninstantpp', DESC = 'Undo the cooldown removal'}
CMDs[#CMDs + 1] = {NAME = 'simulationradius / simradius', DESC = 'Sets your SimulationRadius to math.huge'}
CMDs[#CMDs + 1] = {NAME = 'nosimulationradius / nosimradius', DESC = 'Turns off the SimulationRadius loop and restores values to default'}
CMDs[#CMDs + 1] = {NAME = 'tpunanchored / tpua [plr]', DESC = 'Teleports unanchored parts to a player'}
CMDs[#CMDs + 1] = {NAME = 'freezeunanchored / freezeua', DESC = 'Freezes unanchored parts'}
CMDs[#CMDs + 1] = {NAME = 'thawunanchored / thawua / unfreezeua', DESC = 'Thaws unanchored parts'}
CMDs[#CMDs + 1] = {NAME = 'removeterrain / rterrain / noterrain', DESC = 'Removes all terrain'}
CMDs[#CMDs + 1] = {NAME = 'clearnilinstances / nonilinstances / cni', DESC = 'Removes nil instances'}
CMDs[#CMDs + 1] = {NAME = 'destroyheight / dh [num]', DESC = 'Sets FallenPartsDestroyHeight'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'fullbright / fb (CLIENT)', DESC = 'Makes the map brighter / more visible'}
CMDs[#CMDs + 1] = {NAME = 'loopfullbright / loopfb (CLIENT)', DESC = 'Makes the map brighter / more visible but looped'}
CMDs[#CMDs + 1] = {NAME = 'unloopfullbright / unloopfb', DESC = 'Unloops fullbright'}
CMDs[#CMDs + 1] = {NAME = 'ambient [num] [num] [num] (CLIENT)', DESC = 'Changes ambient'}
CMDs[#CMDs + 1] = {NAME = 'day (CLIENT)', DESC = 'Changes the time to day for the client'}
CMDs[#CMDs + 1] = {NAME = 'night (CLIENT)', DESC = 'Changes the time to night for the client'}
CMDs[#CMDs + 1] = {NAME = 'nofog (CLIENT)', DESC = 'Removes fog'}
CMDs[#CMDs + 1] = {NAME = 'brightness [num] (CLIENT)', DESC = 'Changes the brightness lighting property'}
CMDs[#CMDs + 1] = {NAME = 'globalshadows / gshadows (CLIENT)', DESC = 'Enables global shadows'}
CMDs[#CMDs + 1] = {NAME = 'noglobalshadows / nogshadows (CLIENT)', DESC = 'Disables global shadows'}
CMDs[#CMDs + 1] = {NAME = 'restorelighting / rlighting', DESC = 'Restores Lighting properties'}
CMDs[#CMDs + 1] = {NAME = 'light [radius] [brightness] (CLIENT)', DESC = 'Gives your player dynamic light'}
CMDs[#CMDs + 1] = {NAME = 'nolight / unlight', DESC = 'Removes dynamic light from your player'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'inspect / examine [plr]', DESC = 'Opens InspectMenu for a certain player'}
CMDs[#CMDs + 1] = {NAME = 'age [plr]', DESC = 'Tells you the age of a player'}
CMDs[#CMDs + 1] = {NAME = 'chatage [plr]', DESC = 'Chats the age of a player'}
CMDs[#CMDs + 1] = {NAME = 'joindate / jd [plr]', DESC = 'Tells you the date the player joined Roblox'}
CMDs[#CMDs + 1] = {NAME = 'chatjoindate / cjd [plr]', DESC = 'Chats the date the player joined Roblox'}
CMDs[#CMDs + 1] = {NAME = 'copyname / copyuser [plr]', DESC = 'Copies a players full username to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'userid / id [plr]', DESC = 'Notifies a players user ID'}
CMDs[#CMDs + 1] = {NAME = 'copyuserid / copyid [plr]', DESC = 'Copies a players user ID to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'appearanceid / aid [plr]', DESC = 'Notifies a players appearance ID'}
CMDs[#CMDs + 1] = {NAME = 'copyappearanceid / caid [plr]', DESC = 'Copies a players appearance ID to your clipboard'}
CMDs[#CMDs + 1] = {NAME = 'bang [plr] [speed]', DESC = 'owo'}
CMDs[#CMDs + 1] = {NAME = 'unbang', DESC = 'uwu'}
CMDs[#CMDs + 1] = {NAME = 'carpet [plr]', DESC = 'Be someones carpet'}
CMDs[#CMDs + 1] = {NAME = 'uncarpet', DESC = 'Undoes carpet'}
CMDs[#CMDs + 1] = {NAME = 'friend [plr]', DESC = 'Sends a friend request to certain players'}
CMDs[#CMDs + 1] = {NAME = 'unfriend [plr]', DESC = 'Unfriends certain players'}
CMDs[#CMDs + 1] = {NAME = 'headsit [plr]', DESC = 'Sit on a players head'}
CMDs[#CMDs + 1] = {NAME = 'walkto / follow [plr]', DESC = 'Follow a player'}
CMDs[#CMDs + 1] = {NAME = 'pathfindwalkto / pathfindfollow [plr]', DESC = 'Follow a player using pathfinding'}
CMDs[#CMDs + 1] = {NAME = 'pathfindwalktowaypoint / pathfindwalktowp [waypoint]', DESC = 'Walk to a waypoint using pathfinding'}
CMDs[#CMDs + 1] = {NAME = 'unwalkto / unfollow', DESC = 'Stops following a player'}
CMDs[#CMDs + 1] = {NAME = 'stareat / stare [plr]', DESC = 'Stare / look at a player'}
CMDs[#CMDs + 1] = {NAME = 'unstareat / unstare [plr]', DESC = 'Disables stareat'}
CMDs[#CMDs + 1] = {NAME = 'rolewatch [group id] [role name]', DESC = 'Notify if someone from a watched group joins the server'}
CMDs[#CMDs + 1] = {NAME = 'rolewatchstop / unrolewatch', DESC = 'Disable Rolewatch'}
CMDs[#CMDs + 1] = {NAME = 'rolewatchleave', DESC = 'Toggle if you should leave the game if someone from a watched group joins the server'}
CMDs[#CMDs + 1] = {NAME = 'attach [plr] (TOOL)', DESC = 'Attaches you to a player (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'kill [plr] (TOOL)', DESC = 'Kills a player (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'fastkill [plr] (TOOL)', DESC = 'Kills a player (less reliable) (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'handlekill / hkill [plr] (TOOL)', DESC = 'Kills a player using tool damage (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'bring [plr] (TOOL)', DESC = 'Brings a player (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'fastbring [plr] (TOOL)', DESC = 'Brings a player (less reliable) (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'teleport / tp [plr] [plr] (TOOL)', DESC = 'Teleports a player to another player (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'fastteleport / fasttp [plr] [plr] (TOOL)', DESC = 'Teleports a player to another player (less reliable) (YOU NEED A TOOL)'}
CMDs[#CMDs + 1] = {NAME = 'fling', DESC = 'Flings anyone you touch'}
CMDs[#CMDs + 1] = {NAME = 'unfling', DESC = 'Disables the fling command'}
CMDs[#CMDs + 1] = {NAME = 'invisfling', DESC = 'Enables invisible fling'}
CMDs[#CMDs + 1] = {NAME = 'loopoof', DESC = 'Loops everyones character sounds (everyone can hear)'}
CMDs[#CMDs + 1] = {NAME = 'unloopoof', DESC = 'Stops the oof chaos'}
CMDs[#CMDs + 1] = {NAME = 'muteboombox [plr]', DESC = 'Mutes someones boombox'}
CMDs[#CMDs + 1] = {NAME = 'unmuteboombox [plr]', DESC = 'Unmutes someones boombox'}
CMDs[#CMDs + 1] = {NAME = 'unloopoof', DESC = 'Stops the oof chaos'}
CMDs[#CMDs + 1] = {NAME = 'hitbox [plr] [size]', DESC = 'Expands the hitbox for players HumanoidRootPart (default is 1)'}
CMDs[#CMDs + 1] = {NAME = 'headsize [plr] [size]', DESC = 'Expands the head size for players Head (default is 1)'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'reset', DESC = 'Resets your character normally'}
CMDs[#CMDs + 1] = {NAME = 'respawn', DESC = 'Respawns you'}
CMDs[#CMDs + 1] = {NAME = 'refresh / re', DESC = 'Respawns and brings you back to the same position'}
CMDs[#CMDs + 1] = {NAME = 'god', DESC = 'Makes your character difficult to kill in most games'}
CMDs[#CMDs + 1] = {NAME = 'invisible / invis', DESC = 'Makes you invisible to other players'}
CMDs[#CMDs + 1] = {NAME = 'visible / vis', DESC = 'Makes you visible to other players'}
CMDs[#CMDs + 1] = {NAME = 'toolinvisible / toolinvis / tinvis', DESC = 'Makes you invisible to other players and able to use tools'}
CMDs[#CMDs + 1] = {NAME = 'speed / ws [num]', DESC = 'Change your walkspeed'}
CMDs[#CMDs + 1] = {NAME = 'spoofspeed / spoofws [num]', DESC = 'Spoofs your WalkSpeed on the Client'}
CMDs[#CMDs + 1] = {NAME = 'loopspeed / loopws [num]', DESC = 'Loops your walkspeed'}
CMDs[#CMDs + 1] = {NAME = 'unloopspeed / unloopws', DESC = 'Turns off loopspeed'}
CMDs[#CMDs + 1] = {NAME = 'hipheight / hheight [num]', DESC = 'Adjusts hip height'}
CMDs[#CMDs + 1] = {NAME = 'jumppower / jpower / jp [num]', DESC = 'Change a players jump height'}
CMDs[#CMDs + 1] = {NAME = 'loopjumppower / loopjp [num]', DESC = 'Loops your jump height'}
CMDs[#CMDs + 1] = {NAME = 'unloopjumppower / unloopjp', DESC = 'Turns off loopjumppower'}
CMDs[#CMDs + 1] = {NAME = 'maxslopeangle / msa [num]', DESC = 'Adjusts MaxSlopeAngle'}
CMDs[#CMDs + 1] = {NAME = 'gravity / grav [num] (CLIENT)', DESC = 'Change your gravity'}
CMDs[#CMDs + 1] = {NAME = 'sit', DESC = 'Makes your character sit'}
CMDs[#CMDs + 1] = {NAME = 'lay / laydown', DESC = 'Makes your character lay down'}
CMDs[#CMDs + 1] = {NAME = 'sitwalk', DESC = 'Makes your character sit while still being able to walk'}
CMDs[#CMDs + 1] = {NAME = 'nosit', DESC = 'Prevents your character from sitting'}
CMDs[#CMDs + 1] = {NAME = 'unnosit', DESC = 'Disables nosit'}
CMDs[#CMDs + 1] = {NAME = 'jump', DESC = 'Makes your character jump'}
CMDs[#CMDs + 1] = {NAME = 'infinitejump / infjump', DESC = 'Allows you to jump before hitting the ground'}
CMDs[#CMDs + 1] = {NAME = 'uninfinitejump / uninfjump', DESC = 'Disables infjump'}
CMDs[#CMDs + 1] = {NAME = 'flyjump', DESC = 'Allows you to hold space to fly up'}
CMDs[#CMDs + 1] = {NAME = 'unflyjump', DESC = 'Disables flyjump'}
CMDs[#CMDs + 1] = {NAME = 'autojump / ajump', DESC = 'Automatically jumps when you run into an object'}
CMDs[#CMDs + 1] = {NAME = 'unautojump / unajump', DESC = 'Disables autojump'}
CMDs[#CMDs + 1] = {NAME = 'edgejump / ejump', DESC = 'Automatically jumps when you get to the edge of an object'}
CMDs[#CMDs + 1] = {NAME = 'unedgejump / unejump', DESC = 'Disables edgejump'}
CMDs[#CMDs + 1] = {NAME = 'platformstand / stun', DESC = 'Enables PlatformStand'}
CMDs[#CMDs + 1] = {NAME = 'unplatformstand / unstun', DESC = 'Disables PlatformStand'}
CMDs[#CMDs + 1] = {NAME = 'norotate / noautorotate', DESC = 'Disables AutoRotate'}
CMDs[#CMDs + 1] = {NAME = 'unnorotate / autorotate', DESC = 'Enables AutoRotate'}
CMDs[#CMDs + 1] = {NAME = 'enablestate [StateType]', DESC = 'Enables a humanoid state type'}
CMDs[#CMDs + 1] = {NAME = 'disablestate [StateType]', DESC = 'Disables a humanoid state type'}
CMDs[#CMDs + 1] = {NAME = 'team [team name] (CLIENT)', DESC = 'Changes your team. Sometimes fools localscripts.'}
CMDs[#CMDs + 1] = {NAME = 'nobillboardgui / nobgui / noname', DESC = 'Removes billboard and surface guis from your players (i.e. name guis at cafes)'}
CMDs[#CMDs + 1] = {NAME = 'loopnobgui / loopnoname', DESC = 'Loop removes billboard and surface guis from your players (i.e. name guis at cafes)'}
CMDs[#CMDs + 1] = {NAME = 'unloopnobgui / unloopnoname', DESC = 'Disables loopnobgui'}
CMDs[#CMDs + 1] = {NAME = 'nohead / headless', DESC = 'Removes your head (uses simulation radius)'}
CMDs[#CMDs + 1] = {NAME = 'noarms', DESC = 'Removes your arms'}
CMDs[#CMDs + 1] = {NAME = 'nolegs', DESC = 'Removes your legs'}
CMDs[#CMDs + 1] = {NAME = 'nolimbs', DESC = 'Removes your limbs'}
CMDs[#CMDs + 1] = {NAME = 'naked (CLIENT)', DESC = 'Removes your clothing'}
CMDs[#CMDs + 1] = {NAME = 'noface / removeface', DESC = 'Removes your face'}
CMDs[#CMDs + 1] = {NAME = 'blockhead', DESC = 'Turns your head into a block'}
CMDs[#CMDs + 1] = {NAME = 'blockhats', DESC = 'Turns your hats into blocks'}
CMDs[#CMDs + 1] = {NAME = 'blocktool', DESC = 'Turns the currently selected tool into a block'}
CMDs[#CMDs + 1] = {NAME = 'creeper', DESC = 'Makes you look like a creeper'}
CMDs[#CMDs + 1] = {NAME = 'drophats', DESC = 'Drops your hats'}
CMDs[#CMDs + 1] = {NAME = 'nohats / deletehats / rhats', DESC = 'Deletes your hats'}
CMDs[#CMDs + 1] = {NAME = 'hatspin / spinhats', DESC = 'Spins your characters accessories'}
CMDs[#CMDs + 1] = {NAME = 'unhatspin / unspinhats', DESC = 'Undoes spinhats'}
CMDs[#CMDs + 1] = {NAME = 'clearhats / cleanhats', DESC = 'Clears hats in the workspace'}
CMDs[#CMDs + 1] = {NAME = 'chardelete / cd [instance name]', DESC = 'Removes any part with a certain name from your character'}
CMDs[#CMDs + 1] = {NAME = 'chardeleteclass / cdc [class name]', DESC = 'Removes any part with a certain classname from your character'}
CMDs[#CMDs + 1] = {NAME = 'deletevelocity / dv / removeforces', DESC = 'Removes any velocity / force instances in your character'}
CMDs[#CMDs + 1] = {NAME = 'weaken [num]', DESC = 'Makes your character less dense'}
CMDs[#CMDs + 1] = {NAME = 'unweaken', DESC = 'Sets your characters CustomPhysicalProperties to default'}
CMDs[#CMDs + 1] = {NAME = 'strengthen [num]', DESC = 'Makes your character more dense (CustomPhysicalProperties)'}
CMDs[#CMDs + 1] = {NAME = 'unstrengthen', DESC = 'Sets your characters CustomPhysicalProperties to default'}
CMDs[#CMDs + 1] = {NAME = 'breakvelocity', DESC = 'Sets your characters velocity to 0'}
CMDs[#CMDs + 1] = {NAME = 'spin [speed]', DESC = 'Spins your character'}
CMDs[#CMDs + 1] = {NAME = 'unspin', DESC = 'Disables spin'}
CMDs[#CMDs + 1] = {NAME = 'split', DESC = 'Splits your character in half'}
CMDs[#CMDs + 1] = {NAME = 'nilchar', DESC = 'Sets your characters parent to nil'}
CMDs[#CMDs + 1] = {NAME = 'unnilchar / nonilchar', DESC = 'Sets your characters parent to workspace'}
CMDs[#CMDs + 1] = {NAME = 'noroot / removeroot / rroot', DESC = 'Removes your characters HumanoidRootPart'}
CMDs[#CMDs + 1] = {NAME = 'replaceroot', DESC = 'Replaces your characters HumanoidRootPart'}
CMDs[#CMDs + 1] = {NAME = 'clearcharappearance / clearchar / clrchar', DESC = 'Removes all accessory, shirt, pants, charactermesh, and bodycolors'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'animation / anim [ID] [speed]', DESC = 'Makes your character perform an animation (must be by roblox to replicate)'}
CMDs[#CMDs + 1] = {NAME = 'dance', DESC = 'Makes you d a n c e'}
CMDs[#CMDs + 1] = {NAME = 'undance', DESC = 'Stops dance animations'}
CMDs[#CMDs + 1] = {NAME = 'spasm', DESC = 'Makes you c r a z y'}
CMDs[#CMDs + 1] = {NAME = 'unspasm', DESC = 'Stops spasm'}
CMDs[#CMDs + 1] = {NAME = 'headthrow', DESC = 'Simply makes you throw your head'}
CMDs[#CMDs + 1] = {NAME = 'noanim', DESC = 'Disables your animations'}
CMDs[#CMDs + 1] = {NAME = 'reanim', DESC = 'Restores your animations'}
CMDs[#CMDs + 1] = {NAME = 'animspeed [num]', DESC = 'Changes the speed of your current animation'}
CMDs[#CMDs + 1] = {NAME = 'copyanimation / copyanim / copyemote [plr]', DESC = 'Copies someone elses animation'}
CMDs[#CMDs + 1] = {NAME = 'loopanimation / loopanim', DESC = 'Loops your current animation'}
CMDs[#CMDs + 1] = {NAME = 'stopanimations / stopanims', DESC = 'Stops running animations'}
CMDs[#CMDs + 1] = {NAME = 'refreshanimations / refreshanims', DESC = 'Refreshes animations'}
CMDs[#CMDs + 1] = {NAME = 'allowcustomanim / allowcustomanimations', DESC = 'Lets you use custom animation packs instead'}
CMDs[#CMDs + 1] = {NAME = 'unallowcustomanim / unallowcustomanimations', DESC = 'Doesn\'t let you use custom animation packs instead'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'autoclick [click delay] [release delay]', DESC = 'Automatically clicks your mouse with a set delay'}
CMDs[#CMDs + 1] = {NAME = 'unautoclick / noautoclick', DESC = 'Turns off autoclick'}
CMDs[#CMDs + 1] = {NAME = 'autokeypress [key] [down delay] [up delay]', DESC = 'Automatically presses a key with a set delay'}
CMDs[#CMDs + 1] = {NAME = 'unautokeypress', DESC = 'Stops autokeypress'}
CMDs[#CMDs + 1] = {NAME = 'hovername', DESC = 'Shows a players username when your mouse is hovered over them'}
CMDs[#CMDs + 1] = {NAME = 'unhovername / nohovername', DESC = 'Turns off hovername'}
CMDs[#CMDs + 1] = {NAME = 'mousesensitivity / ms [0-10]', DESC = 'Sets your mouse sensitivity (affects first person and right click drag) (default is 1)'}
CMDs[#CMDs + 1] = {NAME = 'clickdelete', DESC = 'Go to settings>Keybinds>Add for clicktp'}
CMDs[#CMDs + 1] = {NAME = 'clickteleport', DESC = 'Go to settings>Keybinds>Add for click tp'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'tools', DESC = 'Copies tools from ReplicatedStorage and Lighting'}
CMDs[#CMDs + 1] = {NAME = 'notools / removetools / deletetools', DESC = 'Removes tools from character and backpack'}
CMDs[#CMDs + 1] = {NAME = 'deleteselectedtool / dst', DESC = 'Removes any currently selected tools'}
CMDs[#CMDs + 1] = {NAME = 'grabtools', DESC = 'Automatically get tools that are dropped'}
CMDs[#CMDs + 1] = {NAME = 'ungrabtools / nograbtools', DESC = 'Disables grabtools'}
CMDs[#CMDs + 1] = {NAME = 'copytools [plr] (CLIENT)', DESC = 'Copies a players tools'}
CMDs[#CMDs + 1] = {NAME = 'dupetools / clonetools [num]', DESC = 'Duplicates your inventory tools a set ammount of times'}
CMDs[#CMDs + 1] = {NAME = 'givetool / givetools', DESC = 'Gives all the tools you\'re holding to [plr] using the attach method.'}
CMDs[#CMDs + 1] = {NAME = 'droptools', DESC = 'Drops your tools'}
CMDs[#CMDs + 1] = {NAME = 'droppabletools', DESC = 'Makes your tools droppable'}
CMDs[#CMDs + 1] = {NAME = 'equiptools', DESC = 'Equips every tool in your inventory at once'}
CMDs[#CMDs + 1] = {NAME = 'unequiptools', DESC = 'Unequips every tool you are currently holding at once'}
CMDs[#CMDs + 1] = {NAME = 'removespecifictool [name]', DESC = 'Automatically remove a specific tool from your inventory'}
CMDs[#CMDs + 1] = {NAME = 'unremovespecifictool [name]', DESC = 'Stops removing a specific tool from your inventory'}
CMDs[#CMDs + 1] = {NAME = 'clearremovespecifictool', DESC = 'Stop removing all specific tools from your inventory'}
CMDs[#CMDs + 1] = {NAME = 'reach [num]', DESC = 'Increases the hitbox of your held tool'}
CMDs[#CMDs + 1] = {NAME = 'unreach / noreach', DESC = 'Turns off reach'}
CMDs[#CMDs + 1] = {NAME = 'grippos [X Y Z]', DESC = 'Changes your current tools grip position'}
CMDs[#CMDs + 1] = {NAME = 'usetools [ammount] [delay]', DESC = 'Activates all tools in your backpack at the same time'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'addalias [cmd] [alias]', DESC = 'Adds an alias to a command'}
CMDs[#CMDs + 1] = {NAME = 'removealias [alias]', DESC = 'Removes a custom alias'}
CMDs[#CMDs + 1] = {NAME = 'clraliases', DESC = 'Removes all custom aliases'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'addplugin / plugin [name]', DESC = 'Add a plugin via command'}
CMDs[#CMDs + 1] = {NAME = 'removeplugin / deleteplugin [name]', DESC = 'Remove a plugin via command'}
CMDs[#CMDs + 1] = {NAME = 'reloadplugin [name]', DESC = 'Reloads a plugin'}
CMDs[#CMDs + 1] = {NAME = '', DESC = ''}
CMDs[#CMDs + 1] = {NAME = 'breakloops / break (cmd loops)', DESC = 'Stops any cmd loops (;100^1^cmd)'}
CMDs[#CMDs + 1] = {NAME = 'removecmd / deletecmd', DESC = 'Removes a command until the admin is reloaded'}
CMDs[#CMDs + 1] = {NAME = 'tpwalk / teleportwalk [num]', DESC = 'Teleports you to your move direction'}
CMDs[#CMDs + 1] = {NAME = 'untpwalk / unteleportwalk', DESC = 'Undoes tpwalk / teleportwalk'}
CMDs[#CMDs + 1] = {NAME = 'notifyping / ping', DESC = 'Notify yourself your ping'}
wait()
for i = 1, #CMDs do
local newcmd = Example:Clone()
newcmd.Parent = CMDsF
newcmd.Visible = false
newcmd.Text = CMDs[i].NAME
newcmd.Name = 'CMD'
table.insert(text1,newcmd)
if CMDs[i].DESC ~= '' then
newcmd:SetAttribute("Title", CMDs[i].NAME)
newcmd:SetAttribute("Desc", CMDs[i].DESC)
newcmd.MouseButton1Down:Connect(function()
if newcmd.Visible and newcmd.TextTransparency == 0 then
local currentText = Cmdbar.Text
Cmdbar:CaptureFocus()
autoComplete(newcmd.Text,currentText)
maximizeHolder()
end
end)
end
end
IndexContents('',true)
function checkTT()
local t
local guisAtPosition = COREGUI:GetGuiObjectsAtPosition(IYMouse.X, IYMouse.Y)
for _, gui in pairs(guisAtPosition) do
if gui.Parent == CMDsF then
t = gui
end
end
if t ~= nil and t:GetAttribute("Title") ~= nil then
local x = IYMouse.X
local y = IYMouse.Y
local xP
local yP
if IYMouse.X > 200 then
xP = x - 201
else
xP = x + 21
end
if IYMouse.Y > (IYMouse.ViewSizeY-96) then
yP = y - 97
else
yP = y
end
Tooltip.Position = UDim2.new(0, xP, 0, yP)
Description.Text = t:GetAttribute("Desc")
if t:GetAttribute("Title") ~= nil then
Title_3.Text = t:GetAttribute("Title")
else
Title_3.Text = ''
end
Tooltip.Visible = true
else
Tooltip.Visible = false
end
end
function FindInTable(tbl,val)
if tbl == nil then return false end
for _,v in pairs(tbl) do
if v == val then return true end
end
return false
end
function GetInTable(Table, Name)
for i = 1, #Table do
if Table[i] == Name then
return i
end
end
return false
end
function respawn(plr)
if invisRunning then TurnVisible() end
local char = plr.Character
if char:FindFirstChildOfClass("Humanoid") then char:FindFirstChildOfClass("Humanoid"):ChangeState(15) end
char:ClearAllChildren()
local newChar = Instance.new("Model")
newChar.Parent = workspace
plr.Character = newChar
wait()
plr.Character = char
newChar:Destroy()
end
local refreshCmd = false
function refresh(plr)
refreshCmd = true
local Human = plr.Character and plr.Character:FindFirstChildOfClass("Humanoid", true)
local pos = Human and Human.RootPart and Human.RootPart.CFrame
local pos1 = workspace.CurrentCamera.CFrame
respawn(plr)
task.spawn(function()
plr.CharacterAdded:Wait():WaitForChild("Humanoid").RootPart.CFrame, workspace.CurrentCamera.CFrame = pos, wait() and pos1
refreshCmd = false
end)
end
local lastDeath
function onDied()
task.spawn(function()
if pcall(function() Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') end) and Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').Died:Connect(function()
if getRoot(Players.LocalPlayer.Character) then
lastDeath = getRoot(Players.LocalPlayer.Character).CFrame
end
end)
else
wait(2)
onDied()
end
end)
end
Clip = true
spDelay = 0.1
Players.LocalPlayer.CharacterAdded:Connect(function()
NOFLY()
Floating = false
if not Clip then
execCmd('clip nonotify')
end
repeat wait() until getRoot(Players.LocalPlayer.Character)
pcall(function()
if spawnpoint and not refreshCmd and spawnpos ~= nil then
wait(spDelay)
getRoot(Players.LocalPlayer.Character).CFrame = spawnpos
end
end)
onDied()
end)
onDied()
function getstring(begin)
local start = begin-1
local AA = '' for i,v in pairs(cargs) do
if i > start then
if AA ~= '' then
AA = AA .. ' ' .. v
else
AA = AA .. v
end
end
end
return AA
end
findCmd=function(cmd_name)
for i,v in pairs(cmds)do
if v.NAME:lower()==cmd_name:lower() or FindInTable(v.ALIAS,cmd_name:lower()) then
return v
end
end
return customAlias[cmd_name:lower()]
end
function splitString(str,delim)
local broken = {}
if delim == nil then delim = "," end
for w in string.gmatch(str,"[^"..delim.."]+") do
table.insert(broken,w)
end
return broken
end
cmdHistory = {}
local lastCmds = {}
local historyCount = 0
local split=" "
local lastBreakTime = 0
function execCmd(cmdStr,speaker,store)
cmdStr = cmdStr:gsub("%s+$","")
task.spawn(function()
local rawCmdStr = cmdStr
cmdStr = string.gsub(cmdStr,"\\\\","%%BackSlash%%")
local commandsToRun = splitString(cmdStr,"\\")
for i,v in pairs(commandsToRun) do
v = string.gsub(v,"%%BackSlash%%","\\")
local x,y,num = v:find("^(%d+)%^")
local cmdDelay = 0
local infTimes = false
if num then
v = v:sub(y+1)
local x,y,del = v:find("^([%d%.]+)%^")
if del then
v = v:sub(y+1)
cmdDelay = tonumber(del) or 0
end
else
local x,y = v:find("^inf%^")
if x then
infTimes = true
v = v:sub(y+1)
local x,y,del = v:find("^([%d%.]+)%^")
if del then
v = v:sub(y+1)
del = tonumber(del) or 1
cmdDelay = (del > 0 and del or 1)
else
cmdDelay = 1
end
end
end
num = tonumber(num or 1)
if v:sub(1,1) == "!" then
local chunks = splitString(v:sub(2),split)
if chunks[1] and lastCmds[chunks[1]] then v = lastCmds[chunks[1]] end
end
local args = splitString(v,split)
local cmdName = args[1]
local cmd = findCmd(cmdName)
if cmd then
table.remove(args,1)
cargs = args
if not speaker then speaker = Players.LocalPlayer end
if store then
if speaker == Players.LocalPlayer then
if cmdHistory[1] ~= rawCmdStr and rawCmdStr:sub(1,11) ~= 'lastcommand' and rawCmdStr:sub(1,7) ~= 'lastcmd' then
table.insert(cmdHistory,1,rawCmdStr)
end
end
if #cmdHistory > 30 then table.remove(cmdHistory) end
lastCmds[cmdName] = v
end
local cmdStartTime = tick()
if infTimes then
while lastBreakTime < cmdStartTime do
local success,err = pcall(cmd.FUNC,args, speaker)
if not success and _G.IY_DEBUG then
warn("Command Error:", cmdName, err)
end
wait(cmdDelay)
end
else
for rep = 1,num do
if lastBreakTime > cmdStartTime then break end
local success,err = pcall(function()
cmd.FUNC(args, speaker)
end)
if not success and _G.IY_DEBUG then
warn("Command Error:", cmdName, err)
end
if cmdDelay ~= 0 then wait(cmdDelay) end
end
end
end
end
end)
end
function addcmd(name,alias,func,plgn)
cmds[#cmds+1]=
{
NAME=name;
ALIAS=alias or {};
FUNC=func;
PLUGIN=plgn;
}
end
function removecmd(cmd)
if cmd ~= " " then
for i = #cmds,1,-1 do
if cmds[i].NAME == cmd or FindInTable(cmds[i].ALIAS,cmd) then
table.remove(cmds, i)
for a,c in pairs(CMDsF:GetChildren()) do
if string.find(c.Text, "^"..cmd.."$") or string.find(c.Text, "^"..cmd.." ") or string.find(c.Text, " "..cmd.."$") or string.find(c.Text, " "..cmd.." ") then
c.TextTransparency = 0.7
c.MouseButton1Click:Connect(function()
notify(c.Text, "Command has been disabled by you or a plugin")
end)
end
end
end
end
end
end
function addbind(cmd,key,iskeyup)
binds[#binds+1]=
{
COMMAND=cmd;
KEY=key;
ISKEYUP=iskeyup;
}
end
function addcmdtext(text,name,desc)
local newcmd = Example:Clone()
local tooltipText = tostring(text)
local tooltipDesc = tostring(desc)
newcmd.Parent = CMDsF
newcmd.Visible = false
newcmd.Text = text
newcmd.Name = 'PLUGIN_'..name
table.insert(text1,newcmd)
if desc and desc ~= '' then
newcmd:SetAttribute("Title", tooltipText)
newcmd:SetAttribute("Desc", tooltipDesc)
newcmd.MouseButton1Down:Connect(function()
if newcmd.Visible and newcmd.TextTransparency == 0 then
Cmdbar:CaptureFocus()
autoComplete(newcmd.Text)
maximizeHolder()
end
end)
end
end
SpecialPlayerCases = {
["all"] = function(speaker) return Players:GetPlayers() end,
["others"] = function(speaker)
local plrs = {}
for i,v in pairs(Players:GetPlayers()) do
if v ~= speaker then
table.insert(plrs,v)
end
end
return plrs
end,
["me"] = function(speaker)return {speaker} end,
["#(%d+)"] = function(speaker,args,currentList)
local returns = {}
local randAmount = tonumber(args[1])
local players = {unpack(currentList)}
for i = 1,randAmount do
if #players == 0 then break end
local randIndex = math.random(1,#players)
table.insert(returns,players[randIndex])
table.remove(players,randIndex)
end
return returns
end,
["random"] = function(speaker,args,currentList)
local players = currentList
table.remove(players, speaker)
return {players[math.random(1,#players)]}
end,
["%%(.+)"] = function(speaker,args)
local returns = {}
local team = args[1]
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team and string.sub(string.lower(plr.Team.Name),1,#team) == string.lower(team) then
table.insert(returns,plr)
end
end
return returns
end,
["allies"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team == team then
table.insert(returns,plr)
end
end
return returns
end,
["enemies"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team ~= team then
table.insert(returns,plr)
end
end
return returns
end,
["team"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team == team then
table.insert(returns,plr)
end
end
return returns
end,
["nonteam"] = function(speaker)
local returns = {}
local team = speaker.Team
for _,plr in pairs(Players:GetPlayers()) do
if plr.Team ~= team then
table.insert(returns,plr)
end
end
return returns
end,
["friends"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr:IsFriendsWith(speaker.UserId) and plr ~= speaker then
table.insert(returns,plr)
end
end
return returns
end,
["nonfriends"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if not plr:IsFriendsWith(speaker.UserId) and plr ~= speaker then
table.insert(returns,plr)
end
end
return returns
end,
["guests"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr.Guest then
table.insert(returns,plr)
end
end
return returns
end,
["bacons"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr.Character:FindFirstChild('Pal Hair') or plr.Character:FindFirstChild('Kate Hair') then
table.insert(returns,plr)
end
end
return returns
end,
["age(%d+)"] = function(speaker,args)
local returns = {}
local age = tonumber(args[1])
if not age == nil then return end
for _,plr in pairs(Players:GetPlayers()) do
if plr.AccountAge <= age then
table.insert(returns,plr)
end
end
return returns
end,
["nearest"] = function(speaker,args,currentList)
local speakerChar = speaker.Character
if not speakerChar or not getRoot(speakerChar) then return end
local lowest = math.huge
local NearestPlayer = nil
for _,plr in pairs(currentList) do
if plr ~= speaker and plr.Character then
local distance = plr:DistanceFromCharacter(getRoot(speakerChar).Position)
if distance < lowest then
lowest = distance
NearestPlayer = {plr}
end
end
end
return NearestPlayer
end,
["farthest"] = function(speaker,args,currentList)
local speakerChar = speaker.Character
if not speakerChar or not getRoot(speakerChar) then return end
local highest = 0
local Farthest = nil
for _,plr in pairs(currentList) do
if plr ~= speaker and plr.Character then
local distance = plr:DistanceFromCharacter(getRoot(speakerChar).Position)
if distance > highest then
highest = distance
Farthest = {plr}
end
end
end
return Farthest
end,
["group(%d+)"] = function(speaker,args)
local returns = {}
local groupID = tonumber(args[1])
for _,plr in pairs(Players:GetPlayers()) do
if plr:IsInGroup(groupID) then
table.insert(returns,plr)
end
end
return returns
end,
["alive"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if plr.Character and plr.Character:FindFirstChildOfClass("Humanoid") and plr.Character:FindFirstChildOfClass("Humanoid").Health > 0 then
table.insert(returns,plr)
end
end
return returns
end,
["dead"] = function(speaker,args)
local returns = {}
for _,plr in pairs(Players:GetPlayers()) do
if (not plr.Character or not plr.Character:FindFirstChildOfClass("Humanoid")) or plr.Character:FindFirstChildOfClass("Humanoid").Health <= 0 then
table.insert(returns,plr)
end
end
return returns
end,
["rad(%d+)"] = function(speaker,args)
local returns = {}
local radius = tonumber(args[1])
local speakerChar = speaker.Character
if not speakerChar or not getRoot(speakerChar) then return end
for _,plr in pairs(Players:GetPlayers()) do
if plr.Character and getRoot(plr.Character) then
local magnitude = (getRoot(plr.Character).Position-getRoot(speakerChar).Position).magnitude
if magnitude <= radius then table.insert(returns,plr) end
end
end
return returns
end
}
function toTokens(str)
local tokens = {}
for op,name in string.gmatch(str,"([+-])([^+-]+)") do
table.insert(tokens,{Operator = op,Name = name})
end
return tokens
end
function onlyIncludeInTable(tab,matches)
local matchTable = {}
local resultTable = {}
for i,v in pairs(matches) do matchTable[v.Name] = true end
for i,v in pairs(tab) do if matchTable[v.Name] then table.insert(resultTable,v) end end
return resultTable
end
function removeTableMatches(tab,matches)
local matchTable = {}
local resultTable = {}
for i,v in pairs(matches) do matchTable[v.Name] = true end
for i,v in pairs(tab) do if not matchTable[v.Name] then table.insert(resultTable,v) end end
return resultTable
end
function getPlayersByName(Name)
local Name,Len,Found = string.lower(Name),#Name,{}
for _,v in pairs(Players:GetPlayers()) do
if Name:sub(0,1) == '@' then
if string.sub(string.lower(v.Name),1,Len-1) == Name:sub(2) then
table.insert(Found,v)
end
else
if string.sub(string.lower(v.Name),1,Len) == Name or string.sub(string.lower(v.DisplayName),1,Len) == Name then
table.insert(Found,v)
end
end
end
return Found
end
function getPlayer(list,speaker)
if list == nil then return {speaker.Name} end
local nameList = splitString(list,",")
local foundList = {}
for _,name in pairs(nameList) do
if string.sub(name,1,1) ~= "+" and string.sub(name,1,1) ~= "-" then name = "+"..name end
local tokens = toTokens(name)
local initialPlayers = Players:GetPlayers()
for i,v in pairs(tokens) do
if v.Operator == "+" then
local tokenContent = v.Name
local foundCase = false
for regex,case in pairs(SpecialPlayerCases) do
local matches = {string.match(tokenContent,"^"..regex.."$")}
if #matches > 0 then
foundCase = true
initialPlayers = onlyIncludeInTable(initialPlayers,case(speaker,matches,initialPlayers))
end
end
if not foundCase then
initialPlayers = onlyIncludeInTable(initialPlayers,getPlayersByName(tokenContent))
end
else
local tokenContent = v.Name
local foundCase = false
for regex,case in pairs(SpecialPlayerCases) do
local matches = {string.match(tokenContent,"^"..regex.."$")}
if #matches > 0 then
foundCase = true
initialPlayers = removeTableMatches(initialPlayers,case(speaker,matches,initialPlayers))
end
end
if not foundCase then
initialPlayers = removeTableMatches(initialPlayers,getPlayersByName(tokenContent))
end
end
end
for i,v in pairs(initialPlayers) do table.insert(foundList,v) end
end
local foundNames = {}
for i,v in pairs(foundList) do table.insert(foundNames,v.Name) end
return foundNames
end
getprfx=function(strn)
if strn:sub(1,string.len(prefix))==prefix then return{'cmd',string.len(prefix)+1}
end return
end
function do_exec(str, plr)
str = str:gsub('/e ', '')
local t = getprfx(str)
if not t then return end
str = str:sub(t[2])
if t[1]=='cmd' then
execCmd(str, plr, true)
IndexContents('',true,false,true)
CMDsF.CanvasPosition = canvasPos
end
end
lastTextBoxString,lastTextBoxCon,lastEnteredString = nil,nil,nil
UserInputService.TextBoxFocused:Connect(function(obj)
if lastTextBoxCon then lastTextBoxCon:Disconnect() end
if obj == Cmdbar then lastTextBoxString = nil return end
lastTextBoxString = obj.Text
lastTextBoxCon = obj:GetPropertyChangedSignal("Text"):Connect(function()
if not (UserInputService:IsKeyDown(Enum.KeyCode.Return) or UserInputService:IsKeyDown(Enum.KeyCode.KeypadEnter)) then
lastTextBoxString = obj.Text
end
end)
end)
UserInputService.InputBegan:Connect(function(input,gameProcessed)
if gameProcessed then
if Cmdbar and Cmdbar:IsFocused() then
if input.KeyCode == Enum.KeyCode.Up then
historyCount = historyCount + 1
if historyCount > #cmdHistory then historyCount = #cmdHistory end
Cmdbar.Text = cmdHistory[historyCount] or ""
Cmdbar.CursorPosition = 1020
elseif input.KeyCode == Enum.KeyCode.Down then
historyCount = historyCount - 1
if historyCount < 0 then historyCount = 0 end
Cmdbar.Text = cmdHistory[historyCount] or ""
Cmdbar.CursorPosition = 1020
end
elseif input.KeyCode == Enum.KeyCode.Return or input.KeyCode == Enum.KeyCode.KeypadEnter then
lastEnteredString = lastTextBoxString
end
end
end)
Players.LocalPlayer.Chatted:Connect(function()
wait()
if lastEnteredString then
local message = lastEnteredString
lastEnteredString = nil
do_exec(message, Players.LocalPlayer)
end
end)
Cmdbar.PlaceholderText = "Command Bar ("..prefix..")"
Cmdbar:GetPropertyChangedSignal("Text"):Connect(function()
if Cmdbar:IsFocused() then
IndexContents(Cmdbar.Text,true,true)
end
end)
local tabComplete = nil
Cmdbar.FocusLost:Connect(function(enterpressed)
if enterpressed then
local cmdbarText = Cmdbar.Text:gsub("^"..'%'..prefix,"")
execCmd(cmdbarText,Players.LocalPlayer,true)
end
if tabComplete then tabComplete:Disconnect() end
wait()
if not Cmdbar:IsFocused() then
Cmdbar.Text = ""
IndexContents('',true,false,true)
if SettingsOpen == true then
wait(0.2)
Settings:TweenPosition(UDim2.new(0, 0, 0, 45), "InOut", "Quart", 0.2, true, nil)
CMDsF.Visible = false
end
end
CMDsF.CanvasPosition = canvasPos
end)
Cmdbar.Focused:Connect(function()
historyCount = 0
canvasPos = CMDsF.CanvasPosition
if SettingsOpen == true then
wait(0.2)
CMDsF.Visible = true
Settings:TweenPosition(UDim2.new(0, 0, 0, 220), "InOut", "Quart", 0.2, true, nil)
end
tabComplete = UserInputService.InputBegan:Connect(function(input,gameProcessed)
if Cmdbar:IsFocused() then
if input.KeyCode == Enum.KeyCode.Tab and topCommand ~= nil then
autoComplete(topCommand)
end
else
tabComplete:Disconnect()
end
end)
end)
ESPenabled = false
CHMSenabled = false
function round(num, numDecimalPlaces)
local mult = 10^(numDecimalPlaces or 0)
return math.floor(num * mult + 0.5) / mult
end
function ESP(plr)
task.spawn(function()
for i,v in pairs(COREGUI:GetChildren()) do
if v.Name == plr.Name..'_ESP' then
v:Destroy()
end
end
wait()
if plr.Character and plr.Name ~= Players.LocalPlayer.Name and not COREGUI:FindFirstChild(plr.Name..'_ESP') then
local ESPholder = Instance.new("Folder")
ESPholder.Name = plr.Name..'_ESP'
ESPholder.Parent = COREGUI
repeat wait(1) until plr.Character and getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid")
for b,n in pairs (plr.Character:GetChildren()) do
if (n:IsA("BasePart")) then
local a = Instance.new("BoxHandleAdornment")
a.Name = plr.Name
a.Parent = ESPholder
a.Adornee = n
a.AlwaysOnTop = true
a.ZIndex = 10
a.Size = n.Size
a.Transparency = 0.3
a.Color = plr.TeamColor
end
end
if plr.Character and plr.Character:FindFirstChild('Head') then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Adornee = plr.Character.Head
BillboardGui.Name = plr.Name
BillboardGui.Parent = ESPholder
BillboardGui.Size = UDim2.new(0, 100, 0, 150)
BillboardGui.StudsOffset = Vector3.new(0, 1, 0)
BillboardGui.AlwaysOnTop = true
TextLabel.Parent = BillboardGui
TextLabel.BackgroundTransparency = 1
TextLabel.Position = UDim2.new(0, 0, 0, -50)
TextLabel.Size = UDim2.new(0, 100, 0, 100)
TextLabel.Font = Enum.Font.SourceSansSemibold
TextLabel.TextSize = 20
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextStrokeTransparency = 0
TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
TextLabel.Text = 'Name: '..plr.Name
TextLabel.ZIndex = 10
local espLoopFunc
local teamChange
local addedFunc
addedFunc = plr.CharacterAdded:Connect(function()
if ESPenabled then
espLoopFunc:Disconnect()
teamChange:Disconnect()
ESPholder:Destroy()
repeat wait(1) until getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid")
ESP(plr)
addedFunc:Disconnect()
else
teamChange:Disconnect()
addedFunc:Disconnect()
end
end)
teamChange = plr:GetPropertyChangedSignal("TeamColor"):Connect(function()
if ESPenabled then
espLoopFunc:Disconnect()
addedFunc:Disconnect()
ESPholder:Destroy()
repeat wait(1) until getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid")
ESP(plr)
teamChange:Disconnect()
else
teamChange:Disconnect()
end
end)
local function espLoop()
if COREGUI:FindFirstChild(plr.Name..'_ESP') then
if plr.Character and getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid") and Players.LocalPlayer.Character and getRoot(Players.LocalPlayer.Character) and Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then
local pos = math.floor((getRoot(Players.LocalPlayer.Character).Position - getRoot(plr.Character).Position).magnitude)
TextLabel.Text = 'Name: '..plr.Name..' | Health: '..round(plr.Character:FindFirstChildOfClass('Humanoid').Health, 1)..' | Studs: '..pos
end
else
teamChange:Disconnect()
addedFunc:Disconnect()
espLoopFunc:Disconnect()
end
end
espLoopFunc = game:GetService("RunService").RenderStepped:Connect(espLoop)
end
end
end)
end
function CHMS(plr)
task.spawn(function()
for i,v in pairs(COREGUI:GetChildren()) do
if v.Name == plr.Name..'_CHMS' then
v:Destroy()
end
end
wait()
if plr.Character and plr.Name ~= Players.LocalPlayer.Name and not COREGUI:FindFirstChild(plr.Name..'_CHMS') then
local ESPholder = Instance.new("Folder")
ESPholder.Name = plr.Name..'_CHMS'
ESPholder.Parent = COREGUI
repeat wait(1) until plr.Character and getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid")
for b,n in pairs (plr.Character:GetChildren()) do
if (n:IsA("BasePart")) then
local a = Instance.new("BoxHandleAdornment")
a.Name = plr.Name
a.Parent = ESPholder
a.Adornee = n
a.AlwaysOnTop = true
a.ZIndex = 10
a.Size = n.Size
a.Transparency = 0.3
a.Color = plr.TeamColor
end
end
local addedFunc
local teamChange
local CHMSremoved
addedFunc = plr.CharacterAdded:Connect(function()
if CHMSenabled then
ESPholder:Destroy()
teamChange:Disconnect()
repeat wait(1) until getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid")
CHMS(plr)
addedFunc:Disconnect()
else
teamChange:Disconnect()
addedFunc:Disconnect()
end
end)
teamChange = plr:GetPropertyChangedSignal("TeamColor"):Connect(function()
if CHMSenabled then
ESPholder:Destroy()
addedFunc:Disconnect()
repeat wait(1) until getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid")
CHMS(plr)
teamChange:Disconnect()
else
teamChange:Disconnect()
end
end)
CHMSremoved = ESPholder.AncestryChanged:Connect(function()
teamChange:Disconnect()
addedFunc:Disconnect()
CHMSremoved:Disconnect()
end)
end
end)
end
function Locate(plr)
task.spawn(function()
for i,v in pairs(COREGUI:GetChildren()) do
if v.Name == plr.Name..'_LC' then
v:Destroy()
end
end
wait()
if plr.Character and plr.Name ~= Players.LocalPlayer.Name and not COREGUI:FindFirstChild(plr.Name..'_LC') then
local ESPholder = Instance.new("Folder")
ESPholder.Name = plr.Name..'_LC'
ESPholder.Parent = COREGUI
repeat wait(1) until plr.Character and getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid")
for b,n in pairs (plr.Character:GetChildren()) do
if (n:IsA("BasePart")) then
local a = Instance.new("BoxHandleAdornment")
a.Name = plr.Name
a.Parent = ESPholder
a.Adornee = n
a.AlwaysOnTop = true
a.ZIndex = 10
a.Size = n.Size
a.Transparency = 0.3
a.Color = plr.TeamColor
end
end
if plr.Character and plr.Character:FindFirstChild('Head') then
local BillboardGui = Instance.new("BillboardGui")
local TextLabel = Instance.new("TextLabel")
BillboardGui.Adornee = plr.Character.Head
BillboardGui.Name = plr.Name
BillboardGui.Parent = ESPholder
BillboardGui.Size = UDim2.new(0, 100, 0, 150)
BillboardGui.StudsOffset = Vector3.new(0, 1, 0)
BillboardGui.AlwaysOnTop = true
TextLabel.Parent = BillboardGui
TextLabel.BackgroundTransparency = 1
TextLabel.Position = UDim2.new(0, 0, 0, -50)
TextLabel.Size = UDim2.new(0, 100, 0, 100)
TextLabel.Font = Enum.Font.SourceSansSemibold
TextLabel.TextSize = 20
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextStrokeTransparency = 0
TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
TextLabel.Text = 'Name: '..plr.Name
TextLabel.ZIndex = 10
local lcLoopFunc
local addedFunc
local teamChange
addedFunc = plr.CharacterAdded:Connect(function()
if ESPholder ~= nil and ESPholder.Parent ~= nil then
lcLoopFunc:Disconnect()
teamChange:Disconnect()
ESPholder:Destroy()
repeat wait(1) until getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid")
Locate(plr)
addedFunc:Disconnect()
else
teamChange:Disconnect()
addedFunc:Disconnect()
end
end)
teamChange = plr:GetPropertyChangedSignal("TeamColor"):Connect(function()
if ESPholder ~= nil and ESPholder.Parent ~= nil then
lcLoopFunc:Disconnect()
addedFunc:Disconnect()
ESPholder:Destroy()
repeat wait(1) until getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid")
Locate(plr)
teamChange:Disconnect()
else
teamChange:Disconnect()
end
end)
local function lcLoop()
if COREGUI:FindFirstChild(plr.Name..'_LC') then
if plr.Character and getRoot(plr.Character) and plr.Character:FindFirstChildOfClass("Humanoid") and Players.LocalPlayer.Character and getRoot(Players.LocalPlayer.Character) and Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid") then
local pos = math.floor((getRoot(Players.LocalPlayer.Character).Position - getRoot(plr.Character).Position).magnitude)
TextLabel.Text = 'Name: '..plr.Name..' | Health: '..round(plr.Character:FindFirstChildOfClass('Humanoid').Health, 1)..' | Studs: '..pos
end
else
teamChange:Disconnect()
addedFunc:Disconnect()
lcLoopFunc:Disconnect()
end
end
lcLoopFunc = game:GetService("RunService").RenderStepped:Connect(lcLoop)
end
end
end)
end
local bindsGUI = KeybindEditor
local awaitingInput = false
local keySelected = false
function unkeybind(cmd,key)
for i = #binds,1,-1 do
if binds[i].COMMAND == cmd and binds[i].KEY == key then
table.remove(binds, i)
end
end
refreshbinds()
updatesaves()
if key == 'RightClick' or key == 'LeftClick' then
notify('Keybinds Updated','Unbinded '..key..' from '..cmd)
else
notify('Keybinds Updated','Unbinded '..key:sub(14)..' from '..cmd)
end
end
function refreshbinds()
if Holder_2 then
Holder_2:ClearAllChildren()
Holder_2.CanvasSize = UDim2.new(0, 0, 0, 10)
for i = 1, #binds do
local YSize = 25
local Position = ((i * YSize) - YSize)
local newbind = Example_2:Clone()
newbind.Parent = Holder_2
newbind.Visible = true
newbind.Position = UDim2.new(0,0,0, Position + 5)
table.insert(shade2,newbind)
table.insert(shade2,newbind.Text)
table.insert(text1,newbind.Text)
table.insert(shade3,newbind.Text.Delete)
table.insert(text2,newbind.Text.Delete)
local input = tostring(binds[i].KEY)
local key
if input == 'RightClick' or input == 'LeftClick' then
key = input
else
key = input:sub(14)
end
newbind.Text.Text = key.." > "..binds[i].COMMAND.." "..(binds[i].ISKEYUP and "(keyup)" or "(keydown)")
Holder_2.CanvasSize = UDim2.new(0,0,0, Position + 30)
newbind.Text.Delete.MouseButton1Click:Connect(function()
unkeybind(binds[i].COMMAND,binds[i].KEY)
end)
end
end
end
refreshbinds()
PositionsFrame.Delete.MouseButton1Click:Connect(function()
execCmd('cpos')
end)
function refreshwaypoints()
if #WayPoints > 0 or #pWayPoints > 0 then
PositionsHint:Destroy()
end
if Holder_4 then
Holder_4:ClearAllChildren()
Holder_4.CanvasSize = UDim2.new(0, 0, 0, 10)
local YSize = 25
local num = 1
for i = 1, #WayPoints do
local Position = ((num * YSize) - YSize)
local newpoint = Example_4:Clone()
newpoint.Parent = Holder_4
newpoint.Visible = true
newpoint.Position = UDim2.new(0,0,0, Position + 5)
newpoint.Text.Text = WayPoints[i].NAME
table.insert(shade2,newpoint)
table.insert(shade2,newpoint.Text)
table.insert(text1,newpoint.Text)
table.insert(shade3,newpoint.Text.Delete)
table.insert(text2,newpoint.Text.Delete)
table.insert(shade3,newpoint.Text.TP)
table.insert(text2,newpoint.Text.TP)
Holder_4.CanvasSize = UDim2.new(0,0,0, Position + 30)
newpoint.Text.Delete.MouseButton1Click:Connect(function()
execCmd('dpos '..WayPoints[i].NAME)
end)
newpoint.Text.TP.MouseButton1Click:Connect(function()
execCmd("loadpos "..WayPoints[i].NAME)
end)
num = num+1
end
for i = 1, #pWayPoints do
local Position = ((num * YSize) - YSize)
local newpoint = Example_4:Clone()
newpoint.Parent = Holder_4
newpoint.Visible = true
newpoint.Position = UDim2.new(0,0,0, Position + 5)
newpoint.Text.Text = pWayPoints[i].NAME
table.insert(shade2,newpoint)
table.insert(shade2,newpoint.Text)
table.insert(text1,newpoint.Text)
table.insert(shade3,newpoint.Text.Delete)
table.insert(text2,newpoint.Text.Delete)
table.insert(shade3,newpoint.Text.TP)
table.insert(text2,newpoint.Text.TP)
Holder_4.CanvasSize = UDim2.new(0,0,0, Position + 30)
newpoint.Text.Delete.MouseButton1Click:Connect(function()
execCmd('dpos '..pWayPoints[i].NAME)
end)
newpoint.Text.TP.MouseButton1Click:Connect(function()
execCmd("loadpos "..pWayPoints[i].NAME)
end)
num = num+1
end
end
end
refreshwaypoints()
function refreshaliases()
if #aliases > 0 then
AliasHint:Destroy()
end
if Holder_3 then
Holder_3:ClearAllChildren()
Holder_3.CanvasSize = UDim2.new(0, 0, 0, 10)
for i = 1, #aliases do
local YSize = 25
local Position = ((i * YSize) - YSize)
local newalias = Example_3:Clone()
newalias.Parent = Holder_3
newalias.Visible = true
newalias.Position = UDim2.new(0,0,0, Position + 5)
newalias.Text.Text = aliases[i].CMD.." > "..aliases[i].ALIAS
table.insert(shade2,newalias)
table.insert(shade2,newalias.Text)
table.insert(text1,newalias.Text)
table.insert(shade3,newalias.Text.Delete)
table.insert(text2,newalias.Text.Delete)
Holder_3.CanvasSize = UDim2.new(0,0,0, Position + 30)
newalias.Text.Delete.MouseButton1Click:Connect(function()
execCmd('removealias '..aliases[i].ALIAS)
end)
end
end
end
local bindChosenKeyUp = false
BindTo.MouseButton1Click:Connect(function()
awaitingInput = true
BindTo.Text = 'Press something'
end)
BindTriggerSelect.MouseButton1Click:Connect(function()
bindChosenKeyUp = not bindChosenKeyUp
BindTriggerSelect.Text = bindChosenKeyUp and "KeyUp" or "KeyDown"
end)
Add_2.MouseButton1Click:Connect(function()
if keySelected then
if string.find(Cmdbar_2.Text, "\\\\") then
notify('Keybind Error','Only use one backslash to keybind multiple commands into one keybind or command')
else
addbind(Cmdbar_2.Text,keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to '..Cmdbar_2.Text)
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to '..Cmdbar_2.Text)
end
end
end
end)
Exit_2.MouseButton1Click:Connect(function()
Cmdbar_2.Text = 'Command'
BindTo.Text = 'Click to bind'
bindChosenKeyUp = false
BindTriggerSelect.Text = "KeyDown"
keySelected = false
KeybindEditor:TweenPosition(UDim2.new(0.5, -180, 0, -500), "InOut", "Quart", 0.5, true, nil)
end)
function onInputBegan(input,gameProcessed)
if awaitingInput then
if input.UserInputType == Enum.UserInputType.Keyboard then
keyPressed = tostring(input.KeyCode)
BindTo.Text = keyPressed:sub(14)
elseif input.UserInputType == Enum.UserInputType.MouseButton1 then
keyPressed = 'LeftClick'
BindTo.Text = 'LeftClick'
elseif input.UserInputType == Enum.UserInputType.MouseButton2 then
keyPressed = 'RightClick'
BindTo.Text = 'RightClick'
end
awaitingInput = false
keySelected = true
end
if not gameProcessed and #binds > 0 then
for i,v in pairs(binds) do
if not v.ISKEYUP then
if input.UserInputType == Enum.UserInputType.Keyboard and v.KEY:lower()==tostring(input.KeyCode):lower() then
execCmd(v.COMMAND,Players.LocalPlayer)
elseif input.UserInputType == Enum.UserInputType.MouseButton1 and v.KEY:lower()=='leftclick' then
execCmd(v.COMMAND,Players.LocalPlayer)
elseif input.UserInputType == Enum.UserInputType.MouseButton2 and v.KEY:lower()=='rightclick' then
execCmd(v.COMMAND,Players.LocalPlayer)
end
end
end
end
end
function onInputEnded(input,gameProcessed)
if not gameProcessed and #binds > 0 then
for i,v in pairs(binds) do
if v.ISKEYUP then
if input.UserInputType == Enum.UserInputType.Keyboard and v.KEY:lower()==tostring(input.KeyCode):lower() then
execCmd(v.COMMAND,Players.LocalPlayer)
elseif input.UserInputType == Enum.UserInputType.MouseButton1 and v.KEY:lower()=='leftclick' then
execCmd(v.COMMAND,Players.LocalPlayer)
elseif input.UserInputType == Enum.UserInputType.MouseButton2 and v.KEY:lower()=='rightclick' then
execCmd(v.COMMAND,Players.LocalPlayer)
end
end
end
end
end
UserInputService.InputBegan:Connect(onInputBegan)
UserInputService.InputEnded:Connect(onInputEnded)
Fly.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglefly',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle fly')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to toggle fly')
end
end
end)
Noclip.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglenoclip',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle noclip')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to toggle noclip')
end
end
end)
Float.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglefloat',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle float')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to toggle float')
end
end
end)
ClickTP.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('clicktp',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to click tp')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to click tp')
end
end
end)
ClickDelete.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('clickdel',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to click delete')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to click delete')
end
end
end)
Xray.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglexray',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle xray')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to toggle xray')
end
end
end)
Swim.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('toggleswim',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle swim')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to toggle swim')
end
end
end)
Fling.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglefling',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle fling')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to toggle fling')
end
end
end)
Invisible.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('toggleinvis',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle invisible')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to toggle invisible')
end
end
end)
Vehiclefly.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglevfly',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle vehiclefly')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to toggle vehiclefly')
end
end
end)
VehicleNoclip.Select.MouseButton1Click:Connect(function()
if keySelected then
addbind('togglevnoclip',keyPressed,bindChosenKeyUp)
refreshbinds()
updatesaves()
if keyPressed == 'RightClick' or keyPressed == 'LeftClick' then
notify('Keybinds Updated','Binded '..keyPressed..' to toggle vehiclenoclip')
else
notify('Keybinds Updated','Binded '..keyPressed:sub(14)..' to toggle vehiclenoclip')
end
end
end)
local function clicktpFunc()
pcall(function()
if Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') and Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').SeatPart then
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
getRoot(Players.LocalPlayer.Character).CFrame = IYMouse.Hit + Vector3.new(0,7,0)
end)
end
IYMouse.Button1Down:Connect(function()
for i,v in pairs(binds) do
if v.COMMAND == 'clicktp' then
local input = v.KEY
if input == 'RightClick' and UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) and Players.LocalPlayer.Character then
clicktpFunc()
elseif input == 'LeftClick' and UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) and Players.LocalPlayer.Character then
clicktpFunc()
elseif UserInputService:IsKeyDown(Enum.KeyCode[input:sub(14)]) and Players.LocalPlayer.Character then
clicktpFunc()
end
elseif v.COMMAND == 'clickdel' then
local input = v.KEY
if input == 'RightClick' and UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton2) then
pcall(function() IYMouse.Target:Destroy() end)
elseif input == 'LeftClick' and UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1) then
pcall(function() IYMouse.Target:Destroy() end)
elseif UserInputService:IsKeyDown(Enum.KeyCode[input:sub(14)]) then
pcall(function() IYMouse.Target:Destroy() end)
end
end
end
end)
PluginsGUI = PluginEditor.background
function addPlugin(name)
if name:lower() == 'plugin file name' or name:lower() == 'iy_fe.' .. fileExtension or name == 'iy_fe' then
notify('Plugin Error','Please enter a valid plugin')
else
local file
local fileName
if name:sub(-fileExLen) == '.' .. fileExtension then
pcall(function() file = readfile(name) end)
fileName = name
else
pcall(function() file = readfile(name..'.'..fileExtension) end)
fileName = name..'.' .. fileExtension
end
if file then
if not FindInTable(PluginsTable, fileName) then
table.insert(PluginsTable, fileName)
LoadPlugin(fileName)
refreshplugins()
pcall(eventEditor.Refresh)
else
notify('Plugin Error','This plugin is already added')
end
else
notify('Plugin Error','Cannot locate file "'..fileName..'". Is the file in the correct folder?')
end
end
end
function deletePlugin(name)
local pName = name..'.' .. fileExtension
if name:sub(-fileExLen) == '.' .. fileExtension then
pName = name
end
for i = #cmds,1,-1 do
if cmds[i].PLUGIN == pName then
table.remove(cmds, i)
end
end
for i,v in pairs(CMDsF:GetChildren()) do
if v.Name == 'PLUGIN_'..pName then
v:Destroy()
end
end
for i,v in pairs(PluginsTable) do
if v == pName then
table.remove(PluginsTable, i)
notify('Removed Plugin',pName..' was removed')
end
end
IndexContents('',true)
refreshplugins()
end
function refreshplugins(dontSave)
if #PluginsTable > 0 then
PluginsHint:Destroy()
end
if Holder_5 then
Holder_5:ClearAllChildren()
Holder_5.CanvasSize = UDim2.new(0, 0, 0, 10)
for i,v in pairs(PluginsTable) do
local pName = v
local YSize = 25
local Position = ((i * YSize) - YSize)
local newplugin = Example_5:Clone()
newplugin.Parent = Holder_5
newplugin.Visible = true
newplugin.Position = UDim2.new(0,0,0, Position + 5)
newplugin.Text.Text = pName
table.insert(shade2,newplugin)
table.insert(shade2,newplugin.Text)
table.insert(text1,newplugin.Text)
table.insert(shade3,newplugin.Text.Delete)
table.insert(text2,newplugin.Text.Delete)
Holder_5.CanvasSize = UDim2.new(0,0,0, Position + 30)
newplugin.Text.Delete.MouseButton1Click:Connect(function()
deletePlugin(pName)
end)
end
if not dontSave then
updatesaves()
end
end
end
local PluginCache
function LoadPlugin(val,startup)
local plugin
function CatchedPluginLoad()
plugin = loadfile(val)()
end
function handlePluginError(plerror)
notify('Plugin Error','An error occurred with the plugin, "'..val..'" and it could not be loaded')
if FindInTable(PluginsTable,val) then
for i,v in pairs(PluginsTable) do
if v == val then
table.remove(PluginsTable,i)
end
end
end
updatesaves()
print("Original Error: "..tostring(plerror))
print("Plugin Error, stack traceback: "..tostring(debug.traceback()))
plugin = nil
return false
end
xpcall(CatchedPluginLoad, handlePluginError)
if plugin ~= nil then
if not startup then
notify('Loaded Plugin',"Name: "..plugin["PluginName"].."\n".."Description: "..plugin["PluginDescription"])
end
addcmdtext('',val)
addcmdtext(string.upper('--'..plugin["PluginName"]),val,plugin["PluginDescription"])
for i,v in pairs(plugin["Commands"]) do
local cmdExt = ''
local cmdName = i
local function handleNames()
cmdName = i
if findCmd(cmdName..cmdExt) then
if isNumber(cmdExt) then
cmdExt = cmdExt+1
else
cmdExt = 1
end
handleNames()
else
cmdName = cmdName..cmdExt
end
end
handleNames()
addcmd(cmdName, v["Aliases"], v["Function"], val)
if v["ListName"] then
local newName = v.ListName
local cmdNames = {i,unpack(v.Aliases)}
for i,v in pairs(cmdNames) do
newName = newName:gsub(v,v..cmdExt)
end
addcmdtext(newName,val,v["Description"])
else
addcmdtext(cmdName,val,v["Description"])
end
end
IndexContents('',true)
elseif plugin == nil then
plugin = nil
end
end
function FindPlugins()
if PluginsTable ~= nil and type(PluginsTable) == "table" then
for i,v in pairs(PluginsTable) do
LoadPlugin(v,true)
end
refreshplugins(true)
end
end
AddPlugin.MouseButton1Click:Connect(function()
addPlugin(PluginsGUI.FileName.Text)
end)
Exit_3.MouseButton1Click:Connect(function()
PluginEditor:TweenPosition(UDim2.new(0.5, -180, 0, -500), "InOut", "Quart", 0.5, true, nil)
FileName.Text = 'Plugin File Name'
end)
Add_3.MouseButton1Click:Connect(function()
PluginEditor:TweenPosition(UDim2.new(0.5, -180, 0, 310), "InOut", "Quart", 0.5, true, nil)
end)
Plugins.MouseButton1Click:Connect(function()
if writefileExploit() then
PluginsFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart", 0.5, true, nil)
wait(0.5)
SettingsHolder.Visible = false
else
notify('Incompatible Exploit','Your exploit is unable to use plugins (missing read/writefile)')
end
end)
Close_4.MouseButton1Click:Connect(function()
SettingsHolder.Visible = true
PluginsFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5, true, nil)
end)
game:GetService("Players").LocalPlayer.OnTeleport:Connect(function(State)
if State == Enum.TeleportState.Started then
if KeepInfYield == true then
local queueteleport = syn and syn.queue_on_teleport or queue_on_teleport or fluxus and fluxus.queue_on_teleport
if queueteleport then
queueteleport("loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()")
end
end
end
end)
addcmd('addalias',{},function(args, speaker)
if #args < 2 then return end
local cmd = string.lower(args[1])
local alias = string.lower(args[2])
for i,v in pairs(cmds) do
if v.NAME:lower()==cmd or FindInTable(v.ALIAS,cmd) then
customAlias[alias] = v
aliases[#aliases + 1] = {CMD = cmd, ALIAS = alias}
notify('Aliases Modified',"Added "..alias.." as an alias to "..cmd)
updatesaves()
refreshaliases()
break
end
end
end)
addcmd('removealias',{},function(args, speaker)
if #args < 1 then return end
local alias = string.lower(args[1])
if customAlias[alias] then
local cmd = customAlias[alias].NAME
customAlias[alias] = nil
for i = #aliases,1,-1 do
if aliases[i].ALIAS == tostring(alias) then
table.remove(aliases, i)
end
end
notify('Aliases Modified',"Removed the alias "..alias.." from "..cmd)
updatesaves()
refreshaliases()
end
end)
addcmd('clraliases',{},function(args, speaker)
customAlias = {}
aliases = {}
notify('Aliases Modified','Removed all aliases')
updatesaves()
refreshaliases()
end)
addcmd('discord', {'support', 'help'}, function(args, speaker)
local http = game:GetService('HttpService')
if toClipboard then
toClipboard('https://discord.com/invite/dYHag43eeU')
notify('Discord Invite', 'Copied to clipboard!\ndiscord.gg/dYHag43eeU')
else
notify('Discord Invite', 'discord.gg/dYHag43eeU')
end
local req = syn and syn.request or http and http.request or http_request or fluxus and fluxus.request or getgenv().request or request
if req then
req({
Url = 'http://127.0.0.1:6463/rpc?v=1',
Method = 'POST',
Headers = {
['Content-Type'] = 'application/json',
Origin = 'https://discord.com'
},
Body = http:JSONEncode({
cmd = 'INVITE_BROWSER',
nonce = http:GenerateGUID(false),
args = {code = 'dYHag43eeU'}
})
})
end
end)
addcmd('keepiy', {}, function(args, speaker)
local queueteleport = syn and syn.queue_on_teleport or queue_on_teleport or fluxus and fluxus.queue_on_teleport
if queueteleport then
KeepInfYield = true
updatesaves()
else
notify('Incompatible Exploit','Your exploit does not support this command (missing queue_on_teleport)')
end
end)
addcmd('unkeepiy', {}, function(args, speaker)
local queueteleport = syn and syn.queue_on_teleport or queue_on_teleport or fluxus and fluxus.queue_on_teleport
if queueteleport then
KeepInfYield = false
updatesaves()
else
notify('Incompatible Exploit','Your exploit does not support this command (missing queue_on_teleport)')
end
end)
addcmd('toggleunkeepiy', {}, function(args, speaker)
local queueteleport = syn and syn.queue_on_teleport or queue_on_teleport or fluxus and fluxus.queue_on_teleport
if queueteleport then
KeepInfYield = not KeepInfYield
updatesaves()
else
notify('Incompatible Exploit','Your exploit does not support this command (missing queue_on_teleport)')
end
end)
local canOpenServerinfo = true
addcmd('serverinfo',{'info','sinfo'},function(args, speaker)
if not canOpenServerinfo then return end
canOpenServerinfo = false
task.spawn(function()
local FRAME = Instance.new("Frame")
local shadow = Instance.new("Frame")
local PopupText = Instance.new("TextLabel")
local Exit = Instance.new("TextButton")
local ExitImage = Instance.new("ImageLabel")
local background = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextLabel2 = Instance.new("TextLabel")
local TextLabel3 = Instance.new("TextLabel")
local Time = Instance.new("TextLabel")
local appearance = Instance.new("TextLabel")
local maxplayers = Instance.new("TextLabel")
local name = Instance.new("TextLabel")
local placeid = Instance.new("TextLabel")
local playerid = Instance.new("TextLabel")
local players = Instance.new("TextLabel")
local CopyApp = Instance.new("TextButton")
local CopyPlrID = Instance.new("TextButton")
local CopyPlcID = Instance.new("TextButton")
FRAME.Name = randomString()
FRAME.Parent = PARENT
FRAME.Active = true
FRAME.BackgroundTransparency = 1
FRAME.Position = UDim2.new(0.5, -130, 0, -500)
FRAME.Size = UDim2.new(0, 250, 0, 20)
FRAME.ZIndex = 10
dragGUI(FRAME)
shadow.Name = "shadow"
shadow.Parent = FRAME
shadow.BackgroundColor3 = currentShade2
shadow.BorderSizePixel = 0
shadow.Size = UDim2.new(0, 250, 0, 20)
shadow.ZIndex = 10
table.insert(shade2,shadow)
PopupText.Name = "PopupText"
PopupText.Parent = shadow
PopupText.BackgroundTransparency = 1
PopupText.Size = UDim2.new(1, 0, 0.95, 0)
PopupText.ZIndex = 10
PopupText.Font = Enum.Font.SourceSans
PopupText.TextSize = 14
PopupText.Text = "Server"
PopupText.TextColor3 = currentText1
PopupText.TextWrapped = true
table.insert(text1,PopupText)
Exit.Name = "Exit"
Exit.Parent = shadow
Exit.BackgroundTransparency = 1
Exit.Position = UDim2.new(1, -20, 0, 0)
Exit.Size = UDim2.new(0, 20, 0, 20)
Exit.Text = ""
Exit.ZIndex = 10
ExitImage.Parent = Exit
ExitImage.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage.BackgroundTransparency = 1
ExitImage.Position = UDim2.new(0, 5, 0, 5)
ExitImage.Size = UDim2.new(0, 10, 0, 10)
ExitImage.Image = "rbxassetid://5054663650"
ExitImage.ZIndex = 10
background.Name = "background"
background.Parent = FRAME
background.Active = true
background.BackgroundColor3 = currentShade1
background.BorderSizePixel = 0
background.Position = UDim2.new(0, 0, 1, 0)
background.Size = UDim2.new(0, 250, 0, 250)
background.ZIndex = 10
table.insert(shade1,background)
TextLabel.Name = "Text Label"
TextLabel.Parent = background
TextLabel.BackgroundTransparency = 1
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0, 5, 0, 80)
TextLabel.Size = UDim2.new(0, 100, 0, 20)
TextLabel.ZIndex = 10
TextLabel.Font = Enum.Font.SourceSansLight
TextLabel.TextSize = 20
TextLabel.Text = "Run Time:"
TextLabel.TextColor3 = currentText1
TextLabel.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,TextLabel)
TextLabel2.Name = "Text Label2"
TextLabel2.Parent = background
TextLabel2.BackgroundTransparency = 1
TextLabel2.BorderSizePixel = 0
TextLabel2.Position = UDim2.new(0, 5, 0, 130)
TextLabel2.Size = UDim2.new(0, 100, 0, 20)
TextLabel2.ZIndex = 10
TextLabel2.Font = Enum.Font.SourceSansLight
TextLabel2.TextSize = 20
TextLabel2.Text = "Statistics:"
TextLabel2.TextColor3 = currentText1
TextLabel2.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,TextLabel2)
TextLabel3.Name = "Text Label3"
TextLabel3.Parent = background
TextLabel3.BackgroundTransparency = 1
TextLabel3.BorderSizePixel = 0
TextLabel3.Position = UDim2.new(0, 5, 0, 10)
TextLabel3.Size = UDim2.new(0, 100, 0, 20)
TextLabel3.ZIndex = 10
TextLabel3.Font = Enum.Font.SourceSansLight
TextLabel3.TextSize = 20
TextLabel3.Text = "Local Player:"
TextLabel3.TextColor3 = currentText1
TextLabel3.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,TextLabel3)
Time.Name = "Time"
Time.Parent = background
Time.BackgroundTransparency = 1
Time.BorderSizePixel = 0
Time.Position = UDim2.new(0, 5, 0, 105)
Time.Size = UDim2.new(0, 100, 0, 20)
Time.ZIndex = 10
Time.Font = Enum.Font.SourceSans
Time.FontSize = Enum.FontSize.Size14
Time.Text = "LOADING"
Time.TextColor3 = currentText1
Time.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,Time)
appearance.Name = "appearance"
appearance.Parent = background
appearance.BackgroundTransparency = 1
appearance.BorderSizePixel = 0
appearance.Position = UDim2.new(0, 5, 0, 55)
appearance.Size = UDim2.new(0, 100, 0, 20)
appearance.ZIndex = 10
appearance.Font = Enum.Font.SourceSans
appearance.FontSize = Enum.FontSize.Size14
appearance.Text = "Appearance: LOADING"
appearance.TextColor3 = currentText1
appearance.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,appearance)
maxplayers.Name = "maxplayers"
maxplayers.Parent = background
maxplayers.BackgroundTransparency = 1
maxplayers.BorderSizePixel = 0
maxplayers.Position = UDim2.new(0, 5, 0, 175)
maxplayers.Size = UDim2.new(0, 100, 0, 20)
maxplayers.ZIndex = 10
maxplayers.Font = Enum.Font.SourceSans
maxplayers.FontSize = Enum.FontSize.Size14
maxplayers.Text = "LOADING"
maxplayers.TextColor3 = currentText1
maxplayers.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,maxplayers)
name.Name = "name"
name.Parent = background
name.BackgroundTransparency = 1
name.BorderSizePixel = 0
name.Position = UDim2.new(0, 5, 0, 215)
name.Size = UDim2.new(0, 240, 0, 30)
name.ZIndex = 10
name.Font = Enum.Font.SourceSans
name.FontSize = Enum.FontSize.Size14
name.Text = "Place Name: LOADING"
name.TextColor3 = currentText1
name.TextWrapped = true
name.TextXAlignment = Enum.TextXAlignment.Left
name.TextYAlignment = Enum.TextYAlignment.Top
table.insert(text1,name)
placeid.Name = "placeid"
placeid.Parent = background
placeid.BackgroundTransparency = 1
placeid.BorderSizePixel = 0
placeid.Position = UDim2.new(0, 5, 0, 195)
placeid.Size = UDim2.new(0, 100, 0, 20)
placeid.ZIndex = 10
placeid.Font = Enum.Font.SourceSans
placeid.FontSize = Enum.FontSize.Size14
placeid.Text = "Place ID: LOADING"
placeid.TextColor3 = currentText1
placeid.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,placeid)
playerid.Name = "playerid"
playerid.Parent = background
playerid.BackgroundTransparency = 1
playerid.BorderSizePixel = 0
playerid.Position = UDim2.new(0, 5, 0, 35)
playerid.Size = UDim2.new(0, 100, 0, 20)
playerid.ZIndex = 10
playerid.Font = Enum.Font.SourceSans
playerid.FontSize = Enum.FontSize.Size14
playerid.Text = "Player ID: LOADING"
playerid.TextColor3 = currentText1
playerid.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,playerid)
players.Name = "players"
players.Parent = background
players.BackgroundTransparency = 1
players.BorderSizePixel = 0
players.Position = UDim2.new(0, 5, 0, 155)
players.Size = UDim2.new(0, 100, 0, 20)
players.ZIndex = 10
players.Font = Enum.Font.SourceSans
players.FontSize = Enum.FontSize.Size14
players.Text = "LOADING"
players.TextColor3 = currentText1
players.TextXAlignment = Enum.TextXAlignment.Left
table.insert(text1,players)
CopyApp.Name = "CopyApp"
CopyApp.Parent = background
CopyApp.BackgroundColor3 = currentShade2
CopyApp.BorderSizePixel = 0
CopyApp.Position = UDim2.new(0, 210, 0, 55)
CopyApp.Size = UDim2.new(0, 35, 0, 20)
CopyApp.Font = Enum.Font.SourceSans
CopyApp.TextSize = 14
CopyApp.Text = "Copy"
CopyApp.TextColor3 = currentText1
CopyApp.ZIndex = 10
table.insert(shade2,CopyApp)
table.insert(text1,CopyApp)
CopyPlrID.Name = "CopyPlrID"
CopyPlrID.Parent = background
CopyPlrID.BackgroundColor3 = currentShade2
CopyPlrID.BorderSizePixel = 0
CopyPlrID.Position = UDim2.new(0, 210, 0, 35)
CopyPlrID.Size = UDim2.new(0, 35, 0, 20)
CopyPlrID.Font = Enum.Font.SourceSans
CopyPlrID.TextSize = 14
CopyPlrID.Text = "Copy"
CopyPlrID.TextColor3 = currentText1
CopyPlrID.ZIndex = 10
table.insert(shade2,CopyPlrID)
table.insert(text1,CopyPlrID)
CopyPlcID.Name = "CopyPlcID"
CopyPlcID.Parent = background
CopyPlcID.BackgroundColor3 = currentShade2
CopyPlcID.BorderSizePixel = 0
CopyPlcID.Position = UDim2.new(0, 210, 0, 195)
CopyPlcID.Size = UDim2.new(0, 35, 0, 20)
CopyPlcID.Font = Enum.Font.SourceSans
CopyPlcID.TextSize = 14
CopyPlcID.Text = "Copy"
CopyPlcID.TextColor3 = currentText1
CopyPlcID.ZIndex = 10
table.insert(shade2,CopyPlcID)
table.insert(text1,CopyPlcID)
local SINFOGUI = background
FRAME:TweenPosition(UDim2.new(0.5, -130, 0, 100), "InOut", "Quart", 0.5, true, nil)
wait(0.5)
Exit.MouseButton1Click:Connect(function()
FRAME:TweenPosition(UDim2.new(0.5, -130, 0, -500), "InOut", "Quart", 0.5, true, nil)
wait(0.6)
FRAME:Destroy()
canOpenServerinfo = true
end)
local Asset = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId)
SINFOGUI.name.Text = "Place Name: " .. Asset.Name
SINFOGUI.playerid.Text = "Player ID: " ..speaker.UserId
SINFOGUI.maxplayers.Text = Players.MaxPlayers.. " Players Max"
SINFOGUI.placeid.Text = "Place ID: " ..game.PlaceId
CopyApp.MouseButton1Click:Connect(function()
toClipboard(speaker.CharacterAppearanceId)
end)
CopyPlrID.MouseButton1Click:Connect(function()
toClipboard(speaker.UserId)
end)
CopyPlcID.MouseButton1Click:Connect(function()
toClipboard(game.PlaceId)
end)
repeat
players = Players:GetPlayers()
SINFOGUI.players.Text = #players.. " Player(s)"
SINFOGUI.appearance.Text = "Appearance: " ..speaker.CharacterAppearanceId
local seconds = math.floor(workspace.DistributedGameTime)
local minutes = math.floor(workspace.DistributedGameTime / 60)
local hours = math.floor(workspace.DistributedGameTime / 60 / 60)
local seconds = seconds - (minutes * 60)
local minutes = minutes - (hours * 60)
if hours < 1 then if minutes < 1 then
SINFOGUI.Time.Text = seconds .. " Second(s)" else
SINFOGUI.Time.Text = minutes .. " Minute(s), " .. seconds .. " Second(s)"
end
else
SINFOGUI.Time.Text = hours .. " Hour(s), " .. minutes .. " Minute(s), " .. seconds .. " Second(s)"
end
wait(1)
until SINFOGUI.Parent == nil
end)
end)
addcmd('jobid',{},function(args, speaker)
local jobId = 'Roblox.GameLauncher.joinGameInstance('..game.PlaceId..', "'..game.JobId..'")'
toClipboard(jobId)
end)
addcmd('notifyjobid',{},function(args, speaker)
notify('JobId / PlaceId',game.JobId..' / '..game.PlaceId)
end)
addcmd('breakloops',{'break'},function(args, speaker)
lastBreakTime = tick()
end)
addcmd('gametp',{'gameteleport'},function(args, speaker)
game:GetService('TeleportService'):Teleport(args[1])
end)
addcmd('rejoin',{'rj'},function(args, speaker)
if #Players:GetPlayers() <= 1 then
Players.LocalPlayer:Kick("\nRejoining...")
wait()
game:GetService('TeleportService'):Teleport(game.PlaceId, Players.LocalPlayer)
else
game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId, game.JobId, Players.LocalPlayer)
end
end)
addcmd('autorejoin',{'autorj'},function(args, speaker)
local Dir = COREGUI:FindFirstChild("RobloxPromptGui"):FindFirstChild("promptOverlay")
Dir.DescendantAdded:Connect(function(Err)
if Err.Name == "ErrorTitle" then
Err:GetPropertyChangedSignal("Text"):Connect(function()
if Err.Text:sub(0, 12) == "Disconnected" then
if #game.Players:GetPlayers() <= 1 then
game.Players.LocalPlayer:Kick("\nRejoining...")
wait()
game:GetService("TeleportService"):Teleport(game.PlaceId, game.Players.LocalPlayer)
else
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer)
end
end
end)
end
end)
notify('Auto Rejoin','Auto rejoin enabled')
end)
addcmd('serverhop',{'shop'},function(args, speaker)
local x = {}
for _, v in ipairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync("https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100")).data) do
if type(v) == "table" and v.maxPlayers > v.playing and v.id ~= game.JobId then
x[#x + 1] = v.id
end
end
if #x > 0 then
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, x[math.random(1, #x)])
else
return notify("Serverhop","Couldn't find a server.")
end
end)
addcmd('joinplayer',{'joinp'},function(args, speaker)
local retries = 0
function ToServer(User,PlaceId)
if args[2] == nil then PlaceId = game.PlaceId end
if not pcall(function()
local FoundUser, UserId = pcall(function()
if tonumber(User) then
return tonumber(User)
end
return Players:GetUserIdFromNameAsync(User)
end)
if not FoundUser then
notify('Join Error','Username/UserID does not exist')
else
notify('Join Player','Loading servers. Hold on a second.')
local URL2 = ("https://games.roblox.com/v1/games/"..PlaceId.."/servers/Public?sortOrder=Asc&limit=100")
local Http = game:GetService("HttpService"):JSONDecode(game:HttpGet(URL2))
local GUID
function tablelength(T)
local count = 0
for _ in pairs(T) do count = count + 1 end
return count
end
for i=1,tonumber(tablelength(Http.data)) do
for j,k in pairs(Http.data[i].playerIds) do
if k == UserId then
GUID = Http.data[i].id
end
end
end
if GUID ~= nil then
notify('Join Player','Joining '..User)
game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceId,GUID,game.Players.LocalPlayer)
else
notify('Join Error','Unable to join user.')
end
end
end)
then
if retries < 3 then
retries = retries + 1
print('ERROR retrying '..retries..'/3')
notify('Join Error','Error while trying to join. Retrying '..retries..'/3.')
ToServer(User,PlaceId)
else
notify('Join Error','Error while trying to join.')
end
end
end
ToServer(args[1],args[2])
end)
addcmd('exit',{},function(args, speaker)
game:shutdown()
end)
local Noclipping = nil
addcmd('noclip',{},function(args, speaker)
Clip = false
wait(0.1)
local function NoclipLoop()
if Clip == false and speaker.Character ~= nil then
for _, child in pairs(speaker.Character:GetDescendants()) do
if child:IsA("BasePart") and child.CanCollide == true and child.Name ~= floatName then
child.CanCollide = false
end
end
end
end
Noclipping = game:GetService('RunService').Stepped:Connect(NoclipLoop)
if args[1] and args[1] == 'nonotify' then return end
notify('Noclip','Noclip Enabled')
end)
addcmd('clip',{'unnoclip'},function(args, speaker)
if Noclipping then
Noclipping:Disconnect()
end
Clip = true
if args[1] and args[1] == 'nonotify' then return end
notify('Noclip','Noclip Disabled')
end)
addcmd('togglenoclip',{},function(args, speaker)
if Clip then
execCmd('noclip')
else
execCmd('clip')
end
end)
FLYING = false
QEfly = true
iyflyspeed = 1
vehicleflyspeed = 1
function sFLY(vfly)
repeat wait() until Players.LocalPlayer and Players.LocalPlayer.Character and getRoot(Players.LocalPlayer.Character) and Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
repeat wait() until IYMouse
if flyKeyDown or flyKeyUp then flyKeyDown:Disconnect() flyKeyUp:Disconnect() end
local T = getRoot(Players.LocalPlayer.Character)
local CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
local lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
local SPEED = 0
local function FLY()
FLYING = true
local BG = Instance.new('BodyGyro')
local BV = Instance.new('BodyVelocity')
BG.P = 9e4
BG.Parent = T
BV.Parent = T
BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
BG.cframe = T.CFrame
BV.velocity = Vector3.new(0, 0, 0)
BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
task.spawn(function()
repeat wait()
if not vfly and Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = true
end
if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0 then
SPEED = 50
elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 or CONTROL.Q + CONTROL.E ~= 0) and SPEED ~= 0 then
SPEED = 0
end
if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 or (CONTROL.Q + CONTROL.E) ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and (CONTROL.Q + CONTROL.E) == 0 and SPEED ~= 0 then
BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B + CONTROL.Q + CONTROL.E) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
else
BV.velocity = Vector3.new(0, 0, 0)
end
BG.cframe = workspace.CurrentCamera.CoordinateFrame
until not FLYING
CONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
lCONTROL = {F = 0, B = 0, L = 0, R = 0, Q = 0, E = 0}
SPEED = 0
BG:Destroy()
BV:Destroy()
if Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false
end
end)
end
flyKeyDown = IYMouse.KeyDown:Connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = (vfly and vehicleflyspeed or iyflyspeed)
elseif KEY:lower() == 's' then
CONTROL.B = - (vfly and vehicleflyspeed or iyflyspeed)
elseif KEY:lower() == 'a' then
CONTROL.L = - (vfly and vehicleflyspeed or iyflyspeed)
elseif KEY:lower() == 'd' then
CONTROL.R = (vfly and vehicleflyspeed or iyflyspeed)
elseif QEfly and KEY:lower() == 'e' then
CONTROL.Q = (vfly and vehicleflyspeed or iyflyspeed)*2
elseif QEfly and KEY:lower() == 'q' then
CONTROL.E = -(vfly and vehicleflyspeed or iyflyspeed)*2
end
pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Track end)
end)
flyKeyUp = IYMouse.KeyUp:Connect(function(KEY)
if KEY:lower() == 'w' then
CONTROL.F = 0
elseif KEY:lower() == 's' then
CONTROL.B = 0
elseif KEY:lower() == 'a' then
CONTROL.L = 0
elseif KEY:lower() == 'd' then
CONTROL.R = 0
elseif KEY:lower() == 'e' then
CONTROL.Q = 0
elseif KEY:lower() == 'q' then
CONTROL.E = 0
end
end)
FLY()
end
function NOFLY()
FLYING = false
if flyKeyDown or flyKeyUp then flyKeyDown:Disconnect() flyKeyUp:Disconnect() end
if Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid') then
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false
end
pcall(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Custom end)
end
addcmd('fly',{},function(args, speaker)
NOFLY()
wait()
sFLY()
if args[1] and isNumber(args[1]) then
iyflyspeed = args[1]
end
end)
addcmd('flyspeed',{'flysp'},function(args, speaker)
local speed = args[1] or 1
if isNumber(speed) then
iyflyspeed = speed
end
end)
addcmd('unfly',{'nofly','novfly','unvehiclefly','novehiclefly','unvfly'},function(args, speaker)
NOFLY()
end)
addcmd('vfly',{'vehiclefly'},function(args, speaker)
NOFLY()
wait()
sFLY(true)
if args[1] and isNumber(args[1]) then
vehicleflyspeed = args[1]
end
end)
addcmd('togglevfly',{},function(args, speaker)
if FLYING then
NOFLY()
else
sFLY(true)
end
end)
addcmd('vflyspeed',{'vflysp','vehicleflyspeed','vehicleflysp'},function(args, speaker)
local speed = args[1] or 1
if isNumber(speed) then
vehicleflyspeed = speed
end
end)
addcmd('qefly',{'flyqe'},function(args, speaker)
if args[1] == 'false' then
QEfly = false
else
QEfly = true
end
end)
addcmd('togglefly',{},function(args, speaker)
if FLYING then
NOFLY()
else
sFLY()
end
end)
CFspeed = 50
addcmd('cframefly', {'cfly'}, function(args, speaker)
--Full credit to peyton#9148
speaker.Character:FindFirstChildOfClass('Humanoid').PlatformStand = true
local Head = speaker.Character:WaitForChild("Head")
Head.Anchored = true
CFloop = game:GetService("RunService").Heartbeat:Connect(function(deltaTime)
local moveDirection = speaker.Character:FindFirstChildOfClass('Humanoid').MoveDirection * (CFspeed * deltaTime)
local headCFrame = Head.CFrame
local cameraCFrame = workspace.CurrentCamera.CFrame
local cameraOffset = headCFrame:ToObjectSpace(cameraCFrame).Position
cameraCFrame = cameraCFrame * CFrame.new(-cameraOffset.X, -cameraOffset.Y, -cameraOffset.Z + 1)
local cameraPosition = cameraCFrame.Position
local headPosition = headCFrame.Position
local objectSpaceVelocity = CFrame.new(cameraPosition, Vector3.new(headPosition.X, cameraPosition.Y, headPosition.Z)):VectorToObjectSpace(moveDirection)
Head.CFrame = CFrame.new(headPosition) * (cameraCFrame - cameraPosition) * CFrame.new(objectSpaceVelocity)
end)
end)
addcmd('uncframefly',{'uncfly'},function(args, speaker)
if CFloop then
CFloop:Disconnect()
speaker.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false
local Head = speaker.Character:WaitForChild("Head")
Head.Anchored = false
end
end)
addcmd('cframeflyspeed',{'cflyspeed'},function(args, speaker)
if isNumber(args[1]) then
CFspeed = args[1]
end
end)
Floating = false
floatName = randomString()
addcmd('float', {'platform'},function(args, speaker)
Floating = true
local pchar = speaker.Character
if pchar and not pchar:FindFirstChild(floatName) then
task.spawn(function()
local Float = Instance.new('Part')
Float.Name = floatName
Float.Parent = pchar
Float.Transparency = 1
Float.Size = Vector3.new(6,1,6)
Float.Anchored = true
local FloatValue = -3.5
if r15(speaker) then FloatValue = -3.65 end
Float.CFrame = getRoot(pchar).CFrame * CFrame.new(0,FloatValue,0)
notify('Float','Float Enabled (Q = down & E = up)')
qUp = IYMouse.KeyUp:Connect(function(KEY)
if KEY == 'q' then
FloatValue = FloatValue + 0.5
end
end)
eUp = IYMouse.KeyUp:Connect(function(KEY)
if KEY == 'e' then
FloatValue = FloatValue - 0.5
end
end)
qDown = IYMouse.KeyDown:Connect(function(KEY)
if KEY == 'q' then
FloatValue = FloatValue - 0.5
end
end)
eDown = IYMouse.KeyDown:Connect(function(KEY)
if KEY == 'e' then
FloatValue = FloatValue + 0.5
end
end)
floatDied = speaker.Character:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
FloatingFunc:Disconnect()
Float:Destroy()
qUp:Disconnect()
eUp:Disconnect()
qDown:Disconnect()
eDown:Disconnect()
floatDied:Disconnect()
end)
local function FloatPadLoop()
if pchar:FindFirstChild(floatName) and getRoot(pchar) then
Float.CFrame = getRoot(pchar).CFrame * CFrame.new(0,FloatValue,0)
else
FloatingFunc:Disconnect()
Float:Destroy()
qUp:Disconnect()
eUp:Disconnect()
qDown:Disconnect()
eDown:Disconnect()
floatDied:Disconnect()
end
end
FloatingFunc = game:GetService('RunService').Heartbeat:Connect(FloatPadLoop)
end)
end
end)
addcmd('unfloat',{'nofloat','unplatform','noplatform'},function(args, speaker)
Floating = false
local pchar = speaker.Character
notify('Float','Float Disabled')
if pchar:FindFirstChild(floatName) then
pchar:FindFirstChild(floatName):Destroy()
end
if floatDied then
FloatingFunc:Disconnect()
qUp:Disconnect()
eUp:Disconnect()
qDown:Disconnect()
eDown:Disconnect()
floatDied:Disconnect()
end
end)
addcmd('togglefloat',{},function(args, speaker)
if Floating then
execCmd('unfloat')
else
execCmd('float')
end
end)
swimming = false
addcmd('swim',{},function(args, speaker)
workspace.Gravity = 0
local function swimDied()
workspace.Gravity = 198.2
swimming = false
end
local Humanoid = speaker.Character:FindFirstChildWhichIsA("Humanoid")
gravReset = Humanoid.Died:Connect(swimDied)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,false)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,false)
Humanoid:ChangeState(Enum.HumanoidStateType.Swimming)
swimming = true
end)
addcmd('unswim',{'noswim'},function(args, speaker)
workspace.Gravity = 198.2
swimming = false
if gravReset then
gravReset:Disconnect()
end
local Humanoid = speaker.Character:FindFirstChildWhichIsA("Humanoid")
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Climbing,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Freefall,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.GettingUp,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Jumping,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Landed,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Physics,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.PlatformStanding,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Running,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.RunningNoPhysics,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.StrafingNoPhysics,true)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Swimming,true)
Humanoid:ChangeState(Enum.HumanoidStateType.RunningNoPhysics)
end)
addcmd('toggleswim',{},function(args, speaker)
if swimming then
execCmd('unswim')
else
execCmd('swim')
end
end)
addcmd('setwaypoint',{'swp','setwp','spos','saveposition','savepos'},function(args, speaker)
local WPName = tostring(getstring(1))
if getRoot(speaker.Character) then
notify('Modified Waypoints',"Created waypoint: "..getstring(1))
local torso = getRoot(speaker.Character)
WayPoints[#WayPoints + 1] = {NAME = WPName, COORD = {math.floor(torso.Position.X), math.floor(torso.Position.Y), math.floor(torso.Position.Z)}, GAME = game.PlaceId}
if AllWaypoints ~= nil then
AllWaypoints[#AllWaypoints + 1] = {NAME = WPName, COORD = {math.floor(torso.Position.X), math.floor(torso.Position.Y), math.floor(torso.Position.Z)}, GAME = game.PlaceId}
end
end
refreshwaypoints()
updatesaves()
end)
addcmd('waypointpos',{'wpp','setwaypointposition','setpos','setwaypoint','setwaypointpos'},function(args, speaker)
local WPName = tostring(getstring(1))
if getRoot(speaker.Character) then
notify('Modified Waypoints',"Created waypoint: "..getstring(1))
WayPoints[#WayPoints + 1] = {NAME = WPName, COORD = {args[2], args[3], args[4]}, GAME = game.PlaceId}
if AllWaypoints ~= nil then
AllWaypoints[#AllWaypoints + 1] = {NAME = WPName, COORD = {args[2], args[3], args[4]}, GAME = game.PlaceId}
end
end
refreshwaypoints()
updatesaves()
end)
addcmd('waypoints',{'positions'},function(args, speaker)
if SettingsOpen == false then SettingsOpen = true
Settings:TweenPosition(UDim2.new(0, 0, 0, 45), "InOut", "Quart", 0.5, true, nil)
CMDsF.Visible = false
end
KeybindsFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5, true, nil)
AliasesFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5, true, nil)
PluginsFrame:TweenPosition(UDim2.new(0, 0, 0, 175), "InOut", "Quart", 0.5, true, nil)
PositionsFrame:TweenPosition(UDim2.new(0, 0, 0, 0), "InOut", "Quart", 0.5, true, nil)
wait(0.5)
SettingsHolder.Visible = false
maximizeHolder()
end)
waypointParts = {}
addcmd('showwaypoints',{'showwp','showwps'},function(args, speaker)
execCmd('hidewaypoints')
wait()
for i,_ in pairs(WayPoints) do
local x = WayPoints[i].COORD[1]
local y = WayPoints[i].COORD[2]
local z = WayPoints[i].COORD[3]
local part = Instance.new("Part")
part.Size = Vector3.new(5,5,5)
part.CFrame = CFrame.new(x,y,z)
part.Parent = workspace
part.Anchored = true
part.CanCollide = false
table.insert(waypointParts,part)
local view = Instance.new("BoxHandleAdornment")
view.Adornee = part
view.AlwaysOnTop = true
view.ZIndex = 10
view.Size = part.Size
view.Parent = part
end
for i,v in pairs(pWayPoints) do
local view = Instance.new("BoxHandleAdornment")
view.Adornee = pWayPoints[i].COORD[1]
view.AlwaysOnTop = true
view.ZIndex = 10
view.Size = pWayPoints[i].COORD[1].Size
view.Parent = pWayPoints[i].COORD[1]
table.insert(waypointParts,view)
end
end)
addcmd('hidewaypoints',{'hidewp','hidewps'},function(args, speaker)
for i,v in pairs(waypointParts) do
v:Destroy()
end
waypointParts = {}
end)
addcmd('waypoint',{'wp','lpos','loadposition','loadpos'},function(args, speaker)
local WPName = tostring(getstring(1))
if speaker.Character then
for i,_ in pairs(WayPoints) do
if tostring(WayPoints[i].NAME):lower() == tostring(WPName):lower() then
local x = WayPoints[i].COORD[1]
local y = WayPoints[i].COORD[2]
local z = WayPoints[i].COORD[3]
getRoot(speaker.Character).CFrame = CFrame.new(x,y,z)
end
end
for i,_ in pairs(pWayPoints) do
if tostring(pWayPoints[i].NAME):lower() == tostring(WPName):lower() then
getRoot(speaker.Character).CFrame = CFrame.new(pWayPoints[i].COORD[1].Position)
end
end
end
end)
tweenSpeed = 1
addcmd('tweenspeed',{'tspeed'},function(args, speaker)
local newSpeed = args[1] or 1
if tonumber(newSpeed) then
tweenSpeed = tonumber(newSpeed)
end
end)
addcmd('tweenwaypoint',{'twp'},function(args, speaker)
local WPName = tostring(getstring(1))
if speaker.Character then
for i,_ in pairs(WayPoints) do
local x = WayPoints[i].COORD[1]
local y = WayPoints[i].COORD[2]
local z = WayPoints[i].COORD[3]
if tostring(WayPoints[i].NAME):lower() == tostring(WPName):lower() then
game:GetService("TweenService"):Create(getRoot(speaker.Character), TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = CFrame.new(x,y,z)}):Play()
end
end
for i,_ in pairs(pWayPoints) do
if tostring(pWayPoints[i].NAME):lower() == tostring(WPName):lower() then
game:GetService("TweenService"):Create(getRoot(speaker.Character), TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = CFrame.new(pWayPoints[i].COORD[1].Position)}):Play()
end
end
end
end)
addcmd('walktowaypoint',{'wtwp'},function(args, speaker)
local WPName = tostring(getstring(1))
if speaker.Character then
for i,_ in pairs(WayPoints) do
local x = WayPoints[i].COORD[1]
local y = WayPoints[i].COORD[2]
local z = WayPoints[i].COORD[3]
if tostring(WayPoints[i].NAME):lower() == tostring(WPName):lower() then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
speaker.Character:FindFirstChildOfClass('Humanoid').WalkToPoint = Vector3.new(x,y,z)
end
end
for i,_ in pairs(pWayPoints) do
if tostring(pWayPoints[i].NAME):lower() == tostring(WPName):lower() then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
speaker.Character:FindFirstChildOfClass('Humanoid').WalkToPoint = Vector3.new(pWayPoints[i].COORD[1].Position)
end
end
end
end)
addcmd('deletewaypoint',{'dwp','dpos','deleteposition','deletepos'},function(args, speaker)
for i,v in pairs(WayPoints) do
if v.NAME:lower() == tostring(getstring(1)):lower() then
notify('Modified Waypoints',"Deleted waypoint: " .. v.NAME)
table.remove(WayPoints, i)
end
end
if AllWaypoints ~= nil and #AllWaypoints > 0 then
for i,v in pairs(AllWaypoints) do
if v.NAME:lower() == tostring(getstring(1)):lower() then
if not v.GAME or v.GAME == game.PlaceId then
table.remove(AllWaypoints, i)
end
end
end
end
for i,v in pairs(pWayPoints) do
if v.NAME:lower() == tostring(getstring(1)):lower() then
notify('Modified Waypoints',"Deleted waypoint: " .. v.NAME)
table.remove(pWayPoints, i)
end
end
refreshwaypoints()
updatesaves()
end)
addcmd('clearwaypoints',{'cwp','clearpositions','cpos','clearpos'},function(args, speaker)
WayPoints = {}
pWayPoints = {}
refreshwaypoints()
updatesaves()
AllWaypoints = {}
notify('Modified Waypoints','Removed all waypoints')
end)
addcmd('cleargamewaypoints',{'cgamewp'},function(args, speaker)
for i,v in pairs(WayPoints) do
if v.GAME == game.PlaceId then
table.remove(WayPoints, i)
end
end
if AllWaypoints ~= nil and #AllWaypoints > 0 then
for i,v in pairs(AllWaypoints) do
if v.GAME == game.PlaceId then
table.remove(AllWaypoints, i)
end
end
end
for i,v in pairs(pWayPoints) do
if v.GAME == game.PlaceId then
table.remove(pWayPoints, i)
end
end
refreshwaypoints()
updatesaves()
notify('Modified Waypoints','Deleted game waypoints')
end)
addcmd('enable',{},function(args, speaker)
if args[1]:lower() == 'inventory' or args[1]:lower() == 'backpack' then
game:GetService("StarterGui"):SetCoreGuiEnabled('Backpack', true)
elseif args[1]:lower() == 'playerlist' then
game:GetService("StarterGui"):SetCoreGuiEnabled('PlayerList', true)
elseif args[1]:lower() == 'chat' then
game:GetService("StarterGui"):SetCoreGuiEnabled('Chat', true)
elseif args[1]:lower() == 'all' then
game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.All, true)
end
end)
addcmd('disable',{},function(args, speaker)
if args[1]:lower() == 'inventory' or args[1]:lower() == 'backpack' then
game:GetService("StarterGui"):SetCoreGuiEnabled('Backpack', false)
elseif args[1]:lower() == 'playerlist' then
game:GetService("StarterGui"):SetCoreGuiEnabled('PlayerList', false)
elseif args[1]:lower() == 'chat' then
game:GetService("StarterGui"):SetCoreGuiEnabled('Chat', false)
elseif args[1]:lower() == 'all' then
game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.All, false)
end
end)
local invisGUIS = {}
addcmd('showguis',{},function(args, speaker)
for i,v in pairs(speaker:FindFirstChildWhichIsA("PlayerGui"):GetDescendants()) do
if (v:IsA("Frame") or v:IsA("ImageLabel") or v:IsA("ScrollingFrame")) and not v.Visible then
v.Visible = true
if not FindInTable(invisGUIS,v) then
table.insert(invisGUIS,v)
end
end
end
end)
addcmd('unshowguis',{},function(args, speaker)
for i,v in pairs(invisGUIS) do
v.Visible = false
end
invisGUIS = {}
end)
local hiddenGUIS = {}
addcmd('hideguis',{},function(args, speaker)
for i,v in pairs(speaker:FindFirstChildWhichIsA("PlayerGui"):GetDescendants()) do
if (v:IsA("Frame") or v:IsA("ImageLabel") or v:IsA("ScrollingFrame")) and v.Visible then
v.Visible = false
if not FindInTable(hiddenGUIS,v) then
table.insert(hiddenGUIS,v)
end
end
end
end)
addcmd('unhideguis',{},function(args, speaker)
for i,v in pairs(hiddenGUIS) do
v.Visible = true
end
hiddenGUIS = {}
end)
function deleteGuisAtPos()
pcall(function()
local guisAtPosition = game.Players.LocalPlayer.PlayerGui:GetGuiObjectsAtPosition(IYMouse.X, IYMouse.Y)
for _, gui in pairs(guisAtPosition) do
if gui.Visible == true then
gui:Destroy()
end
end
end)
end
local deleteGuiInput
addcmd('guidelete',{},function(args, speaker)
deleteGuiInput = UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if not gameProcessedEvent then
if input.KeyCode == Enum.KeyCode.Backspace then
deleteGuisAtPos()
end
end
end)
notify('GUI Delete Enabled','Hover over a GUI and press backspace to delete it')
end)
addcmd('unguidelete',{'noguidelete'},function(args, speaker)
if deleteGuiInput then deleteGuiInput:Disconnect() end
notify('GUI Delete Disabled','GUI backspace delete has been disabled')
end)
local wasStayOpen = StayOpen
addcmd('hideiy',{},function(args, speaker)
wasStayOpen = StayOpen
if StayOpen == true then StayOpen = false
On.BackgroundTransparency = 1
end
minimizeNum = 0
minimizeHolder()
notify('IY Hidden','You can press the prefix key to access the command bar')
end)
addcmd('showiy',{'unhideiy'},function(args, speaker)
minimizeNum = -20
if wasStayOpen then
maximizeHolder()
StayOpen = true
On.BackgroundTransparency = 0
else
minimizeHolder()
end
end)
addcmd('rec', {'record'}, function(args, speaker)
return game:GetService("CoreGui"):ToggleRecording()
end)
addcmd('screenshot', {'scrnshot'}, function(args, speaker)
return game:GetService("CoreGui"):TakeScreenshot()
end)
addcmd('togglefs', {'togglefullscreen'}, function(args, speaker)
return game:GetService("GuiService"):ToggleFullscreen()
end)
addcmd('inspect', {'examine'}, function(args, speaker)
local GuiService = game:GetService("GuiService")
for _, v in ipairs(getPlayer(args[1], speaker)) do
GuiService:CloseInspectMenu()
GuiService:InspectPlayerFromUserId(Players[v].UserId)
end
end)
addcmd('savegame',{'saveplace'},function(args, speaker)
if saveinstance then
notify("Loading","Downloading game. This will take a while")
if getsynasset then
saveinstance()
else
saveinstance(game)
end
notify('Game Saved','Saved place to the workspace folder within your exploit folder.')
else
notify('Incompatible Exploit','Your exploit does not support this command (missing saveinstance)')
end
end)
addcmd('clearerror',{'clearerrors'},function(args, speaker)
game:GetService("GuiService"):ClearError()
end)
addcmd('clientantikick',{'antikick'},function(args, speaker)
local mt = getrawmetatable(game)
local old = mt.__namecall
local protect = newcclosure or protect_function
if not protect then
notify("Incompatible Exploit Warning", "Your exploit does not support protection against stack trace errors, resulting to fallback function")
protect = function(f) return f end
end
setreadonly(mt, false)
mt.__namecall = protect(function(self, ...)
local method = getnamecallmethod()
if method == "Kick" then
wait(9e9)
return
end
return old(self, ...)
end)
hookfunction(Players.LocalPlayer.Kick,protect(function() wait(9e9) end))
notify('Client Antikick','Client anti kick is now active (only effective on localscript kick)')
end)
allow_rj = true
addcmd('clientantiteleport',{'antiteleport'},function(args, speaker)
local TeleportService, tp, tptpi = game:GetService("TeleportService")
tp = hookfunction(TeleportService.Teleport, function(id, ...)
if allow_rj and id == game.Placeid then
return tp(id, ...)
end
return wait(9e9)
end)
tptpi = hookfunction(TeleportService.TeleportToPlaceInstance, function(id, server, ...)
if allow_rj and id == game.Placeid and server == game.JobId then
return tp(id, server, ...)
end
return wait(9e9)
end)
notify('Client AntiTP','Client anti teleport is now active (only effective on localscript teleport)')
end)
addcmd('allowrejoin',{'allowrj'},function(args, speaker)
if args[1] and args[1] == 'false' then
allow_rj = false
notify('Client AntiTP','Allow rejoin set to false')
else
allow_rj = true
notify('Client AntiTP','Allow rejoin set to true')
end
end)
addcmd('cancelteleport',{'canceltp'},function(args, speaker)
game:GetService("TeleportService"):TeleportCancel()
end)
addcmd('volume',{'vol'},function(args, speaker)
local level = args[1]/10
UserSettings():GetService("UserGameSettings").MasterVolume = level
end)
addcmd('antilag',{'boostfps','lowgraphics'},function(args, speaker)
workspace:FindFirstChildOfClass('Terrain').WaterWaveSize = 0
workspace:FindFirstChildOfClass('Terrain').WaterWaveSpeed = 0
workspace:FindFirstChildOfClass('Terrain').WaterReflectance = 0
workspace:FindFirstChildOfClass('Terrain').WaterTransparency = 0
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").FogEnd = 9e9
settings().Rendering.QualityLevel = 1
for i,v in pairs(game:GetDescendants()) do
if v:IsA("Part") or v:IsA("UnionOperation") or v:IsA("MeshPart") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
v.Material = "Plastic"
v.Reflectance = 0
elseif v:IsA("Decal") then
v.Transparency = 1
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Lifetime = NumberRange.new(0)
elseif v:IsA("Explosion") then
v.BlastPressure = 1
v.BlastRadius = 1
end
end
for i,v in pairs(game:GetService("Lighting"):GetDescendants()) do
if v:IsA("BlurEffect") or v:IsA("SunRaysEffect") or v:IsA("ColorCorrectionEffect") or v:IsA("BloomEffect") or v:IsA("DepthOfFieldEffect") then
v.Enabled = false
end
end
workspace.DescendantAdded:Connect(function(child)
coroutine.wrap(function()
if child:IsA('ForceField') then
game:GetService('RunService').Heartbeat:Wait()
child:Destroy()
elseif child:IsA('Sparkles') then
game:GetService('RunService').Heartbeat:Wait()
child:Destroy()
elseif child:IsA('Smoke') or child:IsA('Fire') then
game:GetService('RunService').Heartbeat:Wait()
child:Destroy()
end
end)()
end)
end)
addcmd('setfpscap', {'fpscap', 'maxfps'}, function(args, speaker)
if setfpscap and type(setfpscap) == "function" then
local num = args[1] or 1e6
if num == 'none' then
return setfpscap(1e6)
elseif num > 0 then
return setfpscap(num)
else
return notify('Invalid argument', "Please provide a number above 0 or 'none'.")
end
else
return notify('Incompatible Exploit', 'Your exploit does not support this command (missing setfpscap)')
end
end)
addcmd('notify',{},function(args, speaker)
notify(getstring(1))
end)
addcmd('lastcommand',{'lastcmd'},function(args, speaker)
if cmdHistory[1]:sub(1,11) ~= 'lastcommand' and cmdHistory[1]:sub(1,7) ~= 'lastcmd' then
execCmd(cmdHistory[1])
end
end)
addcmd('esp',{},function(args, speaker)
if not CHMSenabled then
ESPenabled = true
for i,v in pairs(Players:GetChildren()) do
if v.ClassName == "Player" and v.Name ~= speaker.Name then
ESP(v)
end
end
else
notify('ESP','Disable chams (nochams) before using esp')
end
end)
addcmd('noesp',{'unesp'},function(args, speaker)
ESPenabled = false
for i,c in pairs(COREGUI:GetChildren()) do
if string.sub(c.Name, -4) == '_ESP' then
c:Destroy()
end
end
end)
local espParts = {}
local partEspTrigger = nil
function partAdded(part)
if #espParts > 0 then
if FindInTable(espParts,part.Name:lower()) then
local a = Instance.new("BoxHandleAdornment")
a.Name = part.Name:lower().."_PESP"
a.Parent = part
a.Adornee = part
a.AlwaysOnTop = true
a.ZIndex = 0
a.Size = part.Size
a.Transparency = 0.3
a.Color = BrickColor.new("Lime green")
end
else
partEspTrigger:Disconnect()
partEspTrigger = nil
end
end
addcmd('partesp',{},function(args, speaker)
local partEspName = getstring(1):lower()
if not FindInTable(espParts,partEspName) then
table.insert(espParts,partEspName)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and v.Name:lower() == partEspName then
local a = Instance.new("BoxHandleAdornment")
a.Name = partEspName.."_PESP"
a.Parent = v
a.Adornee = v
a.AlwaysOnTop = true
a.ZIndex = 0
a.Size = v.Size
a.Transparency = 0.3
a.Color = BrickColor.new("Lime green")
end
end
end
if partEspTrigger == nil then
partEspTrigger = workspace.DescendantAdded:Connect(partAdded)
end
end)
addcmd('unpartesp',{'nopartesp'},function(args, speaker)
if args[1] then
local partEspName = getstring(1):lower()
if FindInTable(espParts,partEspName) then
table.remove(espParts, GetInTable(espParts, partEspName))
end
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BoxHandleAdornment") and v.Name == partEspName..'_PESP' then
v:Destroy()
end
end
else
partEspTrigger:Disconnect()
partEspTrigger = nil
espParts = {}
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BoxHandleAdornment") and v.Name:sub(-5) == '_PESP' then
v:Destroy()
end
end
end
end)
addcmd('chams',{},function(args, speaker)
if not ESPenabled then
CHMSenabled = true
for i,v in pairs(Players:GetChildren()) do
if v.ClassName == "Player" and v.Name ~= speaker.Name then
CHMS(v)
end
end
else
notify('Chams','Disable ESP (noesp) before using chams')
end
end)
addcmd('nochams',{'unchams'},function(args, speaker)
CHMSenabled = false
for i,v in pairs(Players:GetChildren()) do
local chmsplr = v
for i,c in pairs(COREGUI:GetChildren()) do
if c.Name == chmsplr.Name..'_CHMS' then
c:Destroy()
end
end
end
end)
addcmd('locate',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
Locate(Players[v])
end
end)
addcmd('nolocate',{'unlocate'},function(args, speaker)
local players = getPlayer(args[1], speaker)
if args[1] then
for i,v in pairs(players) do
for i,c in pairs(COREGUI:GetChildren()) do
if c.Name == Players[v].Name..'_LC' then
c:Destroy()
end
end
end
else
for i,c in pairs(COREGUI:GetChildren()) do
if string.sub(c.Name, -3) == '_LC' then
c:Destroy()
end
end
end
end)
viewing = nil
addcmd('view',{'spectate'},function(args, speaker)
StopFreecam()
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
if viewDied then
viewDied:Disconnect()
viewChanged:Disconnect()
end
viewing = Players[v]
workspace.CurrentCamera.CameraSubject = viewing.Character
notify('Spectate','Viewing ' .. Players[v].Name)
local function viewDiedFunc()
repeat wait() until Players[v].Character ~= nil and getRoot(Players[v].Character)
workspace.CurrentCamera.CameraSubject = viewing.Character
end
viewDied = Players[v].CharacterAdded:Connect(viewDiedFunc)
local function viewChangedFunc()
workspace.CurrentCamera.CameraSubject = viewing.Character
end
viewChanged = workspace.CurrentCamera:GetPropertyChangedSignal("CameraSubject"):Connect(viewChangedFunc)
end
end)
addcmd('viewpart',{'viewp'},function(args, speaker)
StopFreecam()
if args[1] then
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("BasePart") then
wait(0.1)
workspace.CurrentCamera.CameraSubject = v
end
end
end
end)
addcmd('unview',{'unspectate'},function(args, speaker)
StopFreecam()
if viewing ~= nil then
viewing = nil
notify('Spectate','View turned off')
end
if viewDied then
viewDied:Disconnect()
viewChanged:Disconnect()
end
workspace.CurrentCamera.CameraSubject = speaker.Character
end)
fcRunning = false
local Camera = workspace.CurrentCamera
workspace:GetPropertyChangedSignal("CurrentCamera"):Connect(function()
local newCamera = workspace.CurrentCamera
if newCamera then
Camera = newCamera
end
end)
local INPUT_PRIORITY = Enum.ContextActionPriority.High.Value
Spring = {} do
Spring.__index = Spring
function Spring.new(freq, pos)
local self = setmetatable({}, Spring)
self.f = freq
self.p = pos
self.v = pos*0
return self
end
function Spring:Update(dt, goal)
local f = self.f*2*math.pi
local p0 = self.p
local v0 = self.v
local offset = goal - p0
local decay = math.exp(-f*dt)
local p1 = goal + (v0*dt - offset*(f*dt + 1))*decay
local v1 = (f*dt*(offset*f - v0) + v0)*decay
self.p = p1
self.v = v1
return p1
end
function Spring:Reset(pos)
self.p = pos
self.v = pos*0
end
end
local cameraPos = Vector3.new()
local cameraRot = Vector2.new()
local velSpring = Spring.new(5, Vector3.new())
local panSpring = Spring.new(5, Vector2.new())
Input = {} do
keyboard = {
W = 0,
A = 0,
S = 0,
D = 0,
E = 0,
Q = 0,
Up = 0,
Down = 0,
LeftShift = 0,
}
mouse = {
Delta = Vector2.new(),
}
NAV_KEYBOARD_SPEED = Vector3.new(1, 1, 1)
PAN_MOUSE_SPEED = Vector2.new(1, 1)*(math.pi/64)
NAV_ADJ_SPEED = 0.75
NAV_SHIFT_MUL = 0.25
navSpeed = 1
function Input.Vel(dt)
navSpeed = math.clamp(navSpeed + dt*(keyboard.Up - keyboard.Down)*NAV_ADJ_SPEED, 0.01, 4)
local kKeyboard = Vector3.new(
keyboard.D - keyboard.A,
keyboard.E - keyboard.Q,
keyboard.S - keyboard.W
)*NAV_KEYBOARD_SPEED
local shift = UserInputService:IsKeyDown(Enum.KeyCode.LeftShift)
return (kKeyboard)*(navSpeed*(shift and NAV_SHIFT_MUL or 1))
end
function Input.Pan(dt)
local kMouse = mouse.Delta*PAN_MOUSE_SPEED
mouse.Delta = Vector2.new()
return kMouse
end
do
function Keypress(action, state, input)
keyboard[input.KeyCode.Name] = state == Enum.UserInputState.Begin and 1 or 0
return Enum.ContextActionResult.Sink
end
function MousePan(action, state, input)
local delta = input.Delta
mouse.Delta = Vector2.new(-delta.y, -delta.x)
return Enum.ContextActionResult.Sink
end
function Zero(t)
for k, v in pairs(t) do
t[k] = v*0
end
end
function Input.StartCapture()
game:GetService("ContextActionService"):BindActionAtPriority("FreecamKeyboard",Keypress,false,INPUT_PRIORITY,
Enum.KeyCode.W,
Enum.KeyCode.A,
Enum.KeyCode.S,
Enum.KeyCode.D,
Enum.KeyCode.E,
Enum.KeyCode.Q,
Enum.KeyCode.Up,
Enum.KeyCode.Down
)
game:GetService("ContextActionService"):BindActionAtPriority("FreecamMousePan",MousePan,false,INPUT_PRIORITY,Enum.UserInputType.MouseMovement)
end
function Input.StopCapture()
navSpeed = 1
Zero(keyboard)
Zero(mouse)
game:GetService("ContextActionService"):UnbindAction("FreecamKeyboard")
game:GetService("ContextActionService"):UnbindAction("FreecamMousePan")
end
end
end
function GetFocusDistance(cameraFrame)
local znear = 0.1
local viewport = Camera.ViewportSize
local projy = 2*math.tan(cameraFov/2)
local projx = viewport.x/viewport.y*projy
local fx = cameraFrame.rightVector
local fy = cameraFrame.upVector
local fz = cameraFrame.lookVector
local minVect = Vector3.new()
local minDist = 512
for x = 0, 1, 0.5 do
for y = 0, 1, 0.5 do
local cx = (x - 0.5)*projx
local cy = (y - 0.5)*projy
local offset = fx*cx - fy*cy + fz
local origin = cameraFrame.p + offset*znear
local _, hit = workspace:FindPartOnRay(Ray.new(origin, offset.unit*minDist))
local dist = (hit - origin).magnitude
if minDist > dist then
minDist = dist
minVect = offset.unit
end
end
end
return fz:Dot(minVect)*minDist
end
local function StepFreecam(dt)
local vel = velSpring:Update(dt, Input.Vel(dt))
local pan = panSpring:Update(dt, Input.Pan(dt))
local zoomFactor = math.sqrt(math.tan(math.rad(70/2))/math.tan(math.rad(cameraFov/2)))
cameraRot = cameraRot + pan*Vector2.new(0.75, 1)*8*(dt/zoomFactor)
cameraRot = Vector2.new(math.clamp(cameraRot.x, -math.rad(90), math.rad(90)), cameraRot.y%(2*math.pi))
local cameraCFrame = CFrame.new(cameraPos)*CFrame.fromOrientation(cameraRot.x, cameraRot.y, 0)*CFrame.new(vel*Vector3.new(1, 1, 1)*64*dt)
cameraPos = cameraCFrame.p
Camera.CFrame = cameraCFrame
Camera.Focus = cameraCFrame*CFrame.new(0, 0, -GetFocusDistance(cameraCFrame))
Camera.FieldOfView = cameraFov
end
local PlayerState = {} do
mouseBehavior = ""
mouseIconEnabled = ""
cameraType = ""
cameraFocus = ""
cameraCFrame = ""
cameraFieldOfView = ""
function PlayerState.Push()
cameraFieldOfView = Camera.FieldOfView
Camera.FieldOfView = 70
cameraType = Camera.CameraType
Camera.CameraType = Enum.CameraType.Custom
cameraCFrame = Camera.CFrame
cameraFocus = Camera.Focus
mouseIconEnabled = UserInputService.MouseIconEnabled
UserInputService.MouseIconEnabled = true
mouseBehavior = UserInputService.MouseBehavior
UserInputService.MouseBehavior = Enum.MouseBehavior.Default
end
function PlayerState.Pop()
Camera.FieldOfView = 70
Camera.CameraType = cameraType
cameraType = nil
Camera.CFrame = cameraCFrame
cameraCFrame = nil
Camera.Focus = cameraFocus
cameraFocus = nil
UserInputService.MouseIconEnabled = mouseIconEnabled
mouseIconEnabled = nil
UserInputService.MouseBehavior = mouseBehavior
mouseBehavior = nil
end
end
function StartFreecam(pos)
if fcRunning then
StopFreecam()
end
local cameraCFrame = Camera.CFrame
if pos then
cameraCFrame = pos
end
cameraRot = Vector2.new()
cameraPos = cameraCFrame.p
cameraFov = Camera.FieldOfView
velSpring:Reset(Vector3.new())
panSpring:Reset(Vector2.new())
PlayerState.Push()
game:GetService("RunService"):BindToRenderStep("Freecam", Enum.RenderPriority.Camera.Value, StepFreecam)
Input.StartCapture()
fcRunning = true
end
function StopFreecam()
if not fcRunning then return end
Input.StopCapture()
game:GetService("RunService"):UnbindFromRenderStep("Freecam")
PlayerState.Pop()
workspace.Camera.FieldOfView = 70
fcRunning = false
end
addcmd('freecam',{'fc'},function(args, speaker)
StartFreecam()
end)
addcmd('freecampos',{'fcpos','fcp','freecamposition','fcposition'},function(args, speaker)
if not args[1] then return end
local freecamPos = CFrame.new(args[1],args[2],args[3])
StartFreecam(freecamPos)
end)
addcmd('freecamwaypoint',{'fcwp'},function(args, speaker)
local WPName = tostring(getstring(1))
if speaker.Character then
for i,_ in pairs(WayPoints) do
local x = WayPoints[i].COORD[1]
local y = WayPoints[i].COORD[2]
local z = WayPoints[i].COORD[3]
if tostring(WayPoints[i].NAME):lower() == tostring(WPName):lower() then
StartFreecam(CFrame.new(x,y,z))
end
end
for i,_ in pairs(pWayPoints) do
if tostring(pWayPoints[i].NAME):lower() == tostring(WPName):lower() then
StartFreecam(CFrame.new(pWayPoints[i].COORD[1].Position))
end
end
end
end)
addcmd('freecamgoto',{'fcgoto','freecamtp','fctp'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
StartFreecam(getRoot(Players[v].Character).CFrame)
end
end)
addcmd('unfreecam',{'nofreecam','unfc','nofc'},function(args, speaker)
StopFreecam()
end)
addcmd('freecamspeed',{'fcspeed'},function(args, speaker)
local FCspeed = args[1] or 1
if isNumber(FCspeed) then
NAV_KEYBOARD_SPEED = Vector3.new(FCspeed, FCspeed, FCspeed)
end
end)
addcmd('notifyfreecamposition',{'notifyfcpos'},function(args, speaker)
if fcRunning then
local X,Y,Z = workspace.CurrentCamera.CFrame.Position.X,workspace.CurrentCamera.CFrame.Position.Y,workspace.CurrentCamera.CFrame.Position.Z
local Format, Round = string.format, math.round
notify("Current Position", Format("%s, %s, %s", Round(X), Round(Y), Round(Z)))
end
end)
addcmd('copyfreecamposition',{'copyfcpos'},function(args, speaker)
if fcRunning then
local X,Y,Z = workspace.CurrentCamera.CFrame.Position.X,workspace.CurrentCamera.CFrame.Position.Y,workspace.CurrentCamera.CFrame.Position.Z
local Format, Round = string.format, math.round
toClipboard(Format("%s, %s, %s", Round(X), Round(Y), Round(Z)))
end
end)
addcmd('gotocamera',{'gotocam','tocam'},function(args, speaker)
getRoot(speaker.Character).CFrame = workspace.Camera.CFrame
end)
addcmd('tweengotocamera',{'tweengotocam','tgotocam','ttocam'},function(args, speaker)
game:GetService("TweenService"):Create(getRoot(speaker.Character), TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = workspace.Camera.CFrame}):Play()
end)
addcmd('fov',{},function(args, speaker)
local fov = args[1] or 70
if isNumber(fov) then
workspace.CurrentCamera.FieldOfView = fov
end
end)
local preMaxZoom = Players.LocalPlayer.CameraMaxZoomDistance
local preMinZoom = Players.LocalPlayer.CameraMinZoomDistance
addcmd('lookat',{},function(args, speaker)
if speaker.CameraMaxZoomDistance ~= 0.5 then
preMaxZoom = speaker.CameraMaxZoomDistance
preMinZoom = speaker.CameraMinZoomDistance
end
speaker.CameraMaxZoomDistance = 0.5
speaker.CameraMinZoomDistance = 0.5
wait()
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local target = Players[v].Character
if target and target:FindFirstChild('Head') then
workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.p, target.Head.CFrame.p)
wait(0.1)
end
end
speaker.CameraMaxZoomDistance = preMaxZoom
speaker.CameraMinZoomDistance = preMinZoom
end)
addcmd('fixcam',{'restorecam'},function(args, speaker)
StopFreecam()
execCmd('unview')
workspace.CurrentCamera:remove()
wait(.1)
repeat wait() until speaker.Character ~= nil
workspace.CurrentCamera.CameraSubject = speaker.Character:FindFirstChildWhichIsA('Humanoid')
workspace.CurrentCamera.CameraType = "Custom"
speaker.CameraMinZoomDistance = 0.5
speaker.CameraMaxZoomDistance = 400
speaker.CameraMode = "Classic"
speaker.Character.Head.Anchored = false
end)
addcmd('enableshiftlock',{'enablesl','shiftlock'},function(args, speaker)
speaker.DevEnableMouseLock = true
notify('Shiftlock','Shift lock is now available')
end)
addcmd('firstp',{},function(args, speaker)
speaker.CameraMode = "LockFirstPerson"
end)
addcmd('thirdp',{},function(args, speaker)
speaker.CameraMode = "Classic"
end)
addcmd('noclipcam', {'nccam'}, function(args, speaker)
local sc = (debug and debug.setconstant) or setconstant
local gc = (debug and debug.getconstants) or getconstants
if not sc or not getgc or not gc then
return notify('Incompatible Exploit', 'Your exploit does not support this command (missing setconstant or getconstants or getgc)')
end
local pop = speaker.PlayerScripts.PlayerModule.CameraModule.ZoomController.Popper
for _, v in pairs(getgc()) do
if type(v) == 'function' and getfenv(v).script == pop then
for i, v1 in pairs(gc(v)) do
if tonumber(v1) == .25 then
sc(v, i, 0)
elseif tonumber(v1) == 0 then
sc(v, i, .25)
end
end
end
end
end)
addcmd('maxzoom',{},function(args, speaker)
speaker.CameraMaxZoomDistance = args[1]
end)
addcmd('minzoom',{},function(args, speaker)
speaker.CameraMinZoomDistance = args[1]
end)
addcmd('unlockws',{'unlockworkspace'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
v.Locked = false
end
end
end)
addcmd('lockws',{'lockworkspace'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
v.Locked = true
end
end
end)
addcmd('delete',{'remove'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() then
v:Destroy()
end
end
notify('Item(s) Deleted','Deleted ' ..getstring(1))
end)
addcmd('deleteclass',{'removeclass','deleteclassname','removeclassname','dc'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.ClassName:lower() == getstring(1):lower() then
v:Destroy()
end
end
notify('Item(s) Deleted','Deleted items with ClassName ' ..getstring(1))
end)
addcmd('chardelete',{'charremove','cd'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() then
v:Destroy()
end
end
notify('Item(s) Deleted','Deleted ' ..getstring(1))
end)
addcmd('chardeleteclass',{'charremoveclass','chardeleteclassname','charremoveclassname','cdc'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v.ClassName:lower() == getstring(1):lower() then
v:Destroy()
end
end
notify('Item(s) Deleted','Deleted items with ClassName ' ..getstring(1))
end)
addcmd('deletevelocity',{'dv','removevelocity','removeforces'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("BodyVelocity") or v:IsA("BodyGyro") or v:IsA("RocketPropulsion") or v:IsA("BodyThrust") or v:IsA("BodyAngularVelocity") or v:IsA("AngularVelocity") or v:IsA("BodyForce") or v:IsA("VectorForce") or v:IsA("LineForce") then
v:Destroy()
end
end
end)
addcmd('deleteinvisparts',{'deleteinvisibleparts','dip'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and v.Transparency == 1 and v.CanCollide then
v:Destroy()
end
end
end)
local shownParts = {}
addcmd('invisibleparts',{'invisparts'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and v.Transparency == 1 then
if not table.find(shownParts,v) then
table.insert(shownParts,v)
end
v.Transparency = 0
end
end
end)
addcmd('uninvisibleparts',{'uninvisparts'},function(args, speaker)
for i,v in pairs(shownParts) do
v.Transparency = 1
end
shownParts = {}
end)
addcmd('btools',{},function(args, speaker)
Instance.new("HopperBin", speaker:FindFirstChildOfClass("Backpack")).BinType = 1
Instance.new("HopperBin", speaker:FindFirstChildOfClass("Backpack")).BinType = 2
Instance.new("HopperBin", speaker:FindFirstChildOfClass("Backpack")).BinType = 3
Instance.new("HopperBin", speaker:FindFirstChildOfClass("Backpack")).BinType = 4
end)
addcmd('f3x',{'fex'},function(args, speaker)
loadstring(game:GetObjects("rbxassetid://6695644299")[1].Source)()
end)
addcmd('partpath',{'partname'},function(args, speaker)
selectPart()
end)
addcmd('antiafk',{'antiidle'},function(args, speaker)
local GC = getconnections or get_signal_cons
if GC then
for i,v in pairs(GC(Players.LocalPlayer.Idled)) do
if v["Disable"] then
v["Disable"](v)
elseif v["Disconnect"] then
v["Disconnect"](v)
end
end
notify('Anti Idle','Anti idle is enabled')
else
notify('Incompatible Exploit','Your exploit does not support this command (missing getconnections)')
end
end)
addcmd('datalimit',{},function(args, speaker)
if tonumber(args[1]) then
game:GetService("NetworkClient"):SetOutgoingKBPSLimit(args[1])
end
end)
addcmd('replicationlag',{'backtrack'},function(args, speaker)
if tonumber(args[1]) then
settings():GetService("NetworkSettings").IncomingReplicationLag = args[1]
end
end)
addcmd('noprompts', {'nopurchaseprompts'}, function(args, speaker)
COREGUI.PurchasePrompt.Enabled = false
end)
addcmd('showprompts', {'showpurchaseprompts'}, function(args, speaker)
COREGUI.PurchasePrompt.Enabled = true
end)
addcmd('age',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
local ages = {}
for i,v in pairs(players) do
local p = Players[v]
table.insert(ages, p.Name.."'s age is: "..p.AccountAge)
end
notify('Account Age',table.concat(ages, ',\n'))
end)
addcmd('chatage',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
local ages = {}
for i,v in pairs(players) do
local p = Players[v]
table.insert(ages, p.Name.."'s age is: "..p.AccountAge)
end
local chatString = table.concat(ages, ', ')
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(chatString, "All")
end)
addcmd('joindate',{'jd'},function(args, speaker)
local players = getPlayer(args[1], speaker)
local dates = {}
notify("Loading",'Hold on a sec')
for i,v in pairs(players) do
local user = game:HttpGet("https://users.roblox.com/v1/users/"..Players[v].UserId)
local json = game:GetService("HttpService"):JSONDecode(user)
local date = json["created"]:sub(1,10)
local splitDates = string.split(date,"-")
table.insert(dates,Players[v].Name.." joined: "..splitDates[2].."/"..splitDates[3].."/"..splitDates[1])
end
notify('Join Date (Month/Day/Year)',table.concat(dates, ',\n'))
end)
addcmd('chatjoindate',{'cjd'},function(args, speaker)
local players = getPlayer(args[1], speaker)
local dates = {}
notify("Loading",'Hold on a sec')
for i,v in pairs(players) do
local user = game:HttpGet("https://users.roblox.com/v1/users/"..Players[v].UserId)
local json = game:GetService("HttpService"):JSONDecode(user)
local date = json["created"]:sub(1,10)
local splitDates = string.split(date,"-")
table.insert(dates,Players[v].Name.." joined: "..splitDates[2].."/"..splitDates[3].."/"..splitDates[1])
end
local chatString = table.concat(dates, ', ')
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(chatString, "All")
end)
addcmd('copyname',{'copyuser'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local name = tostring(Players[v].Name)
toClipboard(name)
end
end)
addcmd('userid',{'id'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local id = tostring(Players[v].UserId)
notify('User ID',id)
end
end)
addcmd('copyid',{'copyuserid'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local id = tostring(Players[v].UserId)
toClipboard(id)
end
end)
addcmd('creatorid',{'creator'},function(args, speaker)
if game.CreatorType == Enum.CreatorType.User then
notify('Creator ID',game.CreatorId)
elseif game.CreatorType == Enum.CreatorType.Group then
local OwnerID = game:GetService('GroupService'):GetGroupInfoAsync(game.CreatorId).Owner.Id
speaker.UserId = OwnerID
notify('Creator ID',OwnerID)
end
end)
addcmd('copycreatorid',{'copycreator'},function(args, speaker)
if game.CreatorType == Enum.CreatorType.User then
toClipboard(game.CreatorId)
notify('Copied ID','Copied creator ID to clipboard')
elseif game.CreatorType == Enum.CreatorType.Group then
local OwnerID = game:GetService('GroupService'):GetGroupInfoAsync(game.CreatorId).Owner.Id
toClipboard(OwnerID)
notify('Copied ID','Copied creator ID to clipboard')
end
end)
addcmd('setcreatorid',{'setcreator'},function(args, speaker)
if game.CreatorType == Enum.CreatorType.User then
speaker.UserId = game.CreatorId
notify('Set ID','Set UserId to '..game.CreatorId)
elseif game.CreatorType == Enum.CreatorType.Group then
local OwnerID = game:GetService('GroupService'):GetGroupInfoAsync(game.CreatorId).Owner.Id
speaker.UserId = OwnerID
notify('Set ID','Set UserId to '..OwnerID)
end
end)
addcmd('appearanceid',{'aid'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local aid = tostring(Players[v].CharacterAppearanceId)
notify('Appearance ID',aid)
end
end)
addcmd('copyappearanceid',{'caid'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local aid = tostring(Players[v].CharacterAppearanceId)
toClipboard(aid)
end
end)
addcmd('goto',{'to'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
getRoot(speaker.Character).CFrame = getRoot(Players[v].Character).CFrame + Vector3.new(3,1,0)
end
end
execCmd('breakvelocity')
end)
addcmd('tweengoto',{'tgoto','tto','tweento'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
game:GetService("TweenService"):Create(getRoot(speaker.Character), TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = getRoot(Players[v].Character).CFrame + Vector3.new(3,1,0)}):Play()
end
end
execCmd('breakvelocity')
end)
addcmd('vehiclegoto',{'vgoto','vtp','vehicletp'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
local seat = speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart
local vehicleModel = seat.Parent
repeat
if vehicleModel.ClassName ~= "Model" then
vehicleModel = vehicleModel.Parent
end
until vehicleModel.ClassName == "Model"
wait(0.1)
vehicleModel:MoveTo(getRoot(Players[v].Character).Position)
end
end
end)
addcmd('pulsetp',{'ptp'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
local startPos = getRoot(speaker.Character).CFrame
local seconds = args[2] or 1
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
getRoot(speaker.Character).CFrame = getRoot(Players[v].Character).CFrame + Vector3.new(3,1,0)
wait(seconds)
getRoot(speaker.Character).CFrame = startPos
end
end
execCmd('breakvelocity')
end)
local vnoclipParts = {}
addcmd('vehiclenoclip',{'vnoclip'},function(args, speaker)
vnoclipParts = {}
local seat = speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart
local vehicleModel = seat.Parent
repeat
if vehicleModel.ClassName ~= "Model" then
vehicleModel = vehicleModel.Parent
end
until vehicleModel.ClassName == "Model"
wait(0.1)
execCmd('noclip')
for i,v in pairs(vehicleModel:GetDescendants()) do
if v:IsA("BasePart") and v.CanCollide then
table.insert(vnoclipParts,v)
v.CanCollide = false
end
end
end)
addcmd('vehicleclip',{'vclip','unvnoclip','unvehiclenoclip'},function(args, speaker)
execCmd('clip')
for i,v in pairs(vnoclipParts) do
v.CanCollide = true
end
vnoclipParts = {}
end)
addcmd('togglevnoclip',{},function(args, speaker)
if Clip then
execCmd('vnoclip')
else
execCmd('vclip')
end
end)
addcmd('clientbring',{'cbring'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
if Players[v].Character:FindFirstChildOfClass('Humanoid') then
Players[v].Character:FindFirstChildOfClass('Humanoid').Sit = false
end
wait()
getRoot(Players[v].Character).CFrame = getRoot(speaker.Character).CFrame + Vector3.new(3,1,0)
end
end
end)
local bringT = {}
addcmd('loopbring',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
task.spawn(function()
if Players[v].Name ~= speaker.Name and not FindInTable(bringT, Players[v].Name) then
table.insert(bringT, Players[v].Name)
local plrName = Players[v].Name
local pchar=Players[v].Character
local distance = 3
if args[2] and isNumber(args[2]) then
distance = args[2]
end
local lDelay = 0
if args[3] and isNumber(args[3]) then
lDelay = args[3]
end
repeat
for i,c in pairs(players) do
if Players:FindFirstChild(v) then
pchar = Players[v].Character
if pchar~= nil and Players[v].Character ~= nil and getRoot(pchar) and speaker.Character ~= nil and getRoot(speaker.Character) then
getRoot(pchar).CFrame = getRoot(speaker.Character).CFrame + Vector3.new(distance,1,0)
end
wait(lDelay)
else
for a,b in pairs(bringT) do if b == plrName then table.remove(bringT, a) end end
end
end
until not FindInTable(bringT, plrName)
end
end)
end
end)
addcmd('unloopbring',{'noloopbring'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
task.spawn(function()
for a,b in pairs(bringT) do if b == Players[v].Name then table.remove(bringT, a) end end
end)
end
end)
local walkto = false
local waypointwalkto = false
addcmd('walkto',{'follow'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
if Players[v].Character ~= nil then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
walkto = true
repeat wait()
speaker.Character:FindFirstChildOfClass('Humanoid'):MoveTo(getRoot(Players[v].Character).Position)
until Players[v].Character == nil or not getRoot(Players[v].Character) or walkto == false
end
end
end)
addcmd('pathfindwalkto',{'pathfindfollow'},function(args, speaker)
walkto = false
wait()
local players = getPlayer(args[1], speaker)
local PathService = game:GetService("PathfindingService")
local hum = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
local path = PathService:CreatePath()
for i,v in pairs(players)do
if Players[v].Character ~= nil then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
walkto = true
repeat wait()
local success, response = pcall(function()
path:ComputeAsync(getRoot(speaker.Character).Position, getRoot(Players[v].Character).Position)
local waypoints = path:GetWaypoints()
local distance
for waypointIndex, waypoint in pairs(waypoints) do
local waypointPosition = waypoint.Position
hum:MoveTo(waypointPosition)
repeat
distance = (waypointPosition - hum.Parent.PrimaryPart.Position).magnitude
wait()
until
distance <= 5
end
end)
if not success then
speaker.Character:FindFirstChildOfClass('Humanoid'):MoveTo(getRoot(Players[v].Character).Position)
end
until Players[v].Character == nil or not getRoot(Players[v].Character) or walkto == false
end
end
end)
addcmd('pathfindwalktowaypoint',{'pathfindwalktowp'},function(args, speaker)
waypointwalkto = false
wait()
local WPName = tostring(getstring(1))
local PathService = game:GetService("PathfindingService")
local hum = game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Humanoid")
local path = PathService:CreatePath()
if speaker.Character then
for i,_ in pairs(WayPoints) do
if tostring(WayPoints[i].NAME):lower() == tostring(WPName):lower() then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
local TrueCoords = Vector3.new(WayPoints[i].COORD[1], WayPoints[i].COORD[2], WayPoints[i].COORD[3])
waypointwalkto = true
repeat wait()
local success, response = pcall(function()
path:ComputeAsync(getRoot(speaker.Character).Position, TrueCoords)
local waypoints = path:GetWaypoints()
local distance
for waypointIndex, waypoint in pairs(waypoints) do
local waypointPosition = waypoint.Position
hum:MoveTo(waypointPosition)
repeat
distance = (waypointPosition - hum.Parent.PrimaryPart.Position).magnitude
wait()
until
distance <= 5
end
end)
if not success then
speaker.Character:FindFirstChildOfClass('Humanoid'):MoveTo(TrueCoords)
end
until not speaker.Character or waypointwalkto == false
end
end
for i,_ in pairs(pWayPoints) do
if tostring(pWayPoints[i].NAME):lower() == tostring(WPName):lower() then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
local TrueCoords = pWayPoints[i].COORD[1].Position
waypointwalkto = true
repeat wait()
local success, response = pcall(function()
path:ComputeAsync(getRoot(speaker.Character).Position, TrueCoords)
local waypoints = path:GetWaypoints()
local distance
for waypointIndex, waypoint in pairs(waypoints) do
local waypointPosition = waypoint.Position
hum:MoveTo(waypointPosition)
repeat
distance = (waypointPosition - hum.Parent.PrimaryPart.Position).magnitude
wait()
until
distance <= 5
end
end)
if not success then
speaker.Character:FindFirstChildOfClass('Humanoid'):MoveTo(TrueCoords)
end
until not speaker.Character or waypointwalkto == false
end
end
end
end)
addcmd('unwalkto',{'nowalkto','unfollow','nofollow'},function(args, speaker)
walkto = false
waypointwalkto = false
end)
addcmd('freeze',{'fr'},function(args, speaker)
local players = getPlayer(args[1], speaker)
if players ~= nil then
for i,v in pairs(players) do
task.spawn(function()
for i, x in next, Players[v].Character:GetDescendants() do
if x:IsA("BasePart") and not x.Anchored then
x.Anchored = true
end
end
end)
end
end
end)
addcmd('thaw',{'unfreeze','unfr'},function(args, speaker)
local players = getPlayer(args[1], speaker)
if players ~= nil then
for i,v in pairs(players) do
task.spawn(function()
for i, x in next, Players[v].Character:GetDescendants() do
if x:IsA("BasePart") and x.Anchored then
x.Anchored = false
end
end
end)
end
end
end)
oofing = false
addcmd('loopoof',{},function(args, speaker)
oofing = true
repeat wait(0.1)
for i,v in pairs(Players:GetPlayers()) do
if v.Character ~= nil and v.Character:FindFirstChild'Head' then
for _,x in pairs(v.Character.Head:GetChildren()) do
if x:IsA'Sound' then x.Playing = true end
end
end
end
until oofing == false
end)
addcmd('unloopoof',{},function(args, speaker)
oofing = false
end)
local notifiedRespectFiltering = false
addcmd('muteboombox',{},function(args, speaker)
if not notifiedRespectFiltering and game:GetService("SoundService").RespectFilteringEnabled then notifiedRespectFiltering = true notify('RespectFilteringEnabled','RespectFilteringEnabled is set to true (the command will still work but may only be clientsided)') end
local players = getPlayer(args[1], speaker)
if players ~= nil then
for i,v in pairs(players) do
task.spawn(function()
for i, x in next, Players[v].Character:GetDescendants() do
if x:IsA("Sound") and x.Playing == true then
x.Playing = false
end
end
for i, x in next, Players[v]:FindFirstChildOfClass("Backpack"):GetDescendants() do
if x:IsA("Sound") and x.Playing == true then
x.Playing = false
end
end
end)
end
end
end)
addcmd('unmuteboombox',{},function(args, speaker)
if not notifiedRespectFiltering and game:GetService("SoundService").RespectFilteringEnabled then notifiedRespectFiltering = true notify('RespectFilteringEnabled','RespectFilteringEnabled is set to true (the command will still work but may only be clientsided)') end
local players = getPlayer(args[1], speaker)
if players ~= nil then
for i,v in pairs(players) do
task.spawn(function()
for i, x in next, Players[v].Character:GetDescendants() do
if x:IsA("Sound") and x.Playing == false then
x.Playing = true
end
end
end)
end
end
end)
addcmd('reset',{},function(args, speaker)
speaker.Character:BreakJoints()
end)
addcmd('respawn',{},function(args, speaker)
respawn(speaker)
end)
addcmd('refresh',{'re'},function(args, speaker)
refresh(speaker)
end)
addcmd('god',{},function(args, speaker)
local Cam = workspace.CurrentCamera
local Pos, Char = Cam.CFrame, speaker.Character
local Human = Char and Char.FindFirstChildWhichIsA(Char, "Humanoid")
local nHuman = Human.Clone(Human)
nHuman.Parent, speaker.Character = Char, nil
nHuman.SetStateEnabled(nHuman, 15, false)
nHuman.SetStateEnabled(nHuman, 1, false)
nHuman.SetStateEnabled(nHuman, 0, false)
nHuman.BreakJointsOnDeath, Human = true, Human.Destroy(Human)
speaker.Character, Cam.CameraSubject, Cam.CFrame = Char, nHuman, wait() and Pos
nHuman.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
local Script = Char.FindFirstChild(Char, "Animate")
if Script then
Script.Disabled = true
wait()
Script.Disabled = false
end
nHuman.Health = nHuman.MaxHealth
end)
invisRunning = false
addcmd('invisible',{'invis'},function(args, speaker)
if invisRunning then return end
invisRunning = true
-- Full credit to AmokahFox @V3rmillion
local Player = speaker
repeat wait(.1) until Player.Character
local Character = Player.Character
Character.Archivable = true
local IsInvis = false
local IsRunning = true
local InvisibleCharacter = Character:Clone()
InvisibleCharacter.Parent = game:GetService'Lighting'
local Void = workspace.FallenPartsDestroyHeight
InvisibleCharacter.Name = ""
local CF
local invisFix = game:GetService("RunService").Stepped:Connect(function()
pcall(function()
local IsInteger
if tostring(Void):find'-' then
IsInteger = true
else
IsInteger = false
end
local Pos = Player.Character.HumanoidRootPart.Position
local Pos_String = tostring(Pos)
local Pos_Seperate = Pos_String:split(', ')
local X = tonumber(Pos_Seperate[1])
local Y = tonumber(Pos_Seperate[2])
local Z = tonumber(Pos_Seperate[3])
if IsInteger == true then
if Y <= Void then
Respawn()
end
elseif IsInteger == false then
if Y >= Void then
Respawn()
end
end
end)
end)
for i,v in pairs(InvisibleCharacter:GetDescendants())do
if v:IsA("BasePart") then
if v.Name == "HumanoidRootPart" then
v.Transparency = 1
else
v.Transparency = .5
end
end
end
function Respawn()
IsRunning = false
if IsInvis == true then
pcall(function()
Player.Character = Character
wait()
Character.Parent = workspace
Character:FindFirstChildWhichIsA'Humanoid':Destroy()
IsInvis = false
InvisibleCharacter.Parent = nil
invisRunning = false
end)
elseif IsInvis == false then
pcall(function()
Player.Character = Character
wait()
Character.Parent = workspace
Character:FindFirstChildWhichIsA'Humanoid':Destroy()
TurnVisible()
end)
end
end
local invisDied
invisDied = InvisibleCharacter:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
Respawn()
invisDied:Disconnect()
end)
if IsInvis == true then return end
IsInvis = true
CF = workspace.CurrentCamera.CFrame
local CF_1 = Player.Character.HumanoidRootPart.CFrame
Character:MoveTo(Vector3.new(0,math.pi*1000000,0))
workspace.CurrentCamera.CameraType = Enum.CameraType.Scriptable
wait(.2)
workspace.CurrentCamera.CameraType = Enum.CameraType.Custom
InvisibleCharacter = InvisibleCharacter
Character.Parent = game:GetService'Lighting'
InvisibleCharacter.Parent = workspace
InvisibleCharacter.HumanoidRootPart.CFrame = CF_1
Player.Character = InvisibleCharacter
execCmd('fixcam')
Player.Character.Animate.Disabled = true
Player.Character.Animate.Disabled = false
function TurnVisible()
if IsInvis == false then return end
invisFix:Disconnect()
invisDied:Disconnect()
CF = workspace.CurrentCamera.CFrame
Character = Character
local CF_1 = Player.Character.HumanoidRootPart.CFrame
Character.HumanoidRootPart.CFrame = CF_1
InvisibleCharacter:Destroy()
Player.Character = Character
Character.Parent = workspace
IsInvis = false
Player.Character.Animate.Disabled = true
Player.Character.Animate.Disabled = false
invisDied = Character:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
Respawn()
invisDied:Disconnect()
end)
invisRunning = false
end
notify('Invisible','You now appear invisible to other players')
end)
addcmd('visible',{'vis'},function(args, speaker)
TurnVisible()
end)
addcmd('toggleinvis',{},function(args, speaker)
if invisRunning then
execCmd('visible')
else
execCmd('invisible')
end
end)
addcmd('toolinvisible',{'toolinvis','tinvis'},function(args, speaker)
local Char = Players.LocalPlayer.Character
local touched = false
local tpdback = false
local box = Instance.new('Part')
box.Anchored = true
box.CanCollide = true
box.Size = Vector3.new(10,1,10)
box.Position = Vector3.new(0,10000,0)
box.Parent = workspace
local boxTouched = box.Touched:connect(function(part)
if (part.Parent.Name == Players.LocalPlayer.Name) then
if touched == false then
touched = true
local function apply()
local no = Char.HumanoidRootPart:Clone()
wait(.25)
Char.HumanoidRootPart:Destroy()
no.Parent = Char
Char:MoveTo(loc)
touched = false
end
if Char then
apply()
end
end
end
end)
repeat wait() until Char
local cleanUp
cleanUp = Players.LocalPlayer.CharacterAdded:connect(function(char)
boxTouched:Disconnect()
box:Destroy()
cleanUp:Disconnect()
end)
loc = Char.HumanoidRootPart.Position
Char:MoveTo(box.Position + Vector3.new(0,.5,0))
end)
addcmd('strengthen',{},function(args, speaker)
for _, child in pairs(speaker.Character:GetDescendants()) do
if child.ClassName == "Part" then
if args[1] then
child.CustomPhysicalProperties = PhysicalProperties.new(args[1], 0.3, 0.5)
else
child.CustomPhysicalProperties = PhysicalProperties.new(100, 0.3, 0.5)
end
end
end
end)
addcmd('weaken',{},function(args, speaker)
for _, child in pairs(speaker.Character:GetDescendants()) do
if child.ClassName == "Part" then
if args[1] then
child.CustomPhysicalProperties = PhysicalProperties.new(-args[1], 0.3, 0.5)
else
child.CustomPhysicalProperties = PhysicalProperties.new(0, 0.3, 0.5)
end
end
end
end)
addcmd('unweaken',{'unstrengthen'},function(args, speaker)
for _, child in pairs(speaker.Character:GetDescendants()) do
if child.ClassName == "Part" then
child.CustomPhysicalProperties = PhysicalProperties.new(0.7, 0.3, 0.5)
end
end
end)
addcmd('breakvelocity', {}, function(args, speaker)
local BeenASecond, V3 = false, Vector3.new(0, 0, 0)
delay(1, function()
BeenASecond = true
end)
while not BeenASecond do
for _, v in ipairs(speaker.Character:GetDescendants()) do
if v.IsA(v, "BasePart") then
v.Velocity, v.RotVelocity = V3, V3
end
end
wait()
end
end)
addcmd('jpower',{'jumppower','jp'},function(args, speaker)
local jpower = args[1] or 50
if isNumber(jpower) then
if speaker.Character:FindFirstChildOfClass('Humanoid').UseJumpPower then
speaker.Character:FindFirstChildOfClass('Humanoid').JumpPower = jpower
else
speaker.Character:FindFirstChildOfClass('Humanoid').JumpHeight = jpower
end
end
end)
addcmd('maxslopeangle',{'msa'},function(args, speaker)
local sangle = args[1] or 89
if isNumber(sangle) then
speaker.Character:FindFirstChildOfClass('Humanoid').MaxSlopeAngle = sangle
end
end)
addcmd('gravity',{'grav'},function(args, speaker)
local grav = args[1] or 196.2
if isNumber(grav) then
workspace.Gravity = grav
end
end)
addcmd('hipheight',{'hheight'},function(args, speaker)
local height
if r15(speaker) then
height = args[1] or 2.1
else
height = args[1] or 0
end
speaker.Character:FindFirstChildOfClass('Humanoid').HipHeight = height
end)
addcmd('dance', {}, function(args, speaker)
if not r15(speaker) then
local dances = {"27789359", "30196114", "248263260", "45834924", "33796059", "28488254", "52155728"}
local animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://" .. dances[math.random(1, #dances)]
animTrack = speaker.Character:FindFirstChildOfClass('Humanoid'):LoadAnimation(animation)
animTrack:Play()
else
notify('R6 Required', 'This command requires the r6 rig type')
end
end)
addcmd('undance',{'nodance'},function(args, speaker)
animTrack:Stop()
animTrack:Destroy()
end)
addcmd('nolimbs',{'rlimbs'},function(args, speaker)
if r15(speaker) then
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "RightUpperLeg" or
v.Name == "LeftUpperLeg" or
v.Name == "RightUpperArm" or
v.Name == "LeftUpperArm" then
v:Destroy()
end
end
else
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "Right Leg" or
v.Name == "Left Leg" or
v.Name == "Right Arm" or
v.Name == "Left Arm" then
v:Destroy()
end
end
end
end)
addcmd('nohead',{'rhead','headless'},function(args, speaker)
if sethidden then
-- Full credit to Thomas_Cornez#0272 @Discord
local lplr = Players.LocalPlayer
local char = lplr.Character
local rig = tostring(char:FindFirstChildOfClass('Humanoid').RigType) == "Enum.HumanoidRigType.R6" and 1 or tostring(char:FindFirstChildOfClass('Humanoid').RigType) == "Enum.HumanoidRigType.R15" and 2
local speaker = Players.LocalPlayer
sethidden(speaker, "SimulationRadius", math.huge)
local test = Instance.new("Model")
local hum = Instance.new("Humanoid")
local animation = Instance.new("Model")
local humanoidanimation = Instance.new("Humanoid")
test.Parent = workspace
hum.Parent = test
animation.Parent = workspace
humanoidanimation.Parent = animation
lplr.Character = test
wait(2)
char:FindFirstChildOfClass('Humanoid').Animator.Parent = humanoidanimation
char:FindFirstChildOfClass('Humanoid'):Destroy()
char.Head:Destroy()
wait(5)
game.Players.LocalPlayer.Character = char
local hum2 = Instance.new("Humanoid")
hum2.Parent = char
char:FindFirstChildOfClass("Humanoid").Jump = true
humanoidanimation.Animator.Parent = hum2
char.Animate.Disabled = true
wait()
char.Animate.Disabled = false
wait()
if rig == 1 then
hum2.HipHeight = 0
elseif rig == 2 then
hum2.HipHeight = 2.19
end
else
notify('Incompatible Exploit','Your exploit does not support this command (missing sethiddenproperty)')
end
end)
addcmd('noarms',{'rarms'},function(args, speaker)
if r15(speaker) then
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "RightUpperArm" or
v.Name == "LeftUpperArm" then
v:Destroy()
end
end
else
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "Right Arm" or
v.Name == "Left Arm" then
v:Destroy()
end
end
end
end)
addcmd('nolegs',{'rlegs'},function(args, speaker)
if r15(speaker) then
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "RightUpperLeg" or
v.Name == "LeftUpperLeg" then
v:Destroy()
end
end
else
for i,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("BasePart") and
v.Name == "Right Leg" or
v.Name == "Left Leg" then
v:Destroy()
end
end
end
end)
addcmd('sit',{},function(args, speaker)
speaker.Character:FindFirstChildOfClass("Humanoid").Sit = true
end)
addcmd('lay', {'laydown'}, function(args, speaker)
local Human = speaker.Character and speaker.Character:FindFirstChildOfClass('Humanoid')
if not Human then
return
end
Human.Sit = true
task.wait(.1)
Human.RootPart.CFrame = Human.RootPart.CFrame * CFrame.Angles(math.pi * .5, 0, 0)
for _, v in ipairs(Human:GetPlayingAnimationTracks()) do
v:Stop()
end
end)
addcmd('sitwalk',{},function(args, speaker)
local anims = speaker.Character.Animate
local sit = anims.sit:FindFirstChildOfClass("Animation").AnimationId
anims.idle:FindFirstChildOfClass("Animation").AnimationId = sit
anims.walk:FindFirstChildOfClass("Animation").AnimationId = sit
anims.run:FindFirstChildOfClass("Animation").AnimationId = sit
anims.jump:FindFirstChildOfClass("Animation").AnimationId = sit
if r15(speaker) then
speaker.Character:FindFirstChildOfClass('Humanoid').HipHeight = 0.5
else
speaker.Character:FindFirstChildOfClass('Humanoid').HipHeight = -1.5
end
end)
function noSitFunc()
wait()
if Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').Sit then
Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid').Sit = false
end
end
addcmd('nosit',{},function(args, speaker)
if noSit then noSit:Disconnect() nositDied:Disconnect() end
noSit = Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):GetPropertyChangedSignal("Sit"):Connect(noSitFunc)
local function nositDiedFunc()
repeat wait() until speaker.Character ~= nil and speaker.Character:FindFirstChildOfClass("Humanoid")
noSit:Disconnect()
noSit = Players.LocalPlayer.Character:FindFirstChildOfClass('Humanoid'):GetPropertyChangedSignal("Sit"):Connect(noSitFunc)
end
nositDied = speaker.CharacterAdded:Connect(nositDiedFunc)
end)
addcmd('unnosit',{},function(args, speaker)
if noSit then noSit:Disconnect() nositDied:Disconnect() end
end)
addcmd('jump',{},function(args, speaker)
speaker.Character:FindFirstChildOfClass("Humanoid").Jump = true
end)
addcmd('infjump',{'infinitejump'},function(args, speaker)
infJump = true
end)
addcmd('uninfjump',{'uninfinitejump','noinfjump','noinfinitejump'},function(args, speaker)
infJump = false
end)
local flyjump
addcmd('flyjump',{},function(args, speaker)
if flyjump then flyjump:Disconnect() end
flyjump = UserInputService.JumpRequest:Connect(function(Jump)
game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
end)
end)
addcmd('unflyjump',{'noflyjump'},function(args, speaker)
if flyjump then flyjump:Disconnect() end
end)
local HumanModCons = {}
addcmd('autojump',{'ajump'},function(args, speaker)
local Char = speaker.Character
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
local function autoJump()
if Char and Human then
local check1 = workspace:FindPartOnRay(Ray.new(Human.RootPart.Position-Vector3.new(0,1.5,0), Human.RootPart.CFrame.lookVector*3), Human.Parent)
local check2 = workspace:FindPartOnRay(Ray.new(Human.RootPart.Position+Vector3.new(0,1.5,0), Human.RootPart.CFrame.lookVector*3), Human.Parent)
if check1 or check2 then
Human.Jump = true
end
end
end
autoJump()
HumanModCons.ajLoop = (HumanModCons.ajLoop and HumanModCons.ajLoop:Disconnect() and false) or game:GetService("RunService").RenderStepped:Connect(autoJump)
HumanModCons.ajCA = (HumanModCons.ajCA and HumanModCons.ajCA:Disconnect() and false) or speaker.CharacterAdded:Connect(function(nChar)
Char, Human = nChar, nChar:WaitForChild("Humanoid")
autoJump()
HumanModCons.ajLoop = (HumanModCons.ajLoop and HumanModCons.ajLoop:Disconnect() and false) or game:GetService("RunService").RenderStepped:Connect(autoJump)
end)
end)
addcmd('unautojump',{'noautojump', 'noajump', 'unajump'},function(args, speaker)
HumanModCons.ajLoop = (HumanModCons.ajLoop and HumanModCons.ajLoop:Disconnect() and false) or nil
HumanModCons.ajCA = (HumanModCons.ajCA and HumanModCons.ajCA:Disconnect() and false) or nil
end)
addcmd('edgejump',{'ejump'},function(args, speaker)
local Char = speaker.Character
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
-- Full credit to NoelGamer06 @V3rmillion
local state
local laststate
local lastcf
local function edgejump()
if Char and Human then
laststate = state
state = Human:GetState()
if laststate ~= state and state == Enum.HumanoidStateType.Freefall and laststate ~= Enum.HumanoidStateType.Jumping then
Char.HumanoidRootPart.CFrame = lastcf
Char.HumanoidRootPart.Velocity = Vector3.new(Char.HumanoidRootPart.Velocity.X, Human.JumpPower or Human.JumpHeight, Char.HumanoidRootPart.Velocity.Z)
end
lastcf = Char.HumanoidRootPart.CFrame
end
end
edgejump()
HumanModCons.ejLoop = (HumanModCons.ejLoop and HumanModCons.ejLoop:Disconnect() and false) or game:GetService("RunService").RenderStepped:Connect(edgejump)
HumanModCons.ejCA = (HumanModCons.ejCA and HumanModCons.ejCA:Disconnect() and false) or speaker.CharacterAdded:Connect(function(nChar)
Char, Human = nChar, nChar:WaitForChild("Humanoid")
edgejump()
HumanModCons.ejLoop = (HumanModCons.ejLoop and HumanModCons.ejLoop:Disconnect() and false) or game:GetService("RunService").RenderStepped:Connect(edgejump)
end)
end)
addcmd('unedgejump',{'noedgejump', 'noejump', 'unejump'},function(args, speaker)
HumanModCons.ejLoop = (HumanModCons.ejLoop and HumanModCons.ejLoop:Disconnect() and false) or nil
HumanModCons.ejCA = (HumanModCons.ejCA and HumanModCons.ejCA:Disconnect() and false) or nil
end)
addcmd('team',{},function(args, speaker)
local teamname = nil
for a,b in pairs(game:GetService("Teams"):GetChildren()) do
local L_name = b.Name:lower()
local F = L_name:find(getstring(1))
if F == 1 then
teamname = b
end
end
speaker.Team = teamname
end)
addcmd('nobgui',{'unbgui','nobillboardgui','unbillboardgui','noname','rohg'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants())do
if v:IsA("BillboardGui") or v:IsA("SurfaceGui") then
v:Destroy()
end
end
end)
addcmd('loopnobgui',{'loopunbgui','loopnobillboardgui','loopunbillboardgui','loopnoname','looprohg'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants())do
if v:IsA("BillboardGui") or v:IsA("SurfaceGui") then
v:Destroy()
end
end
local function charPartAdded(part)
if part:IsA("BillboardGui") or part:IsA("SurfaceGui") then
wait()
part:Destroy()
end
end
charPartTrigger = speaker.Character.DescendantAdded:Connect(charPartAdded)
end)
addcmd('unloopnobgui',{'unloopunbgui','unloopnobillboardgui','unloopunbillboardgui','unloopnoname','unlooprohg'},function(args, speaker)
if charPartTrigger then
charPartTrigger:Disconnect()
end
end)
addcmd('spasm',{},function(args, speaker)
if not r15(speaker) then
local pchar=speaker.Character
local AnimationId = "33796059"
SpasmAnim = Instance.new("Animation")
SpasmAnim.AnimationId = "rbxassetid://"..AnimationId
Spasm = pchar:FindFirstChildOfClass('Humanoid'):LoadAnimation(SpasmAnim)
Spasm:Play()
Spasm:AdjustSpeed(99)
else
notify('R6 Required','This command requires the r6 rig type')
end
end)
addcmd('unspasm',{'nospasm'},function(args, speaker)
Spasm:Stop()
SpasmAnim:Destroy()
end)
addcmd('headthrow',{},function(args, speaker)
if not r15(speaker) then
local AnimationId = "35154961"
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = speaker.Character:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim)
k:Play(0)
k:AdjustSpeed(1)
else
notify('R6 Required','This command requires the r6 rig type')
end
end)
addcmd('animation',{'anim'},function(args, speaker)
if not r15(speaker) then
local pchar=speaker.Character
local AnimationId = tostring(args[1])
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = pchar:FindFirstChildOfClass('Humanoid'):LoadAnimation(Anim)
k:Play()
if args[2] then
k:AdjustSpeed(tostring(args[2]))
end
else
notify('R6 Required','This command requires the r6 rig type')
end
end)
addcmd('noanim',{},function(args, speaker)
speaker.Character.Animate.Disabled = true
end)
addcmd('reanim',{},function(args, speaker)
speaker.Character.Animate.Disabled = false
end)
addcmd('animspeed',{},function(args, speaker)
local Char = speaker.Character
local Hum = Char:FindFirstChildOfClass("Humanoid") or Char:FindFirstChildOfClass("AnimationController")
for i,v in next, Hum:GetPlayingAnimationTracks() do
v:AdjustSpeed(tonumber(args[1] or 1))
end
end)
addcmd('copyanimation',{'copyanim','copyemote'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for _,v in ipairs(players)do
local char = Players[v].Character
for _, v1 in pairs(speaker.Character:FindFirstChildOfClass('Humanoid'):GetPlayingAnimationTracks()) do
v1:Stop()
end
for _, v1 in pairs(Players[v].Character:FindFirstChildOfClass('Humanoid'):GetPlayingAnimationTracks()) do
if not string.find(v1.Animation.AnimationId, "507768375") then
local ANIM = speaker.Character:FindFirstChildOfClass('Humanoid'):LoadAnimation(v1.Animation)
ANIM:Play(.1, 1, v1.Speed)
ANIM.TimePosition = v1.TimePosition
task.spawn(function()
v1.Stopped:Wait()
ANIM:Stop()
ANIM:Destroy()
end)
end
end
end
end)
addcmd('stopanimations',{'stopanims','stopanim'},function(args, speaker)
local Char = speaker.Character
local Hum = Char:FindFirstChildOfClass("Humanoid") or Char:FindFirstChildOfClass("AnimationController")
for i,v in next, Hum:GetPlayingAnimationTracks() do
v:Stop()
end
end)
addcmd('refreshanimations', {'refreshanimation', 'refreshanims', 'refreshanim'}, function(args, speaker)
local Char = speaker.Character or speaker.CharacterAdded:Wait()
local Human = Char and Char:WaitForChild('Humanoid', 15)
local Animate = Char and Char:WaitForChild('Animate', 15)
if not Human or not Animate then
return notify('Refresh Animations', 'Failed to get Animate/Humanoid')
end
Animate.Disabled = true
for _, v in ipairs(Human:GetPlayingAnimationTracks()) do
v:Stop()
end
Animate.Disabled = false
end)
addcmd('allowcustomanim', {'allowcustomanimations'}, function(args, speaker)
game:GetService('StarterPlayer').AllowCustomAnimations = true
execCmd('refreshanimations')
end)
addcmd('unallowcustomanim', {'unallowcustomanimations'}, function(args, speaker)
game:GetService('StarterPlayer').AllowCustomAnimations = false
execCmd('refreshanimations')
end)
addcmd('loopanimation', {'loopanim'},function(args, speaker)
local Char = speaker.Character
local Human = Char and Char.FindFirstChildWhichIsA(Char, "Humanoid")
for _, v in ipairs(Human.GetPlayingAnimationTracks(Human)) do
v.Looped = true
end
end)
addcmd('tpposition',{'tppos'},function(args, speaker)
if #args < 3 then return end
local tpX,tpY,tpZ = tonumber(args[1]),tonumber(args[2]),tonumber(args[3])
local char = speaker.Character
if char and getRoot(char) then
getRoot(char).CFrame = CFrame.new(tpX,tpY,tpZ)
end
end)
addcmd('tweentpposition',{'ttppos'},function(args, speaker)
if #args < 3 then return end
local tpX,tpY,tpZ = tonumber(args[1]),tonumber(args[2]),tonumber(args[3])
local char = speaker.Character
if char and getRoot(char) then
game:GetService("TweenService"):Create(getRoot(speaker.Character), TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = CFrame.new(tpX,tpY,tpZ)}):Play()
end
end)
addcmd('offset',{},function(args, speaker)
if #args < 3 then
return
end
if speaker.Character then
speaker.Character:TranslateBy(Vector3.new(tonumber(args[1]) or 0, tonumber(args[2]) or 0, tonumber(args[3]) or 0))
end
end)
addcmd('tweenoffset',{'toffset'},function(args, speaker)
if #args < 3 then return end
local tpX,tpY,tpZ = tonumber(args[1]),tonumber(args[2]),tonumber(args[3])
local char = speaker.Character
if char and getRoot(char) then
game:GetService("TweenService"):Create(getRoot(speaker.Character), TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = CFrame.new(tpX,tpY,tpZ)}):Play()
end
end)
addcmd('clickteleport',{},function(args, speaker)
if speaker == Players.LocalPlayer then
notify('Click TP','Go to Settings>Keybinds>Add to set up click tp')
end
end)
addcmd('tptool', {'teleporttool'}, function(args, speaker)
local TpTool = Instance.new("Tool")
TpTool.Name = "Teleport Tool"
TpTool.RequiresHandle = false
TpTool.Parent = speaker.Backpack
TpTool.Activated:Connect(function()
local Char = speaker.Character or workspace:FindFirstChild(speaker.Name)
local HRP = Char and Char:FindFirstChild("HumanoidRootPart")
if not Char or not HRP then
return warn("Failed to find HumanoidRootPart")
end
HRP.CFrame = CFrame.new(IYMouse.Hit.X, IYMouse.Hit.Y + 3, IYMouse.Hit.Z, select(4, HRP.CFrame:components()))
end)
end)
addcmd('clickdelete',{},function(args, speaker)
if speaker == Players.LocalPlayer then
notify('Click Delete','Go to Settings>Keybinds>Add to set up click delete')
end
end)
addcmd('getposition',{'getpos','notifypos','notifyposition'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
local char = Players[v].Character
local pos = char and (getRoot(char) or char:FindFirstChildWhichIsA("BasePart"))
pos = pos and pos.Position
if not pos then
return notify('Getposition Error','Missing character')
end
local roundedPos = math.round(pos.X) .. ", " .. math.round(pos.Y) .. ", " .. math.round(pos.Z)
notify('Current Position',roundedPos)
end
end)
addcmd('copyposition',{'copypos'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
local char = Players[v].Character
local pos = char and (getRoot(char) or char:FindFirstChildWhichIsA("BasePart"))
pos = pos and pos.Position
if not pos then
return notify('Getposition Error','Missing character')
end
local roundedPos = math.round(pos.X) .. ", " .. math.round(pos.Y) .. ", " .. math.round(pos.Z)
toClipboard(roundedPos)
end
end)
addcmd('walktopos',{'walktoposition'},function(args, speaker)
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
speaker.Character:FindFirstChildOfClass('Humanoid').WalkToPoint = Vector3.new(args[1],args[2],args[3])
end)
addcmd('speed',{'ws','walkspeed'},function(args, speaker)
if args[2] then
local speed = args[2] or 16
if isNumber(speed) then
speaker.Character:FindFirstChildOfClass('Humanoid').WalkSpeed = speed
end
else
local speed = args[1] or 16
if isNumber(speed) then
speaker.Character:FindFirstChildOfClass('Humanoid').WalkSpeed = speed
end
end
end)
addcmd('spoofspeed',{'spoofws','spoofwalkspeed'},function(args, speaker)
if args[1] and isNumber(args[1]) then
local getrawmt = (debug and debug.getmetatable) or getrawmetatable
local setReadOnly = setreadonly or (make_writeable and function(table, readonly) if readonly then make_readonly(table) else make_writeable(table) end end)
local gameMt = getrawmt(game)
if gameMt then
local OldIndex = gameMt.__index
setReadOnly(gameMt, false)
gameMt.__index = newcclosure(function(Self, Self2)
if Self:IsA('Humanoid') and string.lower(tostring(Self2)) == 'walkspeed' then
return args[1]
end
return OldIndex(Self, Self2)
end)
setReadOnly(gameMt, true)
else
notify('Incompatible Exploit','Your exploit does not support this command (missing getrawmetatable)')
end
end
end)
addcmd('loopspeed',{'loopws'},function(args, speaker)
local speed = args[1] or 16
if args[2] then
speed = args[2] or 16
end
if isNumber(speed) then
local Char = speaker.Character or workspace:FindFirstChild(speaker.Name)
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
local function WalkSpeedChange()
if Char and Human then
Human.WalkSpeed = speed
end
end
WalkSpeedChange()
HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
HumanModCons.wsCA = (HumanModCons.wsCA and HumanModCons.wsCA:Disconnect() and false) or speaker.CharacterAdded:Connect(function(nChar)
Char, Human = nChar, nChar:WaitForChild("Humanoid")
WalkSpeedChange()
HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("WalkSpeed"):Connect(WalkSpeedChange)
end)
end
end)
addcmd('unloopspeed',{'unloopws'},function(args, speaker)
HumanModCons.wsLoop = (HumanModCons.wsLoop and HumanModCons.wsLoop:Disconnect() and false) or nil
HumanModCons.wsCA = (HumanModCons.wsCA and HumanModCons.wsCA:Disconnect() and false) or nil
end)
addcmd('loopjumppower',{'loopjp','loopjpower'},function(args, speaker)
local jpower = args[1] or 50
if isNumber(jpower) then
local Char = speaker.Character or workspace:FindFirstChild(speaker.Name)
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
local function JumpPowerChange()
if Char and Human then
if speaker.Character:FindFirstChildOfClass('Humanoid').UseJumpPower then
speaker.Character:FindFirstChildOfClass('Humanoid').JumpPower = jpower
else
speaker.Character:FindFirstChildOfClass('Humanoid').JumpHeight = jpower
end
end
end
JumpPowerChange()
HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
HumanModCons.jpCA = (HumanModCons.jpCA and HumanModCons.jpCA:Disconnect() and false) or speaker.CharacterAdded:Connect(function(nChar)
Char, Human = nChar, nChar:WaitForChild("Humanoid")
JumpPowerChange()
HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or Human:GetPropertyChangedSignal("JumpPower"):Connect(JumpPowerChange)
end)
end
end)
addcmd('unloopjumppower',{'unloopjp','unloopjpower'},function(args, speaker)
local Char = speaker.Character or workspace:FindFirstChild(speaker.Name)
local Human = Char and Char:FindFirstChildWhichIsA("Humanoid")
HumanModCons.jpLoop = (HumanModCons.jpLoop and HumanModCons.jpLoop:Disconnect() and false) or nil
HumanModCons.jpCA = (HumanModCons.jpCA and HumanModCons.jpCA:Disconnect() and false) or nil
if Char and Human then
if speaker.Character:FindFirstChildOfClass('Humanoid').UseJumpPower then
speaker.Character:FindFirstChildOfClass('Humanoid').JumpPower = 50
else
speaker.Character:FindFirstChildOfClass('Humanoid').JumpHeight = 50
end
end
end)
addcmd('tools',{'gears'},function(args, speaker)
local function copy(instance)
for i,c in pairs(instance:GetChildren())do
if c:IsA('Tool') or c:IsA('HopperBin') then
c:Clone().Parent = speaker:FindFirstChildOfClass("Backpack")
end
copy(c)
end
end
copy(game:GetService("Lighting"))
local function copy(instance)
for i,c in pairs(instance:GetChildren())do
if c:IsA('Tool') or c:IsA('HopperBin') then
c:Clone().Parent = speaker:FindFirstChildOfClass("Backpack")
end
copy(c)
end
end
copy(game:GetService("ReplicatedStorage"))
notify('Tools','Copied tools from ReplicatedStorage and Lighting')
end)
addcmd('notools',{'rtools','clrtools','removetools','deletetools','dtools'},function(args, speaker)
for i,v in pairs(speaker:FindFirstChildOfClass("Backpack"):GetDescendants()) do
if v:IsA('Tool') or v:IsA('HopperBin') then
v:Destroy()
end
end
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA('Tool') or v:IsA('HopperBin') then
v:Destroy()
end
end
end)
addcmd('deleteselectedtool',{'dst'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA('Tool') or v:IsA('HopperBin') then
v:Destroy()
end
end
end)
addcmd('console',{},function(args, speaker)
-- Thanks wally!!
notify("Loading",'Hold on a sec')
local _, str = pcall(function()
return game:HttpGet("https://gist.githubusercontent.com/luatsuki/a1b48e02d5710ebff8fe1ffb1fc5ea38/raw/055143d9238eb6645fbb1f5c4a9a0122ca90c8f4/Console", true)
end)
local s, e = loadstring(str)
if typeof(s) ~= "function" then
return
end
local success, message = pcall(s)
if (not success) then
if printconsole then
printconsole(message)
elseif printoutput then
printoutput(message)
end
end
wait(1)
notify('Console','Press F9 to open the console')
end)
addcmd('explorer',{'dex'},function(args, speaker)
notify("Loading",'Hold on a sec')
local Dex = game:GetObjects("rbxassetid://3567096419")[1]
Dex.Parent = PARENT
local function Load(Obj, Url)
local function GiveOwnGlobals(Func, Script)
local Fenv = {}
local RealFenv = {script = Script}
local FenvMt = {}
FenvMt.__index = function(a,b)
if RealFenv[b] == nil then
return getfenv()[b]
else
return RealFenv[b]
end
end
FenvMt.__newindex = function(a, b, c)
if RealFenv[b] == nil then
getfenv()[b] = c
else
RealFenv[b] = c
end
end
setmetatable(Fenv, FenvMt)
setfenv(Func, Fenv)
return Func
end
local function LoadScripts(Script)
if Script.ClassName == "Script" or Script.ClassName == "LocalScript" then
task.spawn(function()
GiveOwnGlobals(loadstring(Script.Source, "=" .. Script:GetFullName()), Script)()
end)
end
for i,v in pairs(Script:GetChildren()) do
LoadScripts(v)
end
end
LoadScripts(Obj)
end
Load(Dex)
end)
addcmd('remotespy',{'rspy'},function(args, speaker)
notify("Loading",'Hold on a sec')
-- Full credit to exx, creator of SimpleSpy
loadstring(game:HttpGet("https://gist.githubusercontent.com/luatsuki/c75a272fb67bccc22bd1b6add92ee267/raw/56375f8536aeca0cc84b44032312efb0fa5b7fa0/Spy"))()
end)
addcmd('audiologger',{'alogger'},function(args, speaker)
notify("Loading",'Hold on a sec')
loadstring(game:HttpGet(('https://pastebin.com/raw/GmbrsEjM'),true))()
end)
local loopgoto = nil
addcmd('loopgoto',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
loopgoto = nil
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
loopgoto = Players[v]
local distance = 3
if args[2] and isNumber(args[2]) then
distance = args[2]
end
local lDelay = 0
if args[3] and isNumber(args[3]) then
lDelay = args[3]
end
repeat
if Players:FindFirstChild(v) then
if Players[v].Character ~= nil then
getRoot(speaker.Character).CFrame = getRoot(Players[v].Character).CFrame + Vector3.new(distance,1,0)
end
wait(lDelay)
else
loopgoto = nil
end
until loopgoto ~= Players[v]
end
end)
addcmd('unloopgoto',{'noloopgoto'},function(args, speaker)
loopgoto = nil
end)
addcmd('headsit',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = true
headSit = game:GetService("RunService").Heartbeat:Connect(function()
if Players[v].Character ~= nil and getRoot(Players[v].Character) and getRoot(speaker.Character) then
if Players:FindFirstChild(Players[v].Name) and speaker.Character:FindFirstChildOfClass('Humanoid').Sit == true then
getRoot(speaker.Character).CFrame = getRoot(Players[v].Character).CFrame * CFrame.Angles(0,math.rad(0),0)* CFrame.new(0,1.6,0.4)
else
headSit:Disconnect()
end
end
end)
end
end)
addcmd('chat',{'say'},function(args, speaker)
local cString = getstring(1)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(cString, "All")
end)
spamming = false
spamspeed = 1
addcmd('spam',{},function(args, speaker)
spamming = true
local spamstring = getstring(1)
repeat wait(spamspeed)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamstring, "All")
until spamming == false
end)
addcmd('nospam',{'unspam'},function(args, speaker)
spamming = false
end)
addcmd('whisper',{'pm'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
task.spawn(function()
local plrName = Players[v].Name
local pmstring = getstring(2)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..plrName.." "..pmstring, "All")
end)
end
end)
pmspamming = {}
addcmd('pmspam',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
task.spawn(function()
local plrName = Players[v].Name
if FindInTable(pmspamming, plrName) then return end
table.insert(pmspamming, plrName)
local pmspamstring = getstring(2)
repeat
if Players:FindFirstChild(v) then
wait(spamspeed)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..plrName.." "..pmspamstring, "All")
else
for a,b in pairs(pmspamming) do if b == plrName then table.remove(pmspamming, a) end end
end
until not FindInTable(pmspamming, plrName)
end)
end
end)
addcmd('nopmspam',{'unpmspam'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
task.spawn(function()
for a,b in pairs(pmspamming) do
if b == Players[v].Name then
table.remove(pmspamming, a)
end
end
end)
end
end)
addcmd('spamspeed',{},function(args, speaker)
local speed = args[1] or 1
if isNumber(speed) then
spamspeed = speed
end
end)
addcmd('bubblechat',{},function(args, speaker)
game:GetService("Chat").BubbleChatEnabled = true
end)
addcmd('unbubblechat',{'nobubblechat'},function(args, speaker)
game:GetService("Chat").BubbleChatEnabled = false
end)
addcmd('safechat',{},function(args, speaker)
speaker.SetSuperSafeChat(true)
end)
addcmd('nosafechat',{'disablesafechat','unsafechat'},function(args, speaker)
speaker.SetSuperSafeChat(false)
end)
addcmd('blockhead',{},function(args, speaker)
speaker.Character.Head:FindFirstChildOfClass("SpecialMesh"):Destroy()
end)
addcmd('blockhats',{},function(args, speaker)
for _,v in pairs(speaker.Character:FindFirstChildOfClass('Humanoid'):GetAccessories()) do
for i,c in pairs(v:GetDescendants()) do
if c:IsA("SpecialMesh") then
c:Destroy()
end
end
end
end)
addcmd('blocktool',{},function(args, speaker)
for _,v in pairs(speaker.Character:GetChildren()) do
if v:IsA("Tool") or v:IsA("HopperBin") then
for i,c in pairs(v:GetDescendants()) do
if c:IsA("SpecialMesh") then
c:Destroy()
end
end
end
end
end)
addcmd('creeper',{},function(args, speaker)
if r15(speaker) then
speaker.Character.Head:FindFirstChildOfClass("SpecialMesh"):Destroy()
speaker.Character.LeftUpperArm:Destroy()
speaker.Character.RightUpperArm:Destroy()
speaker.Character:FindFirstChildOfClass("Humanoid"):RemoveAccessories()
else
speaker.Character.Head:FindFirstChildOfClass("SpecialMesh"):Destroy()
speaker.Character["Left Arm"]:Destroy()
speaker.Character["Right Arm"]:Destroy()
speaker.Character:FindFirstChildOfClass("Humanoid"):RemoveAccessories()
end
end)
function getTorso(x)
x = x or Players.LocalPlayer.Character
return x:FindFirstChild("Torso") or x:FindFirstChild("UpperTorso") or x:FindFirstChild("LowerTorso") or x:FindFirstChild("HumanoidRootPart")
end
addcmd('bang',{'rape'},function(args, speaker)
execCmd('unbang')
wait()
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
bangAnim = Instance.new("Animation")
if not r15(speaker) then
bangAnim.AnimationId = "rbxassetid://148840371"
else
bangAnim.AnimationId = "rbxassetid://5918726674"
end
bang = speaker.Character:FindFirstChildOfClass('Humanoid'):LoadAnimation(bangAnim)
bang:Play(.1, 1, 1)
if args[2] then
bang:AdjustSpeed(args[2])
else
bang:AdjustSpeed(3)
end
local bangplr = Players[v].Name
bangDied = speaker.Character:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
bangLoop = bangLoop:Disconnect()
bang:Stop()
bangAnim:Destroy()
bangDied:Disconnect()
end)
local bangOffet = CFrame.new(0, 0, 1.1)
bangLoop = game:GetService('RunService').Stepped:Connect(function()
pcall(function()
local otherRoot = getTorso(Players[bangplr].Character)
getRoot(Players.LocalPlayer.Character).CFrame = otherRoot.CFrame * bangOffet
end)
end)
end
end)
addcmd('unbang',{'unrape'},function(args, speaker)
if bangLoop then
bangLoop = bangLoop:Disconnect()
bangDied:Disconnect()
bang:Stop()
bangAnim:Destroy()
end
end)
addcmd('carpet',{},function(args, speaker)
if not r15(speaker) then
execCmd('uncarpet')
wait()
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
carpetAnim = Instance.new("Animation")
carpetAnim.AnimationId = "rbxassetid://282574440"
carpet = speaker.Character:FindFirstChildOfClass('Humanoid'):LoadAnimation(carpetAnim)
carpet:Play(.1, 1, 1)
local carpetplr = Players[v].Name
carpetDied = speaker.Character:FindFirstChildOfClass'Humanoid'.Died:Connect(function()
carpetLoop:Disconnect()
carpet:Stop()
carpetAnim:Destroy()
carpetDied:Disconnect()
end)
carpetLoop = game:GetService('RunService').Heartbeat:Connect(function()
pcall(function()
getRoot(Players.LocalPlayer.Character).CFrame = getRoot(Players[carpetplr].Character).CFrame
end)
end)
end
else
notify('R6 Required','This command requires the r6 rig type')
end
end)
addcmd('uncarpet',{'nocarpet'},function(args, speaker)
if carpetLoop then
carpetLoop:Disconnect()
carpetDied:Disconnect()
carpet:Stop()
carpetAnim:Destroy()
end
end)
addcmd('friend',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
speaker:RequestFriendship(v)
end
end)
addcmd('unfriend',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
speaker:RevokeFriendship(v)
end
end)
addcmd('bringpart',{},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("BasePart") then
v.CFrame = getRoot(speaker.Character).CFrame
end
end
end)
addcmd('bringpartclass',{'bpc'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.ClassName:lower() == getstring(1):lower() and v:IsA("BasePart") then
v.CFrame = getRoot(speaker.Character).CFrame
end
end
end)
gotopartDelay = 0.1
addcmd('gotopart',{'topart'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("BasePart") then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
wait(gotopartDelay)
getRoot(speaker.Character).CFrame = v.CFrame
end
end
end)
addcmd('tweengotopart',{'tgotopart','ttopart'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("BasePart") then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
wait(gotopartDelay)
game:GetService("TweenService"):Create(getRoot(speaker.Character), TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = v.CFrame}):Play()
end
end
end)
addcmd('gotopartclass',{'gpc'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.ClassName:lower() == getstring(1):lower() and v:IsA("BasePart") then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
wait(gotopartDelay)
getRoot(speaker.Character).CFrame = v.CFrame
end
end
end)
addcmd('tweengotopartclass',{'tgpc'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.ClassName:lower() == getstring(1):lower() and v:IsA("BasePart") then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
wait(gotopartDelay)
game:GetService("TweenService"):Create(getRoot(speaker.Character), TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = v.CFrame}):Play()
end
end
end)
addcmd('gotomodel',{'tomodel'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("Model") then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
wait(gotopartDelay)
getRoot(speaker.Character).CFrame = v:GetModelCFrame()
end
end
end)
addcmd('tweengotomodel',{'tgotomodel','ttomodel'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v.Name:lower() == getstring(1):lower() and v:IsA("Model") then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
wait(gotopartDelay)
game:GetService("TweenService"):Create(getRoot(speaker.Character), TweenInfo.new(tweenSpeed, Enum.EasingStyle.Linear), {CFrame = v:GetModelCFrame()}):Play()
end
end
end)
addcmd('gotopartdelay',{},function(args, speaker)
local gtpDelay = args[1] or 0.1
if isNumber(gtpDelay) then
gotopartDelay = gtpDelay
end
end)
addcmd('noclickdetectorlimits',{'nocdlimits','removecdlimits'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("ClickDetector") then
v.MaxActivationDistance = math.huge
end
end
end)
addcmd('fireclickdetectors',{'firecd','firecds'},function(args, speaker)
if fireclickdetector then
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("ClickDetector") then
fireclickdetector(v)
end
end
else
notify('Incompatible Exploit','Your exploit does not support this command (missing fireclickdetector)')
end
end)
addcmd('noproximitypromptlimits',{'nopplimits','removepplimits'},function(args, speaker)
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("ProximityPrompt") then
v.MaxActivationDistance = math.huge
end
end
end)
addcmd('fireproximityprompts',{'firepp'},function(args, speaker)
if fireproximityprompt then
for i,v in pairs(workspace:GetDescendants()) do
if v:IsA("ProximityPrompt") then
fireproximityprompt(v)
end
end
else
notify('Incompatible Exploit','Your exploit does not support this command (missing fireproximityprompt)')
end
end)
local PromptButtonHoldBegan = nil
addcmd('instantproximityprompts',{'instantpp'},function(args, speaker)
if fireproximityprompt then
execCmd("uninstantproximityprompts")
wait(0.1)
PromptButtonHoldBegan = game:GetService("ProximityPromptService").PromptButtonHoldBegan:Connect(function(prompt)
fireproximityprompt(prompt)
end)
else
notify('Incompatible Exploit','Your exploit does not support this command (missing fireproximityprompt)')
end
end)
addcmd('uninstantproximityprompts',{'uninstantpp'},function(args, speaker)
if PromptButtonHoldBegan ~= nil then
PromptButtonHoldBegan:Disconnect()
PromptButtonHoldBegan = nil
end
end)
addcmd('notifyping',{'ping'},function(args, speaker)
local Current_Ping = string.split(game:GetService("Stats").Network.ServerStatsItem["Data Ping"]:GetValueString(), " ")[1] .. "ms"
notify("Ping", tostring(Current_Ping))
end)
simRadius = false
addcmd('simulationradius',{'simradius'},function(args, speaker)
if sethidden then
simRadLoop = game:GetService('RunService').Stepped:Connect(function()
if setsimulation then
setsimulation(1e308, 1/0)
else
sethidden(speaker,"MaximumSimulationRadius",1/0)
sethidden(speaker,"SimulationRadius", 1e308)
end
end)
simRadius = true
else
notify('Incompatible Exploit','Your exploit does not support this command (missing sethiddenproperty)')
end
end)
addcmd('nosimulationradius',{'nosimradius','unsimradius'},function(args, speaker)
if sethidden then
if simRadLoop then simRadLoop:Disconnect() end
wait()
if setsimulation then
setsimulation(139,139)
else
sethidden(speaker,"MaximumSimulationRadius",139)
sethidden(speaker,"SimulationRadius", 139)
end
simRadius = false
else
notify('Incompatible Exploit','Your exploit does not support this command (missing sethiddenproperty)')
end
end)
addcmd('grabtools', {}, function(args, speaker)
local Human = speaker.Character:FindFirstChildWhichIsA("Humanoid")
for _, v in ipairs(workspace:GetChildren()) do
if speaker.Character and v:IsA("BackpackItem") and v:FindFirstChild("Handle") then
Human:EquipTool(v)
end
end
if grabtoolsFunc then grabtoolsFunc:Disconnect() end
grabtoolsFunc = workspace.ChildAdded:Connect(function(v)
if speaker.Character and v:IsA("BackpackItem") and v:FindFirstChild("Handle") then
speaker.Character:WaitForChild("Humanoid"):EquipTool(v)
end
end)
notify('Grabtools', 'Picking up any dropped tools')
end)
addcmd('nograbtools',{'ungrabtools'},function(args, speaker)
if grabtoolsFunc then grabtoolsFunc:Disconnect() end
notify('Grabtools','Grabtools has been disabled')
end)
local specifictoolremoval = {}
addcmd('removespecifictool',{},function(args, speaker)
if args[1] and speaker:FindFirstChildOfClass("Backpack") then
local tool = string.lower(getstring(1))
local RST = game:GetService("RunService").RenderStepped:Connect(function()
if speaker:FindFirstChildOfClass("Backpack") then
for i,v in pairs(speaker:FindFirstChildOfClass("Backpack"):GetChildren()) do
if v.Name:lower() == tool then
v:Remove()
end
end
end
end)
specifictoolremoval[tool] = RST
end
end)
addcmd('unremovespecifictool',{},function(args, speaker)
if args[1] then
local tool = string.lower(getstring(1))
if specifictoolremoval[tool] ~= nil then
specifictoolremoval[tool]:Disconnect()
specifictoolremoval[tool] = nil
end
end
end)
addcmd('clearremovespecifictool',{},function(args, speaker)
for obj in pairs(specifictoolremoval) do
specifictoolremoval[obj]:Disconnect()
specifictoolremoval[obj] = nil
end
end)
addcmd('light',{},function(args, speaker)
local light = Instance.new("PointLight")
light.Parent = getRoot(speaker.Character)
light.Range = 30
if args[1] then
light.Brightness = args[2]
light.Range = args[1]
else
light.Brightness = 5
end
end)
addcmd('unlight',{'nolight'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v.ClassName == "PointLight" then
v:Destroy()
end
end
end)
addcmd('copytools',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players)do
task.spawn(function()
for i,v in pairs(Players[v]:FindFirstChildOfClass("Backpack"):GetChildren()) do
if v:IsA('Tool') or v:IsA('HopperBin') then
v:Clone().Parent = speaker:FindFirstChildOfClass("Backpack")
end
end
end)
end
end)
addcmd('naked',{},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("Clothing") or v:IsA("ShirtGraphic") then
v:Destroy()
end
end
end)
addcmd('noface',{'removeface'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("Decal") and v.Name == 'face' then
v:Destroy()
end
end
end)
addcmd('spawnpoint',{'spawn'},function(args, speaker)
spawnpos = getRoot(speaker.Character).CFrame
spawnpoint = true
spDelay = tonumber(args[1]) or 0.1
notify('Spawn Point','Spawn point created at '..tostring(spawnpos))
end)
addcmd('nospawnpoint',{'nospawn','removespawnpoint'},function(args, speaker)
spawnpoint = false
notify('Spawn Point','Removed spawn point')
end)
addcmd('flashback',{'diedtp'},function(args, speaker)
if lastDeath ~= nil then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
getRoot(speaker.Character).CFrame = lastDeath
end
end)
addcmd('hatspin',{'spinhats'},function(args, speaker)
execCmd('unhatspin')
wait(.5)
for _,v in pairs(speaker.Character:FindFirstChildOfClass('Humanoid'):GetAccessories()) do
local keep = Instance.new("BodyPosition") keep.Name = randomString() keep.Parent = v.Handle
local spin = Instance.new("BodyAngularVelocity") spin.Name = randomString() spin.Parent = v.Handle
v.Handle:FindFirstChildOfClass("Weld"):Destroy()
if args[1] then
spin.AngularVelocity = Vector3.new(0, args[1], 0)
spin.MaxTorque = Vector3.new(0, args[1] * 2, 0)
else
spin.AngularVelocity = Vector3.new(0, 100, 0)
spin.MaxTorque = Vector3.new(0, 200, 0)
end
keep.P = 30000
keep.D = 50
spinhats = game:GetService('RunService').Stepped:Connect(function()
pcall(function()
keep.Position = Players.LocalPlayer.Character.Head.Position
end)
end)
end
end)
addcmd('unhatspin',{'unspinhats'},function(args, speaker)
if spinhats then
spinhats:Disconnect()
end
for _,v in pairs(speaker.Character:FindFirstChildOfClass('Humanoid'):GetAccessories()) do
v.Parent = workspace
for i,c in pairs(v.Handle) do
if c:IsA("BodyPosition") or c:IsA("BodyAngularVelocity") then
c:Destroy()
end
end
wait()
v.Parent = speaker.Character
end
end)
addcmd('clearhats',{'cleanhats'},function(args, speaker)
if firetouchinterest then
local Player = Players.LocalPlayer
local Character = Player.Character
local Old = Character:FindFirstChild("HumanoidRootPart").CFrame
local Hats = {}
for _,x in next, workspace:GetChildren() do
if x:IsA("Accessory") then
table.insert(Hats,x)
end
end
for _,getacc in next, Character:FindFirstChildOfClass('Humanoid'):GetAccessories() do
getacc:Destroy()
end
for i = 1,#Hats do
repeat game:GetService("RunService").Heartbeat:wait() until Hats[i]
firetouchinterest(Hats[i].Handle,Character:FindFirstChild("HumanoidRootPart"),0)
repeat game:GetService("RunService").Heartbeat:wait() until Character:FindFirstChildOfClass("Accessory")
Character:FindFirstChildOfClass("Accessory"):Destroy()
repeat game:GetService("RunService").Heartbeat:wait() until not Character:FindFirstChildOfClass("Accessory")
end
Character:BreakJoints()
Player.CharacterAdded:wait()
for i = 1,20 do game:GetService("RunService").Heartbeat:wait()
if Player.Character:FindFirstChild("HumanoidRootPart") then
Player.Character:FindFirstChild("HumanoidRootPart").CFrame = Old
end
end
else
notify('Incompatible Exploit','Your exploit does not support this command (missing firetouchinterest)')
end
end)
addcmd('split',{},function(args, speaker)
if r15(speaker) then
speaker.Character.UpperTorso.Waist:Destroy()
else
notify('R15 Required','This command requires the r15 rig type')
end
end)
addcmd('nilchar',{},function(args, speaker)
if speaker.Character ~= nil then
speaker.Character.Parent = nil
end
end)
addcmd('unnilchar',{'nonilchar'},function(args, speaker)
if speaker.Character ~= nil then
speaker.Character.Parent = workspace
end
end)
addcmd('noroot',{'removeroot','rroot'},function(args, speaker)
if speaker.Character ~= nil then
local char = Players.LocalPlayer.Character
char.Parent = nil
char.HumanoidRootPart:Destroy()
char.Parent = workspace
end
end)
addcmd('replaceroot',{'replacerootpart'},function(args, speaker)
if speaker.Character ~= nil and speaker.Character:FindFirstChild("HumanoidRootPart") then
local Char = speaker.Character
local OldParent = Char.Parent
local HRP = Char and Char:FindFirstChild("HumanoidRootPart")
local OldPos = HRP.CFrame
Char.Parent = game
local HRP1 = HRP:Clone()
HRP1.Parent = Char
HRP = HRP:Destroy()
HRP1.CFrame = OldPos
Char.Parent = OldParent
end
end)
addcmd('clearcharappearance',{'clearchar','clrchar'},function(args, speaker)
speaker:ClearCharacterAppearance()
end)
addcmd('equiptools',{},function(args, speaker)
for i,v in pairs(speaker:FindFirstChildOfClass("Backpack"):GetChildren()) do
if v:IsA("Tool") or v:IsA("HopperBin") then
v.Parent = speaker.Character
end
end
end)
addcmd('unequiptools',{},function(args, speaker)
speaker.Character:FindFirstChildOfClass('Humanoid'):UnequipTools()
end)
local function GetHandleTools(p)
p = p or Players.LocalPlayer
local r = {}
for _, v in ipairs(p.Character and p.Character:GetChildren() or {}) do
if v.IsA(v, "BackpackItem") and v.FindFirstChild(v, "Handle") then
r[#r + 1] = v
end
end
for _, v in ipairs(p.Backpack:GetChildren()) do
if v.IsA(v, "BackpackItem") and v.FindFirstChild(v, "Handle") then
r[#r + 1] = v
end
end
return r
end
addcmd('dupetools', {'clonetools'}, function(args, speaker)
local LOOP_NUM = tonumber(args[1]) or 1
local OrigPos = speaker.Character.HumanoidRootPart.Position
local Tools, TempPos = {}, Vector3.new(math.random(-2e5, 2e5), 2e5, math.random(-2e5, 2e5))
for i = 1, LOOP_NUM do
local Human = speaker.Character:WaitForChild("Humanoid")
wait(.1, Human.Parent:MoveTo(TempPos))
Human.RootPart.Anchored = speaker:ClearCharacterAppearance(wait(.1)) or true
local t = GetHandleTools(speaker)
while #t > 0 do
for _, v in ipairs(t) do
coroutine.wrap(function()
for _ = 1, 25 do
v.Parent = speaker.Character
v.Handle.Anchored = true
end
for _ = 1, 5 do
v.Parent = workspace
end
table.insert(Tools, v.Handle)
end)()
end
t = GetHandleTools(speaker)
end
wait(.1)
speaker.Character = speaker.Character:Destroy()
speaker.CharacterAdded:Wait():WaitForChild("Humanoid").Parent:MoveTo(LOOP_NUM == i and OrigPos or TempPos, wait(.1))
if i == LOOP_NUM or i % 5 == 0 then
local HRP = speaker.Character.HumanoidRootPart
if type(firetouchinterest) == "function" then
for _, v in ipairs(Tools) do
v.Anchored = not firetouchinterest(v, HRP, 1, firetouchinterest(v, HRP, 0)) and false or false
end
else
for _, v in ipairs(Tools) do
coroutine.wrap(function()
local x = v.CanCollide
v.CanCollide = false
v.Anchored = false
for _ = 1, 10 do
v.CFrame = HRP.CFrame
wait()
end
v.CanCollide = x
end)()
end
end
wait(.1)
Tools = {}
end
TempPos = TempPos + Vector3.new(10, math.random(-5, 5), 0)
end
end)
local RS = game:GetService('RunService').RenderStepped
addcmd('givetool', {'givetools'}, function(args, speaker)
local v = Players[getPlayer(args[1], speaker)[1]].Character
workspace.CurrentCamera.CameraSubject = v
local Char = speaker.Character or workspace:FindFirstChild(speaker.Name)
local hum = Char and Char:FindFirstChildWhichIsA('Humanoid')
local hrp = hum and hum.RootPart
local hrppos = hrp.CFrame
hum = hum:Destroy() or hum:Clone()
hum.Parent = Char
hum:ClearAllChildren()
speaker:ClearCharacterAppearance()
coroutine.wrap(function()
speaker.CharacterAdded:Wait():WaitForChild('Humanoid').RootPart.CFrame = wait() and hrppos
end)()
local vHRP = getRoot(v)
while Char and Char.Parent and vHRP and vHRP.Parent do
local Tools = false
for _, v in ipairs(Char:GetChildren()) do
if v:IsA('BackpackItem') and v:FindFirstChild('Handle') then
Tools = true
firetouchinterest(v.Handle, vHRP, 0)
firetouchinterest(v.Handle, vHRP, 1)
end
end
if not Tools then
break
end
hrp.CFrame = vHRP.CFrame
RS:Wait()
end
execCmd('re')
end)
addcmd('touchinterests', {'touchinterest', 'firetouchinterests', 'firetouchinterest'}, function(args, speaker)
local Root = getRoot(speaker.Character) or speaker.Character:FindFirstChildWhichIsA("BasePart")
local function Touch(x)
x = x.FindFirstAncestorWhichIsA(x, "Part")
if x then
if firetouchinterest then
return task.spawn(function()
firetouchinterest(x, Root, 1, wait() and firetouchinterest(x, Root, 0))
end)
end
x.CFrame = Root.CFrame
end
end
for _, v in ipairs(workspace:GetDescendants()) do
if v.IsA(v, "TouchTransmitter") then
Touch(v)
end
end
end)
addcmd('fullbright',{'fb','fullbrightness'},function(args, speaker)
game:GetService("Lighting").Brightness = 2
game:GetService("Lighting").ClockTime = 14
game:GetService("Lighting").FogEnd = 100000
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(128, 128, 128)
end)
addcmd('loopfullbright',{'loopfb'},function(args, speaker)
if brightLoop then
brightLoop:Disconnect()
end
local function brightFunc()
game:GetService("Lighting").Brightness = 2
game:GetService("Lighting").ClockTime = 14
game:GetService("Lighting").FogEnd = 100000
game:GetService("Lighting").GlobalShadows = false
game:GetService("Lighting").OutdoorAmbient = Color3.fromRGB(128, 128, 128)
end
brightLoop = game:GetService("RunService").RenderStepped:Connect(brightFunc)
end)
addcmd('unloopfullbright',{'unloopfb'},function(args, speaker)
if brightLoop then
brightLoop:Disconnect()
end
end)
addcmd('ambient',{},function(args, speaker)
game:GetService("Lighting").Ambient = Color3.new(args[1],args[2],args[3])
game:GetService("Lighting").OutdoorAmbient = Color3.new(args[1],args[2],args[3])
end)
addcmd('day',{},function(args, speaker)
game:GetService("Lighting").ClockTime = 14
end)
addcmd('night',{},function(args, speaker)
game:GetService("Lighting").ClockTime = 0
end)
addcmd('nofog',{},function(args, speaker)
game:GetService("Lighting").FogEnd = 100000
for i,v in pairs(game:GetService("Lighting"):GetDescendants()) do
if v:IsA("Atmosphere") then
v:Destroy()
end
end
end)
addcmd('brightness',{},function(args, speaker)
game:GetService("Lighting").Brightness = args[1]
end)
addcmd('globalshadows',{'gshadows'},function(args, speaker)
game:GetService("Lighting").GlobalShadows = true
end)
addcmd('unglobalshadows',{'nogshadows','ungshadows','noglobalshadows'},function(args, speaker)
game:GetService("Lighting").GlobalShadows = false
end)
origsettings = {abt = game:GetService("Lighting").Ambient, oabt = game:GetService("Lighting").OutdoorAmbient, brt = game:GetService("Lighting").Brightness, time = game:GetService("Lighting").ClockTime, fe = game:GetService("Lighting").FogEnd, fs = game:GetService("Lighting").FogStart, gs = game:GetService("Lighting").GlobalShadows}
addcmd('restorelighting',{'rlighting'},function(args, speaker)
game:GetService("Lighting").Ambient = origsettings.abt
game:GetService("Lighting").OutdoorAmbient = origsettings.oabt
game:GetService("Lighting").Brightness = origsettings.brt
game:GetService("Lighting").ClockTime = origsettings.time
game:GetService("Lighting").FogEnd = origsettings.fe
game:GetService("Lighting").FogStart = origsettings.fs
game:GetService("Lighting").GlobalShadows = origsettings.gs
end)
addcmd('stun',{'platformstand'},function(args, speaker)
speaker.Character:FindFirstChildOfClass('Humanoid').PlatformStand = true
end)
addcmd('unstun',{'nostun','unplatformstand','noplatformstand'},function(args, speaker)
speaker.Character:FindFirstChildOfClass('Humanoid').PlatformStand = false
end)
addcmd('norotate',{'noautorotate'},function(args, speaker)
speaker.Character:FindFirstChildOfClass('Humanoid').AutoRotate = false
end)
addcmd('unnorotate',{'autorotate'},function(args, speaker)
speaker.Character:FindFirstChildOfClass('Humanoid').AutoRotate = true
end)
addcmd('enablestate',{},function(args, speaker)
local x = args[1]
if not tonumber(x) then
local x = Enum.HumanoidStateType[args[1]]
end
speaker.Character:FindFirstChildOfClass("Humanoid"):SetStateEnabled(x, true)
end)
addcmd('disablestate',{},function(args, speaker)
local x = args[1]
if not tonumber(x) then
local x = Enum.HumanoidStateType[args[1]]
end
speaker.Character:FindFirstChildOfClass("Humanoid"):SetStateEnabled(x, false)
end)
addcmd('drophats',{'drophat'},function(args, speaker)
if speaker.Character then
for _,v in pairs(speaker.Character:FindFirstChildOfClass('Humanoid'):GetAccessories()) do
v.Parent = workspace
end
end
end)
addcmd('deletehats',{'nohats','rhats'},function(args, speaker)
for i,v in next, speaker.Character:GetDescendants() do
if v:IsA("Accessory") then
for i,p in next, v:GetDescendants() do
if p:IsA("Weld") then
p:Destroy()
end
end
end
end
end)
addcmd('droptools',{'droptool'},function(args, speaker)
for i,v in pairs(Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = Players.LocalPlayer.Character
end
end
wait()
for i,v in pairs(Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Tool") then
v.Parent = workspace
end
end
end)
addcmd('droppabletools',{},function(args, speaker)
if speaker.Character then
for _,obj in pairs(speaker.Character:GetChildren()) do
if obj:IsA("Tool") then
obj.CanBeDropped = true
end
end
end
if speaker:FindFirstChildOfClass("Backpack") then
for _,obj in pairs(speaker:FindFirstChildOfClass("Backpack"):GetChildren()) do
if obj:IsA("Tool") then
obj.CanBeDropped = true
end
end
end
end)
local currentToolSize = ""
local currentGripPos = ""
addcmd('reach',{},function(args, speaker)
execCmd('unreach')
wait()
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("Tool") then
if args[1] then
currentToolSize = v.Handle.Size
currentGripPos = v.GripPos
local a = Instance.new("SelectionBox")
a.Name = "SelectionBoxCreated"
a.Parent = v.Handle
a.Adornee = v.Handle
v.Handle.Massless = true
v.Handle.Size = Vector3.new(0.5,0.5,args[1])
v.GripPos = Vector3.new(0,0,0)
speaker.Character:FindFirstChildOfClass('Humanoid'):UnequipTools()
else
currentToolSize = v.Handle.Size
currentGripPos = v.GripPos
local a = Instance.new("SelectionBox")
a.Name = "SelectionBoxCreated"
a.Parent = v.Handle
a.Adornee = v.Handle
v.Handle.Massless = true
v.Handle.Size = Vector3.new(0.5,0.5,60)
v.GripPos = Vector3.new(0,0,0)
speaker.Character:FindFirstChildOfClass('Humanoid'):UnequipTools()
end
end
end
end)
addcmd('unreach',{'noreach'},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("Tool") then
v.Handle.Size = currentToolSize
v.GripPos = currentGripPos
v.Handle.SelectionBoxCreated:Destroy()
end
end
end)
addcmd('grippos',{},function(args, speaker)
for i,v in pairs(speaker.Character:GetDescendants()) do
if v:IsA("Tool") then
v.Parent = speaker:FindFirstChildOfClass("Backpack")
v.GripPos = Vector3.new(args[1],args[2],args[3])
v.Parent = speaker.Character
end
end
end)
addcmd('usetools', {}, function(args, speaker)
local Backpack = speaker:FindFirstChildOfClass("Backpack")
local ammount = tonumber(args[1]) or 1
local delay_ = tonumber(args[2]) or false
for _, v in ipairs(Backpack:GetChildren()) do
v.Parent = speaker.Character
coroutine.wrap(function()
for _ = 1, ammount do
v:Activate()
if delay_ then
wait(delay_)
end
end
v.Parent = Backpack
end)()
end
end)
addcmd('logs',{},function(args, speaker)
logs:TweenPosition(UDim2.new(0, 0, 1, -265), "InOut", "Quart", 0.3, true, nil)
end)
addcmd('chatlogs',{'clogs'},function(args, speaker)
join.Visible = false
chat.Visible = true
table.remove(shade3,table.find(shade3,selectChat))
table.remove(shade2,table.find(shade2,selectJoin))
table.insert(shade2,selectChat)
table.insert(shade3,selectJoin)
selectJoin.BackgroundColor3 = currentShade3
selectChat.BackgroundColor3 = currentShade2
logs:TweenPosition(UDim2.new(0, 0, 1, -265), "InOut", "Quart", 0.3, true, nil)
end)
addcmd('joinlogs',{'jlogs'},function(args, speaker)
chat.Visible = false
join.Visible = true
table.remove(shade3,table.find(shade3,selectJoin))
table.remove(shade2,table.find(shade2,selectChat))
table.insert(shade2,selectJoin)
table.insert(shade3,selectChat)
selectChat.BackgroundColor3 = currentShade3
selectJoin.BackgroundColor3 = currentShade2
logs:TweenPosition(UDim2.new(0, 0, 1, -265), "InOut", "Quart", 0.3, true, nil)
end)
flinging = false
local flingtbl = {}
addcmd('fling',{},function(args, speaker)
local rootpart = getRoot(speaker.Character)
if not rootpart then return end
flingtbl.OldVelocity = rootpart.Velocity
local bv = Instance.new("BodyAngularVelocity")
flingtbl.bv = bv
bv.MaxTorque = Vector3.new(1, 1, 1) * math.huge
bv.P = math.huge
bv.AngularVelocity = Vector3.new(0, 9e5, 0)
bv.Parent = rootpart
local Char = speaker.Character:GetChildren()
for i, v in next, Char do
if v:IsA("BasePart") then
v.CanCollide = false
v.Massless = true
v.Velocity = Vector3.new(0, 0, 0)
end
end
flingtbl.Noclipping2 = game:GetService("RunService").Stepped:Connect(function()
for i, v in next, Char do
if v:IsA("BasePart") then
v.CanCollide = false
end
end
end)
flinging = true
end)
addcmd('unfling',{},function(args, speaker)
local rootpart = getRoot(speaker.Character)
if not rootpart then return end
flingtbl.OldPos = rootpart.CFrame
local Char = speaker.Character:GetChildren()
if flingtbl.bv ~= nil then
flingtbl.bv:Destroy()
flingtbl.bv = nil
end
if flingtbl.Noclipping2 ~= nil then
flingtbl.Noclipping2:Disconnect()
flingtbl.Noclipping2 = nil
end
for i, v in next, Char do
if v:IsA("BasePart") then
v.CanCollide = true
v.Massless = false
end
end
flingtbl.isRunning = game:GetService("RunService").Stepped:Connect(function()
if flingtbl.OldPos ~= nil then
rootpart.CFrame = flingtbl.OldPos
end
if flingtbl.OldVelocity ~= nil then
rootpart.Velocity = flingtbl.OldVelocity
end
end)
wait(2)
rootpart.Anchored = true
if flingtbl.isRunning ~= nil then
flingtbl.isRunning:Disconnect()
flingtbl.isRunning = nil
end
rootpart.Anchored = false
if flingtbl.OldVelocity ~= nil then
rootpart.Velocity = flingtbl.OldVelocity
end
if flingtbl.OldPos ~= nil then
rootpart.CFrame = flingtbl.OldPos
end
wait()
flingtbl.OldVelocity = nil
flingtbl.OldPos = nil
flinging = false
end)
addcmd('togglefling',{},function(args, speaker)
if flinging then
execCmd('unfling')
else
execCmd('fling')
end
end)
addcmd('invisfling',{},function(args, speaker)
local ch = speaker.Character
local prt=Instance.new("Model")
prt.Parent = speaker.Character
local z1 = Instance.new("Part")
z1.Name="Torso"
z1.CanCollide = false
z1.Anchored = true
local z2 = Instance.new("Part")
z2.Name="Head"
z2.Parent = prt
z2.Anchored = true
z2.CanCollide = false
local z3 =Instance.new("Humanoid")
z3.Name="Humanoid"
z3.Parent = prt
z1.Position = Vector3.new(0,9999,0)
speaker.Character=prt
wait(3)
speaker.Character=ch
wait(3)
local Hum = Instance.new("Humanoid")
z2:Clone()
Hum.Parent = speaker.Character
local root = getRoot(speaker.Character)
for i,v in pairs(speaker.Character:GetChildren()) do
if v ~= root and v.Name ~= "Humanoid" then
v:Destroy()
end
end
root.Transparency = 0
root.Color = Color3.new(1, 1, 1)
local invisflingStepped
invisflingStepped = game:GetService('RunService').Stepped:Connect(function()
if speaker.Character and getRoot(speaker.Character) then
getRoot(speaker.Character).CanCollide = false
else
invisflingStepped:Disconnect()
end
end)
sFLY()
workspace.CurrentCamera.CameraSubject = root
local bambam = Instance.new("BodyThrust")
bambam.Parent = getRoot(speaker.Character)
bambam.Force = Vector3.new(99999,99999*10,99999)
bambam.Location = getRoot(speaker.Character).Position
end)
function attach(speaker,target)
if tools(speaker) then
local char = speaker.Character
local tchar = target.Character
local hum = speaker.Character:FindFirstChildOfClass("Humanoid")
local hrp = getRoot(speaker.Character)
local hrp2 = getRoot(target.Character)
hum.Name = "1"
local newHum = hum:Clone()
newHum.Parent = char
newHum.Name = "Humanoid"
wait()
hum:Destroy()
workspace.CurrentCamera.CameraSubject = char
newHum.DisplayDistanceType = "None"
local tool = speaker:FindFirstChildOfClass("Backpack"):FindFirstChildOfClass("Tool") or speaker.Character:FindFirstChildOfClass("Tool")
tool.Parent = char
hrp.CFrame = hrp2.CFrame * CFrame.new(0, 0, 0) * CFrame.new(math.random(-100, 100)/200,math.random(-100, 100)/200,math.random(-100, 100)/200)
local n = 0
repeat
wait(.1)
n = n + 1
hrp.CFrame = hrp2.CFrame
until (tool.Parent ~= char or not hrp or not hrp2 or not hrp.Parent or not hrp2.Parent or n > 250) and n > 2
else
notify('Tool Required','You need to have an item in your inventory to use this command')
end
end
addcmd('attach',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
attach(speaker,Players[v])
end
end)
function kill(speaker,target,fast)
if tools(speaker) then
if target ~= nil then
local NormPos = getRoot(speaker.Character).CFrame
if not fast then
refresh(speaker)
wait()
repeat wait() until speaker.Character ~= nil and getRoot(speaker.Character)
wait(0.3)
end
local hrp = getRoot(speaker.Character)
attach(speaker,target)
repeat
wait()
hrp.CFrame = CFrame.new(999999, workspace.FallenPartsDestroyHeight + 5,999999)
until not getRoot(target.Character) or not getRoot(speaker.Character)
wait(1)
speaker.CharacterAdded:Wait():WaitForChild("HumanoidRootPart").CFrame = NormPos
end
else
notify('Tool Required','You need to have an item in your inventory to use this command')
end
end
addcmd('kill',{'fekill'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
kill(speaker,Players[v])
end
end)
addcmd('handlekill', {'hkill'}, function(args, speaker)
if not firetouchinterest then
return notify('Incompatible Exploit', 'Your exploit does not support this command (missing firetouchinterest)')
end
local RS = game:GetService("RunService").RenderStepped
local Tool = speaker.Character.FindFirstChildWhichIsA(speaker.Character, "Tool")
local Handle = Tool and Tool.FindFirstChild(Tool, "Handle")
if not Tool or not Handle then
return notify("Handle Kill", "You need to hold a \"Tool\" that does damage on touch. For example the default \"Sword\" tool.")
end
for _, v in ipairs(getPlayer(args[1], speaker)) do
v = Players[v]
task.spawn(function()
while Tool and speaker.Character and v.Character and Tool.Parent == speaker.Character do
local Human = v.Character.FindFirstChildWhichIsA(v.Character, "Humanoid")
if not Human or Human.Health <= 0 then
break
end
for _, v1 in ipairs(v.Character.GetChildren(v.Character)) do
v1 = ((v1.IsA(v1, "BasePart") and firetouchinterest(Handle, v1, 1, (RS.Wait(RS) and nil) or firetouchinterest(Handle, v1, 0)) and nil) or v1) or v1
end
end
notify("Handle Kill Stopped!", v.Name .. " died/left or you unequipped the tool!")
end)
end
end)
local hb = game:GetService("RunService").Heartbeat
addcmd('tpwalk', {'teleportwalk'}, function(args, speaker)
tpwalking = true
local chr = speaker.Character
local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
while tpwalking and hb:Wait() and chr and hum and hum.Parent do
if hum.MoveDirection.Magnitude > 0 then
if args[1] and isNumber(args[1]) then
chr:TranslateBy(hum.MoveDirection * tonumber(args[1]))
else
chr:TranslateBy(hum.MoveDirection)
end
end
end
end)
addcmd('untpwalk', {'unteleportwalk'}, function(args, speaker)
tpwalking = false
end)
addcmd('fastkill',{'fastfekill'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
kill(speaker,Players[v],true)
end
end)
function bring(speaker,target,fast)
if tools(speaker) then
if target ~= nil then
local NormPos = getRoot(speaker.Character).CFrame
if not fast then
refresh(speaker)
wait()
repeat wait() until speaker.Character ~= nil and getRoot(speaker.Character)
wait(0.3)
end
local hrp = getRoot(speaker.Character)
attach(speaker,target)
repeat
wait()
hrp.CFrame = NormPos
until not getRoot(target.Character) or not getRoot(speaker.Character)
wait(1)
speaker.CharacterAdded:Wait():WaitForChild("HumanoidRootPart").CFrame = NormPos
end
else
notify('Tool Required','You need to have an item in your inventory to use this command')
end
end
addcmd('bring',{'febring'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
bring(speaker,Players[v])
end
end)
addcmd('fastbring',{'fastfebring'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
bring(speaker,Players[v],true)
end
end)
function teleport(speaker,target,target2,fast)
if tools(speaker) then
if target ~= nil then
local NormPos = getRoot(speaker.Character).CFrame
if not fast then
refresh(speaker)
wait()
repeat wait() until speaker.Character ~= nil and getRoot(speaker.Character)
wait(0.3)
end
local hrp = getRoot(speaker.Character)
local hrp2 = getRoot(target2.Character)
attach(speaker,target)
repeat
wait()
hrp.CFrame = hrp2.CFrame
until not getRoot(target.Character) or not getRoot(speaker.Character)
wait(1)
speaker.CharacterAdded:Wait():WaitForChild("HumanoidRootPart").CFrame = NormPos
end
else
notify('Tool Required','You need to have an item in your inventory to use this command')
end
end
addcmd('tp',{'teleport'},function(args, speaker)
local players1=getPlayer(args[1], speaker)
local players2=getPlayer(args[2], speaker)
for i,v in pairs(players1)do
if getRoot(Players[v].Character) and getRoot(Players[players2[1]].Character) then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
teleport(speaker,Players[v],Players[players2[1]])
end
end
end)
addcmd('fasttp',{'fastteleport'},function(args, speaker)
local players1=getPlayer(args[1], speaker)
local players2=getPlayer(args[2], speaker)
for i,v in pairs(players1)do
if getRoot(Players[v].Character) and getRoot(Players[players2[1]].Character) then
if speaker.Character:FindFirstChildOfClass('Humanoid') and speaker.Character:FindFirstChildOfClass('Humanoid').SeatPart then
speaker.Character:FindFirstChildOfClass('Humanoid').Sit = false
wait(.1)
end
teleport(speaker,Players[v],Players[players2[1]],true)
end
end
end)
addcmd('spin',{},function(args, speaker)
local spinSpeed = 20
if args[1] and isNumber(args[1]) then
spinSpeed = args[1]
end
for i,v in pairs(getRoot(speaker.Character):GetChildren()) do
if v.Name == "Spinning" then
v:Destroy()
end
end
local Spin = Instance.new("BodyAngularVelocity")
Spin.Name = "Spinning"
Spin.Parent = getRoot(speaker.Character)
Spin.MaxTorque = Vector3.new(0, math.huge, 0)
Spin.AngularVelocity = Vector3.new(0,spinSpeed,0)
end)
addcmd('unspin',{},function(args, speaker)
for i,v in pairs(getRoot(speaker.Character):GetChildren()) do
if v.Name == "Spinning" then
v:Destroy()
end
end
end)
local transparent = false
function x(v)
if v then
for _,i in pairs(workspace:GetDescendants()) do
if i:IsA("BasePart") and not i.Parent:FindFirstChildOfClass('Humanoid') and not i.Parent.Parent:FindFirstChildOfClass('Humanoid') then
i.LocalTransparencyModifier = 0.5
end
end
else
for _,i in pairs(workspace:GetDescendants()) do
if i:IsA("BasePart") and not i.Parent:FindFirstChildOfClass('Humanoid') and not i.Parent.Parent:FindFirstChildOfClass('Humanoid') then
i.LocalTransparencyModifier = 0
end
end
end
end
addcmd('xray',{},function(args, speaker)
transparent = true
x(transparent)
end)
addcmd('unxray',{'noxray'},function(args, speaker)
transparent = false
x(transparent)
end)
addcmd('togglexray',{},function(args, speaker)
transparent=not transparent
x(transparent)
end)
local walltpTouch = nil
addcmd('walltp',{},function(args, speaker)
local torso
if r15(speaker) then
torso = speaker.Character.UpperTorso
else
torso = speaker.Character.Torso
end
local function touchedFunc(hit)
local Root = getRoot(speaker.Character)
if hit:IsA("BasePart") and hit.Position.Y > Root.Position.Y - speaker.Character:FindFirstChildOfClass('Humanoid').HipHeight then
local hitP = getRoot(hit.Parent)
if hitP ~= nil then
Root.CFrame = hit.CFrame * CFrame.new(Root.CFrame.lookVector.X,hitP.Size.Z/2 + speaker.Character:FindFirstChildOfClass('Humanoid').HipHeight,Root.CFrame.lookVector.Z)
elseif hitP == nil then
Root.CFrame = hit.CFrame * CFrame.new(Root.CFrame.lookVector.X,hit.Size.Y/2 + speaker.Character:FindFirstChildOfClass('Humanoid').HipHeight,Root.CFrame.lookVector.Z)
end
end
end
walltpTouch = torso.Touched:Connect(touchedFunc)
end)
addcmd('unwalltp',{'nowalltp'},function(args, speaker)
if walltpTouch then
walltpTouch:Disconnect()
end
end)
autoclicking = false
addcmd('autoclick',{},function(args, speaker)
if mouse1press and mouse1release then
execCmd('unautoclick')
wait()
local clickDelay = 0.1
local releaseDelay = 0.1
if args[1] and isNumber(args[1]) then clickDelay = args[1] end
if args[2] and isNumber(args[2]) then releaseDelay = args[2] end
autoclicking = true
cancelAutoClick = UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if not gameProcessedEvent then
if (input.KeyCode == Enum.KeyCode.Backspace and UserInputService:IsKeyDown(Enum.KeyCode.Equals)) or (input.KeyCode == Enum.KeyCode.Equals and UserInputService:IsKeyDown(Enum.KeyCode.Backspace)) then
autoclicking = false
cancelAutoClick:Disconnect()
end
end
end)
notify('Auto Clicker',"Press [backspace] and [=] at the same time to stop")
repeat wait(clickDelay)
mouse1press()
wait(releaseDelay)
mouse1release()
until autoclicking == false
else
notify('Auto Clicker',"Your exploit doesn't have the ability to use the autoclick")
end
end)
addcmd('unautoclick',{'noautoclick'},function(args, speaker)
autoclicking = false
if cancelAutoClick then cancelAutoClick:Disconnect() end
end)
addcmd('mousesensitivity',{'ms'},function(args, speaker)
UserInputService.MouseDeltaSensitivity = args[1]
end)
local nameBox = nil
local nbSelection = nil
addcmd('hovername',{},function(args, speaker)
execCmd('unhovername')
wait()
nameBox = Instance.new("TextLabel")
nameBox.Name = randomString()
nameBox.Parent = PARENT
nameBox.BackgroundTransparency = 1
nameBox.Size = UDim2.new(0,200,0,30)
nameBox.Font = Enum.Font.Code
nameBox.TextSize = 16
nameBox.Text = ""
nameBox.TextColor3 = Color3.new(1, 1, 1)
nameBox.TextStrokeTransparency = 0
nameBox.TextXAlignment = Enum.TextXAlignment.Left
nameBox.ZIndex = 10
nbSelection = Instance.new('SelectionBox')
nbSelection.Name = randomString()
nbSelection.LineThickness = 0.03
nbSelection.Color3 = Color3.new(1, 1, 1)
local function updateNameBox()
local t
local target = IYMouse.Target
if target then
local humanoid = target.Parent:FindFirstChildOfClass("Humanoid") or target.Parent.Parent:FindFirstChildOfClass("Humanoid")
if humanoid then
t = humanoid.Parent
end
end
if t ~= nil then
local x = IYMouse.X
local y = IYMouse.Y
local xP
local yP
if IYMouse.X > 200 then
xP = x - 205
nameBox.TextXAlignment = Enum.TextXAlignment.Right
else
xP = x + 25
nameBox.TextXAlignment = Enum.TextXAlignment.Left
end
nameBox.Position = UDim2.new(0, xP, 0, y)
nameBox.Text = t.Name
nameBox.Visible = true
nbSelection.Parent = t
nbSelection.Adornee = t
else
nameBox.Visible = false
nbSelection.Parent = nil
nbSelection.Adornee = nil
end
end
nbUpdateFunc = IYMouse.Move:Connect(updateNameBox)
end)
addcmd('unhovername',{'nohovername'},function(args, speaker)
if nbUpdateFunc then
nbUpdateFunc:Disconnect()
nameBox:Destroy()
nbSelection:Destroy()
end
end)
addcmd('headsize',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
if Players[v] ~= speaker and Players[v].Character:FindFirstChild('Head') then
local sizeArg = tonumber(args[2])
local Size = Vector3.new(sizeArg,sizeArg,sizeArg)
local Head = Players[v].Character:FindFirstChild('Head')
if Head:IsA("BasePart") then
if not args[2] or sizeArg == 1 then
Head.Size = Vector3.new(2,1,1)
else
Head.Size = Size
end
end
end
end
end)
addcmd('hitbox',{},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
if Players[v] ~= speaker and Players[v].Character:FindFirstChild('HumanoidRootPart') then
local sizeArg = tonumber(args[2])
local Size = Vector3.new(sizeArg,sizeArg,sizeArg)
local Root = Players[v].Character:FindFirstChild('HumanoidRootPart')
if Root:IsA("BasePart") then
if not args[2] or sizeArg == 1 then
Root.Size = Vector3.new(2,1,1)
Root.Transparency = 0.4
else
Root.Size = Size
Root.Transparency = 0.4
end
end
end
end
end)
addcmd('stareat',{'stare'},function(args, speaker)
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
if stareLoop then
stareLoop:Disconnect()
end
if not Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") and Players[v].Character:FindFirstChild("HumanoidRootPart") then return end
local function stareFunc()
if Players.LocalPlayer.Character.PrimaryPart and Players:FindFirstChild(v) and Players[v].Character ~= nil and Players[v].Character:FindFirstChild("HumanoidRootPart") then
local chrPos=Players.LocalPlayer.Character.PrimaryPart.Position
local tPos=Players[v].Character:FindFirstChild("HumanoidRootPart").Position
local modTPos=Vector3.new(tPos.X,chrPos.Y,tPos.Z)
local newCF=CFrame.new(chrPos,modTPos)
Players.LocalPlayer.Character:SetPrimaryPartCFrame(newCF)
elseif not Players:FindFirstChild(v) then
stareLoop:Disconnect()
end
end
stareLoop = game:GetService("RunService").RenderStepped:Connect(stareFunc)
end
end)
addcmd('unstareat',{'unstare','nostare','nostareat'},function(args, speaker)
if stareLoop then
stareLoop:Disconnect()
end
end)
local RolewatchData = {["Group"]=0,["Role"]="",["Leave"]=false}
local RolewatchConnection = Players.PlayerAdded:Connect(function(player)
if RolewatchData.Group == 0 then return end
if player:IsInGroup(RolewatchData.Group) then
if tostring(player:GetRoleInGroup(RolewatchData.Group)):lower() == RolewatchData.Role:lower() then
if RolewatchData.Leave == true then
Players.LocalPlayer:Kick("\n\nRolewatch\nPlayer \"" .. tostring(player.Name) .. "\" has joined with the Role \"" .. RolewatchData.Role .. "\"\n")
else
notify("Rolewatch", "Player \"" .. tostring(player.Name) .. "\" has joined with the Role \"" .. RolewatchData.Role .. "\"")
end
end
end
end)
addcmd('rolewatch',{},function(args, speaker)
local groupid = args[1] or 0
if isNumber(groupid) then
if args[2] then
local rolename = tostring(getstring(2))
RolewatchData.Group = tonumber(groupid)
RolewatchData.Role = rolename
notify("Rolewatch", "Watching Group ID \"" .. tostring(groupid) .. "\" for Role \"" .. rolename .. "\"")
end
end
end)
addcmd('rolewatchstop',{},function(args, speaker)
RolewatchData = {["Group"]=0,["Role"]="",["Leave"]=false}
end)
addcmd('rolewatchleave',{'unrolewatch'},function(args, speaker)
RolewatchData.Leave = not RolewatchData.Leave
notify("Rolewatch", RolewatchData.Leave and "Leave has been Enabled" or "Leave has been Disabled")
end)
addcmd('removeterrain',{'rterrain','noterrain'},function(args, speaker)
workspace:FindFirstChildOfClass('Terrain'):Clear()
end)
addcmd('clearnilinstances',{'nonilinstances','cni'},function(args, speaker)
if getnilinstances then
for i,v in pairs(getnilinstances()) do
v:Destroy()
end
else
notify('Incompatible Exploit','Your exploit does not support this command (missing getnilinstances)')
end
end)
addcmd('destroyheight',{'dh'},function(args, speaker)
local dh = args[1] or -500
if isNumber(dh) then
workspace.FallenPartsDestroyHeight = dh
end
end)
local freezingua = nil
frozenParts = {}
addcmd('freezeunanchored',{'freezeua'},function(args, speaker)
if sethidden then
local badnames = {
"Head",
"UpperTorso",
"LowerTorso",
"RightUpperArm",
"LeftUpperArm",
"RightLowerArm",
"LeftLowerArm",
"RightHand",
"LeftHand",
"RightUpperLeg",
"LeftUpperLeg",
"RightLowerLeg",
"LeftLowerLeg",
"RightFoot",
"LeftFoot",
"Torso",
"Right Arm",
"Left Arm",
"Right Leg",
"Left Leg",
"HumanoidRootPart"
}
local function FREEZENOOB(v)
if v:IsA("BasePart" or "UnionOperation") and v.Anchored == false then
local BADD = false
for i = 1,#badnames do
if v.Name == badnames[i] then
BADD = true
end
end
if speaker.Character and v:IsDescendantOf(speaker.Character) then
BADD = true
end
if BADD == false then
for i,c in pairs(v:GetChildren()) do
if c:IsA("BodyPosition") or c:IsA("BodyGyro") then
c:Destroy()
end
end
if not simRadius then
execCmd('simulationradius')
end
local bodypos = Instance.new("BodyPosition")
bodypos.Parent = v
bodypos.Position = v.Position
bodypos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
local bodygyro = Instance.new("BodyGyro")
bodygyro.Parent = v
bodygyro.CFrame = v.CFrame
bodygyro.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
if not table.find(frozenParts,v) then
table.insert(frozenParts,v)
end
end
end
end
for i,v in pairs(workspace:GetDescendants()) do
FREEZENOOB(v)
end
freezingua = workspace.DescendantAdded:Connect(FREEZENOOB)
else
notify('Incompatible Exploit','Your exploit does not support this command (missing sethiddenproperty)')
end
end)
addcmd('thawunanchored',{'thawua','unfreezeunanchored','unfreezeua'},function(args, speaker)
if sethidden then
if freezingua then
freezingua:Disconnect()
end
if not simRadius then
execCmd('simulationradius')
end
for i,v in pairs(frozenParts) do
for i,c in pairs(v:GetChildren()) do
if c:IsA("BodyPosition") or c:IsA("BodyGyro") then
c:Destroy()
end
end
end
frozenParts = {}
else
notify('Incompatible Exploit','Your exploit does not support this command (missing sethiddenproperty)')
end
end)
addcmd('tpunanchored',{'tpua'},function(args, speaker)
if sethidden then
local players = getPlayer(args[1], speaker)
for i,v in pairs(players) do
local Forces = {}
for _,part in pairs(workspace:GetDescendants()) do
if Players[v].Character:FindFirstChild('Head') and part:IsA("BasePart" or "UnionOperation" or "Model") and part.Anchored == false and not part:IsDescendantOf(speaker.Character) and part.Name == "Torso" == false and part.Name == "Head" == false and part.Name == "Right Arm" == false and part.Name == "Left Arm" == false and part.Name == "Right Leg" == false and part.Name == "Left Leg" == false and part.Name == "HumanoidRootPart" == false then
for i,c in pairs(part:GetChildren()) do
if c:IsA("BodyPosition") or c:IsA("BodyGyro") then
c:Destroy()
end
end
local ForceInstance = Instance.new("BodyPosition")
ForceInstance.Parent = part
ForceInstance.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
table.insert(Forces, ForceInstance)
if not table.find(frozenParts,part) then
table.insert(frozenParts,part)
end
end
end
if not simRadius then
execCmd('simulationradius')
end
for i,c in pairs(Forces) do
c.Position = Players[v].Character.Head.Position
end
end
else
notify('Incompatible Exploit','Your exploit does not support this command (missing sethiddenproperty)')
end
end)
keycodeMap = {
["0"] = 0x30,
["1"] = 0x31,
["2"] = 0x32,
["3"] = 0x33,
["4"] = 0x34,
["5"] = 0x35,
["6"] = 0x36,
["7"] = 0x37,
["8"] = 0x38,
["9"] = 0x39,
["a"] = 0x41,
["b"] = 0x42,
["c"] = 0x43,
["d"] = 0x44,
["e"] = 0x45,
["f"] = 0x46,
["g"] = 0x47,
["h"] = 0x48,
["i"] = 0x49,
["j"] = 0x4A,
["k"] = 0x4B,
["l"] = 0x4C,
["m"] = 0x4D,
["n"] = 0x4E,
["o"] = 0x4F,
["p"] = 0x50,
["q"] = 0x51,
["r"] = 0x52,
["s"] = 0x53,
["t"] = 0x54,
["u"] = 0x55,
["v"] = 0x56,
["w"] = 0x57,
["x"] = 0x58,
["y"] = 0x59,
["z"] = 0x5A,
["enter"] = 0x0D,
["shift"] = 0x10,
["ctrl"] = 0x11,
["alt"] = 0x12,
["pause"] = 0x13,
["capslock"] = 0x14,
["spacebar"] = 0x20,
["space"] = 0x20,
["pageup"] = 0x21,
["pagedown"] = 0x22,
["end"] = 0x23,
["home"] = 0x24,
["left"] = 0x25,
["up"] = 0x26,
["right"] = 0x27,
["down"] = 0x28,
["insert"] = 0x2D,
["delete"] = 0x2E,
["f1"] = 0x70,
["f2"] = 0x71,
["f3"] = 0x72,
["f4"] = 0x73,
["f5"] = 0x74,
["f6"] = 0x75,
["f7"] = 0x76,
["f8"] = 0x77,
["f9"] = 0x78,
["f10"] = 0x79,
["f11"] = 0x7A,
["f12"] = 0x7B,
}
autoKeyPressing = false
cancelAutoKeyPress = nil
addcmd('autokeypress',{'keypress'},function(args, speaker)
if keypress and keyrelease and args[1] then
local code = keycodeMap[args[1]:lower()]
if not code then notify('Auto Key Press',"Invalid key") return end
execCmd('unautokeypress')
wait()
local clickDelay = 0.1
local releaseDelay = 0.1
if args[2] and isNumber(args[2]) then clickDelay = args[2] end
if args[3] and isNumber(args[3]) then releaseDelay = args[3] end
autoKeyPressing = true
cancelAutoKeyPress = UserInputService.InputBegan:Connect(function(input, gameProcessedEvent)
if not gameProcessedEvent then
if (input.KeyCode == Enum.KeyCode.Backspace and UserInputService:IsKeyDown(Enum.KeyCode.Equals)) or (input.KeyCode == Enum.KeyCode.Equals and UserInputService:IsKeyDown(Enum.KeyCode.Backspace)) then
autoKeyPressing = false
cancelAutoKeyPress:Disconnect()
end
end
end)
notify('Auto Key Press',"Press [backspace] and [=] at the same time to stop")
repeat wait(clickDelay)
keypress(code)
wait(releaseDelay)
keyrelease(code)
until autoKeyPressing == false
if cancelAutoKeyPress then cancelAutoKeyPress:Disconnect() keyrelease(code) end
else
notify('Auto Key Press',"Your exploit doesn't have the ability to use auto key press")
end
end)
addcmd('unautokeypress',{'noautokeypress','unkeypress','nokeypress'},function(args, speaker)
autoKeyPressing = false
if cancelAutoKeyPress then cancelAutoKeyPress:Disconnect() end
end)
addcmd('addplugin',{'plugin'},function(args, speaker)
addPlugin(getstring(1))
end)
addcmd('removeplugin',{'deleteplugin'},function(args, speaker)
deletePlugin(getstring(1))
end)
addcmd('reloadplugin',{},function(args, speaker)
local pluginName = getstring(1)
deletePlugin(pluginName)
wait(1)
addPlugin(pluginName)
end)
addcmd('removecmd',{'deletecmd'},function(args, speaker)
removecmd(args[1])
end)
updateColors(currentShade1,shade1)
updateColors(currentShade2,shade2)
updateColors(currentShade3,shade3)
updateColors(currentText1,text1)
updateColors(currentText2,text2)
updateColors(currentScroll,scroll)
if PluginsTable ~= nil or PluginsTable ~= {} then
FindPlugins(PluginsTable)
end
-- Events
eventEditor.RegisterEvent("OnExecute")
eventEditor.RegisterEvent("OnSpawn",{
{Type="Player",Name="Player Filter ($1)"}
})
eventEditor.RegisterEvent("OnDied",{
{Type="Player",Name="Player Filter ($1)"}
})
eventEditor.RegisterEvent("OnDamage",{
{Type="Player",Name="Player Filter ($1)"},
{Type="Number",Name="Below Health ($2)"}
})
eventEditor.RegisterEvent("OnKilled",{
{Type="Player",Name="Victim Player ($1)"},
{Type="Player",Name="Killer Player ($2)",Default = 1}
})
eventEditor.RegisterEvent("OnJoin",{
{Type="Player",Name="Player Filter ($1)",Default = 1}
})
eventEditor.RegisterEvent("OnChatted",{
{Type="Player",Name="Player Filter ($1)",Default = 1},
{Type="String",Name="Message Filter ($2)"}
})
function hookCharEvents(plr,instant)
task.spawn(function()
local char = plr.Character
if not char then return end
local humanoid = char:WaitForChild("Humanoid",10)
if not humanoid then return end
local oldHealth = humanoid.Health
humanoid.HealthChanged:Connect(function(health)
local change = math.abs(oldHealth - health)
if oldHealth > health then
eventEditor.FireEvent("OnDamage",plr.Name,tonumber(health))
end
oldHealth = health
end)
humanoid.Died:Connect(function()
eventEditor.FireEvent("OnDied",plr.Name)
local killedBy = humanoid:FindFirstChild("creator")
if killedBy and killedBy.Value and killedBy.Value.Parent then
eventEditor.FireEvent("OnKilled",plr.Name,killedBy.Name)
end
end)
end)
end
Players.PlayerAdded:Connect(function(plr)
eventEditor.FireEvent("OnJoin",plr.Name)
plr.Chatted:Connect(function(msg) eventEditor.FireEvent("OnChatted",tostring(plr),msg) end)
plr.CharacterAdded:Connect(function() eventEditor.FireEvent("OnSpawn",tostring(plr)) hookCharEvents(plr) end)
JoinLog(plr)
ChatLog(plr)
if ESPenabled then
repeat wait(1) until plr.Character and getRoot(plr.Character)
ESP(plr)
end
if CHMSenabled then
repeat wait(1) until plr.Character and getRoot(plr.Character)
CHMS(plr)
end
end)
for _,plr in pairs(Players:GetPlayers()) do
pcall(function()
plr.Chatted:Connect(function(msg) eventEditor.FireEvent("OnChatted",tostring(plr),msg) end)
plr.CharacterAdded:Connect(function() eventEditor.FireEvent("OnSpawn",tostring(plr)) hookCharEvents(plr) end)
hookCharEvents(plr)
end)
end
if spawnCmds and #spawnCmds > 0 then
for i,v in pairs(spawnCmds) do
eventEditor.AddCmd("OnSpawn",{v.COMMAND or "",{0},v.DELAY or 0})
end
updatesaves()
end
if loadedEventData then eventEditor.LoadData(loadedEventData) end
eventEditor.Refresh()
eventEditor.FireEvent("OnExecute")
if aliases and #aliases > 0 then
local cmdMap = {}
for i,v in pairs(cmds) do
cmdMap[v.NAME:lower()] = v
for _,alias in pairs(v.ALIAS) do
cmdMap[alias:lower()] = v
end
end
for i = 1, #aliases do
local cmd = string.lower(aliases[i].CMD)
local alias = string.lower(aliases[i].ALIAS)
if cmdMap[cmd] then
customAlias[alias] = cmdMap[cmd]
end
end
refreshaliases()
end
IYMouse.Move:Connect(checkTT)
task.spawn(function()
if pcall(function() loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/version'))() end) then
if ver ~= Version then
notify('Outdated','Get the new version at infinite.yiff.gg')
end
if Announcement and Announcement ~= '' then
local AnnGUI = Instance.new("Frame")
local background = Instance.new("Frame")
local TextBox = Instance.new("TextLabel")
local shadow = Instance.new("Frame")
local PopupText = Instance.new("TextLabel")
local Exit = Instance.new("TextButton")
local ExitImage = Instance.new("ImageLabel")
AnnGUI.Name = randomString()
AnnGUI.Parent = PARENT
AnnGUI.Active = true
AnnGUI.BackgroundTransparency = 1
AnnGUI.Position = UDim2.new(0.5, -180, 0, -500)
AnnGUI.Size = UDim2.new(0, 360, 0, 20)
AnnGUI.ZIndex = 10
background.Name = "background"
background.Parent = AnnGUI
background.Active = true
background.BackgroundColor3 = currentShade1
background.BorderSizePixel = 0
background.Position = UDim2.new(0, 0, 0, 20)
background.Size = UDim2.new(0, 360, 0, 150)
background.ZIndex = 10
TextBox.Parent = background
TextBox.BackgroundTransparency = 1
TextBox.Position = UDim2.new(0, 5, 0, 5)
TextBox.Size = UDim2.new(0, 350, 0, 140)
TextBox.Font = Enum.Font.SourceSans
TextBox.TextSize = 18
TextBox.TextWrapped = true
TextBox.Text = Announcement
TextBox.TextColor3 = currentText1
TextBox.TextXAlignment = Enum.TextXAlignment.Left
TextBox.TextYAlignment = Enum.TextYAlignment.Top
TextBox.ZIndex = 10
shadow.Name = "shadow"
shadow.Parent = AnnGUI
shadow.BackgroundColor3 = currentShade2
shadow.BorderSizePixel = 0
shadow.Size = UDim2.new(0, 360, 0, 20)
shadow.ZIndex = 10
PopupText.Name = "PopupText"
PopupText.Parent = shadow
PopupText.BackgroundTransparency = 1
PopupText.Size = UDim2.new(1, 0, 0.95, 0)
PopupText.ZIndex = 10
PopupText.Font = Enum.Font.SourceSans
PopupText.TextSize = 14
PopupText.Text = "Server Announcement"
PopupText.TextColor3 = currentText1
PopupText.TextWrapped = true
Exit.Name = "Exit"
Exit.Parent = shadow
Exit.BackgroundTransparency = 1
Exit.Position = UDim2.new(1, -20, 0, 0)
Exit.Size = UDim2.new(0, 20, 0, 20)
Exit.Text = ""
Exit.ZIndex = 10
ExitImage.Parent = Exit
ExitImage.BackgroundColor3 = Color3.new(1, 1, 1)
ExitImage.BackgroundTransparency = 1
ExitImage.Position = UDim2.new(0, 5, 0, 5)
ExitImage.Size = UDim2.new(0, 10, 0, 10)
ExitImage.Image = "rbxassetid://5054663650"
ExitImage.ZIndex = 10
wait(1)
AnnGUI:TweenPosition(UDim2.new(0.5, -180, 0, 150), "InOut", "Quart", 0.5, true, nil)
Exit.MouseButton1Click:Connect(function()
AnnGUI:TweenPosition(UDim2.new(0.5, -180, 0, -500), "InOut", "Quart", 0.5, true, nil)
wait(0.6)
AnnGUI:Destroy()
end)
end
end
end)
wait()
Credits:TweenPosition(UDim2.new(0,0,0.9,0), "Out", "Quart", 0.2)
Logo:TweenSizeAndPosition(UDim2.new(0,175,0,175), UDim2.new(0,37,0,45), "Out", "Quart", 0.3)
wait(1)
for i=0,1,0.1 do
Logo.ImageTransparency = i
IntroBackground.BackgroundTransparency = i
wait()
end
Credits:TweenPosition(UDim2.new(0,0,0.9,30), "Out", "Quart", 0.2)
wait(0.2)
Logo:Destroy()
Credits:Destroy()
IntroBackground:Destroy()
minimizeHolder()